From 095b7e513f736567848173f2572d8b329ad75af9 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 19:32:08 +0000 Subject: Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/x86_64 built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/x86_64 --- Gem/examples/10.glsl/wave.frag | 40 ---------------------------------------- 1 file changed, 40 deletions(-) delete mode 100644 Gem/examples/10.glsl/wave.frag (limited to 'Gem/examples/10.glsl/wave.frag') diff --git a/Gem/examples/10.glsl/wave.frag b/Gem/examples/10.glsl/wave.frag deleted file mode 100644 index d455f88..0000000 --- a/Gem/examples/10.glsl/wave.frag +++ /dev/null @@ -1,40 +0,0 @@ -// Cyrille Henry 2007 - -#extension GL_ARB_texture_rectangle : enable - -uniform float K1,K3,D1,K; -uniform sampler2DRect text; - -const float dx = 1.; -const float dy = 1.; - -void main (void) -{ - float x,y; - vec4 C; - vec2 texture1 = gl_TexCoord[0].st ; - - x=texture1.x; - y=texture1.y; - - C = texture2DRect(text, vec2(x, y)); - - vec4 color_cote = texture2DRect(text, vec2(x-dx, y-dy)); - color_cote += texture2DRect(text, vec2(x+dx, y-dy)); - color_cote += texture2DRect(text, vec2(x-dx, y+dy)); - color_cote += texture2DRect(text, vec2(x+dx, y+dy)); - color_cote += texture2DRect(text, vec2(x, y-dy)); - color_cote += texture2DRect(text, vec2(x-dx, y)); - color_cote += texture2DRect(text, vec2(x+dx, y)); - color_cote += texture2DRect(text, vec2(x, y+dy)); - - - float K = K1 * color_cote.r + K3 * 0.5 - (8. * K1 + K3) * C.r; - float D = D1 * (C.r - C.g); - - C.b = C.g; - C.g = C.r; - C.r = (2.* C.g) - C.b + K - D ; - - gl_FragColor = vec4(C.rgb,1.); -} -- cgit v1.2.1