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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-19 23:06:26 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-19 23:06:26 +0000 |
commit | bdae26678d39c83280ed5e353986705da6f423c5 (patch) | |
tree | a977d9c7a25b275245787de02830a05e30fa0fb9 /Gem/examples/10.glsl/vague.frag | |
parent | 095b7e513f736567848173f2572d8b329ad75af9 (diff) |
Gem 4990e2aec04f67a68fbd2878f4d99bb8042f68fa osx/x86_64
built 'master:4990e2aec04f67a68fbd2878f4d99bb8042f68fa' for osx/x86_64
Diffstat (limited to 'Gem/examples/10.glsl/vague.frag')
-rw-r--r-- | Gem/examples/10.glsl/vague.frag | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Gem/examples/10.glsl/vague.frag b/Gem/examples/10.glsl/vague.frag new file mode 100644 index 0000000..7b6a2f3 --- /dev/null +++ b/Gem/examples/10.glsl/vague.frag @@ -0,0 +1,23 @@ +// Cyrille Henry 2007 + +#extension GL_ARB_texture_rectangle : enable + +uniform float K; +uniform sampler2DRect texture, texture1, texture2; + +const float dx = 1.; +const float dy = 1.; +const float dp = 1.; + +void main (void) +{ + float light; + vec2 position = gl_TexCoord[0].st; + vec4 C, C1; + C = texture2DRect(texture2, position) ; + + vec4 color2 = texture2DRect(texture1, (position+K*C.rg)); + + gl_FragColor = color2; + +} |