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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
commit6fe48e255c895f2b86f5f1fce23196bcadbe0556 (patch)
tree849e7e2590872e9ee978328eb1951d8d70e89e99 /Gem/examples/04.pix/05.film.pd
parent14f6826903a2ff566d145b1976afdead79166a82 (diff)
Gem fe8d7345a0bd357673f1d5943c871bf938deafac osx/x86_64
built 'master:fe8d7345a0bd357673f1d5943c871bf938deafac' for osx/x86_64
Diffstat (limited to 'Gem/examples/04.pix/05.film.pd')
-rw-r--r--Gem/examples/04.pix/05.film.pd4
1 files changed, 2 insertions, 2 deletions
diff --git a/Gem/examples/04.pix/05.film.pd b/Gem/examples/04.pix/05.film.pd
index 601dd7b..8332716 100644
--- a/Gem/examples/04.pix/05.film.pd
+++ b/Gem/examples/04.pix/05.film.pd
@@ -19,7 +19,7 @@ or less) native color-space. most of the times \, this will probably
be not RGBA but RGB or BGR (on windows machines).;
#X text 48 153 do not worry about this. however \, most of the pix-manips
will only work correctly on RGBA-pixes. if this is the case and you
-send it a non-RGBA pixture it will say something like "pix_object cannot
+send it a non-RGBA picture it will say something like "pix_object cannot
handle gray image".;
#X text 49 226 to avoid this \, you can convert your pix-buff to RGBA
using "pix_rgba". this will be a no-cost operation if the pix_buf already
@@ -80,7 +80,7 @@ very fast.;
#X restore 25 93 pd gemwin;
#X msg 25 69 create;
#X text 21 49 Create window and render;
-#X text 358 91 linux \, os-X:;
+#X text 358 91 linux \, OSX:;
#X text 363 140 linux \, ??:;
#X obj 345 181 t a;
#X msg 410 207 open \$1;