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-rw-r--r--Gem/examples/02.advanced/18.gl_shading_language.pd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Gem/examples/02.advanced/18.gl_shading_language.pd b/Gem/examples/02.advanced/18.gl_shading_language.pd
index 2562b27..2953738 100644
--- a/Gem/examples/02.advanced/18.gl_shading_language.pd
+++ b/Gem/examples/02.advanced/18.gl_shading_language.pd
@@ -77,7 +77,7 @@ ID has changed \, we trigger the linking of the 2 modules;
#X text 264 441 order of module IDs does not matter...;
#X text 96 487 after linking \, click "print" to get some info about
the compiled shader program;
-#X text 330 550 the Toon-shader has a unifom variable "Phong" (see
+#X text 330 550 the Toon-shader has a uniform variable "Phong" (see
"print") \, which we can change to modify the effect.;
#X text 213 264 pd's search path is searched for the given filename
\; just add the examples/data folder to your path options and this