From 095b7e513f736567848173f2572d8b329ad75af9 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 19:32:08 +0000 Subject: Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/x86_64 built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/x86_64 --- Gem/examples/data/Toon.frag | 61 --------------------------------------------- 1 file changed, 61 deletions(-) delete mode 100644 Gem/examples/data/Toon.frag (limited to 'Gem/examples/data/Toon.frag') diff --git a/Gem/examples/data/Toon.frag b/Gem/examples/data/Toon.frag deleted file mode 100644 index 268bdab..0000000 --- a/Gem/examples/data/Toon.frag +++ /dev/null @@ -1,61 +0,0 @@ -// -// Fragment shader for cartoon-style shading -// -// Author: Philip Rideout -// -// Copyright (c) 2005 3Dlabs Inc. Ltd. -// -/************************************************************************ -* * -* Copyright (C) 2002-2006 3Dlabs Inc. Ltd. * -* * -* All rights reserved. * -* * -* Redistribution and use in source and binary forms, with or without * -* modification, are permitted provided that the following conditions * -* are met: * -* * -* Redistributions of source code must retain the above copyright * -* notice, this list of conditions and the following disclaimer. * -* * -* Redistributions in binary form must reproduce the above * -* copyright notice, this list of conditions and the following * -* disclaimer in the documentation and/or other materials provided * -* with the distribution. * -* * -* Neither the name of 3Dlabs Inc. Ltd. nor the names of its * -* contributors may be used to endorse or promote products derived * -* from this software without specific prior written permission. * -* * -* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * -* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * -* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * -* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * -* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * -* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * -* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * -* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * -* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * -* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * -* POSSIBILITY OF SUCH DAMAGE. * -* * -************************************************************************/ - -const vec3 DiffuseColor= vec3( 0.1,0.1,0.1); -const vec3 PhongColor = vec3( 0.5,0.5,0.5); -const float Edge= 0.2; -uniform float Phong; -varying vec3 Normal; - -void main (void) -{ - vec3 color = DiffuseColor; - float f = dot(vec3(0,0,1),Normal); - if (abs(f) < Edge) - color = vec3(0); - if (f > Phong) - color = PhongColor; - - gl_FragColor = vec4(color, 1); -} -- cgit v1.2.1