From 454d0818e5ad0820771abebefa9758c66068b8d1 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 19:33:23 +0000 Subject: Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/i386 built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/i386 --- Gem/examples/01.basic/01.redSquare.pd | 63 - Gem/examples/01.basic/02.blueRectangle.pd | 65 - Gem/examples/01.basic/03.disk.pd | 59 - Gem/examples/01.basic/04.PrimTri.pd | 65 - Gem/examples/01.basic/05.cube.pd | 44 - Gem/examples/01.basic/06.sphere.pd | 55 - Gem/examples/01.basic/07.cylinder.pd | 62 - Gem/examples/01.basic/08.model.pd | 61 - Gem/examples/01.basic/09.yelloTeapot.pd | 65 - Gem/examples/02.advanced/00.gemwin-subpatch.pd | 61 - Gem/examples/02.advanced/01.Separator.pd | 143 -- Gem/examples/02.advanced/02.Ortho.pd | 87 - Gem/examples/02.advanced/03.View.pd | 85 - Gem/examples/02.advanced/03.View_OSD.pd | 317 --- Gem/examples/02.advanced/04.Fog.pd | 99 - Gem/examples/02.advanced/05.Stereo.pd | 97 - 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this demonstrates how to create a red square; -#X text 328 119 change the color; -#X text 341 226 rotate the square; -#X msg 343 302 draw line; -#X msg 343 322 draw fill; -#X msg 346 375 width 1; -#X msg 347 395 width 10; -#X obj 240 297 rotate; -#X obj 20 59 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 65 t b b; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 103 pd gemwin; -#X msg 25 79 create; -#X text 21 59 Create window and render; -#X text 386 157 red; -#X text 389 192 white; -#X text 379 260 (in degree); -#X connect 0 0 2 0; -#X connect 1 0 13 1; -#X connect 2 0 13 0; -#X connect 3 0 2 1; -#X connect 4 0 2 1; -#X connect 9 0 5 0; -#X connect 10 0 5 0; -#X connect 11 0 5 0; -#X connect 12 0 5 0; -#X connect 13 0 5 0; -#X connect 15 0 16 0; -#X connect 16 0 15 0; diff --git a/Gem/examples/01.basic/02.blueRectangle.pd b/Gem/examples/01.basic/02.blueRectangle.pd deleted file mode 100644 index 5d522bc..0000000 --- a/Gem/examples/01.basic/02.blueRectangle.pd +++ /dev/null @@ -1,65 +0,0 @@ -#N canvas 396 160 600 500 10; -#X obj 350 159 gemhead; -#X obj 350 337 rotate; -#X floatatom 409 275 0 0 0 0 - - -; -#X msg 452 144 1 1 1; -#X text 438 92 change the color; -#X msg 237 313 draw line; -#X msg 237 346 draw fill; -#X text 111 28 this demonstrates how to create a blue rectangle; -#X obj 350 379 rectangle 2 1; -#X text 382 260 rotate the rectangle; -#X msg 452 169 0 0 1; -#X floatatom 427 336 0 0 0 0 - - -; -#X floatatom 482 337 0 0 0 0 - - -; -#X text 419 314 width; -#X text 477 313 height; -#X obj 20 59 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 65 t b b; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 103 pd gemwin; -#X msg 25 79 create; -#X text 21 59 Create window and render; -#X text 504 170 blue; -#X text 495 146 white; -#X obj 350 219 color 0 0 1; -#X text 422 221 (blue); -#X connect 0 0 21 0; -#X connect 1 0 8 0; -#X connect 2 0 1 1; -#X connect 3 0 21 1; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 10 0 21 1; -#X connect 11 0 8 1; -#X connect 12 0 8 2; -#X connect 16 0 17 0; -#X connect 17 0 16 0; -#X connect 21 0 1 0; diff --git a/Gem/examples/01.basic/03.disk.pd b/Gem/examples/01.basic/03.disk.pd deleted file mode 100644 index e65fbf8..0000000 --- a/Gem/examples/01.basic/03.disk.pd +++ /dev/null @@ -1,59 +0,0 @@ -#N canvas 28 208 601 392 10; -#X obj 274 138 gemhead; -#X floatatom 350 169 0 0 0 0 - - -; -#X obj 22 325 world_light; -#X obj 22 283 gemhead 1; -#X text 369 251 change the number of slices; -#X msg 421 269 15; -#X obj 274 207 rotateXYZ 26 26 0; -#X floatatom 299 277 0 1 4 2 size - -; -#X floatatom 400 330 0 0 0.9 2 inner_radius - -; -#X obj 274 356 disk 2 5 1; -#X msg 384 269 10; -#X obj 30 59 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 65 t b b; -#X msg 59 94 lighting 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 35 103 pd gemwin; -#X msg 35 79 create; -#X text 31 59 Create window and render; -#X connect 0 0 6 0; -#X connect 1 0 6 1; -#X connect 1 0 6 2; -#X connect 3 0 2 0; -#X connect 5 0 9 2; -#X connect 6 0 9 0; -#X connect 7 0 9 1; -#X connect 8 0 9 3; -#X connect 10 0 9 2; -#X connect 12 0 13 0; -#X connect 13 0 12 0; diff --git a/Gem/examples/01.basic/04.PrimTri.pd b/Gem/examples/01.basic/04.PrimTri.pd deleted file mode 100644 index 98de642..0000000 --- a/Gem/examples/01.basic/04.PrimTri.pd +++ /dev/null @@ -1,65 +0,0 @@ -#N canvas 173 -28 667 537 12; -#X obj 306 137 gemhead; -#X obj 306 248 rotate; -#X floatatom 372 194 0 0 0 0 - - -; -#X msg 124 207 draw line; -#X msg 142 240 draw fill; -#X obj 306 431 primTri; -#X text 48 23 this demonstrates how to create a triangle primitive -; -#X text 337 172 rotate the triangle; -#X msg 561 306 1 0 0; -#X msg 561 342 0 1 0; -#X msg 561 378 0 0 1; -#X text 555 270 colors; -#X text 420 264 vertices; -#X msg 423 286 1 1 0; -#X msg 422 357 -1 1 0; -#X msg 423 322 1 -2 0; -#X text 192 52 the colors can be RGB or RGBA; -#X obj 30 109 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 35 153 pd gemwin; -#X msg 35 129 create; -#X text 31 109 Create window and render; -#X connect 0 0 1 0; -#X connect 1 0 5 0; -#X connect 2 0 1 1; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 8 0 5 4; -#X connect 9 0 5 5; -#X connect 10 0 5 6; -#X connect 13 0 5 1; -#X connect 14 0 5 3; -#X connect 15 0 5 2; -#X connect 18 0 19 0; -#X connect 19 0 18 0; diff --git a/Gem/examples/01.basic/05.cube.pd b/Gem/examples/01.basic/05.cube.pd deleted file mode 100644 index dd5d72e..0000000 --- a/Gem/examples/01.basic/05.cube.pd +++ /dev/null @@ -1,44 +0,0 @@ -#N canvas 361 165 602 280 10; -#X obj 372 91 gemhead; -#X floatatom 416 122 0 -4.5 4.5 0 - - -; -#X obj 372 197 cube; -#X obj 372 159 translateXYZ; -#X obj 30 109 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 35 153 pd gemwin; -#X msg 35 129 create; -#X text 31 109 Create window and render; -#X connect 0 0 3 0; -#X connect 1 0 3 1; -#X connect 1 0 3 2; -#X connect 3 0 2 0; -#X connect 5 0 6 0; -#X connect 6 0 5 0; diff --git a/Gem/examples/01.basic/06.sphere.pd b/Gem/examples/01.basic/06.sphere.pd deleted file mode 100644 index 9117bf7..0000000 --- a/Gem/examples/01.basic/06.sphere.pd +++ /dev/null @@ -1,55 +0,0 @@ -#N canvas 393 222 603 394 10; -#X obj 275 174 gemhead; -#X floatatom 319 205 0 0 0 0 - - -; -#X obj 275 317 sphere; -#X obj 22 325 world_light; -#X obj 22 283 gemhead 1; -#X text 377 279 change the number of slices; -#X obj 275 242 rotateXYZ; -#X msg 340 280 15; -#X msg 303 280 5; -#X obj 31 53 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X msg 51 75 lighting 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 36 97 pd gemwin; -#X msg 36 73 create; -#X text 32 53 Create window and render; -#X connect 0 0 6 0; -#X connect 1 0 6 1; -#X connect 1 0 6 2; -#X connect 4 0 3 0; -#X connect 6 0 2 0; -#X connect 7 0 2 2; -#X connect 8 0 2 2; -#X connect 10 0 11 0; -#X connect 11 0 10 0; diff --git a/Gem/examples/01.basic/07.cylinder.pd b/Gem/examples/01.basic/07.cylinder.pd deleted file mode 100644 index fcc9bfe..0000000 --- a/Gem/examples/01.basic/07.cylinder.pd +++ /dev/null @@ -1,62 +0,0 @@ -#N canvas 393 222 603 394 10; -#X obj 274 138 gemhead; -#X floatatom 318 169 0 0 0 0 - - -; -#X obj 22 325 world_light; -#X obj 22 283 gemhead 1; -#X text 369 251 change the number of slices; -#X msg 421 269 15; -#X msg 384 269 5; -#X obj 274 356 cylinder; -#X obj 274 207 rotateXYZ 26 26 0; -#X floatatom 299 303 0 0 0 2 size - -; -#X obj 31 53 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X msg 51 75 lighting 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 36 97 pd gemwin; -#X msg 36 73 create; -#X text 32 53 Create window and render; -#X obj 94 325 world_light; -#X obj 94 283 gemhead 1; -#X obj 94 302 rotateXYZ 12 54 20; -#X connect 0 0 8 0; -#X connect 1 0 8 1; -#X connect 1 0 8 2; -#X connect 3 0 2 0; -#X connect 5 0 7 2; -#X connect 6 0 7 2; -#X connect 8 0 7 0; -#X connect 9 0 7 1; -#X connect 11 0 12 0; -#X connect 12 0 11 0; -#X connect 15 0 16 0; -#X connect 16 0 14 0; diff --git a/Gem/examples/01.basic/08.model.pd b/Gem/examples/01.basic/08.model.pd deleted file mode 100644 index 882095e..0000000 --- a/Gem/examples/01.basic/08.model.pd +++ /dev/null @@ -1,61 +0,0 @@ -#N canvas 348 152 673 462 12; -#X floatatom 460 79 0 0 0 0 - - -; -#X obj 385 44 gemhead; -#X floatatom 446 179 0 0 0 0 - - -; -#X obj 212 283 gemhead 1; -#X obj 212 321 world_light; -#X text 185 21 load in a model file; -#X obj 33 85 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 165 79 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X obj 167 38 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X msg 54 75 lighting 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 5 0; -#X connect 3 1 1 0; -#X connect 4 0 5 0; -#X connect 5 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 38 129 pd gemwin; -#X msg 38 105 create; -#X text 34 85 Create window and render; -#X text 69 378 Gem can load 3d-models in the alias|wavefront .obj format -; -#X obj 385 255 model ../data/venus.obj; -#X obj 385 205 rotate 0 0 1 0; -#X obj 385 134 translate 0 0 0 1; -#X obj 460 103 / 100; -#X connect 0 0 14 0; -#X connect 1 0 13 0; -#X connect 2 0 12 1; -#X connect 3 0 4 0; -#X connect 7 0 8 0; -#X connect 8 0 7 0; -#X connect 12 0 11 0; -#X connect 13 0 12 0; -#X connect 14 0 13 1; diff --git a/Gem/examples/01.basic/09.yelloTeapot.pd b/Gem/examples/01.basic/09.yelloTeapot.pd deleted file mode 100644 index 328e9b8..0000000 --- a/Gem/examples/01.basic/09.yelloTeapot.pd +++ /dev/null @@ -1,65 +0,0 @@ -#N canvas 56 98 635 502 12; -#X obj 350 226 gemhead; -#X floatatom 458 298 0 0 0 0 - - -; -#X obj 350 286 color; -#X msg 452 231 1 1 1; -#X text 438 159 change the color; -#X obj 350 379 teapot; -#X obj 350 337 rotateXYZ; -#X obj 29 398 gemhead; -#X obj 29 420 world_light; -#X msg 452 196 1 1 0; -#X text 109 29 this demonstrates how to create a yellow teapot; -#X text 449 277 rotate the teapot; -#X msg 456 365 draw line; -#X msg 453 395 draw fill; -#X obj 31 73 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 59 26 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X obj 59 45 t b b; -#X msg 51 75 lighting 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 36 117 pd gemwin; -#X msg 36 93 create; -#X text 32 73 Create window and render; -#X text 32 261 this is the famous; -#X text 52 294 utah teapot; -#X connect 0 0 2 0; -#X connect 1 0 6 1; -#X connect 1 0 6 2; -#X connect 2 0 6 0; -#X connect 3 0 2 1; -#X connect 6 0 5 0; -#X connect 7 0 8 0; -#X connect 9 0 2 1; -#X connect 12 0 5 0; -#X connect 13 0 5 0; -#X connect 15 0 16 0; -#X connect 16 0 15 0; diff --git a/Gem/examples/02.advanced/00.gemwin-subpatch.pd b/Gem/examples/02.advanced/00.gemwin-subpatch.pd deleted file mode 100644 index 5f0fc8f..0000000 --- a/Gem/examples/02.advanced/00.gemwin-subpatch.pd +++ /dev/null @@ -1,61 +0,0 @@ -#N canvas 0 0 725 412 10; -#N canvas 95 194 290 179 Gem.init 0; -#X obj 83 30 loadbang; -#X msg 83 67 reset; -#X obj 83 107 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 100 115 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 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rendering \; switching the toggle off will destroy -the window; -#X text 260 60 by now we assume that you know how to control a Gem-window -; -#X text 252 268 apart from that \, the subpatch is really the same -as [gemwin] itself \; e.g. you can send any message to it that [gemwin] -understands.; -#X text 249 204 thus you don't have to click on [create( and then [1( -anymore...; -#X text 249 113 for the sake of simplicity \, from now on the examples -will use the subpatch on the left side to control the Gem-window.; -#X connect 0 0 1 0; diff --git a/Gem/examples/02.advanced/01.Separator.pd b/Gem/examples/02.advanced/01.Separator.pd deleted file mode 100644 index 06d4c7a..0000000 --- a/Gem/examples/02.advanced/01.Separator.pd +++ /dev/null @@ -1,143 +0,0 @@ -#N canvas 215 32 781 537 10; -#X obj 607 137 separator; -#X msg 697 200 1; -#X msg 734 199 0; -#X text 206 264 on; -#X text 243 262 off; -#X msg 19 288 1; -#X msg 55 290 0; -#X msg 200 290 1; -#X msg 238 290 0; -#X obj 276 308 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-#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 48 204 pd gemwin; -#X obj 604 88 