From bdae26678d39c83280ed5e353986705da6f423c5 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 23:06:26 +0000 Subject: Gem 4990e2aec04f67a68fbd2878f4d99bb8042f68fa osx/x86_64 built 'master:4990e2aec04f67a68fbd2878f4d99bb8042f68fa' for osx/x86_64 --- Gem/examples/10.glsl/10.GPGPU_Physical_model.pd | 1246 +++++++++++++++++++++++ 1 file changed, 1246 insertions(+) create mode 100644 Gem/examples/10.glsl/10.GPGPU_Physical_model.pd (limited to 'Gem/examples/10.glsl/10.GPGPU_Physical_model.pd') diff --git a/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd b/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd new file mode 100644 index 0000000..6d44970 --- /dev/null +++ b/Gem/examples/10.glsl/10.GPGPU_Physical_model.pd @@ -0,0 +1,1246 @@ +#N struct 1002-xy-pad-knob-1 float x0 float y0 float id; +#N canvas 875 218 764 482 10; +#X obj 27 380 hradio 15 1 0 5 empty empty empty 0 -8 0 10 -262144 -1 +-1 0; +#X floatatom 185 212 5 0 0 0 - - -; +#N canvas 4 106 187 219 fps 0; +#X obj 22 62 realtime; 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I don't know +on other OS/hardware.; +#X text 29 72 This patch is quite huge. the GPU compute the position +of 64x92 masses \, and 64x92x12 links at 50x20 Hz. (about 7e+07 links/sec +\, so about 100 time faster than what is curently possible with MSD +on a CPU) (My GPU is old \, this patch performs 10 to 50 times faster +on a good GPU); +#X obj 606 346 s qqt_noise; +#X connect 0 0 5 0; +#X connect 2 0 1 0; +#X connect 9 0 10 0; +#X connect 10 0 24 0; +#X connect 11 0 12 0; +#X connect 13 0 7 1; +#X connect 14 0 3 0; +#X connect 16 0 7 0; +#X connect 17 0 20 0; +#X connect 17 1 20 1; +#X connect 18 0 17 0; +#X connect 19 0 17 1; -- cgit v1.2.1