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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-12-05 19:53:02 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-12-05 19:53:02 +0000 |
commit | b84d4cc6b9c97874a958bc28ae2d6fd0da9bd833 (patch) | |
tree | 51fb2a639e51af9aa38fc694ae9b41ba123a096f /Gem/examples/10.glsl/11.geometry.pd | |
parent | 48351101d6169c18542224f9efa8d26f0af4201a (diff) |
Gem ff2a6654059bb2881be49407cfaaee188a9aec42 osx/i386
built 'master:ff2a6654059bb2881be49407cfaaee188a9aec42' for osx/i386
Diffstat (limited to 'Gem/examples/10.glsl/11.geometry.pd')
-rw-r--r-- | Gem/examples/10.glsl/11.geometry.pd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/examples/10.glsl/11.geometry.pd b/Gem/examples/10.glsl/11.geometry.pd index 1851c8a..2782494 100644 --- a/Gem/examples/10.glsl/11.geometry.pd +++ b/Gem/examples/10.glsl/11.geometry.pd @@ -27,7 +27,7 @@ #X obj 44 576 circle; #X obj 182 176 t b b; #X text 184 7 geometry shader; -#X text 48 28 The geometry shader is usefull to create new geometry +#X text 48 28 The geometry shader is useful to create new geometry ; #X text 51 47 Here is an example where 40 circles are draw with 1 single primitive.; |