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 2 -2; -#X text 632 87 <- should the view affect light position or not; -#X connect 0 0 32 0; -#X connect 2 0 11 0; -#X connect 3 0 2 0; -#X connect 4 0 1 0; -#X connect 5 0 32 0; -#X connect 7 0 12 0; -#X connect 8 0 7 0; -#X connect 9 0 10 0; -#X connect 11 0 4 0; -#X connect 13 0 12 0; -#X connect 14 0 15 0; -#X connect 15 0 3 0; -#X connect 20 0 28 0; -#X connect 21 0 22 0; -#X connect 23 0 22 0; -#X connect 24 0 23 0; -#X connect 24 1 25 0; -#X connect 25 0 27 0; -#X connect 25 0 23 1; -#X connect 26 0 25 1; -#X connect 27 0 26 0; -#X connect 28 0 24 0; -#X connect 33 0 6 0; diff --git a/Gem/examples/02.advanced/04.Fog.pd b/Gem/examples/02.advanced/04.Fog.pd deleted file mode 100644 index 28991af..0000000 --- a/Gem/examples/02.advanced/04.Fog.pd +++ /dev/null @@ -1,99 +0,0 @@ -#N canvas 275 99 721 506 10; -#X floatatom 414 85 0 0 0 0 - - -; -#X obj 385 44 gemhead; -#X floatatom 403 165 0 0 0 0 - - -; -#X obj 268 149 gemhead 1; -#X obj 268 187 world_light; -#X obj 385 279 model ../data/venus.obj; -#X obj 385 134 translateXYZ; -#X obj 385 205 rotateXYZ; -#X obj 385 238 scale 3; -#X obj 40 198 r fogmess; -#X msg 335 395 \; fogmess fogmode 2 \; fogmess fog 0.1; -#X msg 11 394 \; fogmess fogmode 0; -#X msg 172 393 \; fogmess fogmode 1 \; fogmess fog 0.7; -#X text 39 349 no fog; -#X text 190 354 linear fog; -#X text 371 353 exp fog; -#X text 520 357 exp^2 fog; -#X msg 485 399 \; fogmess fogmode 3 \; fogmess fog 0.1; -#X text 184 21 various fog types; -#X obj 522 132 gemhead; -#X floatatom 458 97 5 0 0 0 - - -; -#X obj 522 170 rotateXYZ 0 -117 0; -#X obj 522 189 square 5; -#X obj 522 151 translateXYZ -3.5 0 -6.57; -#X obj 385 22 tgl 15 1 empty empty empty 20 8 0 8 -262144 -1 -1 1 1 -; -#X obj 522 113 tgl 15 1 empty empty empty 20 8 0 8 -262144 -1 -1 1 -1; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 lighting 1; -#X msg 131 165 fogcolor 1 0 0; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 0 5 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X connect 5 0 0 0; -#X restore 59 219 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 40 258 pd gemwin; -#X connect 0 0 6 3; -#X connect 1 0 6 0; -#X connect 2 0 7 1; -#X connect 3 0 4 0; -#X connect 6 0 7 0; -#X connect 7 0 8 0; -#X connect 8 0 5 0; -#X connect 9 0 27 0; -#X connect 19 0 23 0; -#X connect 20 0 6 1; -#X connect 21 0 22 0; -#X connect 23 0 21 0; -#X connect 24 0 1 0; -#X connect 25 0 19 0; -#X connect 26 0 27 0; diff --git a/Gem/examples/02.advanced/05.Stereo.pd b/Gem/examples/02.advanced/05.Stereo.pd deleted file mode 100644 index 8fc351e..0000000 --- a/Gem/examples/02.advanced/05.Stereo.pd +++ /dev/null @@ -1,97 +0,0 @@ -#N canvas 631 50 600 504 10; -#X obj 426 54 gemhead; -#X floatatom 464 134 0 0 0 0 - - -; -#X obj 464 307 gemhead 1; -#X obj 464 332 world_light; -#X obj 426 181 model ../data/venus.obj; -#X text 185 21 load in a model file; -#X obj 426 81 translateXYZ 0 0 2; -#X obj 426 157 rotateXYZ; -#X text 149 40 and display it stereoscopically; -#X msg 221 130 stereoSep \$1; -#X msg 318 129 stereoFoc \$1; -#X floatatom 221 92 0 0 0 0 - - -; -#X floatatom 318 87 0 0 0 0 - - -; -#X text 23 295 The default stereoSep is -15; -#X text 23 315 The model may appear inside out depending on what viewing -method you use.; -#X text 23 350 If it does \, change the stereoSep to 15; -#N canvas 30 60 290 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 lighting 1; -#X msg 148 165 stereo 1; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 0 5 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X connect 5 0 0 0; -#X restore 58 173 pd Gem.init; -#X msg 271 206 stereo 1; -#X msg 271 228 stereo 2; -#X msg 271 271 stereo 0; -#X text 335 207 2 separate images; -#X text 338 230 red/green stereo; -#X text 336 273 no stereo; -#X msg 271 248 stereo 3; -#X text 338 250 crystal eyes stereo; -#X text 32 402 NOTE: you need special hardware to use "crystal eyes -stereo"; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 58 207 pd gemwin; -#X connect 0 0 6 0; -#X connect 1 0 7 2; -#X connect 2 0 3 0; -#X connect 6 0 7 0; -#X connect 7 0 4 0; -#X connect 9 0 26 0; -#X connect 10 0 26 0; -#X connect 11 0 9 0; -#X connect 12 0 10 0; -#X connect 16 0 26 0; -#X connect 17 0 26 0; -#X connect 18 0 26 0; -#X connect 19 0 26 0; -#X connect 23 0 26 0; diff --git a/Gem/examples/02.advanced/06.StereoParticle.pd b/Gem/examples/02.advanced/06.StereoParticle.pd deleted file mode 100644 index 80b1f06..0000000 --- a/Gem/examples/02.advanced/06.StereoParticle.pd +++ /dev/null @@ -1,88 +0,0 @@ -#N canvas 396 160 600 500 10; -#X obj 198 50 gemhead; -#X obj 198 82 part_head; -#X obj 198 136 part_color; -#X obj 198 447 part_draw; -#X msg 335 69 0 1 0; -#X text 329 37 set the color range; -#X obj 198 331 part_gravity 0 -0.01 0; -#X obj 198 206 part_velsphere 0 0.2 0 0.2; -#X text 310 269 set the number per frame; -#X text 310 378 set the age to kill at; -#X text 366 327 gravity to affect the particles; -#X text 408 174 the velocity domain; -#X text 406 191 a sphere at 0 \, 0.2 \, 0; -#X msg 219 413 draw line; -#X msg 298 413 draw point; -#X msg 393 69 1 0 0; -#X obj 198 270 part_source 25; -#X obj 198 381 part_killold 45; -#X text 406 208 radius = 0.2; -#X msg 31 131 stereoSep 15; -#X obj 198 174 part_size 2; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 stereo 1; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X restore 87 170 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 31 187 pd gemwin; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 2 0 20 0; -#X connect 4 0 2 1; -#X connect 6 0 17 0; -#X connect 7 0 16 0; -#X connect 13 0 3 0; -#X connect 14 0 3 0; -#X connect 15 0 2 2; -#X connect 16 0 6 0; -#X connect 17 0 3 0; -#X connect 19 0 22 0; -#X connect 20 0 7 0; -#X connect 21 0 22 0; diff --git a/Gem/examples/02.advanced/07.Snapshot1.pd b/Gem/examples/02.advanced/07.Snapshot1.pd deleted file mode 100644 index 55b7776..0000000 --- a/Gem/examples/02.advanced/07.Snapshot1.pd +++ /dev/null @@ -1,87 +0,0 @@ -#N canvas 396 100 600 375 10; -#X obj 210 252 gemhead; -#X obj 210 312 model ../data/venus.obj; -#X text 117 4 snap a portion of the graphics window into a texture -; -#X obj 210 278 translateXYZ 0 0 2; -#X obj 423 193 gemhead; -#X obj 423 255 pix_texture; -#X msg 294 88 snap; -#X msg 275 56 bang; -#X msg 355 148 bang; -#X msg 328 120 bang; -#X obj 423 226 pix_snap 0 0 256 256; -#X obj 423 284 rotateXYZ 0 45 25; -#X obj 423 317 square 4; -#X text 327 54 draw the model; -#X text 348 87 snap the frame buffer; -#X text 390 120 clear the frame buffer; -#X text 407 146 draw the snapped texture; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 dimen 256 256; -#X msg 179 165 buffer 1; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 0 5 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X connect 5 0 0 0; -#X restore 30 120 pd Gem.init; -#X text 123 20 notice that this is using single buffered (see Gem.init) -drawing!; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 30 137 pd gemwin; -#X connect 0 0 3 0; -#X connect 3 0 1 0; -#X connect 4 0 10 0; -#X connect 5 0 11 0; -#X connect 6 0 10 0; -#X connect 7 0 0 0; -#X connect 8 0 4 0; -#X connect 9 0 19 0; -#X connect 10 0 5 0; -#X connect 11 0 12 0; -#X connect 17 0 19 0; diff --git a/Gem/examples/02.advanced/08.Snapshot2.pd b/Gem/examples/02.advanced/08.Snapshot2.pd deleted file mode 100644 index ef84f34..0000000 --- a/Gem/examples/02.advanced/08.Snapshot2.pd +++ /dev/null @@ -1,138 +0,0 @@ -#N canvas 389 0 635 537 10; -#X obj 64 405 gemhead; -#X obj 64 509 model ../data/venus.obj; -#X text 115 2 snap a portion of the graphics window into a texture -; -#X obj 399 365 pix_texture; -#X obj 399 430 rotateXYZ; -#X floatatom 500 399 0 0 0 0 - - -; -#X msg 339 350 snap; -#X msg 110 370 0; -#X obj 399 256 render_trigger; -#X obj 399 329 pix_snap 0 0 256 256; -#X obj 399 219 gemhead 60; -#X obj 399 453 square 3; -#X msg 34 94 \; render 1; -#X msg 32 50 \; render 0; -#X obj 18 181 r render; -#X obj 180 360 r render; -#X obj 295 322 t b b; -#X obj 295 197 r render; -#X msg 295 260 clear; -#X obj 295 229 sel 1; -#X obj 233 400 gemhead; -#X obj 233 510 model ../data/venus.obj; -#X obj 233 472 color 1 0 0; -#X obj 64 478 color 0 1 0; -#X obj 233 432 translateXYZ 1 0 1; -#X obj 64 438 translateXYZ -1 0 1; -#X text 369 155 notice that we use render_trigger; -#X text 369 172 to make sure that we snap before; -#X text 373 190 the square is drawn; -#X text 126 42 you may need to turn rendering off \, then on; -#X text 128 59 to get the snap to work right. This is because; -#X text 127 77 the first time rendering is turned on \, we might; -#X text 128 95 have garbage in the frame buffer; -#X text 127 126 rotate the square to see the texture; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 dimen 256 256; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X restore 84 181 pd Gem.init; -#N canvas 0 0 450 300 oneshot 0; -#X obj 93 82 inlet; -#X obj 187 148 bang; -#X msg 187 167 1; -#X obj 93 214 spigot; -#X msg 155 168 0; -#X obj 93 172 t a b; -#X obj 93 240 t a b; -#X obj 136 192 i 1; -#X obj 93 107 route clear; -#X obj 93 262 outlet; -#X connect 0 0 8 0; -#X connect 1 0 2 0; -#X connect 2 0 7 1; -#X connect 3 0 6 0; -#X connect 4 0 7 1; -#X connect 5 0 3 0; -#X connect 5 1 7 0; -#X connect 6 0 9 0; -#X connect 6 1 4 0; -#X connect 7 0 3 1; -#X connect 8 0 1 0; -#X connect 8 1 5 0; -#X restore 295 287 pd oneshot; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 18 206 pd gemwin; -#X connect 0 0 25 0; -#X connect 3 0 4 0; -#X connect 4 0 11 0; -#X connect 5 0 4 2; -#X connect 6 0 9 0; -#X connect 7 0 0 0; -#X connect 7 0 20 0; -#X connect 8 0 9 0; -#X connect 8 1 35 0; -#X connect 9 0 3 0; -#X connect 10 0 8 0; -#X connect 14 0 36 0; -#X connect 15 0 0 0; -#X connect 15 0 20 0; -#X connect 16 0 7 0; -#X connect 16 1 6 0; -#X connect 17 0 19 0; -#X connect 18 0 35 0; -#X connect 19 0 18 0; -#X connect 20 0 24 0; -#X connect 22 0 21 0; -#X connect 23 0 1 0; -#X connect 24 0 22 0; -#X connect 25 0 23 0; -#X connect 34 0 36 0; -#X connect 35 0 16 0; diff --git a/Gem/examples/02.advanced/09.SnapshotSave.pd b/Gem/examples/02.advanced/09.SnapshotSave.pd deleted file mode 100644 index 92bc2eb..0000000 --- a/Gem/examples/02.advanced/09.SnapshotSave.pd +++ /dev/null @@ -1,145 +0,0 @@ -#N canvas 54 216 940 412 10; -#N canvas 338 262 290 225 Gem.init 0; -#X obj 83 30 loadbang; -#X msg 161 76 reset; -#X obj 45 184 outlet; -#X obj 88 51 t b b; -#X msg 45 75 dimen 128 128; -#X msg 71 109 lighting 1; -#X msg 127 171 color 0.5 0.3 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 0 5 0; -#X connect 3 0 6 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X connect 5 0 2 0; -#X connect 6 0 2 0; -#X restore 51 96 pd Gem.init; -#X obj 255 118 gemhead; -#X obj 255 144 render_trigger; -#X obj 332 256 + 1; -#X obj 362 256 % 360; -#X obj 255 279 rotateXYZ; -#X obj 255 359 pix_texture; -#X obj 62 265 gemhead; -#X obj 62 291 world_light; -#X obj 652 251 gemhead 99; -#X obj 548 154 savepanel; -#X msg 673 293 file \$1; -#X obj 420 182 symbol /tmp/gemshot; -#X obj 420 110 bng 30 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 420 280 makefilename %s00000.tif; -#X msg 420 308 open \$1; -#X obj 255 387 square 4; -#X obj 255 334 pix_image; -#X msg 134 269 list 1 1 0.4; -#X obj 255 306 color 1 0.3 1; -#X obj 134 248 loadbang; -#X obj 420 210 t b s b s; -#X obj 420 258 symbol; -#X obj 420 234 del 500; -#X obj 301 188 spigot; -#X obj 338 165 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 -1; -#X floatatom 301 238 5 0 0 0 - - -; -#X obj 301 216 i; -#X obj 548 134 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 338 123 loadbang; -#X text 186 22 similar to the previous example: [pix_write] gets the -current output window and writes it not into a texture but into a file -(TIFF or JPEG); -#X text 492 364 mind the 99: [pix_write] has to be called late \, to -ensure that all that you want is already rendered onto the screen. -; -#X msg 789 285 auto \$1; -#X obj 793 263 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 51 113 pd gemwin; -#X obj 60 321 gemhead; -#X obj 60 341 translate 1 0 1 0; -#X obj 60 362 color 0 1 0; -#X obj 60 382 sphere 0.5; -#X obj 652 326 pix_write; -#X connect 0 0 34 0; -#X connect 1 0 2 0; -#X