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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-02-07 23:02:34 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-02-07 23:02:34 +0000
commit4f2a18125b4558c4c63daf5dacd9173c08b34fcf (patch)
treeebad5c03b60295396fe699b3038239e485032183 /Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
parent2d50e14a3be3d93d9dcf72998691f0f6f0e7c771 (diff)
Gem 6ea7a457bfdbafb64c4123cb12882643bcf4109f linux/amd64
built 'master:6ea7a457bfdbafb64c4123cb12882643bcf4109f' for linux/amd64
Diffstat (limited to 'Gem/examples/10.glsl/15.bicubic_image_interpolation.pd')
-rw-r--r--Gem/examples/10.glsl/15.bicubic_image_interpolation.pd2
1 files changed, 2 insertions, 0 deletions
diff --git a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
index e77e971..dd0d6de 100644
--- a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
+++ b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
@@ -1,4 +1,5 @@
#N canvas 22 145 681 529 10;
+#X declare -lib Gem;
#X obj 232 189 gemhead;
#X obj 232 356 pix_noise 5 5;
#X obj 232 446 pix_texture;
@@ -36,6 +37,7 @@
image interpolation. Bicubic interpolation offer a smoother surface
than obtain with bilinear interpolation. But since it need 16 sample
to compute the interpolation \, it is quite slow.;
+#X obj 563 7 declare -lib Gem;
#X connect 0 0 15 0;
#X connect 1 0 2 0;
#X connect 2 0 3 0;