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-#X text 257 23 calculates the following difference equation:;
-#X text 261 38 y(n) = ff1 * w(n) + ff2 * w(n-1) + ff3 * w(n-2);
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-#X obj 407 260 pack 0 0 0 0 0 0;
-#X text 265 55 w(n) = fb0 * x(n) + fb1 * w(n-1) + fb2 * w(n-2);
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-#X obj 35 300 pix_texture;
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-#X msg 175 218 0;
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-#X text 551 94 route through;
-#X text 553 120 a low-pass;
-#X text 34 391 pix_biquad: fb0 fb1 fb2 ff1 ff2 ff3;
-#X text 338 377 very(*) similar to the pd-object;
-#X obj 572 375 biquad~;
-#X text 336 406 *: but not exactly the same;
-#X text 390 312 set w(n-1) and w(n-2) to the next(!) x(n);
-#X obj 35 274 pix_biquad;
-#X msg 404 150 0.05 0.8 0.15 0.2 0.2 0.6;
-#X text 587 148 a LOW-pass;
-#X text 397 331 (important for hard feedback-loops);
-#X text 98 455 no sanity check is done for the coefficients !;
-#X text 151 200 click these OFTEN !;
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-#X text 21 69 Create window and render;
-#X obj 35 247 pix_multiimage ../data/temp*.JPG 2;
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