connect 2 0 5 0; -#X connect 2 1 24 0; -#X connect 3 0 4 0; -#X connect 4 0 27 1; -#X connect 5 0 19 0; -#X connect 6 0 16 0; -#X connect 7 0 8 0; -#X connect 9 0 39 0; -#X connect 10 0 12 1; -#X connect 11 0 39 0; -#X connect 12 0 21 0; -#X connect 13 0 12 0; -#X connect 14 0 15 0; -#X connect 15 0 17 0; -#X connect 17 0 6 0; -#X connect 18 0 8 1; -#X connect 19 0 17 0; -#X connect 20 0 18 0; -#X connect 21 0 23 0; -#X connect 21 1 22 1; -#X connect 21 2 39 0; -#X connect 21 3 11 0; -#X connect 22 0 14 0; -#X connect 23 0 22 0; -#X connect 24 0 27 0; -#X connect 25 0 24 1; -#X connect 26 0 3 0; -#X connect 26 0 5 1; -#X connect 26 0 5 2; -#X connect 26 0 5 3; -#X connect 27 0 26 0; -#X connect 28 0 10 0; -#X connect 29 0 25 0; -#X connect 32 0 39 0; -#X connect 33 0 32 0; -#X connect 35 0 36 0; -#X connect 36 0 37 0; -#X connect 37 0 38 0; diff --git a/Gem/examples/02.advanced/09.SnapshotSaveHD.pd b/Gem/examples/02.advanced/09.SnapshotSaveHD.pd deleted file mode 100644 index b14083b..0000000 --- a/Gem/examples/02.advanced/09.SnapshotSaveHD.pd +++ /dev/null @@ -1,44 +0,0 @@ -#N canvas 73 51 832 392 10; -#X msg 26 26 create \, 1; -#X msg 39 53 destroy; -#X obj 340 29 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X obj 151 29 gemhead; -#X text 256 220 <- the scene you want to save in the given resolution -; -#X text 359 29 <- save the scene in the given resolution; -#X obj 26 77 gemwin; -#X text 147 283 [snapshotHD] gives the possibility to capture a scene -in a defined resolution. You can see the proportion of the capture -in the GEM window with the white rectangle edge.; -#X obj 151 170 t a b; -#X obj 151 220 accumrotate; -#X obj 151 241 teapot; -#X msg 193 196 1; -#X obj 151 72 s \$0-gemhead; -#X obj 151 125 gemreceive \$0-gemhead; -#X obj 151 145 separator; -#X text 303 136 <-- a [gemhead] replacement; -#X text 407 50 1st and 2nd arguments : resolution (here : 3000x2000 -pixels); -#X obj 151 52 snapshotHD 4000 2000 /tmp/myPic.tif; -#X text 410 68 3rd argument : TIFF file name (here : /tmp/myPic.tif) -; -#X text 152 333 [snapshotHD] uses openGL-framebuffers. thus the maximum -resolution is limited by your openGL-implementation!; -#X msg 342 90 symbol /tmp/foo.tif; -#X text 485 93 <- save as another imagefile.; -#X connect 0 0 6 0; -#X connect 1 0 6 0; -#X connect 2 0 17 1; -#X connect 3 0 17 0; -#X connect 8 0 9 0; -#X connect 8 1 11 0; -#X connect 9 0 10 0; -#X connect 11 0 9 2; -#X connect 11 0 9 3; -#X connect 11 0 9 1; -#X connect 13 0 14 0; -#X connect 14 0 8 0; -#X connect 17 0 12 0; -#X connect 20 0 17 1; diff --git a/Gem/examples/02.advanced/10.LinearPath.pd b/Gem/examples/02.advanced/10.LinearPath.pd deleted file mode 100644 index 1a75686..0000000 --- a/Gem/examples/02.advanced/10.LinearPath.pd +++ /dev/null @@ -1,87 +0,0 @@ -#N canvas 372 134 624 496 10; -#X floatatom 481 249 0 0 0 0 - - -; -#X msg 422 21 1; -#X msg 455 21 0; -#X floatatom 451 172 0 0 0 0 - - -; -#X obj 350 184 gemhead; -#X obj 350 240 color; -#X obj 350 364 square; -#N canvas 21 297 600 400 arrays 0; -#N canvas 0 0 450 300 (subpatch) 0; -#X array array2 15 float 0; -#X array array3 24 float 0; -#X coords 0 1 15 -1 400 300 1; -#X restore 63 4 graph; -#X restore 38 447 page arrays; -#X obj 422 124 line; -#X msg 422 95 0 \, 1 2000; -#X obj 350 334 translate 1 0 0 0; -#X msg 39 347 \; array2 resize 15 \; array2 read ../data/valcolor.tab -\; array3 resize 24 \; array3 read ../data/valmotion.tab; -#X obj 422 63 metro 2000; -#X obj 422 213 linear_path 3 array2; -#X obj 464 300 linear_path 3 array3; -#X text 109 29 this demonstrates the linear_path object; -#X obj 39 313 loadbang; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 68 196 outlet; -#X obj 68 86 loadbang; -#X msg 68 136 reset; -#X connect 1 0 2 0; -#X connect 2 0 0 0; -#X restore 54 134 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 54 151 pd gemwin; -#X connect 0 0 14 0; -#X connect 1 0 12 0; -#X connect 2 0 12 0; -#X connect 3 0 13 0; -#X connect 4 0 5 0; -#X connect 5 0 10 0; -#X connect 8 0 13 0; -#X connect 8 0 14 0; -#X connect 9 0 8 0; -#X connect 10 0 6 0; -#X connect 12 0 9 0; -#X connect 13 0 5 1; -#X connect 14 0 10 2; -#X connect 16 0 11 0; -#X connect 17 0 18 0; diff --git a/Gem/examples/02.advanced/11.SplinePath.pd b/Gem/examples/02.advanced/11.SplinePath.pd deleted file mode 100644 index 3938ed8..0000000 --- a/Gem/examples/02.advanced/11.SplinePath.pd +++ /dev/null @@ -1,87 +0,0 @@ -#N canvas 355 106 641 505 10; -#X floatatom 492 288 0 0 0 0 - - -; -#X msg 421 55 1; -#X msg 461 55 0; -#X floatatom 463 210 0 0 0 0 - - -; -#X obj 350 226 gemhead; -#X obj 350 289 color; -#X obj 350 403 square; -#N canvas 21 297 600 400 arrays 0; -#N canvas 0 0 450 300 (subpatch) 0; -#X array array2 18 float 0; -#X array array3 24 float 0; -#X coords 0 1 15 -1 400 300 1; -#X restore 63 4 graph; -#X restore 26 474 page arrays; -#X obj 421 254 spline_path 3 array2; -#X obj 421 163 line; -#X msg 421 129 0 \, 1 2000; -#X obj 350 351 translate 1 0 0 0; -#X obj 464 320 spline_path 3 array3; -#X obj 421 98 metro 2000; -#X text 109 29 this demonstrates the spline_path object; -#X obj 28 345 loadbang; -#X msg 28 380 \; array2 resize 18 \; array2 read ../data/valcolor.tab -\; array3 resize 24 \; array3 read ../data/valmotion.tab; -#N canvas 26 40 290 300 Gem.init 0; -#X obj 68 196 outlet; -#X obj 68 86 loadbang; -#X msg 68 136 reset; -#X connect 1 0 2 0; -#X connect 2 0 0 0; -#X restore 33 148 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 33 171 pd gemwin; -#X connect 0 0 12 0; -#X connect 1 0 13 0; -#X connect 2 0 13 0; -#X connect 3 0 8 0; -#X connect 4 0 5 0; -#X connect 5 0 11 0; -#X connect 8 0 5 1; -#X connect 9 0 8 0; -#X connect 9 0 12 0; -#X connect 10 0 9 0; -#X connect 11 0 6 0; -#X connect 12 0 11 2; -#X connect 13 0 10 0; -#X connect 15 0 16 0; -#X connect 17 0 18 0; diff --git a/Gem/examples/02.advanced/12.Hsv.pd b/Gem/examples/02.advanced/12.Hsv.pd deleted file mode 100644 index 28379a2..0000000 --- a/Gem/examples/02.advanced/12.Hsv.pd +++ /dev/null @@ -1,105 +0,0 @@ -#N canvas 433 87 762 506 12; -#X obj 248 352 gemhead; -#X obj 248 412 color; -#X msg 559 202 1 1 1; -#X msg 524 156 1 0 0; -#X obj 248 441 square; -#X text 396 19 change the color; -#X text 2 90 create and destroy the graphics window; -#X obj 524 266 rgb2hsv; -#X obj 379 303 hsv2rgb; -#X obj 379 330 unpack 0 0 0; -#X floatatom 379 363 0 0 0 3 red - -; -#X floatatom 431 361 0 0 0 3 green - -; -#X floatatom 490 361 0 0 0 3 blue - -; -#X obj 541 327 unpack 0 0 0; -#X floatatom 541 416 0 0 0 3 hue - -; -#X floatatom 593 391 0 0 0 3 saturation - -; -#X floatatom 632 353 0 0 0 3 value - -; -#X msg 612 246 0 1 0; -#X floatatom 379 85 0 0 1 2 hue #0-hue -; -#X floatatom 400 121 0 0 1 2 saturation #0-saturation -; -#X obj 399 174 t b f; -#X floatatom 437 148 0 0 1 2 value #0-value -; -#X obj 437 174 t b f; -#X text 526 139 red; -#X text 559 185 white; -#X text 614 224 green; -#X obj 379 203 pack 0 1 1; -#N canvas 30 60 290 300 Gem.init 0; -#X obj 68 196 outlet; -#X obj 68 86 loadbang; -#X msg 68 136 reset; -#X connect 1 0 2 0; -#X connect 2 0 0 0; -#X restore 26 133 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 26 162 pd gemwin; -#X obj 532 52 hsl 128 15 0 1 0 0 \$0-hue empty hue -2 -8 0 10 -262144 --1 -1 0 1; -#X obj 532 82 hsl 128 15 0 1 0 0 \$0-saturation empty saturation -2 --8 0 10 -262144 -1 -1 0 1; -#X obj 532 112 hsl 128 15 0 1 0 0 \$0-value empty value -2 -8 0 10 --262144 -1 -1 0 1; -#X connect 0 0 1 0; -#X connect 1 0 4 0; -#X connect 2 0 7 0; -#X connect 3 0 7 0; -#X connect 7 0 8 0; -#X connect 7 0 13 0; -#X connect 8 0 1 1; -#X connect 8 0 9 0; -#X connect 9 0 10 0; -#X connect 9 1 11 0; -#X connect 9 2 12 0; -#X connect 13 0 14 0; -#X connect 13 1 15 0; -#X connect 13 2 16 0; -#X connect 17 0 7 0; -#X connect 18 0 26 0; -#X connect 19 0 20 0; -#X connect 20 0 26 0; -#X connect 20 1 26 1; -#X connect 21 0 22 0; -#X connect 22 0 26 0; -#X connect 22 1 26 2; -#X connect 26 0 8 0; -#X connect 27 0 28 0; diff --git a/Gem/examples/02.advanced/13.ModelRescale.pd b/Gem/examples/02.advanced/13.ModelRescale.pd deleted file mode 100644 index 3da2927..0000000 --- a/Gem/examples/02.advanced/13.ModelRescale.pd +++ /dev/null @@ -1,107 +0,0 @@ -#N canvas 8 40 682 502 12; -#X floatatom 241 220 0 0 0 0 - - -; -#X obj 208 268 translate; -#X msg 275 220 0 0 1; -#X obj 208 178 gemhead; -#X floatatom 237 304 0 0 0 0 - - -; -#X obj 43 357 gemhead 1; -#X obj 43 395 world_light; -#X msg 285 307 open ../data/venus.obj; -#X floatatom 511 227 0 0 0 0 - - -; -#X obj 478 275 translate; -#X msg 545 227 0 0 1; -#X obj 478 185 gemhead; -#X msg 521 321 0 1 0; -#X obj 478 346 rotate; -#X floatatom 499 298 0 0 0 0 - - -; -#X obj 478 396 model ../data/venus.obj; -#X obj 208 339 scaleXYZ; -#X obj 327 149 loadbang; -#X msg 271 187 -10; -#X msg 325 246 0.1; -#X obj 333 278 t b b; -#X text 224 34 notice that the 'rescale 0' message is sent; -#X text 227 90 notice the size difference due to the scale and; -#X text 229 109 translate objects on the left chain; -#N canvas 22 20 213 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 lighting 1; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X restore 34 98 pd Gem.init; -#X msg 289 347 rescale 0; -#X obj 208 389 model; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 34 124 pd gemwin; -#X text 228 51 before the 'open' occurs; -#X connect 0 0 1 1; -#X connect 1 0 16 0; -#X connect 2 0 1 2; -#X connect 3 0 1 0; -#X connect 4 0 16 1; -#X connect 4 0 16 2; -#X connect 4 0 16 3; -#X connect 5 0 6 0; -#X connect 7 0 26 0; -#X connect 8 0 9 1; -#X connect 9 0 13 0; -#X connect 10 0 9 2; -#X connect 11 0 9 0; -#X connect 12 0 13 2; -#X connect 13 0 15 0; -#X connect 14 0 13 1; -#X connect 16 0 26 0; -#X connect 17 0 2 0; -#X connect 17 0 18 0; -#X connect 17 0 19 0; -#X connect 17 0 20 0; -#X connect 18 0 0 0; -#X connect 19 0 4 0; -#X connect 20 0 7 0; -#X connect 20 1 25 0; -#X connect 24 0 27 0; -#X connect 25 0 26 0; diff --git a/Gem/examples/02.advanced/14.RenderOrder.pd b/Gem/examples/02.advanced/14.RenderOrder.pd deleted file mode 100644 index a199d0b..0000000 --- a/Gem/examples/02.advanced/14.RenderOrder.pd +++ /dev/null @@ -1,149 +0,0 @@ -#N canvas 0 0 986 385 10; -#X text 276 35 Blue Sphere; -#N canvas 95 194 290 179 Gem.init 0; -#X obj 118 18 loadbang; -#X msg 201 78 reset; -#X obj 118 113 outlet; -#X obj 118 45 t b b; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 1 1 0; -#X restore 72 145 pd Gem.init; -#X obj 265 98 color 0 0 1 0.5; -#X obj 265 229 pix_texture; -#X obj 265 182 pix_image ../data/dancer.JPG; -#X obj 265 251 alpha; -#X obj 265 207 pix_alpha; -#X obj 265 68 gemhead 50; -#X obj 681 244 alpha; -#X obj 681 173 gemhead 50; -#X obj 681 197 color 0 1 0 0.5; -#X obj 681 222 translateXYZ 0 -0.5 -1; -#X obj 849 123 int 0; -#X obj 891 123 + 1; -#X obj 849 100 metro 50; -#X obj 923 122 % 50; -#X obj 849 81 tgl 15 0 empty render_onoff empty 0 -6 0 8 -262144 -1 --1 0 1; -#X obj 849 146 / 25; -#X obj 849 168 - 1; -#X msg 681 124 set \$1; -#X floatatom 681 101 5 0 0 0 - - -; -#X msg 679 9 40; -#X msg 696 32 60; -#X obj 849 191 t f f; -#X msg 709 54 auto; -#N canvas 189 208 450 300 set-priority 0; -#X obj 103 59 inlet; -#X obj 94 277 outlet; -#X obj 103 96 route auto; -#X obj 352 59 inlet; -#X obj 352 88 < 0; -#X obj 352 112 change; -#X obj 352 135 select 1 0; -#X msg 327 169 40; -#X msg 363 170 60; -#X obj 94 247 spigot; -#X obj 168 120 t f b; -#X msg 198 145 0; -#X msg 103 117 10; -#X obj 103 138 t f f; -#X connect 0 0 2 0; -#X connect 2 0 12 0; -#X connect 2 1 10 0; -#X connect 3 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 6 0; -#X connect 6 0 7 0; -#X connect 6 1 8 0; -#X connect 7 0 9 0; -#X connect 8 0 9 0; -#X connect 9 0 1 0; -#X connect 10 0 1 0; -#X connect 10 1 11 0; -#X connect 11 0 9 1; -#X connect 12 0 13 0; -#X connect 13 0 9 1; -#X connect 13 1 5 0; -#X restore 693 76 pd set-priority; -#X obj 265 272 square 3; -#X obj 681 266 square 3; -#X text 866 81 movement on/off; -#X text 736 9 priority 40 (<50); -#X text 735 28 priority 60 (>50); -#X text 748 51 dynamic ordering; -#X text 218 299 the rendering order does matter \, when doing things -like alpha-blending: alpha-blending only works if the semi-transparent -(alpha<1) object is rendered AFTER the objects that shine