From 458374b222dddc23df056298b1485ac5508624bd Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 7 Feb 2019 23:07:09 +0000 Subject: Gem 6ea7a457bfdbafb64c4123cb12882643bcf4109f osx/x86_64 built 'master:6ea7a457bfdbafb64c4123cb12882643bcf4109f' for osx/x86_64 --- Gem/examples/09.openGL/01.primQuad.pd | 4 +- Gem/examples/09.openGL/02.displayList.pd | 4 +- Gem/examples/09.openGL/03.stencilBuffer.pd | 191 +++++++++++----------- Gem/examples/09.openGL/04.clearZ.pd | 4 +- Gem/examples/09.openGL/05.load_identity_matrix.pd | 4 +- 5 files changed, 109 insertions(+), 98 deletions(-) (limited to 'Gem/examples/09.openGL') diff --git a/Gem/examples/09.openGL/01.primQuad.pd b/Gem/examples/09.openGL/01.primQuad.pd index da187b2..b3e9f93 100644 --- a/Gem/examples/09.openGL/01.primQuad.pd +++ b/Gem/examples/09.openGL/01.primQuad.pd @@ -1,4 +1,5 @@ -#N canvas 50 20 769 629 10; +#N canvas 50 61 769 629 10; +#X declare -lib Gem; #X obj 469 17 gemhead; #X obj 468 504 GEMglEnd; #X obj 469 233 GEMglColor4f 1 0 0 0; @@ -79,6 +80,7 @@ values.; #X connect 16 0 0 0; #X coords 0 -1 1 1 85 40 1 100 100; #X restore 74 187 pd gemwin; +#X obj 26 549 declare -lib Gem; #X connect 0 0 9 0; #X connect 1 0 17 0; #X connect 2 0 3 0; diff --git a/Gem/examples/09.openGL/02.displayList.pd b/Gem/examples/09.openGL/02.displayList.pd index d6ec2e6..4e58e0a 100644 --- a/Gem/examples/09.openGL/02.displayList.pd +++ b/Gem/examples/09.openGL/02.displayList.pd @@ -1,4 +1,5 @@ -#N canvas 76 58 1137 553 10; +#N canvas 76 61 1137 553 10; +#X declare -lib Gem; #X obj 366 251 GEMglGenLists 1; #X obj 336 418 GEMglNewList; #X obj 147 432 GEMglCallList; @@ -148,6 +149,7 @@ recompiled. You have to do that by hand!; #X connect 16 0 0 0; #X coords 0 -1 1 1 85 40 1 100 100; #X restore 89 116 pd gemwin; +#X obj 1026 9 declare -lib Gem; #X connect 0 1 14 0; #X connect 1 0 10 0; #X connect 3 0 0 0; diff --git a/Gem/examples/09.openGL/03.stencilBuffer.pd b/Gem/examples/09.openGL/03.stencilBuffer.pd index 44f1e61..94f4967 100644 --- a/Gem/examples/09.openGL/03.stencilBuffer.pd +++ b/Gem/examples/09.openGL/03.stencilBuffer.pd @@ -1,113 +1,115 @@ -#N canvas 431 30 849 872 10; -#X obj 39 330 GEMglEnable; -#X floatatom 125 332 5 0 0 0 - - -; -#X obj 111 282 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#N canvas 431 61 849 900 10; +#X declare -lib Gem; +#X obj 39 337 GEMglEnable; +#X floatatom 125 339 5 0 0 0 - - -; +#X obj 111 289 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 111 305 GLdefine GL_STENCIL_TEST; -#X obj 129 280 loadbang; -#X obj 104 382 GLdefine GL_STENCIL_BUFFER_BIT; -#X obj 166 361 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 111 312 GLdefine GL_STENCIL_TEST; +#X obj 129 287 loadbang; +#X obj 104 389 GLdefine GL_STENCIL_BUFFER_BIT; +#X obj 166 368 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X floatatom 119 407 5 0 0 0 - - -; -#X obj 104 359 loadbang; -#X obj 39 249 GEMglClearStencil 0; -#X obj 39 407 GEMglClear; -#X obj 39 33 gemhead 45; -#X obj 39 506 GEMglStencilFunc; -#X msg 146 480 1; -#X obj 75 436 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X floatatom 119 414 5 0 0 0 - - -; +#X obj 104 366 loadbang; +#X obj 39 256 GEMglClearStencil 0; +#X obj 39 414 GEMglClear; +#X obj 39 40 gemhead 45; +#X obj 39 513 GEMglStencilFunc; +#X msg 146 487 1; +#X obj 75 443 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 74 459 GLdefine GL_ALWAYS; -#X obj 96 436 loadbang; -#X floatatom 100 480 5 0 0 0 - - -; -#X obj 39 586 GEMglStencilOp; -#X floatatom 156 581 5 0 0 0 - - -; -#X obj 70 486 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 74 466 GLdefine