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Diffstat (limited to 'Gem/examples/10.glsl')
-rw-r--r--Gem/examples/10.glsl/07.framebuffer_and_shader.pd2
-rw-r--r--Gem/examples/10.glsl/08.multi_pass_rendering.pd4
-rw-r--r--Gem/examples/10.glsl/09.vertex_texture_fetching.pd2
-rw-r--r--Gem/examples/10.glsl/10.GPGPU_Physical_model.pd14
-rw-r--r--Gem/examples/10.glsl/12.tri2fan.pd2
-rw-r--r--Gem/examples/10.glsl/13.panoramique.pd8
-rw-r--r--Gem/examples/10.glsl/14.blur.pd2
-rw-r--r--Gem/examples/10.glsl/15.bicubic_image_interpolation.pd2
-rw-r--r--Gem/examples/10.glsl/16.vertexbuffer_attributes.pd2
-rw-r--r--Gem/examples/10.glsl/_glsl.pd2
10 files changed, 20 insertions, 20 deletions
diff --git a/Gem/examples/10.glsl/07.framebuffer_and_shader.pd b/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
index c829e8f..3aa5b54 100644
--- a/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
+++ b/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
@@ -152,7 +152,7 @@
-1 -1;
#X obj 454 308 loadbang;
#X obj 786 442 loadbang;
-#N canvas 693 153 804 667 _glsl 0;
+#N canvas 93 153 804 667 _glsl 0;
#X obj 80 426 glsl_program;
#X obj 261 238 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
diff --git a/Gem/examples/10.glsl/08.multi_pass_rendering.pd b/Gem/examples/10.glsl/08.multi_pass_rendering.pd
index 18892da..ac97f0a 100644
--- a/Gem/examples/10.glsl/08.multi_pass_rendering.pd
+++ b/Gem/examples/10.glsl/08.multi_pass_rendering.pd
@@ -29,7 +29,7 @@
#X connect 3 0 2 0;
#X restore 669 120 pd init;
#X obj 353 199 translateXYZ 0 0 -4;
-#N canvas 700 0 407 295 init 0;
+#N canvas 70 0 407 295 init 0;
#X obj 106 175 outlet;
#X obj 106 68 loadbang;
#X msg 106 118 type FLOAT \, dimen 1024 1024 \, rectangle 0;
@@ -150,7 +150,7 @@
#X connect 22 0 16 0;
#X connect 23 0 18 0;
#X restore 353 78 pd shader2;
-#N canvas 660 91 589 635 shader3 0;
+#N canvas 60 91 589 635 shader3 0;
#X obj 94 500 glsl_program;
#X obj 94 340 glsl_fragment;
#X obj 94 160 glsl_vertex;
diff --git a/Gem/examples/10.glsl/09.vertex_texture_fetching.pd b/Gem/examples/10.glsl/09.vertex_texture_fetching.pd
index 74542ef..665b9a2 100644
--- a/Gem/examples/10.glsl/09.vertex_texture_fetching.pd
+++ b/Gem/examples/10.glsl/09.vertex_texture_fetching.pd
@@ -23,7 +23,7 @@
#X obj 49 231 loadbang;
#X obj 44 419 loadbang;
#X msg 520 456 quality 0;
-#N canvas 703 231 450 300 load_glsl 0;
+#N canvas 70 231 450 300 load_glsl 0;
#X obj 51 22 gemhead;
#X obj 51 98 outlet;
#X obj 51 50 route gem_state;
diff --git a/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd b/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd
index e5e0bfe..af34621 100644
--- a/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd
+++ b/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd
@@ -1,5 +1,5 @@
#N struct 1002-xy-pad-knob-1 float x0 float y0 float id;
-#N canvas 875 218 764 482 10;
+#N canvas 75 218 764 482 10;
#X obj 27 380 hradio 15 1 0 5 empty empty empty 0 -8 0 10 -262144 -1
-1 0;
#X floatatom 185 212 5 0 0 0 - - -;
@@ -90,7 +90,7 @@
#X obj 506 610 square 4;
#X obj 261 477 translateXYZ 0 0 -4;
#X obj 290 368 loadbang;
-#N canvas 1062 27 528 709 shader 0;
+#N canvas 62 27 528 709 shader 0;
#X obj 32 384 glsl_program;
#X obj 32 36 inlet;
#X obj 32 453 outlet;
@@ -633,7 +633,7 @@
-1;
#X obj 146 134 t b;
#X msg 146 155 texture_mass 1;
-#N canvas 668 405 301 465 shader 0;
+#N canvas 68 405 301 465 shader 0;
#X obj 110 298 pack 0 0;
#X obj 131 278 t b f;
#X msg 110 321 link \$1 \$2;
@@ -647,7 +647,7 @@
#X obj 110 135 change;
#X obj 131 233 change;
#X obj 38 371 glsl_program;
-#N canvas 703 231 450 300 load_glsl 0;
+#N canvas 70 231 450 300 load_glsl 0;
#X obj 51 22 gemhead;
#X obj 51 98 outlet;
#X obj 51 50 route gem_state;
@@ -779,7 +779,7 @@
#X text 12 6 "Potential Flag" \, by Samuel Bianchini;
#X floatatom 606 304 5 0 0 0 - - -;
#X obj 606 324 * 10;
-#N canvas 830 53 450 300 Gem.init 0;
+#N canvas 30 53 450 300 Gem.init 0;
#X obj 26 3 loadbang;
#X msg 26 26 perspec -1 1 -1 1 10 100;
#X obj 26 124 t a;
@@ -951,7 +951,7 @@