through; -#X text 596 291 this turns out to be a problem in dynamic scenes (eg: -with moving objects/viewpoint):: if a semi-transparent object used -to be "in front" of another semi-transparent object \, but suddenly -becomes "behind" \, the rendering order has to be changed. do this -\, by giving the [gemhead] a "set" message; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 72 168 pd gemwin; -#X connect 1 0 34 0; -#X connect 2 0 4 0; -#X connect 3 0 5 0; -#X connect 4 0 6 0; -#X connect 5 0 26 0; -#X connect 6 0 3 0; -#X connect 7 0 2 0; -#X connect 8 0 27 0; -#X connect 9 0 10 0; -#X connect 10 0 11 0; -#X connect 11 0 8 0; -#X connect 12 0 13 0; -#X connect 12 0 17 0; -#X connect 13 0 15 0; -#X connect 14 0 12 0; -#X connect 15 0 12 1; -#X connect 16 0 14 0; -#X connect 17 0 18 0; -#X connect 18 0 23 0; -#X connect 19 0 9 0; -#X connect 20 0 19 0; -#X connect 21 0 25 0; -#X connect 22 0 25 0; -#X connect 23 0 11 3; -#X connect 23 1 25 1; -#X connect 24 0 25 0; -#X connect 25 0 20 0; diff --git a/Gem/examples/02.advanced/15.GemWin.pd b/Gem/examples/02.advanced/15.GemWin.pd deleted file mode 100644 index a414b15..0000000 --- a/Gem/examples/02.advanced/15.GemWin.pd +++ /dev/null @@ -1,73 +0,0 @@ -#N canvas 51 56 650 553 10; -#X obj 53 224 gemwin; -#X obj 38 397 gemmouse; -#X obj 109 206 r gemwin_mess; -#X obj 63 459 s gemwin_mess; -#X obj 63 418 del 100; -#X msg 63 439 destroy; -#X obj 15 86 cnv 15 100 100 empty empty empty 20 12 0 14 -24198 -66577 -0; -#X msg 53 105 create; -#X msg 26 143 destroy; -#X obj 238 3 cnv 15 400 480 empty empty empty 20 12 0 14 -195568 -66577 -0; -#X obj 14 296 cnv 15 180 80 empty empty cursor 20 0 0 14 -195568 -66577 -0; -#X msg 20 327 \; gemwin_mess cursor \$1; -#X obj 20 308 tgl 15 1 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 -; -#X text 39 306 show/hide cursor; -#X text 32 484 press the left-mouse-button to kill the gem-window; -#X obj 247 36 cnv 15 380 120 empty empty title-bar 20 0 0 14 -233017 --66577 0; -#X msg 253 49 title Graphic's_Environment_for_Multimedia; -#X msg 286 94 title \$1; -#X symbolatom 286 72 10 0 0; -#X text 359 94 type your own title; -#X obj 253 125 s gemwin_mess; -#X obj 247 259 cnv 15 380 120 empty empty dimensions+positioning 20 -0 0 14 -233017 -66577 0; -#X obj 253 348 s gemwin_mess; -#X obj 248 167 cnv 15 380 80 empty empty window-decorations 20 0 0 -14 -233017 -66577 0; -#X obj 258 185 tgl 15 1 empty empty empty 0 -6 0 8 -262144 -1 -1 1 -1; -#X msg 258 204 \; gemwin_mess border \$1; -#X msg 253 285 dimen 500 500; -#X msg 273 315 dimen 200 421; -#X obj 417 347 s gemwin_mess; -#X msg 417 284 offset 0 0; -#X msg 437 314 offset 500 70; -#X text 277 183 with/out borders; -#X text 534 282 offset might; -#X text 540 298 work only; -#X text 552 315 without; -#X text 548 330 borders !; -#X obj 247 391 cnv 15 380 80 empty empty full-screen 20 0 0 14 -233017 --66577 0; -#X obj 257 409 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 -1; -#X msg 257 428 \; gemwin_mess fullscreen \$1; -#X text 276 407 fullscreen/windowed; -#X text 11 14 how to control the GEM-window; -#X text 291 7 use these BEFORE creating the window!; -#X text 466 398 titles \, borders \,; -#X text 458 415 dimensions & offsets; -#X text 468 432 mean nothing in; -#X text 463 448 fullscreen mode !; -#X connect 1 2 4 0; -#X connect 2 0 0 0; -#X connect 4 0 5 0; -#X connect 5 0 3 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X connect 12 0 11 0; -#X connect 16 0 20 0; -#X connect 17 0 20 0; -#X connect 18 0 17 0; -#X connect 24 0 25 0; -#X connect 26 0 22 0; -#X connect 27 0 22 0; -#X connect 29 0 28 0; -#X connect 30 0 28 0; -#X connect 37 0 38 0; diff --git a/Gem/examples/02.advanced/16.vertex_program.pd b/Gem/examples/02.advanced/16.vertex_program.pd deleted file mode 100644 index 3d940b4..0000000 --- a/Gem/examples/02.advanced/16.vertex_program.pd +++ /dev/null @@ -1,189 +0,0 @@ -#N canvas 27 90 540 557 10; -#X obj 404 142 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 235 42 gemhead; -#X obj 235 111 pix_texture; -#X obj 235 497 rotateXYZ; -#X obj 106 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 167 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 395 250 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 -0.25 256; -#X obj 425 267 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0.5 256; -#X obj 458 285 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0.2 256; -#X obj 425 304 t b f; -#X obj 462 304 t b f; -#X obj 303 413 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 34336 256; -#X obj 371 355 nbx 5 14 -1e+37 1e+37 0 0 empty empty parameter# 0 -6 -0 10 -262144 -1 -1 0 256; -#X obj 440 324 pack 0 0 0 0; -#X obj 235 431 GEMglProgramEnvParameter4fvARB; -#X obj 242 358 loadbang; -#X obj 242 390 GLdefine GL_VERTEX_PROGRAM_ARB; -#X text 253 374 GL_VERTEX_PROGRAM_ARB = 34336; -#X msg 188 136 print; -#X text 382 23 open a texture; -#X text 343 123 open a vertex-program; -#X text 420 469 open a model; -#N canvas 0 0 450 300 defaults 0; -#X obj 112 43 loadbang; -#X msg 102 121 0; -#X obj 102 186 outlet; -#X obj 102 84 t b b; -#X obj 164 156 unpack 0 0 0; -#X obj 168 188 outlet; -#X obj 217 189 outlet; -#X obj 263 189 outlet; -#X text 101 208 param#; -#X text 205 216 param-values; -#X obj 179 44 inlet; -#X msg 161 122 -0.25 0.5 0.2; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 1 0; -#X connect 3 1 11 0; -#X connect 4 0 5 0; -#X connect 4 1 6 0; -#X connect 4 2 7 0; -#X connect 10 0 3 0; -#X connect 11 0 4 0; -#X restore 371 228 pd defaults; -#X msg 371 211 default; -#X obj 235 531 model ../data/venus.obj; -#X obj 235 82 pix_image ../data/64shade.tif; -#N canvas 0 0 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 347 141 pd open; -#X obj 418 46 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#N canvas 0 0 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 361 45 pd open; -#X msg 361 65 open ../data/64shade.tif; -#X obj 434 495 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#N canvas 0 0 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 377 494 pd open; -#X msg 377 514 open ../data/venus.obj; -#X obj 44 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; 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-#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 54 83 pd gemwin; -#X connect 0 0 26 0; -#X connect 1 0 25 0; -#X connect 2 0 41 0; -#X connect 3 0 24 0; -#X connect 4 0 3 2; -#X connect 5 0 3 3; -#X connect 6 0 13 0; -#X connect 7 0 9 0; -#X connect 8 0 10 0; -#X connect 9 0 13 0; -#X connect 9 1 13 1; -#X connect 10 0 13 0; -#X connect 10 1 13 2; -#X connect 11 0 14 1; -#X connect 12 0 14 2; -#X connect 13 0 14 3; -#X connect 14 0 3 0; -#X connect 15 0 16 0; -#X connect 16 0 11 0; -#X connect 18 0 41 0; -#X connect 22 0 12 0; -#X connect 22 1 6 0; -#X connect 22 2 7 0; -#X connect 22 3 8 0; -#X connect 23 0 22 0; -#X connect 25 0 2 0; -#X connect 26 0 40 0; -#X connect 27 0 28 0; -#X connect 28 0 29 0; -#X connect 29 0 25 0; -#X connect 30 0 31 0; -#X connect 31 0 32 0; -#X connect 32 0 24 0; -#X connect 33 0 3 1; -#X connect 34 0 36 0; -#X connect 36 0 32 0; -#X connect 36 1 40 0; -#X connect 36 2 29 0; -#X connect 40 0 41 0; -#X connect 41 0 14 0; diff --git a/Gem/examples/02.advanced/17.fragment_program.pd b/Gem/examples/02.advanced/17.fragment_program.pd deleted file mode 100644 index 2b1ce3b..0000000 --- a/Gem/examples/02.advanced/17.fragment_program.pd +++ /dev/null @@ -1,126 +0,0 @@ -#N canvas 27 90 540 557 10; -#X obj 404 142 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 235 42 gemhead; -#X obj 235 497 rotateXYZ; -#X obj 106 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 167 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X msg 188 136 print; -#X text 343 123 open a vertex-program; -#X text 420 469 open a model; -#X obj 235 531 model ../data/venus.obj; -#N canvas 0 0 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 347 141 pd open; -#X obj 434 495 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#N canvas 0 0 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 377 494 pd open; -#X msg 377 514 open ../data/venus.obj; -#X obj 44 467 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X msg 66 313 bang; -#X text 60 294 2nd click me; -#X obj 143 330 t b b b; -#X text 54 448 3rd play me; -#X msg 347 161 open ../data/random.fp; -#X floatatom 318 49 5 0 0 0 - - -; -#X obj 235 85 colorRGB 1 1 1; -#X obj 66 247 world_light; -#X obj 60 214 gemhead 1; -#X obj 235 178 fragment_program ../data/random.fp; -#X text 362 48 play me; -#X obj 380 390 gemhead; -#X obj 380 412 translateXYZ -2 0 0; -#X obj 235 416 translateXYZ 2 0 0; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 70 126 pd gemwin; -#N canvas 0 0 450 300 Gem.init 0; -#X obj 85 239 outlet; -#X msg 85 215 reset \, lighting 1; -#X obj 85 192 loadbang; -#X connect 1 0 0 0; -#X connect 2 0 1 0; -#X restore 70 104 pd Gem.init; -#X connect 0 0 9 0; -#X connect 1 0 20 0; -#X connect 2 0 8 0; -#X connect 3 0 2 2; -#X connect 4 0 2 3; -#X connect 5 0 23 0; -#X connect 9 0 18 0; -#X connect 10 0 11 0; -#X connect 11 0 12 0; -#X connect 12 0 8 0; -#X connect 13 0 2 1; -#X connect 14 0 16 0; -#X connect 16 0 12 0; -#X connect 16 1 18 0; -#X connect 18 0 23 0; -#X connect 19 0 20 2; -#X connect 20 0 23 0; -#X connect 22 0 21 0; -#X connect 23 0 27 0; -#X connect 25 0 26 0; -#X connect 26 0 2 0; -#X connect 27 0 2 0; -#X connect 29 0 28 0; diff --git a/Gem/examples/02.advanced/18.gl_shading_language.pd b/Gem/examples/02.advanced/18.gl_shading_language.pd deleted file mode 100644 index 2562b27..0000000 --- a/Gem/examples/02.advanced/18.gl_shading_language.pd +++ /dev/null @@ -1,182 +0,0 @@ -#N canvas 54 22 842 789 10; -#X obj 225 24 gemhead 1; -#X obj 225 47 world_light; -#X obj 77 112 gemhead; -#X obj 77 171 glsl_vertex; -#X obj 148 131 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X text 170 129 open a vertex-program; -#N canvas 0 22 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 91 130 pd open; -#X msg 35 142 print; -#X obj 77 733 rotateXYZ; -#X obj 126 714 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 126 697 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 126 680 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X obj 206 25 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 -; -#X obj 77 576 glsl_program; -#X obj 150 393 pack 0 0; -#X obj 143 246 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#N canvas 0 22 450 300 open 0; -#X obj 75 103 openpanel; -#X obj 75 173 outlet; -#X obj 75 127 t b s; -#X msg 105 152 set open \$1; -#X obj 75 80 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 86 245 pd open; -#X text 164 244 open a fragment-program; -#X msg 34 266 print; -#X obj 171 373 t b f; -#X msg 335 92 bang; -#X obj 77 753 teapot; -#X obj 171 328 change; -#X obj 149 190 change; -#X msg 150 433 link \$1 \$2; -#X msg 33 486 print; -#X msg 266 546 Phong \$1; -#X obj 269 508 hsl 128 15 -1 1 0 0 empty empty empty -2 -6 0 8 -262144 --1 -1 0 1; -#X floatatom 266 528 5 0 0 0 - - -; -#X obj 77 612 t a b; -#X obj 107 632 spigot; -#X obj 144 614 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X obj 107 652 i; -#X obj 135 652 + 1; -#X obj 163 652 % 360; -#X text 435 96 click here to load both the vertex- and the fragment-shader -; -#X text 165 172 the vertex shader; -#X obj 77 308 glsl_fragment; -#X text 191 311 the fragment shader; -#X text 222 395 whenever either the fragment-shader ID or the vertex-shader -ID has changed \, we trigger the linking of the 2 modules; -#X floatatom 171 354 2 0 0 0 ID - -; -#X floatatom 149 213 2 0 0 0 ID - -; -#X obj 168 454 print linking; -#X text 264 441 order of module IDs does not matter...; -#X text 96 487 after linking \, click "print" to get some info about -the compiled shader program; -#X text 330 550 the Toon-shader has a unifom variable "Phong" (see -"print") \, which we can change to modify the effect.; -#X text 213 264 pd's search path is searched for the given filename -\; just add the examples/data folder to your path options and this -example should work; -#X obj 335 133 t s s; -#X msg 91 150 open \$1.vert; -#X msg 86 265 open \$1.frag; -#X symbolatom 381 93 0 0 0 0 - - -; -#X obj 335 114 symbol ../data/Toon; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 39 51 pd gemwin; -#X