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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-19 19:33:23 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-19 19:33:23 +0000 |
commit | 454d0818e5ad0820771abebefa9758c66068b8d1 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Gem/examples/10.glsl/tri2fan.geom | |
parent | 35dc99d2e61ee08360d52be20ca3578b459d44f3 (diff) |
Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/i386
built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/i386
Diffstat (limited to 'Gem/examples/10.glsl/tri2fan.geom')
-rw-r--r-- | Gem/examples/10.glsl/tri2fan.geom | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/Gem/examples/10.glsl/tri2fan.geom b/Gem/examples/10.glsl/tri2fan.geom deleted file mode 100644 index 45961e2..0000000 --- a/Gem/examples/10.glsl/tri2fan.geom +++ /dev/null @@ -1,51 +0,0 @@ -// Cyrille Henry 2010 - -#version 120 -#extension GL_EXT_geometry_shader4 : enable - -void main(void) -{ - - int i; //increment variable - vec4 pos1,pos2, pos3, pos4, pos5; // tmp - vec3 high; - - for(i=0; i< gl_VerticesIn; i += 3){ // for all triangles - pos1 = gl_PositionIn[i]; - pos2 = gl_PositionIn[i+1]; - pos3 = gl_PositionIn[i+2]; - pos4 = (pos1 + pos2 + pos3) / 3.; // center of the triangle - - high = 10.*cross(pos2.xyz-pos1.xyz,pos3.xyz-pos2.xyz); - // hight and orientation of the piramide - - high = normalize(high); - high *= length(pos2-pos1); - pos5 = pos4 ; - pos5.xyz += high; - - gl_Position = gl_ModelViewProjectionMatrix * pos1; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos2; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos3; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - - EndPrimitive(); - // new primitive - } - -} - |