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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
commit6fe48e255c895f2b86f5f1fce23196bcadbe0556 (patch)
tree849e7e2590872e9ee978328eb1951d8d70e89e99 /Gem/examples/04.pix/17.pix_gain.pd
parent14f6826903a2ff566d145b1976afdead79166a82 (diff)
Gem fe8d7345a0bd357673f1d5943c871bf938deafac osx/x86_64
built 'master:fe8d7345a0bd357673f1d5943c871bf938deafac' for osx/x86_64
Diffstat (limited to 'Gem/examples/04.pix/17.pix_gain.pd')
-rw-r--r--Gem/examples/04.pix/17.pix_gain.pd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/examples/04.pix/17.pix_gain.pd b/Gem/examples/04.pix/17.pix_gain.pd
index 3b6ae5e..3149650 100644
--- a/Gem/examples/04.pix/17.pix_gain.pd
+++ b/Gem/examples/04.pix/17.pix_gain.pd
@@ -20,7 +20,7 @@
#X text 632 121 color-wise factor;
#X text 103 453 using [pix_gain] is probably very expensive (since
it does operations on your CPU). Try using [color] if your card has
-openGL-hw-accleration...;
+openGL-hardware-acceleration...;
#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 454 304 gemwin 0;