msg 39 29 lighting \$1; -#X obj 39 10 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X connect 0 0 1 0; -#X connect 2 0 3 0; -#X connect 3 0 37 0; -#X connect 3 1 23 0; -#X connect 4 0 6 0; -#X connect 6 0 48 0; -#X connect 7 0 3 0; -#X connect 8 0 21 0; -#X connect 9 0 8 3; -#X connect 10 0 8 2; -#X connect 11 0 8 1; -#X connect 12 0 0 0; -#X connect 13 0 29 0; -#X connect 14 0 24 0; -#X connect 15 0 16 0; -#X connect 16 0 49 0; -#X connect 18 0 37 0; -#X connect 19 0 14 0; -#X connect 19 1 14 1; -#X connect 20 0 51 0; -#X connect 22 0 40 0; -#X connect 23 0 41 0; -#X connect 24 0 13 0; -#X connect 24 0 42 0; -#X connect 25 0 13 0; -#X connect 26 0 13 0; -#X connect 27 0 28 0; -#X connect 28 0 26 0; -#X connect 29 0 8 0; -#X connect 29 1 30 0; -#X connect 30 0 32 0; -#X connect 31 0 30 1; -#X connect 32 0 33 0; -#X connect 32 0 11 0; -#X connect 32 0 10 0; -#X connect 32 0 9 0; -#X connect 33 0 34 0; -#X connect 34 0 32 1; -#X connect 37 0 13 0; -#X connect 37 1 22 0; -#X connect 40 0 19 0; -#X connect 41 0 14 0; -#X connect 47 0 48 0; -#X connect 47 1 49 0; -#X connect 48 0 3 0; -#X connect 49 0 37 0; -#X connect 50 0 51 0; -#X connect 51 0 47 0; -#X connect 53 0 52 0; -#X connect 54 0 53 0; diff --git a/Gem/examples/02.advanced/19.pointer.pd b/Gem/examples/02.advanced/19.pointer.pd deleted file mode 100644 index 7db5c4f..0000000 --- a/Gem/examples/02.advanced/19.pointer.pd +++ /dev/null @@ -1,217 +0,0 @@ -#N canvas 102 54 864 638 10; -#X obj 209 223 gemhead; -#X obj 241 277 t a a a; -#X obj 264 320 cube 1; -#X obj 238 66 world_light; -#X obj 238 41 gemhead; -#X obj 37 226 gemhead; -#X obj 37 321 sphere 1.3 33; -#X obj 287 300 rotateXYZ 60 30 0; -#X obj 37 300 rotateXYZ 60 30 0; -#X text 36 184 #1:; -#X text 209 181 #2:; -#X obj 37 428 sphere 1.3 33; -#X obj 37 407 rotateXYZ 60 30 0; -#X obj 209 248 t a a; -#X obj 595 288 gemlist; -#X obj 595 223 gemhead; -#X obj 595 250 t b b a; -#X obj 37 202 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 1 -1; -#X obj 209 198 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X obj 595 198 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X obj 37 342 translateXYZ 2 0 0; -#X obj 37 449 translateXYZ 2 0 0; -#X obj 241 341 translateXYZ 2 0 0; -#X obj 209 386 t a a a; -#X obj 232 429 cube 1; -#X obj 255 409 rotateXYZ 60 30 0; -#X obj 209 450 translateXYZ 2 0 0; -#X obj 595 410 rotateXYZ 60 30 0; -#X obj 595 452 translateXYZ 2 0 0; -#X obj 595 431 sphere 1.6 4; -#X text 29 498 example #1 is the usual way to use Gem \, but the technique -shown in example #2 can be more flexible...; -#N canvas 186 321 446 463 more_interating_1 0; -#X obj 22 64 gemhead; -#X obj 22 351 rotateXYZ 0 0 12; -#X obj 22 274 scaleXYZ 0.97 0.9 1; -#X obj 22 296 translateXYZ 0.5 0 0; -#X obj 22 376 circle 0.2; -#X floatatom 131 331 5 0 0 0 - - -; -#X obj 22 226 gemlist; -#X obj 22 204 until; -#X msg 22 180 100; -#X obj 22 158 t b a; -#X obj 22 111 translateXYZ -3 0 0; -#X obj 22 43 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X text 85 198 "repeat" 100 times the same "gemlist"; -#X connect 0 0 10 0; -#X connect 1 0 4 0; -#X connect 2 0 3 0; -#X connect 3 0 1 0; -#X connect 5 0 1 3; -#X connect 6 0 2 0; -#X connect 7 0 6 0; -#X connect 8 0 7 0; -#X connect 9 0 8 0; -#X connect 9 1 6 1; -#X connect 10 0 9 0; -#X connect 11 0 0 0; -#X restore 32 561 pd more_interating_1; -#N canvas 178 159 464 582 more_interating_2 0; -#X obj 22 69 gemhead; -#X obj 22 377 scaleXYZ 0.97 0.9 1; -#X obj 22 505 circle 0.2; -#X obj 22 235 gemlist; -#X obj 22 213 until; -#X msg 22 189 100; -#X obj 22 167 t b a; -#X obj 185 322 f; -#X obj 277 309 random 1000; -#X obj 22 480 rotateXYZ 0 0 0; -#X obj 185 420 *; -#X obj 22 132 t a b; -#X obj 22 264 t a b b; -#X msg 277 283 seed \$1; -#X obj 277 256 f; -#X floatatom 295 234 5 0 0 0 - - -; -#X obj 277 334 - 500; -#X obj 185 441 / 1000; -#X obj 22 400 translateXYZ -0.5 0 0; -#X obj 22 103 translateXYZ 3 0 0; -#X obj 22 42 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X text 343 233 <- change random; -#X text 276 356 rotation angle is random; -#X text 200 390 amplitude decrease; -#X msg 203 296 100; -#X obj 222 351 - 1; -#X connect 0 0 19 0; -#X connect 1 0 18 0; -#X connect 3 0 12 0; -#X connect 4 0 3 0; -#X connect 5 0 4 0; -#X connect 6 0 5 0; -#X connect 6 1 3 1; -#X connect 7 0 25 0; -#X connect 7 0 10 0; -#X connect 8 0 16 0; -#X connect 9 0 2 0; -#X connect 10 0 17 0; -#X connect 11 0 6 0; -#X connect 11 1 24 0; -#X connect 11 1 14 0; -#X connect 12 0 1 0; -#X connect 12 1 7 0; -#X connect 12 2 8 0; -#X connect 13 0 8 0; -#X connect 14 0 13 0; -#X connect 15 0 14 1; -#X connect 16 0 10 1; -#X connect 17 0 9 3; -#X connect 18 0 9 0; -#X connect 19 0 11 0; -#X connect 20 0 0 0; -#X connect 24 0 7 1; -#X connect 25 0 7 1; -#X restore 32 581 pd more_interating_2; -#X obj 445 223 gemhead; -#X obj 445 198 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X text 443 178 #3:; -#X obj 445 410 rotateXYZ 60 30 0; -#X obj 445 452 translateXYZ 2 0 0; -#X obj 445 271 t a a; -#X text 593 178 #4:; -#X text 611 314 [gemlist] stores the current state; -#X text 613 330 and outputs it when banged; -#X text 30 528 The example #4 can easily be extended to use many primitives. -; -#X text 31 122 [gemhead]'s output is a special message describing the -"state" of the system. This state is changed by the GEM objects. This -means that the examples below are equivalent:; -#X obj 445 431 teapot 1; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 44 55 pd gemwin; -#N canvas 0 0 450 300 Gem.init 0; -#X obj 94 232 outlet; -#X obj 94 183 loadbang; -#X msg 94 208 lighting 1; -#X connect 1 0 2 0; -#X connect 2 0 0 0; -#X restore 44 36 pd Gem.init; -#X connect 0 0 13 0; -#X connect 1 0 22 0; -#X connect 1 1 2 0; -#X connect 1 2 7 0; -#X connect 4 0 3 0; -#X connect 5 0 8 0; -#X connect 6 0 20 0; -#X connect 8 0 6 0; -#X connect 11 0 21 0; -#X connect 12 0 11 0; -#X connect 13 0 23 0; -#X connect 13 1 1 0; -#X connect 14 0 27 0; -#X connect 15 0 16 0; -#X connect 16 0 14 0; -#X connect 16 1 14 0; -#X connect 16 2 14 1; -#X connect 17 0 5 0; -#X connect 18 0 0 0; -#X connect 19 0 15 0; -#X connect 20 0 12 0; -#X connect 23 0 26 0; -#X connect 23 1 24 0; -#X connect 23 2 25 0; -#X connect 27 0 29 0; -#X connect 29 0 28 0; -#X connect 33 0 38 0; -#X connect 34 0 33 0; -#X connect 36 0 44 0; -#X connect 38 0 36 0; -#X connect 38 1 36 0; -#X connect 44 0 37 0; -#X connect 46 0 45 0; diff --git a/Gem/examples/02.advanced/20.double-gemhead_vs_repeat.pd b/Gem/examples/02.advanced/20.double-gemhead_vs_repeat.pd deleted file mode 100644 index 518e853..0000000 --- a/Gem/examples/02.advanced/20.double-gemhead_vs_repeat.pd +++ /dev/null @@ -1,184 +0,0 @@ -#N canvas 265 100 742 519 10; -#X obj 93 144 gemhead; -#X obj 93 205 b; -#X obj 93 124 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 1 -1; -#X obj 93 336 gemhead; -#X msg 25 305 0; -#X obj 25 285 loadbang; -#X obj 93 260 t b a; -#X obj 156 336 unpack 0 0 0; -#X obj 93 385 translateXYZ 0 -2 0; -#X msg 93 225 0 -2 0 \, 0 2 0; -#X text 203 225 two messages in one; -#X text 151 144 [gemhead]-"metro"; -#X obj 93 426 circle 0.2; -#X text 40 25 the "double [gemhead] idiom" vs. [repeat]; -#X obj 438 146 gemhead; -#X obj 438 128 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 1 -1; -#X obj 479 375 unpack 0 0 0; -#X text 525 206 two messages in one; -#X obj 438 425 square 0.2; -#X obj 479 307 select 0 1; -#X obj 479 284 f; -#X obj 438 404 translateXYZ 0 0 0; -#X obj 354 341 loadbang; -#X msg 354 368 draw line; -#X obj 438 206 t a a b; -#X obj 438 229 separator; -#X obj 438 257 t a b; -#X msg 497 259 0; -#X msg 479 328 0 -2 0; -#X msg 511 348 0 2 0; -#X obj 508 284 + 1; -#X text 258 65 The gemhead object resets the states for OpenGL and -also some pix_ settings. Anything after it is starts as a clean state -similar to combining [separator] and [pix_separator]. (cc); -#N canvas 220 0 701 555 more_on_the_"repeat"_technics 0; -#X obj 21 54 gemhead; -#X obj 21 281 separator; -#X obj 21 128 t a b; -#X msg 118 270 seed 1; -#X obj 21 445 translateXYZ; -#X obj 21 470 circle 0.1; -#X obj 118 354 random 200; -#X obj 199 354 random 200; -#X obj 118 376 - 100; -#X obj 199 377 - 100; -#X obj 199 398 / 30; -#X obj 118 397 / 30; -#X msg 199 270 seed 2; -#X obj 21 310 t a b b; -#X obj 118 313 spigot 0; -#X obj 199 312 spigot 0; -#X obj 278 276 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X text 311 274 <- if you reset the random at the begining of each -frame \, then all frames look the same.; -#X obj 21 101 scaleXYZ 1 1 1; -#X floatatom 52 80 5 0 0 0 - - -; -#X floatatom 95 80 5 0 0 0 - - -; -#X obj 21 230 gemlist; -#X obj 21 208 until; -#X msg 21 184 100; -#X obj 21 162 t b a; -#X text 23 504 This patch shows how to draw the same primitive with -the a single [gemhead] many times; -#X obj 21 35 tgl 15 1 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X connect 0 0 18 0; -#X connect 1 0 13 0; -#X connect 2 0 24 0; -#X connect 2 1 3 0; -#X connect 2 1 12 0; -#X connect 3 0 14 0; -#X connect 4 0 5 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 11 0; -#X connect 9 0 10 0; -#X connect 10 0 4 2; -#X connect 11 0 4 1; -#X connect 12 0 15 0; -#X connect 13 0 4 0; -#X connect 13 1 6 0; -#X connect 13 1 7 0; -#X connect 14 0 6 0; -#X connect 15 0 7 0; -#X connect 16 0 14 1; -#X connect 16 0 15 1; -#X connect 18 0 2 0; -#X connect 19 0 18 1; -#X connect 20 0 18 2; -#X connect 21 0 1 0; -#X connect 22 0 21 0; -#X connect 23 0 22 0; -#X connect 24 0 23 0; -#X connect 24 1 21 1; -#X connect 26 0 0 0; -#X restore 370 469 pd more_on_the_"repeat"_technics; -#X obj 93 186 translateXYZ; -#X floatatom 120 168 5 0 0 0 - - -; -#X text 168 167 <- fun!; -#X obj 438 187 translateXYZ; -#X floatatom 465 169 5 0 0 0 - - -; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 53 69 pd gemwin; -#X connect 0 0 33 0; -#X connect 1 0 9 0; -#X connect 2 0 0 0; -#X connect 3 0 8 0; -#X connect 4 0 3 0; -#X connect 5 0 4 0; -#X connect 6 0 3 0; -#X connect 6 1 7 0; -#X connect 7 0 8 1; -#X connect 7 1 8 2; -#X connect 7 2 8 3; -#X connect 8 0 12 0; -#X connect 9 0 6 0; -#X connect 14 0 36 0; -#X connect 15 0 14 0; -#X connect 16 0 21 1; -#X connect 16 1 21 2; -#X connect 16 2 21 3; -#X connect 19 0 28 0; -#X connect 19 1 29 0; -#X connect 20 0 19 0; -#X connect 20 0 30 0; -#X connect 21 0 18 0; -#X connect 22 0 23 0; -#X connect 23 0 18 0; -#X connect 24 0 25 0; -#X connect 24 1 25 0; -#X connect 24 2 27 0; -#X connect 25 0 26 0; -#X connect 26 0 21 0; -#X connect 26 1 20 0; -#X connect 27 0 20 1; -#X connect 28 0 16 0; -#X connect 29 0 16 0; -#X connect 30 0 20 1; -#X connect 33 0 1 0; -#X connect 34 0 33 1; -#X connect 36 0 24 0; -#X connect 37 0 36 1; diff --git a/Gem/examples/02.advanced/21.basic_LSystem.pd b/Gem/examples/02.advanced/21.basic_LSystem.pd deleted file mode 100644 index 301b09a..0000000 --- a/Gem/examples/02.advanced/21.basic_LSystem.pd +++ /dev/null @@ -1,138 +0,0 @@ -#N canvas 515 27 647 743 10; -#X obj 15 16 gemhead; -#X obj 76 483 GEMglPushMatrix; -#X obj 96 462 GEMglPopMatrix; -#X floatatom 353 502 5 0 0 0 - - -; -#X obj 15 63 rotateXYZ 0 0 90; -#X floatatom 201 508 5 0 0 0 - - -; -#X floatatom 201 486 5 0 0 0 - - -; -#X obj 262 35 gemhead; -#X obj 262 61 world_light; -#X obj 15 607 translateXYZ 0.05 0 0; -#X obj 15 140 route F; -#X text 271 163 <- rule 1; -#X obj 15 187 route F; -#X msg 15 211 F \, [ \, - \, F \, F \, ] \, F \, [ \, + \, F \, ] \, -F; -#X obj 15 235 route F; -#X text 272 209 <- rule 2; -#X text 271 257 <- rule 3; -#X msg 15 110 F; -#X obj 15 85 t b a; -#X obj 15 558 translateXYZ 0.05 0 0; -#X obj 15 583 rectangle 0.1 0.01; -#X obj 15 41 translateXYZ 0 -3 0; -#X obj 35 530 rotateXYZ 0 0 50; -#X obj 54 506 rotateXYZ 0 0 -40; -#X obj 353 521 / 100; -#X msg 353 479 10; -#X obj 353 456 loadbang; -#X text 243 485 <- try this; -#X text 125 310 <- create the primitive according to the Lsystem; -#X text 270 276 These rules create an Lsystem; -#X text 152 381 <- Store the current state sent by [gemhead] and distribute -it to the corresponding primitives; -#X text 397 502 <- size of the system; -#X msg 15 164 F \, [ \, - \, F \, ] \, F \, [ \, + \, F \, ] \, F; -#X text 12 640 This is a basic implementation of Lindenmayer System -(LSystem) in GEM. Wikipedia is a good place for