diff options
Diffstat (limited to 'Gem/examples/10.glsl/T_distord.frag')
-rw-r--r-- | Gem/examples/10.glsl/T_distord.frag | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/Gem/examples/10.glsl/T_distord.frag b/Gem/examples/10.glsl/T_distord.frag new file mode 100644 index 0000000..385f427 --- /dev/null +++ b/Gem/examples/10.glsl/T_distord.frag @@ -0,0 +1,31 @@ +// Cyrille Henry 2007 + +uniform float K1, seed; +uniform sampler2D tex0; + +void main() +{ + + vec2 C = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; + + float xs1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); + float xs2 = sin(xs1*533.); + float xs3 = sin(xs2*1013.); + + float ys1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); + float ys2 = sin(ys1*5313.); + float ys3 = sin(ys2*10113.); + + gl_FragColor = texture2D(tex0, C + K1 * 0.01 *vec2(xs3,ys3)) ; + +} + + + + + + + + + + |