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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-09-16 01:49:14 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-09-16 01:49:14 +0000 |
commit | 6fe48e255c895f2b86f5f1fce23196bcadbe0556 (patch) | |
tree | 849e7e2590872e9ee978328eb1951d8d70e89e99 /Gem/examples/10.glsl/11.geometry.pd | |
parent | 14f6826903a2ff566d145b1976afdead79166a82 (diff) |
Gem fe8d7345a0bd357673f1d5943c871bf938deafac osx/x86_64
built 'master:fe8d7345a0bd357673f1d5943c871bf938deafac' for osx/x86_64
Diffstat (limited to 'Gem/examples/10.glsl/11.geometry.pd')
-rw-r--r-- | Gem/examples/10.glsl/11.geometry.pd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/examples/10.glsl/11.geometry.pd b/Gem/examples/10.glsl/11.geometry.pd index 1851c8a..2782494 100644 --- a/Gem/examples/10.glsl/11.geometry.pd +++ b/Gem/examples/10.glsl/11.geometry.pd @@ -27,7 +27,7 @@ #X obj 44 576 circle; #X obj 182 176 t b b; #X text 184 7 geometry shader; -#X text 48 28 The geometry shader is usefull to create new geometry +#X text 48 28 The geometry shader is useful to create new geometry ; #X text 51 47 Here is an example where 40 circles are draw with 1 single primitive.; |