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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-19 19:32:08 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-19 19:32:08 +0000
commit095b7e513f736567848173f2572d8b329ad75af9 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Gem/examples/10.glsl/texture.frag
parent15b30fe20b401d079c2b3c6a8e77eee827813de3 (diff)
Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/x86_64
built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/x86_64
Diffstat (limited to 'Gem/examples/10.glsl/texture.frag')
-rw-r--r--Gem/examples/10.glsl/texture.frag16
1 files changed, 0 insertions, 16 deletions
diff --git a/Gem/examples/10.glsl/texture.frag b/Gem/examples/10.glsl/texture.frag
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index aaee824..0000000
--- a/Gem/examples/10.glsl/texture.frag
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@@ -1,16 +0,0 @@
-// Cyrille Henry 2007
-
-//#extension GL_ARB_texture_rectangle : enable
-//uniform sampler2DRect MyTex;
-uniform sampler2D MyTex;
-uniform float B,C;
-
-void main (void)
-{
- vec4 color = texture2D(MyTex, (gl_TextureMatrix[0] * gl_TexCoord[0]).st);
-
- color *= B+1.; // brightness
- vec4 gray = vec4(dot(color.rgb,vec3(0.2125, 0.7154, 0.0721)));
- color = mix(gray, color, C+1.); // contrast
- gl_FragColor = color;
-}