informations about -Lsystems; -#X obj 15 351 gemlist; -#X obj 47 110 s \$0-gemlist; -#X obj 35 372 gemlist; -#X obj 54 395 gemlist; -#X obj 76 417 gemlist; -#X obj 96 438 gemlist; -#X obj 142 330 r \$0-gemlist; -#X obj 15 309 route F + - [ ]; -#X msg 15 259 F \, [ \, - \, F \, F \, ] \, F \, [ \, + \, F \, ] \, -F; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 377 62 pd gemwin; -#N canvas 0 0 450 300 Gem.init 0; -#X obj 67 72 loadbang; -#X msg 67 93 lighting 1; -#X obj 67 114 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 377 40 pd Gem.init; -#X connect 0 0 21 0; -#X connect 3 0 24 0; -#X connect 4 0 18 0; -#X connect 5 0 22 3; -#X connect 6 0 23 3; -#X connect 7 0 8 0; -#X connect 10 0 32 0; -#X connect 10 1 12 0; -#X connect 12 0 13 0; -#X connect 12 1 14 0; -#X connect 13 0 14 0; -#X connect 14 0 42 0; -#X connect 14 1 41 0; -#X connect 17 0 10 0; -#X connect 18 0 17 0; -#X connect 18 1 35 0; -#X connect 19 0 20 0; -#X connect 20 0 9 0; -#X connect 21 0 4 0; -#X connect 24 0 9 1; -#X connect 24 0 19 1; -#X connect 24 0 20 1; -#X connect 25 0 3 0; -#X connect 26 0 25 0; -#X connect 32 0 12 0; -#X connect 34 0 19 0; -#X connect 36 0 22 0; -#X connect 37 0 23 0; -#X connect 38 0 1 0; -#X connect 39 0 2 0; -#X connect 40 0 34 1; -#X connect 40 0 36 1; -#X connect 40 0 37 1; -#X connect 40 0 38 1; -#X connect 40 0 39 1; -#X connect 41 0 34 0; -#X connect 41 1 36 0; -#X connect 41 2 37 0; -#X connect 41 3 38 0; -#X connect 41 4 39 0; -#X connect 42 0 41 0; -#X connect 44 0 43 0; diff --git a/Gem/examples/02.advanced/22.double-iterative.pd b/Gem/examples/02.advanced/22.double-iterative.pd deleted file mode 100644 index 218c30f..0000000 --- a/Gem/examples/02.advanced/22.double-iterative.pd +++ /dev/null @@ -1,118 +0,0 @@ -#N canvas 0 0 473 588 10; -#X obj 32 103 gemhead; -#X obj 106 235 gemlist; -#X msg 106 192 20; -#X obj 106 213 until; -#X obj 32 149 route gem_state; -#X obj 32 171 route float; -#X obj 32 127 t a a; -#X obj 106 259 rotateXYZ 10 20 30; -#X obj 180 413 gemlist; -#X msg 180 370 20; -#X obj 180 391 until; -#X obj 106 327 route gem_state; -#X obj 106 349 route float; -#X obj 106 305 t a a; -#X obj 180 437 rotateXYZ 10 20 30; -#X obj 180 497 cube 0.1; -#X obj 106 280 separator; -#N canvas 0 0 450 300 light 0; -#X obj 225 45 gemhead 10; -#X floatatom 258 78 5 0 0 0 - - -; -#X floatatom 299 77 5 0 0 0 - - -; -#X floatatom 341 78 5 0 0 0 - - -; -#X msg 319 150 1 0 0; -#X obj 225 227 world_light; -#X msg 333 173 0.4 0.4 0.4; -#X msg 309 127 0 0 0; -#X obj 228 160 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X msg 228 181 debug \$1; -#X obj 225 103 rotateXYZ 0 30 0; -#X obj 27 51 gemhead 10; -#X floatatom 60 84 5 0 0 0 - - -; -#X floatatom 101 83 5 0 0 0 - - -; -#X floatatom 143 84 5 0 0 0 - - -; -#X msg 121 156 1 0 0; -#X obj 27 233 world_light; -#X msg 130 173 0.4 0.4 0.4; -#X msg 111 133 0 0 0; -#X obj 30 166 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 -; -#X msg 30 187 debug \$1; -#X obj 27 109 rotateXYZ 0 -90 0; -#X msg 362 225 0.8 0.8 0.8; -#X msg 144 199 0.7 0.7 0.7; -#X msg 346 198 0.6 0.6 0.6; -#X obj 408 87 loadbang; -#X connect 0 0 10 0; -#X connect 1 0 10 1; -#X connect 2 0 10 2; -#X connect 3 0 10 3; -#X connect 4 0 5 1; -#X connect 6 0 5 1; -#X connect 7 0 5 1; -#X connect 8 0 9 0; -#X connect 9 0 5 0; -#X connect 10 0 5 0; -#X connect 11 0 21 0; -#X connect 12 0 21 1; -#X connect 13 0 21 2; -#X connect 14 0 21 3; -#X connect 15 0 16 1; -#X connect 17 0 16 1; -#X connect 18 0 16 1; -#X connect 19 0 20 0; -#X connect 20 0 16 0; -#X connect 21 0 16 0; -#X connect 22 0 5 1; -#X connect 23 0 16 1; -#X connect 24 0 5 1; -#X connect 25 0 23 0; -#X connect 25 0 24 0; -#X restore 300 152 pd light; -#X obj 300 131 gemwin; -#X msg 300 104 lighting 1 \, create \, 1; -#X obj 180 477 translateXYZ 0.3 0 0; -#X floatatom 252 414 5 0 0 0 - - -; -#X floatatom 292 415 5 0 0 0 - - -; -#X floatatom 334 415 5 0 0 0 - - -; -#X floatatom 254 456 5 0 0 0 - - -; -#X floatatom 300 456 5 0 0 0 - - -; -#X floatatom 342 457 5 0 0 0 - - -; -#X floatatom 176 236 5 0 0 0 - - -; -#X floatatom 216 237 5 0 0 0 - - -; -#X floatatom 258 237 5 0 0 0 - - -; -#X text 309 238 <- fun 1; -#X text 386 416 <- fun 2; -#X text 389 457 <- fun 3; -#X text 136 30 double iterative process; -#X connect 0 0 6 0; -#X connect 1 0 7 0; -#X connect 2 0 3 0; -#X connect 3 0 1 0; -#X connect 4 0 5 0; -#X connect 5 1 2 0; -#X connect 6 0 4 0; -#X connect 6 1 1 1; -#X connect 7 0 16 0; -#X connect 8 0 14 0; -#X connect 9 0 10 0; -#X connect 10 0 8 0; -#X connect 11 0 12 0; -#X connect 12 1 9 0; -#X connect 13 0 11 0; -#X connect 13 1 8 1; -#X connect 14 0 20 0; -#X connect 16 0 13 0; -#X connect 19 0 18 0; -#X connect 20 0 15 0; -#X connect 21 0 14 1; -#X connect 22 0 14 2; -#X connect 23 0 14 3; -#X connect 24 0 20 1; -#X connect 25 0 20 2; -#X connect 26 0 20 3; -#X connect 27 0 7 1; -#X connect 28 0 7 2; -#X connect 29 0 7 3; diff --git a/Gem/examples/02.advanced/23.SplitScreen.pd b/Gem/examples/02.advanced/23.SplitScreen.pd deleted file mode 100644 index 8c8a237..0000000 --- a/Gem/examples/02.advanced/23.SplitScreen.pd +++ /dev/null @@ -1,342 +0,0 @@ -#N canvas 26 51 799 698 10; -#N canvas 22 50 213 300 Gem.init 0; -#X obj 71 191 outlet; -#X obj 71 81 loadbang; -#X msg 101 134 reset; -#X obj 71 109 t b b; -#X msg 71 164 lighting 1; -#X connect 1 0 3 0; -#X connect 2 0 0 0; -#X connect 3 0 4 0; -#X connect 3 1 2 0; -#X connect 4 0 0 0; -#X restore 24 75 pd Gem.init; -#N canvas 330 97 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X obj 350 150 t b b; -#X msg 418 214 reset \, lighting 1 \, color 0.3 0.3 0.3; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 17 0; -#X connect 10 1 12 0; -#X connect 11 0 14 0; -#X connect 12 0 13 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 0 0; -#X connect 17 0 11 0; -#X connect 17 1 18 0; -#X connect 18 0 7 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 24 99 pd gemwin; -#X obj 36 576 rotateXYZ; -#X obj 36 499 t a b; -#X obj 88 501 i; -#X obj 141 501 + 1; -#X obj 141 523 % 360; -#X obj 36 669 teapot; -#X obj 142 101 gemhead; -#X obj 142 123 world_light; -#X obj 36 417 gemreceive framehead 50; -#X obj 36 648 scale 1; -#N canvas 223 51 450 300 scale 0; -#X obj 114 26 inlet bang; -#X obj 114 256 outlet scale; -#X obj 114 48 t b b; -#X msg 145 116 5 \$1; -#X obj 114 117 del; -#X msg 114 159 1 \$1; -#X msg 114 71 1000; -#X msg 209 93 stop; -#X obj 209 115 t a a; -#X obj 114 138 f; -#X obj 115 95 t f f f; -#X obj 114 184 t a a; -#X obj 114 206 line; -#X msg 251 53 bang; -#X connect 0 0 2 0; -#X connect 2 0 6 0; -#X connect 2 1 7 0; -#X connect 3 0 11 0; -#X connect 4 0 9 0; -#X connect 5 0 11 0; -#X connect 6 0 10 0; -#X connect 7 0 8 0; -#X connect 8 0 4 0; -#X connect 9 0 5 0; -#X connect 10 0 4 0; -#X connect 10 1 3 0; -#X connect 10 2 9 1; -#X connect 11 0 12 0; -#X connect 12 0 1 0; -#X connect 13 0 2 0; -#X restore 120 620 pd scale; -#X msg 120 595 bang; -#X obj 88 523 t f f; -#X obj 88 545 t f f; -#X obj 120 574 select 0; -#X obj 36 439 separator; -#X obj 246 459 separator; -#X obj 246 525 t a b; -#X obj 298 527 i; -#X obj 351 527 + 1; -#X obj 351 549 % 360; -#X obj 298 549 t f f; -#X obj 298 571 t f f; -#X obj 246 437 gemreceive framehead 60; -#X obj 246 602 rotateXYZ 45 0 0; -#X obj 246 481 color 0 0 1; -#X obj 36 461 color 1 1 1; -#X obj 423 474 gemreceive framehead 70; -#X obj 423 496 separator; -#X obj 423 518 color 0 1 0; -#X obj 423 642 cube 0.5; -#X obj 423 562 depth; -#X obj 423 622 translateXYZ -0.4 -0.4 0.4; -#N canvas 1 51 450 447 move 0; -#X obj 128 403 outlet; -#X obj 128 326 unpack 0 0 0; -#X obj 128 380 pack 0 0 0; -#X obj 128 358 * -3.1; -#X obj 179 358 * -3.1; -#X obj 235 358 * 3.1; -#X obj 128 275 line; -#X obj 128 297 pack 0 0 0; -#X obj 223 248 line; -#X obj 223 270 t b f; -#X obj 297 247 line; -#X obj 297 269 t b f; -#X obj 133 159 select 0 1 2 3 4 5; -#X msg 116 188 1; -#X msg 152 187 1; -#X msg 223 189 1; -#X msg 190 190 0; -#X msg 255 187 0; -#X msg 290 185 0; -#X obj 133 78 loadbang; -#X obj 202 83 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X obj 133 122 random 6; -#X obj 133 100 metro 500; -#X msg 129 251 \$1 1000; -#X msg 223 223 \$1 1000; -#X msg 297 222 \$1 1000; -#X connect 1 0 3 0; -#X connect 1 1 4 0; -#X connect 1 2 5 0; -#X connect 2 0 0 0; -#X connect 3 0 2 0; -#X connect 4 0 2 1; -#X connect 5 0 2 2; -#X connect 6 0 7 0; -#X connect 7 0 1 0; -#X connect 8 0 9 0; -#X connect 9 0 7 0; -#X connect 9 1 7 1; -#X connect 10 0 11 0; -#X connect 11 0 7 0; -#X connect 11 1 7 2; -#X connect 12 0 13 0; 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-#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 34 155 pd gemwin; -#X connect 0 0 12 0; -#X connect 1 0 13 0; -#X connect 2 0 1 1; -#X connect 3 0 17 0; -#X connect 7 0 5 0; -#X connect 9 0 11 0; -#X connect 10 0 1 0; -#X connect 11 0 10 0; -#X connect 12 0 9 0; -#X connect 14 0 13 2; -#X connect 15 0 12 1; -#X connect 16 0 12 1; -#X connect 17 0 7 0; -#X connect 18 0 19 0; diff --git a/Gem/examples/04.pix/01.image.pd b/Gem/examples/04.pix/01.image.pd deleted file mode 100644 index 0abd4a9..0000000 --- a/Gem/examples/04.pix/01.image.pd +++ /dev/null @@ -1,60 +0,0 @@ -#N canvas 452 108 681 502 12; -#X text 172 376 click on the pix_image object to display the loaded -image with imgview; -#X obj 179 199 gemhead; -#X obj 179 351 pix_draw; -#X text 196 18 display an image using pix_draw; -#X obj 179 227 pix_image ../data/dancer.JPG; -#X obj 179 309 translateXYZ; -#X floatatom 315 261 0 0 0 0 - - -; -#X text 176 177 notice that Z doesn't change the size of the image -; -#X text 62 442 On most machines \, pix_draw is MUCH slower than pix_texture. -However \, pix_draw is easier to use in an example patch.; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X obj 315 284 / 100; -#X floatatom 264 261 0 0 0 0 - - -; -#X obj 264 284 / 100; -#X floatatom 213 261 0 0 0 0 - - -; -#X obj 213 284 / 100; -#X connect 1 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 2 0; -#X connect 6 0 13 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; -#X connect 13 0 5 3; -#X connect 14 0 15 0; -#X connect 15 0 5 2; -#X connect 16 0 17 0; -#X connect 17 0 5 1; diff --git a/Gem/examples/04.pix/02.multiimage.pd b/Gem/examples/04.pix/02.multiimage.pd deleted file mode 100644 index 5f0c519..0000000 --- a/Gem/examples/04.pix/02.multiimage.pd +++ /dev/null @@ -1,49 +0,0 @@ -#N canvas 411 137 739 504 12; -#X msg 345 170 1; -#X msg 345 202 0; -#X obj 278 200 gemhead; -#X msg 344 133 2; -#X text 206 104 select one of the three images to display; -#X text 154 29 display images use pix_multiimage; -#X obj 278 255 pix_multiimage ../data/temp*.JPG 2; -#X obj 20 209 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 253 pd gemwin; -#X msg 25 229 create; -#X text 21 209 Create window and render; -#X obj 278 313 pix_texture; -#X obj 278 335 square 3; -#X connect 0 0 6 1; -#X connect 1 0 6 1; -#X connect 2 0 6 0; -#X connect 3 0 6 1; -#X connect 6 0 11 0; -#X connect 8 0 9 0; -#X connect 9 0 8 0; -#X connect 11 0 12 0; diff --git a/Gem/examples/04.pix/04.ImageInPlace.pd b/Gem/examples/04.pix/04.ImageInPlace.pd deleted file mode 100644 index 72e6f0b..0000000 --- a/Gem/examples/04.pix/04.ImageInPlace.pd +++ /dev/null @@ -1,64 +0,0 @@ -#N canvas 314 61 654 599 12; -#X msg 489 227 1; -#X msg 489 259 0; -#X obj 375 254 gemhead; -#X msg 488 190 2; -#X text 254 156 select one of the three images to display; -#X obj 375 308 pix_imageInPlace; -#X msg 121 288 download; -#X msg 124 318 purge; -#X obj 375 367 square; -#X text 206 20 display images use pix_imageInPlace; -#X text 64 389 pix_imageInPlace is slightly different than pix_multiimage. -When you select an image to display with pix_multiimage \, it copies -over the image data to the pix_buffer \, which is then used by pix_texture. -; -#X text 62 451 This is potentially slow if you are trying to change -between a lot of images \, but it doesn't use a lot of texture ram. -; -#X text 62 503 pix_imageInPlace sends all of the image data to texture -RAM when the preload message is received. This means that you cannot -process any of the pixel data \, but it is extremely quick to change -between the various images.; -#X msg 119 255 preload ../data/temp*.JPG 2; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X