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author | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-09-16 01:49:14 +0000 |
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committer | Travis CI <zmoelnig@travis-ci.umlaeute.mur.at> | 2017-09-16 01:49:14 +0000 |
commit | 6fe48e255c895f2b86f5f1fce23196bcadbe0556 (patch) | |
tree | 849e7e2590872e9ee978328eb1951d8d70e89e99 /Gem/pix_noise-help.pd | |
parent | 14f6826903a2ff566d145b1976afdead79166a82 (diff) |
Gem fe8d7345a0bd357673f1d5943c871bf938deafac osx/x86_64
built 'master:fe8d7345a0bd357673f1d5943c871bf938deafac' for osx/x86_64
Diffstat (limited to 'Gem/pix_noise-help.pd')
-rw-r--r-- | Gem/pix_noise-help.pd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/pix_noise-help.pd b/Gem/pix_noise-help.pd index ac55ef2..e5c3cbd 100644 --- a/Gem/pix_noise-help.pd +++ b/Gem/pix_noise-help.pd @@ -83,7 +83,7 @@ It defaults to 64*64. It can be dynamically changed by the set message. #X text 41 163 Each time you send a bang \, a new noise is generated. You can send an [auto 1( message to generate a noise for each render frame.; -#X text 42 453 seed <int> : change the initalization of the random +#X text 42 453 seed <int> : change the initialization of the random function; #X connect 8 0 9 0; #X connect 9 0 8 0; |