From 454d0818e5ad0820771abebefa9758c66068b8d1 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 19:33:23 +0000 Subject: Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/i386 built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/i386 --- Gem/examples/10.glsl/panoramique.frag | 28 ---------------------------- 1 file changed, 28 deletions(-) delete mode 100644 Gem/examples/10.glsl/panoramique.frag (limited to 'Gem/examples/10.glsl/panoramique.frag') diff --git a/Gem/examples/10.glsl/panoramique.frag b/Gem/examples/10.glsl/panoramique.frag deleted file mode 100644 index d0378b6..0000000 --- a/Gem/examples/10.glsl/panoramique.frag +++ /dev/null @@ -1,28 +0,0 @@ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform float dZ, ShadeL, ShadeR, sizeX, sizeY; - -void main (void) -{ - - vec2 pos_out; - pos_out.x=-1.+(2.*gl_TexCoord[0].s)/sizeX; - pos_out.y=-1.+(2.*gl_TexCoord[0].t)/sizeY; - pos_out.y *= sqrt(pos_out.x*pos_out.x+dZ*dZ)/dZ; - - pos_out.x = sizeX*(pos_out.x+1.)/2.; - pos_out.y = sizeY*(pos_out.y+1.)/2.; - - vec4 color = texture2DRect(MyTex, pos_out); - - color.a = 1.; - float tmp = mix(0.,1.,gl_TexCoord[0].s/ShadeL); - tmp = min(tmp,1.); - color.a *= tmp; - tmp = mix(0.,1.,(sizeX-gl_TexCoord[0].s)/ShadeR); - tmp = min(tmp,1.); - color.a *= tmp; - - gl_FragColor = color; -} -- cgit v1.2.1