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@@ -1,48 +1,48 @@
-GEM - Graphics Environment for Multimedia
-Copyright © 1997-2000 Mark Danks
-Copyright © Günter Geiger
-Copyright © 2001-2011 IOhannes m zmölnig,
-Copyright © 2003-2007 James Tittle II,
-Copyright © 2003-2008 Chris Clepper
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License along
-with this program. If not, see <http://www.gnu.org/licenses/>.
-
-In the official GEM distribution, the GNU General Public License is
-in the file GnuGPL.LICENSE
-
----------------------------------------------------------
-
- ACKNOWLEDGMENTS
-
----------------------------------------------------------
-Not all of the source code provided here has entirely been written by me.
-I would like to point at the great openGL-tutorials at http://nehe.gamedev.net
-Since these are tutorials, there is no copyright notice here.
-Some of the pix_fx code is borrowed from effecTV by Kentarou Fukuchi et al.
-at http://effectv.sourceforge.net released under the Gnu GPL, some other pix_fx
-code has been ported from Pete Warden's fine collection of FreeFrame plugins at
-http://petewarden.com released under the Gnu GPL.
-
----------------------------------------------------------
-
- OTHER COPYRIGHT NOTICES
-
----------------------------------------------------------
-
-particle:
- Author: David McAllister
- davemc[AT]cs.unc.edu
- http://www.cs.unc.edu/~davemc/Particle/
- Copyright (c) 1998 David K. McAllister
-
+GEM - Graphics Environment for Multimedia
+Copyright © 1997-2000 Mark Danks
+Copyright © Günter Geiger
+Copyright © 2001-2019 IOhannes m zmölnig,
+Copyright © 2003-2007 James Tittle II,
+Copyright © 2003-2008 Chris Clepper
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program. If not, see <http://www.gnu.org/licenses/>.
+
+In the official GEM distribution, the GNU General Public License is
+in the file GnuGPL.LICENSE
+
+---------------------------------------------------------
+
+ ACKNOWLEDGMENTS
+
+---------------------------------------------------------
+Not all of the source code provided here has entirely been written by me.
+I would like to point at the great openGL-tutorials at http://nehe.gamedev.net
+Since these are tutorials, there is no copyright notice here.
+Some of the pix_fx code is borrowed from effecTV by Kentarou Fukuchi et al.
+at http://effectv.sourceforge.net released under the Gnu GPL, some other pix_fx
+code has been ported from Pete Warden's fine collection of FreeFrame plugins at
+http://petewarden.com released under the Gnu GPL.
+
+---------------------------------------------------------
+
+ OTHER COPYRIGHT NOTICES
+
+---------------------------------------------------------
+
+particle:
+ Author: David McAllister
+ davemc[AT]cs.unc.edu
+ http://www.cs.unc.edu/~davemc/Particle/
+ Copyright (c) 1998 David K. McAllister
+ License: GNU Lesser General Public License, version 2.1 or later