GL_ALWAYS; +#X obj 96 443 loadbang; +#X floatatom 100 487 5 0 0 0 - - -; +#X obj 39 593 GEMglStencilOp; +#X floatatom 156 588 5 0 0 0 - - -; +#X obj 70 493 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 70 552 GLdefine GL_REPLACE; -#X obj 95 530 loadbang; -#X obj 239 743 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 70 559 GLdefine GL_REPLACE; +#X obj 95 537 loadbang; +#X obj 239 750 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 170 742 loadbang; -#X obj 39 810 GEMglClear; -#X floatatom 156 812 5 0 0 0 - - -; -#X obj 145 788 GLdefine GL_DEPTH_BUFFER_BIT; -#X obj 126 743 t b b; -#X obj 490 287 GEMglStencilFunc; -#X msg 597 263 1; -#X obj 525 220 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 170 749 loadbang; +#X obj 39 817 GEMglClear; +#X floatatom 156 819 5 0 0 0 - - -; +#X obj 145 795 GLdefine GL_DEPTH_BUFFER_BIT; +#X obj 126 750 t b b; +#X obj 490 294 GEMglStencilFunc; +#X msg 597 270 1; +#X obj 525 227 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 546 218 loadbang; -#X floatatom 535 264 5 0 0 0 - - -; -#X obj 525 241 GLdefine GL_NOTEQUAL; -#X obj 490 396 color 1 0 0; -#X obj 490 659 GEMglStencilFunc; -#X msg 597 634 1; -#X obj 525 594 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 546 225 loadbang; +#X floatatom 535 271 5 0 0 0 - - -; +#X obj 525 248 GLdefine GL_NOTEQUAL; +#X obj 490 403 color 1 0 0; +#X obj 490 666 GEMglStencilFunc; +#X msg 597 641 1; +#X obj 525 601 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 547 592 loadbang; -#X floatatom 536 638 5 0 0 0 - - -; -#X obj 490 709 rotateXYZ 0 0 45; -#X obj 525 615 GLdefine GL_EQUAL; -#X obj 490 685 color 1 1 0; -#X obj 126 766 GLdefine GL_COLOR_BUFFER_BIT; -#X obj 490 365 GEMglStencilOp; -#X floatatom 601 364 5 0 0 0 - - -; -#X obj 521 310 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 547 599 loadbang; +#X floatatom 536 645 5 0 0 0 - - -; +#X obj 490 716 rotateXYZ 0 0 45; +#X obj 525 622 GLdefine GL_EQUAL; +#X obj 490 692 color 1 1 0; +#X obj 126 773 GLdefine GL_COLOR_BUFFER_BIT; +#X obj 490 372 GEMglStencilOp; +#X floatatom 601 371 5 0 0 0 - - -; +#X obj 521 317 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 544 307 loadbang; -#X obj 521 331 GLdefine GL_KEEP; -#X floatatom 58 144 5 0 0 0 - - -; -#X floatatom 97 144 5 0 0 0 - - -; -#X obj 39 187 colorRGB 0 0 1; -#X obj 126 810 |; -#X floatatom 587 830 5 0 0 0 - - -; -#X obj 569 782 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +#X obj 544 314 loadbang; +#X obj 521 338 GLdefine GL_KEEP; +#X floatatom 58 151 5 0 0 0 - - -; +#X floatatom 97 151 5 0 0 0 - - -; +#X obj 39 194 colorRGB 0 0 1; +#X obj 126 817 |; +#X floatatom 587 837 5 0 0 0 - - -; +#X obj 569 789 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; -#X obj 569 805 GLdefine GL_STENCIL_TEST; -#X obj 587 780 loadbang; -#X obj 490 830 GEMglDisable; -#X text 67 212 allow \, clear and configure stencil buffer; -#X obj 39 695 circle 1.5; -#X text 131 685 draw in all buffer; -#X text 104 840 clear color and depth buffer; -#X text 488 189 draw where the stencil buffer is not 1; -#X obj 490 423 square 3; -#X text 522 565 draw where the stencil buffer is 1; -#X obj 529 21 gemhead 10; -#X floatatom 562 41 5 0 0 0 - - -; -#X floatatom 602 41 5 0 0 0 - - -; -#X floatatom 642 41 5 0 0 0 - - -; -#X obj 529 87 world_light; -#X obj 529 62 rotateXYZ 0 0 0; -#X obj 39 167 rotateXYZ; -#X text 151 144 <- play with this.; -#X text 238 858 (c) Cyrille Henry 2006; -#X obj 39 56 t a b; -#X obj 74 78 i; -#X obj 122 56 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 +#X obj 569 812 GLdefine GL_STENCIL_TEST; +#X obj 587 