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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-02-07 23:07:46 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-02-07 23:07:46 +0000
commitaa5a0048ef7a324e85a5704c0e0ea5374b5da3a9 (patch)
treef0115f7a4482f678ae13ef5a0e692a6c51e09629 /Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
parent2d8e19d10be55c6c7f99bb306bec3507b353f485 (diff)
Gem 6ea7a457bfdbafb64c4123cb12882643bcf4109f osx/i386
built 'master:6ea7a457bfdbafb64c4123cb12882643bcf4109f' for osx/i386
Diffstat (limited to 'Gem/examples/10.glsl/15.bicubic_image_interpolation.pd')
-rw-r--r--Gem/examples/10.glsl/15.bicubic_image_interpolation.pd2
1 files changed, 2 insertions, 0 deletions
diff --git a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
index e77e971..dd0d6de 100644
--- a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
+++ b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
@@ -1,4 +1,5 @@
#N canvas 22 145 681 529 10;
+#X declare -lib Gem;
#X obj 232 189 gemhead;
#X obj 232 356 pix_noise 5 5;
#X obj 232 446 pix_texture;
@@ -36,6 +37,7 @@
image interpolation. Bicubic interpolation offer a smoother surface
than obtain with bilinear interpolation. But since it need 16 sample
to compute the interpolation \, it is quite slow.;
+#X obj 563 7 declare -lib Gem;
#X connect 0 0 15 0;
#X connect 1 0 2 0;
#X connect 2 0 3 0;