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-rw-r--r--Gem/develop/include/Gem/plugins/film.h2
-rw-r--r--Gem/develop/include/Gem/plugins/record.h6
-rw-r--r--Gem/develop/include/Gem/plugins/video.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/Gem/develop/include/Gem/plugins/film.h b/Gem/develop/include/Gem/plugins/film.h
index 679c753..14f39ec 100644
--- a/Gem/develop/include/Gem/plugins/film.h
+++ b/Gem/develop/include/Gem/plugins/film.h
@@ -80,7 +80,7 @@ class GEM_EXTERN film
* anything about the internal cs of the decoder
*/
/* returns TRUE if loading was successful, FALSE otherwise */
- virtual bool open(const std::string,
+ virtual bool open(const std::string&,
const gem::Properties&requestprops) = 0;
/* some error codes */
diff --git a/Gem/develop/include/Gem/plugins/record.h b/Gem/develop/include/Gem/plugins/record.h
index b2aa254..ed0113c 100644
--- a/Gem/develop/include/Gem/plugins/record.h
+++ b/Gem/develop/include/Gem/plugins/record.h
@@ -54,11 +54,11 @@ public:
/**
* get a human readable description of the given codec (e.g. "Motion Jpeg A")
*/
- virtual const std::string getCodecDescription(const std::string codecname) = 0;
+ virtual const std::string getCodecDescription(const std::string&codecname) = 0;
/**
* set the current codec
*/
- virtual bool setCodec(const std::string name) = 0;
+ virtual bool setCodec(const std::string&name) = 0;
/**
* list all properties the currently selected codec supports
@@ -76,7 +76,7 @@ public:
/*
* returns TRUE if opening was successful, FALSE otherwise
*/
- virtual bool start(const std::string filename, gem::Properties&props) = 0;
+ virtual bool start(const std::string&filename, gem::Properties&props) = 0;
//////////
// record a frame
diff --git a/Gem/develop/include/Gem/plugins/video.h b/Gem/develop/include/Gem/plugins/video.h
index 7be968d..4944f94 100644
--- a/Gem/develop/include/Gem/plugins/video.h
+++ b/Gem/develop/include/Gem/plugins/video.h
@@ -71,7 +71,7 @@ namespace gem { namespace plugins {
* the default implementation (which you normally shouldn't need to override)
* will simply set m_devicename and clear m_devicenum
*/
- virtual bool setDevice(const std::string) = 0;
+ virtual bool setDevice(const std::string&) = 0;
//! open the device (calls openDevice())
@@ -194,7 +194,7 @@ namespace gem { namespace plugins {
// for pix_video: query whether this backend provides access to this class of devices
// (e.g. "dv")
- virtual bool provides(const std::string) = 0;
+ virtual bool provides(const std::string&) = 0;
// get a list of all provided devices
virtual std::vector<std::string>provides(void) = 0;