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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-14 20:32:26 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-14 20:32:26 +0000
commitc6030846f5c1e34048774d60ca4c15e804bee839 (patch)
treefb75f89275a78ea383c0fd64e8fe5b3ae57cc898 /Gem/pix_noise-help.pd
Gem linux/amd64
built '' for linux/amd64
Diffstat (limited to 'Gem/pix_noise-help.pd')
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1 files changed, 101 insertions, 0 deletions
diff --git a/Gem/pix_noise-help.pd b/Gem/pix_noise-help.pd
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+#N canvas 509 22 641 529 10;
+#X text 462 20 GEM object;
+#X obj 18 324 cnv 15 430 190 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 18 291 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#X text 27 290 Arguments:;
+#X obj 17 68 cnv 15 430 220 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 453 68 cnv 15 170 350 empty empty empty 20 12 0 14 -228992 -66577
+0;
+#X text 457 51 Example:;
+#X obj 523 453 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 22 450 300 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X obj 67 41 route create;
+#X msg 67 70 set destroy;
+#X msg 142 68 set create;
+#X msg 198 112 destroy \, reset;
+#X msg 132 94 create \, 1 \, color 0.5 0.5 0.5;
+#X connect 2 0 3 0;
+#X connect 3 0 4 0;
+#X connect 3 0 7 0;
+#X connect 3 1 5 0;
+#X connect 3 1 6 0;
+#X connect 4 0 1 0;
+#X connect 5 0 1 0;
+#X connect 6 0 0 0;
+#X connect 7 0 0 0;
+#X restore 528 492 pd gemwin;
+#X msg 528 473 create;
+#X text 524 452 Create window:;
+#X obj 454 105 cnv 15 160 200 empty empty empty 20 12 0 14 -24198 -66577
+0;
+#X obj 455 75 gemhead;
+#X text 81 43 Class: pix object;
+#X obj 455 364 pix_texture;
+#X msg 545 247 RGBA;
+#X msg 480 247 GREY;
+#X msg 515 247 RGB;
+#X text 43 303 <width> <height>;
+#X obj 473 112 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
+#X obj 455 386 square 4;
+#X msg 467 341 quality \$1;
+#X obj 466 323 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
+1;
+#X text 24 70 Description: generate a noise image;
+#X text 60 24 Synopsis: [pix_noise];
+#X msg 474 160 auto \$1;
+#X obj 474 138 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
+1;
+#X text 28 327 Inlet 1:;
+#X text 42 343 gemlist;
+#X text 42 376 bang : generate new image;
+#X text 42 392 auto 1|0 : generate new image for each frame on/off
+(default off);
+#X text 42 421 set <width> <height> : change size of the image (default
+: 64*64 );
+#X text 28 474 Outlet 1:;
+#X text 44 489 gemlist;
+#X text 42 360 RGBA|RGB|GREY : set format of input-data (default :
+RGBA);
+#X text 41 251 You might want to deactivate the interpolation of the
+texture by sending [quality 0( to pix_texture.;
+#X text 494 111 new noise;
+#X text 492 137 new noise each frame;
+#X text 474 181 change size of image;
+#X text 42 206 You can set the number of channels of the generated
+noise using message : RGBA / RGB / GREY. The output image will still
+be in RGBA-color-space.;
+#X text 478 228 change colorspace;
+#X obj 455 285 pix_noise 50 50;
+#X msg 475 199 set 250 250;
+#X text 40 89 [pix_noise] will allow you to generate a uniform noise
+image.;
+#X text 41 119 The size of the image can be set with creation-arguments.
+It defaults to 64*64. It can be dynamically changed by the set message.
+;
+#X text 41 163 Each time you send a bang \, a new noise is generated.
+You can send an [auto 1( message to generate a noise for each render
+frame.;
+#X text 42 453 seed <int> : change the initalization of the random
+function;
+#X connect 8 0 9 0;
+#X connect 9 0 8 0;
+#X connect 12 0 41 0;
+#X connect 14 0 20 0;
+#X connect 15 0 41 0;
+#X connect 16 0 41 0;
+#X connect 17 0 41 0;
+#X connect 19 0 41 0;
+#X connect 21 0 14 0;
+#X connect 22 0 21 0;
+#X connect 25 0 41 0;
+#X connect 26 0 25 0;
+#X connect 41 0 14 0;
+#X connect 42 0 41 0;