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-rw-r--r--Gem/examples/10.glsl/blur.frag18
1 files changed, 0 insertions, 18 deletions
diff --git a/Gem/examples/10.glsl/blur.frag b/Gem/examples/10.glsl/blur.frag
deleted file mode 100644
index f54e03a..0000000
--- a/Gem/examples/10.glsl/blur.frag
+++ /dev/null
@@ -1,18 +0,0 @@
-uniform sampler2D tex0;
-uniform vec2 distance;
-uniform vec2 TX;
-
-void main (void)
-{
-
- vec2 texcoord = (gl_TextureMatrix[0] * gl_TexCoord[0]).st;
- vec4 sample = 0.5 * texture2D(tex0, texcoord - distance);
- sample += texture2D(tex0, texcoord);
- sample += 0.5 * texture2D(tex0, texcoord + distance);
-
- sample /= 2.;
-
- gl_FragColor = sample;
-}
-
-