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-rw-r--r--Gem/examples/10.glsl/fetching2.vert21
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diff --git a/Gem/examples/10.glsl/fetching2.vert b/Gem/examples/10.glsl/fetching2.vert
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--- a/Gem/examples/10.glsl/fetching2.vert
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@@ -1,21 +0,0 @@
-// Cyrille Henry 2008
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect MyTex;
-uniform float K;
-
-void main()
-{
- vec4 v = vec4(gl_Vertex);
- vec4 color = texture2DRect(MyTex, gl_MultiTexCoord0.st * vec2(91./128.,63./128.));
-
- gl_TexCoord[0] = gl_MultiTexCoord0;
-
- v.x = color.r -0.5;
- v.y = color.g -0.5;
- v.z = color.b -0.5;
-
- gl_Position = gl_ModelViewProjectionMatrix * v;
-
-}
-