787 loadbang; +#X obj 490 837 GEMglDisable; +#X text 67 219 allow \, clear and configure stencil buffer; +#X obj 39 702 circle 1.5; +#X text 131 692 draw in all buffer; +#X text 104 847 clear color and depth buffer; +#X text 488 196 draw where the stencil buffer is not 1; +#X obj 490 430 square 3; +#X text 522 572 draw where the stencil buffer is 1; +#X obj 529 28 gemhead 10; +#X floatatom 562 48 5 0 0 0 - - -; +#X floatatom 602 48 5 0 0 0 - - -; +#X floatatom 642 48 5 0 0 0 - - -; +#X obj 529 94 world_light; +#X obj 529 69 rotateXYZ 0 0 0; +#X obj 39 174 rotateXYZ; +#X text 151 151 <- play with this.; +#X text 238 865 (c) Cyrille Henry 2006; +#X obj 39 63 t a b; +#X obj 74 85 i; +#X obj 122 63 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; -#X obj 103 78 + 0; -#X obj 74 123 t f f; -#X obj 74 100 spigot; -#X obj 104 673 teapot 1.5; -#X obj 39 657 spigot; -#X obj 104 654 spigot; -#X obj 79 610 loadbang; -#X obj 147 632 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +#X obj 103 85 + 0; +#X obj 74 130 t f f; +#X obj 74 107 spigot; +#X obj 104 680 teapot 1.5; +#X obj 39 664 spigot; +#X obj 104 661 spigot; +#X obj 79 617 loadbang; +#X obj 147 639 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; -#X obj 82 634 == 0; -#X msg 147 611 0; -#X obj 131 77 % 360; -#X obj 490 754 sphere 1.2 25; -#X obj 36 6 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; +#X obj 82 641 == 0; +#X msg 147 618 0; +#X obj 131 84 % 360; +#X obj 490 761 sphere 1.2 25; +#X obj 39 13 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 +; #N canvas 87 154 247 179 Gem.init 0; #X obj 118 46 loadbang; #X obj 118 113 outlet; #X msg 118 81 reset \, lighting 1; #X connect 0 0 2 0; #X connect 2 0 1 0; -#X restore 372 38 pd Gem.init; +#X restore 372 45 pd Gem.init; #N canvas 340 107 682 322 gemwin 0; #X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 -1 -1 0 1; @@ -147,7 +149,8 @@ #X connect 15 0 16 0; #X connect 16 0 0 0; #X coords 0 -1 1 1 85 40 1 100 100; -#X restore 342 55 pd gemwin; +#X restore 342 62 pd gemwin; +#X obj 716 16 declare -lib Gem; #X connect 0 0 10 0; #X connect 2 0 3 0; #X connect 3 0 1 0; diff --git a/Gem/examples/09.openGL/04.clearZ.pd b/Gem/examples/09.openGL/04.clearZ.pd index e4947ff..62586f6 100644 --- a/Gem/examples/09.openGL/04.clearZ.pd +++ b/Gem/examples/09.openGL/04.clearZ.pd @@ -1,4 +1,5 @@ -#N canvas 0 0 710 401 10; +#N canvas 6 61 710 401 10; +#X declare -lib Gem; #X obj 111 162 loadbang; #X obj 44 209 GEMglClear; #X obj 111 186 GLdefine GL_DEPTH_BUFFER_BIT; @@ -16,6 +17,7 @@ buffer test \, but not quite the same...; #X text 176 213 <- clear Depth buffer \, so that you can draw anything even if it is behind something else; +#X obj 596 9 declare -lib Gem; #X connect 0 0 2 0; #X connect 1 0 5 0; #X connect 2 0 1 1; diff --git a/Gem/examples/09.openGL/05.load_identity_matrix.pd b/Gem/examples/09.openGL/05.load_identity_matrix.pd index 2db138a..dc8498d 100644 --- a/Gem/examples/09.openGL/05.load_identity_matrix.pd +++ b/Gem/examples/09.openGL/05.load_identity_matrix.pd @@ -1,4 +1,5 @@ -#N canvas 0 0 784 537 10; +#N canvas 6 61 650 591 10; +#X declare -lib Gem; #X obj 64 47 gemhead; #X obj 96 94 gemlist_info; #X floatatom 177 138 5 0 0 0 - - -; @@ -42,6 +43,7 @@ of the "load identity" object that resets the transformation; #X text 211 457 <- move the object regarding the camera position (this is normally done automatically by the gemwin \, but since we have reset the transformation matrix we have to do it ourselves...); +#X obj 506 9 declare -lib Gem; #X connect 0 0 7 0; #X connect 1 4 5 0; #X connect 5 0 2 0; -- cgit v1.2.1