connect 0 0 5 1; -#X connect 1 0 5 1; -#X connect 2 0 5 0; -#X connect 3 0 5 1; -#X connect 5 0 8 0; -#X connect 6 0 5 0; -#X connect 7 0 5 0; -#X connect 13 0 5 0; -#X connect 15 0 16 0; -#X connect 16 0 15 0; diff --git a/Gem/examples/04.pix/05.film.pd b/Gem/examples/04.pix/05.film.pd deleted file mode 100644 index 601dd7b..0000000 --- a/Gem/examples/04.pix/05.film.pd +++ /dev/null @@ -1,121 +0,0 @@ -#N canvas 61 44 827 553 12; -#X obj 90 186 gemhead; -#X floatatom 220 155 5 0 0 0 - - -; -#X msg 150 156 auto \$1; -#X obj 150 137 tgl 15 0 empty empty empty 20 8 0 8 -262144 -1 -1 0 -1; -#X floatatom 124 261 5 0 0 0 - - -; -#X msg 197 392 -1 -2 -1 -2 8 -2 1 -2 1; -#X obj 90 467 pix_convolve 3 3; -#X text 472 233 load and play-back a movie; -#X text 368 28 win32:; -#X text 212 134 frame; -#N canvas 243 65 604 505 README 0; -#X text 49 38 the pix_film is the same as pix_movie but does not texture -the movie immediately onto a Geo.; -#X text 50 77 therefore it is possible to manipulate the frames; -#X text 48 106 the pix_film object will return the movie in it's (more -or less) native color-space. most of the times \, this will probably -be not RGBA but RGB or BGR (on windows machines).; -#X text 48 153 do not worry about this. however \, most of the pix-manips -will only work correctly on RGBA-pixes. if this is the case and you -send it a non-RGBA pixture it will say something like "pix_object cannot -handle gray image".; -#X text 49 226 to avoid this \, you can convert your pix-buff to RGBA -using "pix_rgba". this will be a no-cost operation if the pix_buf already -is in RGBA.; -#X text 36 334 you might notice a significant performance-enhancement -by just turning the [pix_rgba] off (via the toggle). however \, not -[pix_rgba] is expensive but actually the [pix_convolve] (which appears to do -nothing when initialized with "0 0 0 0 1 0 0 0 0". When [pix_rgba] -is "off" \, the [pix_convolve] will be bypassed \, and therefore be -very fast.; -#X restore 635 187 pd README; -#X obj 90 573 square 4; -#X obj 90 233 pix_film; -#X floatatom 149 547 5 0 0 0 - - -; -#X msg 393 48 open ../data/homer.avi; -#X msg 386 111 open ../data/anim-1.mov; -#X msg 391 156 open ../data/alea.mpg; -#X text 247 502 you have to texture the movie by hand; -#X text 256 466 manipulate the movie (expensive!); -#X text 26 10 load \, play and manipulate digital videos; -#X text 423 397 edge detection; -#X msg 230 424 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125 -; -#X text 715 422 smoothing; -#X obj 289 252 t f; -#X obj 197 368 loadbang; -#X obj 110 439 tgl 15 0 empty empty empty 20 8 0 8 -262144 -1 -1 0 -1; -#X obj 90 500 pix_texture; -#X obj 20 49 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 93 pd gemwin; -#X msg 25 69 create; -#X text 21 49 Create window and render; -#X text 358 91 linux \, os-X:; -#X text 363 140 linux \, ??:; -#X obj 345 181 t a; -#X msg 410 207 open \$1; -#X obj 410 185 symbol; -#X obj 471 185 openpanel; -#X obj 563 185 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 --1 -1; -#X obj 90 309 pix_rgba; -#X text 178 289 transform the movie into RGBA-space (if the image is -not RGBA \, [pix_convolve] might not be able to process the image and -therefore will do nothing \, which will dramatically "increase" performance) -; -#X connect 0 0 12 0; -#X connect 1 0 12 1; -#X connect 2 0 12 0; -#X connect 3 0 2 0; -#X connect 5 0 6 2; -#X connect 6 0 26 0; -#X connect 12 0 38 0; -#X connect 12 1 4 0; -#X connect 12 2 23 0; -#X connect 13 0 11 1; -#X connect 14 0 33 0; -#X connect 15 0 33 0; -#X connect 16 0 33 0; -#X connect 21 0 6 2; -#X connect 23 0 12 1; -#X connect 24 0 5 0; -#X connect 25 0 6 0; -#X connect 26 0 11 0; -#X connect 28 0 29 0; -#X connect 29 0 28 0; -#X connect 33 0 12 0; -#X connect 34 0 33 0; -#X connect 35 0 34 0; -#X connect 36 0 35 0; -#X connect 37 0 36 0; -#X connect 38 0 6 0; diff --git a/Gem/examples/04.pix/05.movie.pd b/Gem/examples/04.pix/05.movie.pd deleted file mode 100644 index a6227d3..0000000 --- a/Gem/examples/04.pix/05.movie.pd +++ /dev/null @@ -1,89 +0,0 @@ -#N canvas 133 25 637 554 12; -#X obj 157 59 gemhead; -#X floatatom 336 167 0 0 0 0 - - -; -#X obj 157 385 rotateXYZ; -#X obj 157 437 cube; -#X floatatom 224 359 0 0 0 0 - - -; -#X obj 224 310 metro 50; -#X obj 203 412 translateXYZ 2 1 0; -#X obj 203 438 cube; -#X obj 157 201 pix_movie; -#X text 377 167 control which frame; -#X text 256 436 automatically textures; -#X obj 177 238 print frames; -#X msg 287 25 open ../data/homer.avi; -#X obj 224 290 tgl 15 0 empty empty empty 20 8 0 8 -262144 -1 -1 0 -1; -#X obj 325 282 print done; -#X msg 336 135 auto \$1; -#X obj 336 116 tgl 15 0 empty empty empty 20 8 0 8 -262144 -1 -1 0 -1; -#X text 43 486 the texturing is done automatically: there is no need -to care for the image-size (it doesn't have to be a power of 2). on -the other hand \, you cannot do image-processing !! use [pix_film] -for this; -#X msg 325 259 reached the end !!!; -#X obj 293 235 t f b; -#X text 449 13 Win32; -#X text 461 73 linux; -#X msg 297 56 open ../data/anim-1.mov; -#X msg 307 87 open ../data/alea.mpg; -#X text 8 264 notice: you don't need pix_texture; -#X text 406 131 play the movie !; -#X obj 224 335 i; -#X obj 259 335 + 1; -#X obj 295 335 % 360; -#X text 471 42 apple; -#X obj 505 415 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 142 68 set create; -#X msg 132 112 create \, 1; -#X msg 198 112 destroy; -#X msg 234 221 dimen 500 500; -#X msg 279 189 dimen 1024 768; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X connect 9 0 0 0; -#X restore 510 453 pd gemwin; -#X msg 510 430 create; -#X text 506 413 Create window:; -#X connect 0 0 8 0; -#X connect 1 0 8 1; -#X connect 2 0 3 0; -#X connect 2 0 6 0; -#X connect 4 0 2 2; -#X connect 4 0 2 3; -#X connect 5 0 26 0; -#X connect 6 0 7 0; -#X connect 8 0 2 0; -#X connect 8 1 11 0; -#X connect 8 2 19 0; -#X connect 12 0 8 0; -#X connect 13 0 5 0; -#X connect 15 0 8 0; -#X connect 16 0 15 0; -#X connect 18 0 14 0; -#X connect 19 0 8 1; -#X connect 19 1 18 0; -#X connect 22 0 8 0; -#X connect 23 0 8 0; -#X connect 26 0 27 0; -#X connect 26 0 4 0; -#X connect 27 0 28 0; -#X connect 28 0 26 1; -#X connect 31 0 32 0; -#X connect 32 0 31 0; diff --git a/Gem/examples/04.pix/06.PixRect.pd b/Gem/examples/04.pix/06.PixRect.pd deleted file mode 100644 index 93f5fba..0000000 --- a/Gem/examples/04.pix/06.PixRect.pd +++ /dev/null @@ -1,88 +0,0 @@ -#N canvas 183 99 635 638 12; -#X obj 179 176 gemhead; -#X obj 179 587 pix_texture; -#X msg 291 536 1 0 0; -#X obj 179 612 square 3; -#X floatatom 329 238 0 -10 250 0 - - -; -#X obj 420 434 t b f; -#X obj 420 408 + 40; -#X obj 342 420 + 40; -#X text 372 182 the position; -#X text 433 539 the color; -#X obj 291 513 loadbang; -#X obj 179 204 pix_image ../data/fractal.JPG; -#X obj 329 308 t f f; -#X obj 380 308 t f f; -#X text 375 241 x-pos; -#X text 423 269 y-pos; -#X floatatom 466 304 0 -50 250 0 - - -; -#X text 512 307 width; -#X text 560 335 height; -#X obj 466 374 t b f; -#X obj 517 374 t b f; -#X obj 342 443 t b f; -#X floatatom 380 271 0 -10 250 0 - - -; -#X floatatom 517 333 0 -50 250 0 - - -; -#X msg 373 538 0 1 0; -#X obj 235 488 pack 0 0 40 40; -#X obj 179 561 pix_rectangle; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X text 118 26 draw a rectangle onto an image; -#X connect 0 0 11 0; -#X connect 1 0 3 0; -#X connect 2 0 26 2; -#X connect 4 0 12 0; -#X connect 5 0 25 0; -#X connect 5 1 25 3; -#X connect 6 0 5 0; -#X connect 7 0 21 0; -#X connect 10 0 2 0; -#X connect 11 0 26 0; -#X connect 12 0 25 0; -#X connect 12 1 7 0; -#X connect 13 0 6 0; -#X connect 13 1 25 1; -#X connect 16 0 19 0; -#X connect 19 0 7 0; -#X connect 19 1 7 1; -#X connect 20 0 6 0; -#X connect 20 1 6 1; -#X connect 21 0 25 0; -#X connect 21 1 25 2; -#X connect 22 0 13 0; -#X connect 23 0 20 0; -#X connect 24 0 26 2; -#X connect 25 0 26 1; -#X connect 26 0 1 0; -#X connect 28 0 29 0; -#X connect 29 0 28 0; diff --git a/Gem/examples/04.pix/07.PixSet.pd b/Gem/examples/04.pix/07.PixSet.pd deleted file mode 100644 index b6deab3..0000000 --- a/Gem/examples/04.pix/07.PixSet.pd +++ /dev/null @@ -1,69 +0,0 @@ -#N canvas 243 272 754 536 10; -#X obj 143 110 gemhead; -#X text 99 37 ========; -#X msg 149 366 quality 0; -#X obj 143 409 square 2; -#X obj 149 343 loadbang; -#X text 101 487 maybe have a look at; -#X text 101 24 pix_set; -#X text 246 23 set the pixles of the image; -#X msg 279 165 rgb; -#X msg 279 141 rgba; -#X msg 279 189 grey; -#X msg 229 108 0 0.8 0 0 0.9 0 0.1 0 1 1 1 10; -#X msg 268 227 set 2 4; -#X text 461 109 a list of pixel-values; -#X text 331 163 interpret the list as; -#X text 514 136 r1 g1 b1 a1 r2 g2 b2 a2 r3...; -#X text 512 165 r1 g1 b1 r2 g2 b2 r3...; -#X text 512 194 grey1 grey2 grey3...; -#X text 507 236 set the imagesize to "X Y"; -#X text 306 317 creation arguments :: [X Y] of the image buffer; -#X msg 265 249 set 1 1; -#X text 253 487 [pix_dump]; -#X obj 143 243 pix_set 64 64; -#X obj 143 387 pix_texture; -#X obj 450 389 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 455 433 pd gemwin; -#X msg 455 409 create; -#X text 451 389 Create window and render; -#X connect 0 0 22 0; -#X connect 2 0 23 0; -#X connect 4 0 2 0; -#X connect 8 0 22 0; -#X connect 9 0 22 0; -#X connect 10 0 22 0; -#X connect 11 0 22 1; -#X connect 12 0 22 0; -#X connect 20 0 22 0; -#X connect 22 0 23 0; -#X connect 23 0 3 0; -#X connect 25 0 26 0; -#X connect 26 0 25 0; diff --git a/Gem/examples/04.pix/08.PixDump.pd b/Gem/examples/04.pix/08.PixDump.pd deleted file mode 100644 index a21b273..0000000 --- a/Gem/examples/04.pix/08.PixDump.pd +++ /dev/null @@ -1,64 +0,0 @@ -#N canvas 53 47 761 536 10; -#X obj 143 110 gemhead; -#X obj 143 203 pix_dump; -#X text 101 24 pix_dump; -#X text 99 37 ========; -#X msg 369 184 bang; -#X obj 143 387 pix_texture; -#X msg 149 366 quality 0; -#X obj 143 409 square 2; -#X obj 149 343 loadbang; -#X text 412 184 trigger the pix_dump; -#X text 246 24 dump the pixels of the image; -#X obj 194 254 print dump; -#X text 297 265 this produces an output like; -#X text 292 285 "r1 g1 b1 a1 r2 g2 b2 a2 r3 ..."; -#X text 292 302 (r=red \; g=green \; b=blue \; a=alpha); -#X obj 474 371 repack; -#X text 278 369 maybe you would like to use; -#X text 525 373 (part of zexy); -#X text 275 389 to excerpt pixel information out of this; -#X text 101 487 maybe have a look at; -#X obj 250 487 pix_set; -#X obj 455 54 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; 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-#X connect 15 2 31 0; -#X connect 15 3 34 0; -#X connect 16 0 17 0; -#X connect 17 0 12 2; -#X connect 17 0 38 0; -#X connect 18 0 12 1; -#X connect 18 0 37 0; -#X connect 19 0 25 0; -#X connect 20 0 25 0; -#X connect 22 0 21 0; -#X connect 23 0 41 0; -#X connect 24 0 23 1; -#X connect 24 0 40 0; -#X connect 25 0 15 0; -#X connect 26 1 46 0; -#X connect 27 0 43 0; -#X connect 28 0 0 0; -#X connect 31 0 32 0; -#X connect 32 0 33 0; -#X connect 33 0 3 2; -#X connect 33 0 26 2; -#X connect 33 1 39 0; -#X connect 34 0 35 0; -#X connect 35 0 36 0; -#X connect 36 0 3 3; -#X connect 36 0 26 3; -#X connect 36 1 16 0; -#X connect 39 0 18 0; -#X connect 42 0 27 0; -#X connect 43 0 26 1; -#X connect 44 0 45 0; -#X connect 45 0 41 1; -#X connect 46 0 44 0; diff --git a/Gem/examples/04.pix/12.add.pd b/Gem/examples/04.pix/12.add.pd deleted file mode 100644 index 2b5dc7f..0000000 --- a/Gem/examples/04.pix/12.add.pd +++ /dev/null @@ -1,52 +0,0 @@ -#N canvas 542 198 681 468 10; -#X obj 270 175 pix_image ../data/dancer.JPG; 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-#X text 135 60 blending \, using pixel addition; -#X connect 0 0 8 0; -#X connect 1 0 2 0; -#X connect 3 0 2 1; -#X connect 4 0 7 0; -#X connect 5 0 0 0; -#X connect 6 0 0 0; -#X connect 7 0 8 1; -#X connect 8 0 1 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; diff --git a/Gem/examples/04.pix/12.blending.pd b/Gem/examples/04.pix/12.blending.pd deleted file mode 100644 index 473c48e..0000000 --- a/Gem/examples/04.pix/12.blending.pd +++ /dev/null @@ -1,173 +0,0 @@ -#N canvas 138 0 775 371 10; -#X obj 254 305 pix_texture; -#X obj 290 112 gemhead 20; -#X obj 254 65 gemhead; -#X text 257 30 various methods for blending images; -#N canvas 165 295 561 386 blending 0; -#X obj 28 65 inlet; -#X