aboutsummaryrefslogtreecommitdiff
path: root/Gem/light-help.pd
diff options
context:
space:
mode:
authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-12-05 19:53:02 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-12-05 19:53:02 +0000
commitb84d4cc6b9c97874a958bc28ae2d6fd0da9bd833 (patch)
tree51fb2a639e51af9aa38fc694ae9b41ba123a096f /Gem/light-help.pd
parent48351101d6169c18542224f9efa8d26f0af4201a (diff)
Gem ff2a6654059bb2881be49407cfaaee188a9aec42 osx/i386
built 'master:ff2a6654059bb2881be49407cfaaee188a9aec42' for osx/i386
Diffstat (limited to 'Gem/light-help.pd')
-rw-r--r--Gem/light-help.pd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/light-help.pd b/Gem/light-help.pd
index c135e39..04ff855 100644
--- a/Gem/light-help.pd
+++ b/Gem/light-help.pd
@@ -58,7 +58,7 @@ if you don't mind parallel light rays.;
#X msg 527 184 debug \$1;
#X text 19 219 Keep in mind that the attributes have to be set before
rendering the vertices \, so if you are trying for frame accurate rendering
-\, you will want to set the gemhead order to a low nuber so that all
+\, you will want to set the gemhead order to a low number so that all
of the values of the light get set first.;
#X obj 472 296 sphere;
#X floatatom 563 78 5 0 0 0 - - -;