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-rw-r--r--Gem/light-help.pd8
1 files changed, 5 insertions, 3 deletions
diff --git a/Gem/light-help.pd b/Gem/light-help.pd
index 611c89d..967d8e4 100644
--- a/Gem/light-help.pd
+++ b/Gem/light-help.pd
@@ -1,4 +1,5 @@
#N canvas 124 217 710 507 10;
+#X declare -lib Gem;
#X text 475 49 Example:;
#X obj 7 64 cnv 15 450 220 empty empty empty 20 12 0 14 -233017 -66577
0;
@@ -66,10 +67,10 @@ of the values of the light get set first.;
#X obj 483 96 rotateXYZ 0 -120 0;
#X obj 472 274 gemhead 40;
#X floatatom 523 121 5 1 4 0 - - -;
-#X obj 549 261 cnv 15 85 50 empty empty empty 20 12 0 14 -24198 -66577
+#X obj 549 266 cnv 15 85 50 empty empty empty 20 12 0 14 -24198 -66577
0;
-#X msg 551 288 lighting \$1;
-#X obj 551 266 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+#X msg 551 293 lighting \$1;
+#X obj 551 271 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X text 17 155 You can place the light with [rotate] and [translate].
If you are lost use "debug" to display the light source as a small
@@ -81,6 +82,7 @@ sphere.;
#X obj 492 175 tgl 20 0 empty \$0-onoff empty 17 7 0 10 -262144 -1
-1 0 1;
#X text 27 362 Inlet 1: float: turn light on/off (default:1);
+#X obj 538 9 declare -lib Gem;
#X connect 12 0 13 0;
#X connect 13 0 12 0;
#X connect 16 0 31 0;