#X restore 27 342 pd shader_normal ______________;
#X obj 6 304 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
-#N canvas 1468 153 767 700 \$0-pad 0;
+#N canvas 68 153 767 700 \$0-pad 0;
#X msg 158 309 clear;
#N canvas 6 50 590 367 clear-all 0;
#X obj 89 46 inlet;
@@ -1060,7 +1060,7 @@ y0(0:90)(0:90) x0(0:90)(10:100) y0(0:90)(10:100) x0(0:90)(0:90) y0(0:90)(10:100)
#X msg 72 233 900;
#X obj 162 646 outlet;
#X text 486 42 based on: xy-pad;
-#N canvas 1444 366 450 300 xy2rphi 0;
+#N canvas 44 366 450 300 xy2rphi 0;
#X obj 46 35 inlet x y;
#X obj 46 272 outlet r;
#X obj 136 266 outlet phi;
diff --git a/Gem/examples/10.glsl/12.tri2fan.pd b/Gem/examples/10.glsl/12.tri2fan.pd
index 69827bb..04f267c 100644
--- a/Gem/examples/10.glsl/12.tri2fan.pd
+++ b/Gem/examples/10.glsl/12.tri2fan.pd
@@ -1,4 +1,4 @@
-#N canvas 1775 56 785 745 10;
+#N canvas 17 56 785 745 10;
#X floatatom 286 440 9 0 0 0 ID - -;
#X floatatom 249 264 9 0 0 0 ID - -;
#X obj 296 500 print linking;
diff --git a/Gem/examples/10.glsl/13.panoramique.pd b/Gem/examples/10.glsl/13.panoramique.pd
index 5ab624f..01cd7f6 100644
--- a/Gem/examples/10.glsl/13.panoramique.pd
+++ b/Gem/examples/10.glsl/13.panoramique.pd
@@ -4,7 +4,7 @@
#X obj 160 405 pix_texture;
#X obj 169 165 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
-#N canvas 1338 29 792 790 glsl 0;
+#N canvas 38 29 792 790 glsl 0;
#X obj 78 339 glsl_vertex;
#X msg 32 338 print;
#X obj 78 626 glsl_program;
@@ -81,7 +81,7 @@
#X obj 353 406 pix_texture;
#X obj 362 166 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
-#N canvas 1338 29 792 790 glsl 0;
+#N canvas 38 29 792 790 glsl 0;
#X obj 78 339 glsl_vertex;
#X msg 32 338 print;
#X obj 78 626 glsl_program;
@@ -158,7 +158,7 @@
#X obj 552 407 pix_texture;
#X obj 561 167 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
-#N canvas 1338 29 792 790 glsl 0;
+#N canvas 38 29 792 790 glsl 0;
#X obj 78 339 glsl_vertex;
#X msg 32 338 print;
#X obj 78 626 glsl_program;
@@ -238,7 +238,7 @@
#X obj 747 408 pix_texture;
#X obj 756 168 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
-#N canvas 1338 29 792 790 glsl 0;
+#N canvas 38 29 792 790 glsl 0;
#X obj 78 339 glsl_vertex;
#X msg 32 338 print;
#X obj 78 626 glsl_program;
diff --git a/Gem/examples/10.glsl/14.blur.pd b/Gem/examples/10.glsl/14.blur.pd
index ed1c099..645d1aa 100644
--- a/Gem/examples/10.glsl/14.blur.pd
+++ b/Gem/examples/10.glsl/14.blur.pd
@@ -47,7 +47,7 @@
#X msg 344 358 quality 1 \, rectangle 0;
#X obj 344 337 loadbang;
#X obj 327 309 gemhead 99;
-#N canvas 1070 136 503 739 14_pass_blur 0;
+#N canvas 70 136 503 739 14_pass_blur 0;
#X obj 87 102 inlet;
#X obj 87 527 outlet;
#X obj 87 173 single_blur 76 0 64;
diff --git a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
index e1ae128..889fa3c 100644
--- a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
+++ b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd
@@ -1,4 +1,4 @@
-#N canvas 722 145 681 529 10;
+#N canvas 22 145 681 529 10;
#X obj 232 189 gemhead;
#X obj 232 356 pix_noise 5 5;
#X obj 232 446 pix_texture;
diff --git a/Gem/examples/10.glsl/16.vertexbuffer_attributes.pd b/Gem/examples/10.glsl/16.vertexbuffer_attributes.pd
index 964b46b..770347b 100644
--- a/Gem/examples/10.glsl/16.vertexbuffer_attributes.pd
+++ b/Gem/examples/10.glsl/16.vertexbuffer_attributes.pd
@@ -96,7 +96,7 @@
#X obj 358 431 print linking;
#X obj 184 372 t a a;
#N canvas 359 182 450 300 tables 0;
-#N canvas 816 49 460 613 load_tables 0;
+#N canvas 81 49 460 613 load_tables 0;
#X obj 39 17 loadbang;
#X msg 39 106 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0.5 0.5 1 0.5 0.5 1 0.5 0.5
1 0.5 0.5 0 0.5 0.6 0 0.5 0.6 0 0.5 0.6 0 0.5 0.6 1 1 1 1 1 1 1 1 1
diff --git a/Gem/examples/10.glsl/_glsl.pd b/Gem/examples/10.glsl/_glsl.pd
index aa82e05..a6bf6e5 100644
--- a/Gem/examples/10.glsl/_glsl.pd
+++ b/Gem/examples/10.glsl/_glsl.pd
@@ -1,4 +1,4 @@
-#N canvas 652 79 668 661 10;
+#N canvas 52 79 668 661 10;
#X obj 78 339 glsl_vertex;
#X msg 32 338 print;
#X obj 78 626 glsl_program;