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-<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
-<html>
-<head>
- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
- <meta name="Author" content="Mark Danks">
- <meta name="GENERATOR" content="Mozilla/4.5 [en] (WinNT; I) [Netscape]">
- <title>Glossary/Index</title>
-</head>
-<body>
-
-<center>
-<h2>
-<u>Glossary</u></h2></center>
-<a NAME="Alpha"></a>Alpha - The amount of opacity.&nbsp; An alpha equal
-to 1.0 means completely opaque.&nbsp; An alpha equal to 0.0 means completely
-transparent.
-<p><a NAME="Controls"></a>Controls - GEM objects which access the low levels
-of GEM, such as window managers.
-<p><a NAME="Geos"></a>Geos - GEM objects which have a shape of some kind,
-such as a cube.
-<p><a NAME="Manips"></a>Manips - GEM objects which manipulate the geos.
-<p><a NAME="MarkEx"></a>MarkEx - A collection of objects which help with
-data manipulation, especially for usage in GEM.
-<p><a NAME="Nongeos"></a>Nongeos - GEM objects which do not have an explicit
-shape, yet affect the rendering in some way.
-<p><a NAME="OpenGL"></a><a href="http://www.opengl.org">OpenGL</a> - A
-graphics API which exists on many different platforms.<br>
-Gem can <i>also</i> be used as a wrapper for openGL, allowing to program openGL without having to
-compile
-<p><a NAME="Particles"></a>Particles - GEM objects which involve the particle
-system.
-<p><a NAME="Pd"></a><a href="http://pd.iem.at">Pd</a>
-- A visual programming language for audio processing.&nbsp; This is the
-host application for GEM.
-<p><a NAME="Pixes"></a>Pixes - Image processing objects in GEM
-<p><a NAME="Texture"></a>Texture mapping - Applying an image to a geometric
-object.
-<p><a href="index.html">[return]</a>
-<br>&nbsp;
-</body>
-</html>