From 356f94fc355f36c16e48555d10c2377dff4b7554 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Tue, 17 Mar 2015 22:38:45 +0000 Subject: Gem 096ed6ef786b7a9d6e11a437ff8526619c89a1fd osx/x86_64 built 'coverity_scan:096ed6ef786b7a9d6e11a437ff8526619c89a1fd' for osx/x86_64 --- Gem/examples/10.glsl/T_distord.frag | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 Gem/examples/10.glsl/T_distord.frag (limited to 'Gem/examples/10.glsl/T_distord.frag') diff --git a/Gem/examples/10.glsl/T_distord.frag b/Gem/examples/10.glsl/T_distord.frag deleted file mode 100644 index 385f427..0000000 --- a/Gem/examples/10.glsl/T_distord.frag +++ /dev/null @@ -1,31 +0,0 @@ -// Cyrille Henry 2007 - -uniform float K1, seed; -uniform sampler2D tex0; - -void main() -{ - - vec2 C = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - - float xs1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); - float xs2 = sin(xs1*533.); - float xs3 = sin(xs2*1013.); - - float ys1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); - float ys2 = sin(ys1*5313.); - float ys3 = sin(ys2*10113.); - - gl_FragColor = texture2D(tex0, C + K1 * 0.01 *vec2(xs3,ys3)) ; - -} - - - - - - - - - - -- cgit v1.2.1