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-rw-r--r--Gem/pix_motionblur-help.pd6
1 files changed, 4 insertions, 2 deletions
diff --git a/Gem/pix_motionblur-help.pd b/Gem/pix_motionblur-help.pd
index a435391..5bcc5c8 100644
--- a/Gem/pix_motionblur-help.pd
+++ b/Gem/pix_motionblur-help.pd
@@ -1,5 +1,6 @@
-#N canvas 230 0 683 377 10;
-#X text 452 8 GEM object;
+#N canvas 230 61 638 376 10;
+#X declare -lib Gem;
+#X text 442 8 GEM object;
#X obj 9 225 cnv 15 430 135 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 40 227 Inlets:;
@@ -81,6 +82,7 @@ the blending is the same as pix_mix output = (stream * gain) + (history
* 1 - gain) applying a higher blur factor will mix in more of the history
image and thus more of the history will be saved resulting in heavier
blurring.;
+#X obj 518 8 declare -lib Gem;
#X connect 10 0 11 0;
#X connect 11 0 10 0;
#X connect 14 0 20 0;