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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-12-05 19:53:02 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-12-05 19:53:02 +0000
commitb84d4cc6b9c97874a958bc28ae2d6fd0da9bd833 (patch)
tree51fb2a639e51af9aa38fc694ae9b41ba123a096f /Gem/examples/04.pix/17.pix_gain.pd
parent48351101d6169c18542224f9efa8d26f0af4201a (diff)
Gem ff2a6654059bb2881be49407cfaaee188a9aec42 osx/i386
built 'master:ff2a6654059bb2881be49407cfaaee188a9aec42' for osx/i386
Diffstat (limited to 'Gem/examples/04.pix/17.pix_gain.pd')
-rw-r--r--Gem/examples/04.pix/17.pix_gain.pd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/examples/04.pix/17.pix_gain.pd b/Gem/examples/04.pix/17.pix_gain.pd
index 3b6ae5e..3149650 100644
--- a/Gem/examples/04.pix/17.pix_gain.pd
+++ b/Gem/examples/04.pix/17.pix_gain.pd
@@ -20,7 +20,7 @@
#X text 632 121 color-wise factor;
#X text 103 453 using [pix_gain] is probably very expensive (since
it does operations on your CPU). Try using [color] if your card has
-openGL-hw-accleration...;
+openGL-hardware-acceleration...;
#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 454 304 gemwin 0;