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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-17 22:54:19 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-17 22:54:19 +0000
commit15b30fe20b401d079c2b3c6a8e77eee827813de3 (patch)
tree3a4e10aa2ec06ac1d3cb7de6a87cadd07a9d5f16 /Gem/examples/10.glsl/texture.frag
parent356f94fc355f36c16e48555d10c2377dff4b7554 (diff)
Gem 096ed6ef786b7a9d6e11a437ff8526619c89a1fd osx/x86_64
built 'master:096ed6ef786b7a9d6e11a437ff8526619c89a1fd' for osx/x86_64
Diffstat (limited to 'Gem/examples/10.glsl/texture.frag')
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diff --git a/Gem/examples/10.glsl/texture.frag b/Gem/examples/10.glsl/texture.frag
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+// Cyrille Henry 2007
+
+//#extension GL_ARB_texture_rectangle : enable
+//uniform sampler2DRect MyTex;
+uniform sampler2D MyTex;
+uniform float B,C;
+
+void main (void)
+{
+ vec4 color = texture2D(MyTex, (gl_TextureMatrix[0] * gl_TexCoord[0]).st);
+
+ color *= B+1.; // brightness
+ vec4 gray = vec4(dot(color.rgb,vec3(0.2125, 0.7154, 0.0721)));
+ color = mix(gray, color, C+1.); // contrast
+ gl_FragColor = color;
+}