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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-17 22:54:19 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-17 22:54:19 +0000
commit15b30fe20b401d079c2b3c6a8e77eee827813de3 (patch)
tree3a4e10aa2ec06ac1d3cb7de6a87cadd07a9d5f16 /Gem/examples/10.glsl/multitexture_rect.frag
parent356f94fc355f36c16e48555d10c2377dff4b7554 (diff)
Gem 096ed6ef786b7a9d6e11a437ff8526619c89a1fd osx/x86_64
built 'master:096ed6ef786b7a9d6e11a437ff8526619c89a1fd' for osx/x86_64
Diffstat (limited to 'Gem/examples/10.glsl/multitexture_rect.frag')
-rw-r--r--Gem/examples/10.glsl/multitexture_rect.frag15
1 files changed, 15 insertions, 0 deletions
diff --git a/Gem/examples/10.glsl/multitexture_rect.frag b/Gem/examples/10.glsl/multitexture_rect.frag
new file mode 100644
index 0000000..3eb9b2b
--- /dev/null
+++ b/Gem/examples/10.glsl/multitexture_rect.frag
@@ -0,0 +1,15 @@
+#extension GL_ARB_texture_rectangle : enable
+
+uniform sampler2DRect MyTex;
+uniform sampler2DRect MyTex1;
+
+varying vec2 texcoord1;
+varying vec2 texcoord2;
+
+void main (void)
+{
+ vec4 color = texture2DRect(MyTex, texcoord1);
+ vec4 color2 = texture2DRect(MyTex1, texcoord1); // texcoord2 does not work.
+ gl_FragColor = (color + color2) / 2.;
+}
+