From b84d4cc6b9c97874a958bc28ae2d6fd0da9bd833 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Tue, 5 Dec 2017 19:53:02 +0000 Subject: Gem ff2a6654059bb2881be49407cfaaee188a9aec42 osx/i386 built 'master:ff2a6654059bb2881be49407cfaaee188a9aec42' for osx/i386 --- Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd') diff --git a/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd b/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd index 69ef470..6738415 100644 --- a/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd +++ b/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd @@ -33,7 +33,7 @@ #X text 201 238 (it change even after a new gemhead \, this is not very intuitive); #X text 323 283 <- continue the render chain. The gemhead did not start -a new gemchain \, because it is banged during a frambuffer rendering +a new gemchain \, because it is banged during a framebuffer rendering ; #X text 113 10 This example show how to draw multiples gemhead in a single framebuffer; -- cgit v1.2.1