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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-01-21 18:06:02 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2019-01-21 18:06:02 +0000
commit51ec1ee7cc5b11f36d00eb56df79b017b45f4f3b (patch)
tree2cee186b70360e9bb7d201635fd9a84c7e67cc0a /Gem/examples/10.glsl/_glsl.pd
parent82f0068f7fb3f1c9572c57c758efea52d9201d1a (diff)
Gem c259bf9345007bc8daa4a8b8a1648d31a2a4208b osx/i386
built 'master:c259bf9345007bc8daa4a8b8a1648d31a2a4208b' for osx/i386
Diffstat (limited to 'Gem/examples/10.glsl/_glsl.pd')
-rw-r--r--Gem/examples/10.glsl/_glsl.pd8
1 files changed, 4 insertions, 4 deletions
diff --git a/Gem/examples/10.glsl/_glsl.pd b/Gem/examples/10.glsl/_glsl.pd
index a6bf6e5..ca41544 100644
--- a/Gem/examples/10.glsl/_glsl.pd
+++ b/Gem/examples/10.glsl/_glsl.pd
@@ -29,7 +29,7 @@
#X obj 90 426 symbol;
#X obj 90 401 t b;
#X msg 287 598 0;
-#X obj 15 65 t b b b;
+#X obj 15 65 t b b b, f 29;
#X obj 140 199 symbol \$1;
#X text 270 193 This abstraction can be useful to load shader. Shader
location is relative to this abstraction path.;
@@ -67,7 +67,7 @@ location is relative to this abstraction path.;
#X connect 27 0 16 0;
#X connect 28 0 27 0;
#X connect 29 0 23 0;
-#X connect 30 0 29 0;
-#X connect 30 1 10 0;
-#X connect 30 2 31 0;
+#X connect 30 0 10 0;
+#X connect 30 1 31 0;
+#X connect 30 2 29 0;
#X connect 31 0 26 0;