diff options
Diffstat (limited to 'Gem/examples/12.multi_screen_projection/nfp_33.vert')
-rw-r--r-- | Gem/examples/12.multi_screen_projection/nfp_33.vert | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/Gem/examples/12.multi_screen_projection/nfp_33.vert b/Gem/examples/12.multi_screen_projection/nfp_33.vert deleted file mode 100644 index 68066b0..0000000 --- a/Gem/examples/12.multi_screen_projection/nfp_33.vert +++ /dev/null @@ -1,37 +0,0 @@ -uniform vec2 Vtl,Vbl,Vtr,Vbr,Vtc,Vbc,Vcl,Vcr,Vcc; // Vertex position -uniform vec2 Ttl,Tbl,Ttr,Tbr; // texture coordinate -uniform vec2 center; - -varying vec2 pos; - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - - vec4 position = gl_Vertex; - position.xy += 1.; - position.xy /= 2.; - pos = position.xy; - - vec2 tex_top = mix(Ttl,Ttr,pos.x); - vec2 tex_bottom = mix(Tbl,Tbr,pos.x); - gl_TexCoord[0].st = mix(tex_top,tex_bottom, pos.y); - - vec2 pos_top1 = mix(Vtl,Vtc,position.x); - vec2 pos_top2 = mix(Vtc,Vtr,position.x); - vec2 pos_top = mix(pos_top1,pos_top2,position.x); - - vec2 pos_center1 = mix(Vcl,Vcc,position.x); - vec2 pos_center2 = mix(Vcc,Vcr,position.x); - vec2 pos_center = mix(pos_center1,pos_center2,position.x); - - vec2 pos_bottom1 = mix(Vbl,Vbc,position.x); - vec2 pos_bottom2 = mix(Vbc,Vbr,position.x); - vec2 pos_bottom = mix(pos_bottom1,pos_bottom2,position.x); - - vec2 position1 = mix(pos_top,pos_center,position.y); - vec2 position2 = mix(pos_center,pos_bottom,position.y); - position.xy = mix(position1,position2, position.y); - - gl_Position = gl_ModelViewProjectionMatrix * position; -} |