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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-14 20:32:26 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2015-03-14 20:32:26 +0000 |
commit | c6030846f5c1e34048774d60ca4c15e804bee839 (patch) | |
tree | fb75f89275a78ea383c0fd64e8fe5b3ae57cc898 /Gem/manual/Gloss.html |
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diff --git a/Gem/manual/Gloss.html b/Gem/manual/Gloss.html new file mode 100644 index 0000000..1d42709 --- /dev/null +++ b/Gem/manual/Gloss.html @@ -0,0 +1,41 @@ +<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
+<html>
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <meta name="Author" content="Mark Danks">
+ <meta name="GENERATOR" content="Mozilla/4.5 [en] (WinNT; I) [Netscape]">
+ <title>Glossary/Index</title>
+</head>
+<body>
+
+<center>
+<h2>
+<u>Glossary</u></h2></center>
+<a NAME="Alpha"></a>Alpha - The amount of opacity. An alpha equal
+to 1.0 means completely opaque. An alpha equal to 0.0 means completely
+transparent.
+<p><a NAME="Controls"></a>Controls - GEM objects which access the low levels
+of GEM, such as window managers.
+<p><a NAME="Geos"></a>Geos - GEM objects which have a shape of some kind,
+such as a cube.
+<p><a NAME="Manips"></a>Manips - GEM objects which manipulate the geos.
+<p><a NAME="MarkEx"></a>MarkEx - A collection of objects which help with
+data manipulation, especially for usage in GEM.
+<p><a NAME="Nongeos"></a>Nongeos - GEM objects which do not have an explicit
+shape, yet affect the rendering in some way.
+<p><a NAME="OpenGL"></a><a href="http://www.opengl.org">OpenGL</a> - A
+graphics API which exists on many different platforms.<br>
+Gem can <i>also</i> be used as a wrapper for openGL, allowing to program openGL without having to
+compile
+<p><a NAME="Particles"></a>Particles - GEM objects which involve the particle
+system.
+<p><a NAME="Pd"></a><a href="http://pd.iem.at">Pd</a>
+- A visual programming language for audio processing. This is the
+host application for GEM.
+<p><a NAME="Pixes"></a>Pixes - Image processing objects in GEM
+<p><a NAME="Texture"></a>Texture mapping - Applying an image to a geometric
+object.
+<p><a href="index.html">[return]</a>
+<br>
+</body>
+</html>
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