obj 191 354 outlet; -#X obj 173 285 inlet; -#X obj 320 8 inlet; -#X obj 28 322 pix_composite; -#X obj 129 323 pix_add; -#X obj 285 322 pix_diff; -#X obj 191 322 pix_subtract; -#X obj 28 227 pix_alpha; -#N canvas 445 182 508 174 select 0; -#X obj 88 35 inlet; -#X msg 88 98 1; -#X msg 144 98 2; -#X msg 201 97 3; -#X msg 257 97 0; -#X obj 88 121 outlet; -#X msg 329 100 4; -#X obj 88 59 select pix_add pix_subtract pix_diff pix_composite pix_multiply -; -#X connect 0 0 7 0; -#X connect 1 0 5 0; -#X connect 2 0 5 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 6 0 5 0; -#X connect 7 0 1 0; -#X connect 7 1 2 0; -#X connect 7 2 3 0; -#X connect 7 3 4 0; -#X connect 7 4 6 0; -#X restore 350 82 pd select blending method; -#X obj 360 324 pix_multiply; -#N canvas 172 373 450 300 demux5 0; -#X obj 59 30 inlet; -#X obj 283 17 inlet; -#X obj 59 193 outlet; -#X obj 59 137 spigot; -#X obj 96 109 == 0; -#X obj 106 137 spigot; -#X obj 153 139 spigot; -#X obj 200 137 spigot; -#X obj 246 137 spigot; -#X obj 143 109 == 1; -#X obj 190 109 == 2; -#X obj 237 109 == 3; -#X obj 283 109 == 4; -#X obj 96 83 loadbang; -#X obj 59 52 t a a a a a; -#X obj 106 194 outlet; -#X obj 153 195 outlet; -#X obj 200 196 outlet; -#X obj 246 195 outlet; -#X obj 283 61 f; -#X connect 0 0 14 0; -#X connect 1 0 19 0; -#X connect 3 0 2 0; -#X connect 4 0 3 1; -#X connect 5 0 15 0; -#X connect 6 0 16 0; -#X connect 7 0 17 0; -#X connect 8 0 18 0; -#X connect 9 0 5 1; -#X connect 10 0 6 1; -#X connect 11 0 7 1; -#X connect 12 0 8 1; -#X connect 13 0 4 0; -#X connect 14 0 3 0; -#X connect 14 1 5 0; -#X connect 14 2 6 0; -#X connect 14 3 7 0; -#X connect 14 4 8 0; -#X connect 19 0 4 0; -#X connect 19 0 9 0; -#X connect 19 0 10 0; -#X connect 19 0 11 0; -#X connect 19 0 12 0; -#X restore 28 189 pd demux5; -#X obj 320 28 t b a; -#X obj 28 129 pix_buf; -#X text 26 39 pix1; -#X text 176 269 pix2; -#X obj 350 56 symbol; -#X text 99 232 we need an alpha componenct for 'composite'; -#X text 85 115 [pix_add] and friends will overwrite the original (left) -image with the blend. [pix_buf] holds a local copy of the original -image and will refresh the output when banged.; -#X connect 0 0 13 0; -#X connect 2 0 5 1; -#X connect 2 0 4 1; -#X connect 2 0 7 1; -#X connect 2 0 6 1; -#X connect 2 0 10 1; -#X connect 3 0 12 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 1 0; -#X connect 7 0 1 0; -#X connect 8 0 4 0; -#X connect 9 0 11 1; -#X connect 10 0 1 0; -#X connect 11 0 8 0; -#X connect 11 1 5 0; -#X connect 11 2 7 0; -#X connect 11 3 6 0; -#X connect 11 4 10 0; -#X connect 12 0 13 0; -#X connect 12 1 16 0; -#X connect 13 0 11 0; -#X connect 16 0 9 0; -#X restore 254 250 pd blending; -#X obj 254 328 square 3; -#X text 461 210 additive blending (likely to get white); -#X text 461 231 subtractive blending (likely to get black); -#X text 467 184 alpha blending; -#X msg 367 281 pix_multiply; -#X msg 368 256 pix_diff; -#X msg 366 232 pix_subtract; -#X msg 366 207 pix_add; -#X msg 367 184 pix_composite; -#X text 469 281 multiply 2 images together; -#X obj 254 87 pix_image ../data/dancer.JPG; -#X obj 290 136 pix_image ../data/fractal.JPG; -#X text 465 259 difference; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X connect 0 0 5 0; -#X connect 1 0 16 0; -#X connect 2 0 15 0; -#X connect 4 0 0 0; -#X connect 9 0 4 2; -#X connect 10 0 4 2; -#X connect 11 0 4 2; -#X connect 12 0 4 2; -#X connect 13 0 4 2; -#X connect 15 0 4 0; -#X connect 16 0 4 1; -#X connect 19 0 20 0; -#X connect 20 0 19 0; diff --git a/Gem/examples/04.pix/12.composite.pd b/Gem/examples/04.pix/12.composite.pd deleted file mode 100644 index ce3a790..0000000 --- a/Gem/examples/04.pix/12.composite.pd +++ /dev/null @@ -1,54 +0,0 @@ -#N canvas 246 168 681 468 10; -#X obj 270 175 pix_image ../data/dancer.JPG; -#X obj 270 338 pix_texture; -#X obj 270 379 square; -#X msg 329 360 3; -#X obj 270 278 pix_composite; -#X obj 369 209 gemhead 20; -#X obj 270 142 gemhead; -#X obj 270 207 pix_alpha; -#X msg 370 141 open ../data/dancer.JPG; -#X obj 369 244 pix_image ../data/fractal.JPG; -#X text 135 60 blending \, using the alpha-mask; -#X obj 20 79 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 123 pd gemwin; -#X msg 25 105 create; -#X text 21 79 Create window and render; -#X connect 0 0 7 0; -#X connect 1 0 2 0; -#X connect 3 0 2 1; -#X connect 4 0 1 0; -#X connect 5 0 9 0; -#X connect 6 0 0 0; -#X connect 7 0 4 0; -#X connect 8 0 0 0; -#X connect 9 0 4 1; -#X connect 12 0 13 0; -#X connect 13 0 12 0; diff --git a/Gem/examples/04.pix/12.pix_multiply.pd b/Gem/examples/04.pix/12.pix_multiply.pd deleted file mode 100644 index 1826175..0000000 --- a/Gem/examples/04.pix/12.pix_multiply.pd +++ /dev/null @@ -1,55 +0,0 @@ -#N canvas 58 175 600 500 10; -#X obj 288 247 pix_image ../data/dancer.JPG; -#X obj 270 153 gemhead; -#X obj 270 188 pix_image ../data/fractal.JPG; -#X obj 288 214 gemhead 20; -#X obj 270 278 pix_multiply; -#X text 296 84 multiply two images together; -#X text 270 116 the dancer image is just black and white; -#X text 104 25 blending \, using multiplication; -#X obj 270 318 pix_texture; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 689 152 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X msg 27 83 color 1 1 1 0; -#X obj 66 65 t b b; -#X connect 0 0 4 0; -#X connect 1 0 2 0; -#X connect 3 0 2 0; -#X connect 4 0 3 0; -#X connect 4 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X obj 270 379 square 3; -#X connect 0 0 4 1; -#X connect 1 0 2 0; -#X connect 2 0 4 0; -#X connect 3 0 0 0; -#X connect 4 0 8 0; -#X connect 8 0 13 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; diff --git a/Gem/examples/04.pix/13.maskDancer.pd b/Gem/examples/04.pix/13.maskDancer.pd deleted file mode 100644 index 957a941..0000000 --- a/Gem/examples/04.pix/13.maskDancer.pd +++ /dev/null @@ -1,55 +0,0 @@ -#N canvas 4 20 600 500 10; -#X obj 270 278 pix_mask; -#X obj 288 247 pix_image ../data/dancer.JPG; -#X obj 270 153 gemhead; -#X obj 270 312 alpha; -#X obj 270 188 pix_image ../data/fractal.JPG; -#X obj 270 338 pix_texture; -#X obj 288 214 gemhead 20; -#X obj 270 379 square 3; -#X text 234 59 blending \, using mask; -#X obj 20 89 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 88 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X msg 25 82 color 1 1 1 0; -#X obj 88 64 t b b; -#X connect 0 0 4 0; -#X connect 1 0 2 0; -#X connect 3 0 2 0; -#X connect 4 0 3 0; -#X connect 4 1 1 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 133 pd gemwin; -#X msg 25 109 create; -#X text 21 89 Create window and render; -#X connect 0 0 3 0; -#X connect 1 0 0 1; -#X connect 2 0 4 0; -#X connect 3 0 5 0; -#X connect 4 0 0 0; -#X connect 5 0 7 0; -#X connect 6 0 1 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; diff --git a/Gem/examples/04.pix/14.takeAlpha.pd b/Gem/examples/04.pix/14.takeAlpha.pd deleted file mode 100644 index 535056c..0000000 --- a/Gem/examples/04.pix/14.takeAlpha.pd +++ /dev/null @@ -1,64 +0,0 @@ -#N canvas 426 68 613 402 10; -#X obj 257 92 gemhead; -#X obj 343 168 gemhead; -#X obj 257 244 pix_takealpha; -#X text 18 24 takes the alpha-channel of another image; -#X obj 456 269 pix_texture; -#X obj 456 336 square; -#X obj 456 310 translateXYZ 2 0 0; -#X obj 257 314 translateXYZ -2 0 0; -#X obj 456 289 alpha; -#X obj 257 342 square 2; -#X obj 257 270 pix_texture; -#X obj 257 290 alpha; -#X text 403 173 load an image with an alpha-mask; -#X text 355 245 take the alpha-mask of img2; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; 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-#X obj 332 30 gemhead; -#X obj 332 371 pix_texture; -#X msg 375 394 4; -#X obj 332 76 pix_image ../data/fractal.JPG; -#X obj 332 302 pix_alpha; -#X obj 332 421 square; -#X obj 332 336 alpha; -#X msg 456 166 1 1 1; -#X msg 459 243 0 0 0; -#X msg 356 219 0.5; -#X msg 348 185 1; -#X msg 457 209 1 0.5 0.5; -#X msg 362 255 0; -#X text 212 222 set the alpha value; -#X text 394 138 set the high threshold; -#N canvas 12 0 271 246 cube 0; -#X obj 69 39 gemhead 20; -#X obj 69 71 translateXYZ 0 0 -4; -#X obj 69 205 cube; -#X obj 69 180 rotateXYZ; -#X obj 69 112 render_trigger; -#X obj 115 141 i; -#X obj 145 142 + 1; -#X obj 180 143 % 360; -#X connect 0 0 1 0; -#X connect 1 0 4 0; -#X connect 3 0 2 0; -#X connect 4 0 3 0; -#X connect 4 1 5 0; -#X connect 5 0 6 0; -#X connect 5 0 3 1; -#X connect 5 0 3 2; -#X connect 5 0 3 3; -#X connect 6 0 7 0; -#X connect 7 0 5 1; -#X restore 444 551 pd cube in the back; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X connect 0 0 3 0; -#X connect 1 0 5 0; -#X connect 2 0 5 1; -#X connect 3 0 4 0; -#X connect 4 0 6 0; -#X connect 6 0 1 0; -#X connect 7 0 4 3; -#X connect 8 0 4 3; -#X connect 9 0 4 1; -#X connect 10 0 4 1; -#X connect 11 0 4 3; -#X connect 12 0 4 1; -#X connect 17 0 18 0; -#X connect 18 0 17 0; diff --git a/Gem/examples/04.pix/16.alphaGrey.pd b/Gem/examples/04.pix/16.alphaGrey.pd deleted file mode 100644 index 9d5405b..0000000 --- a/Gem/examples/04.pix/16.alphaGrey.pd +++ /dev/null @@ -1,78 +0,0 @@ -#N canvas 28 0 713 500 10; -#X obj 135 336 pix_texture; -#X obj 135 393 square 2; -#X obj 135 171 pix_image ../data/fractalAlpha.TIF; -#X obj 135 308 pix_a_2grey 0.5; -#X obj 135 215 translateXYZ -2 0 0; -#X obj 386 140 gemhead; -#X obj 386 309 pix_texture; -#X obj 386 402 square 2; -#X obj 386 171 pix_image ../data/fractalAlpha.TIF; -#X obj 386 348 alpha; -#X obj 386 209 translateXYZ 2 0 0; -#X obj 228 13 pix_a_2grey; -#X text 261 55 grey's out all pixels \, of which the alpha-channel -is above a certain threshold; -#X obj 240 269 hsl 128 15 -1 1 0 0 empty empty empty 20 8 0 8 -262144 --1 -1 3100 1; -#X msg 237 246 0; -#X msg 266 246 0.5; -#X obj 20 39 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#X text 21 39 Create window and render; -#X obj 135 139 gemhead; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; 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-#X connect 14 0 13 0; -#X connect 15 0 13 0; -#X connect 18 0 2 0; -#X connect 20 0 3 1; diff --git a/Gem/examples/04.pix/16.pix_2grey.pd b/Gem/examples/04.pix/16.pix_2grey.pd deleted file mode 100644 index e2552c1..0000000 --- a/Gem/examples/04.pix/16.pix_2grey.pd +++ /dev/null @@ -1,45 +0,0 @@ -#N canvas 204 170 691 547 10; -#X obj 308 140 gemhead; -#X obj 308 374 pix_texture; -#X obj 308 402 square 2; -#X obj 308 171 pix_image ../data/fractalAlpha.TIF; -#X obj 308 297 pix_2grey; -#X obj 20 159 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 203 pd gemwin; -#X msg 25 179 create; -#X text 21 159 Create window and render; -#X text 64 81 greys out all pixels (but pixel-values are still in RGBA) -; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 4 0 1 0; -#X connect 6 0 7 0; -#X connect 7 0 6 0; diff --git a/Gem/examples/04.pix/17.pix_gain.pd b/Gem/examples/04.pix/17.pix_gain.pd deleted file mode 100644 index 3b6ae5e..0000000 --- a/Gem/examples/04.pix/17.pix_gain.pd +++ /dev/null @@ -1,72 +0,0 @@ -#N canvas 111 106 885 510 10; -#X floatatom 664 182 0 0 0 0 - - -; -#X obj 664 210 / 100; -#X floatatom 610 163 0 0 0 0 - - -; -#X obj 610 192 / 100; -#X obj 343 56 gemhead; -#X obj 343 319 pix_texture; -#X msg 394 359 4; -#X floatatom 556 121 0 0 0 0 - - -; -#X obj 556 149 / 100; -#X obj 343 268 pix_gain; -#X obj 556 241 pack 0 0 0; -#X obj 343 387 triangle; -#X text 356 341 click here to change the size of the triangle; -#X msg 570 213 bang; -#X obj 343 82 pix_image ../data/fractal.JPG; -#X obj 364 134 vsl 15 128 0 1 0 0 empty empty empty 20 8 0 8 -262144 --1 -1 0 1; -#X text 382 141 overall factor; -#X text 632 121 color-wise factor; -#X text 103 453 using [pix_gain] is probably very expensive (since -it does operations on your CPU). Try using [color] if your card has -openGL-hw-accleration...; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X connect 0 0 1 0; -#X connect 1 0 10 2; -#X connect 1 0 13 0; -#X connect 2 0 3 0; -#X connect 3 0 10 1; -#X connect 3 0 13 0; -#X connect 4 0 14 0; -#X connect 5 0 11 0; -#X connect 6 0 11 1; -#X connect 7 0 8 0; -#X connect 8 0 10 0; -#X connect 9 0 5 0; -#X connect 10 0 9 2; -#X connect 13 0 10 0; -#X connect 14 0 9 0; -#X connect 15 0 9 1; -#X connect 20 0 21 0; -#X connect 21 0 20 0; diff --git a/Gem/examples/04.pix/18.Curves.pd b/Gem/examples/04.pix/18.Curves.pd deleted file mode 100644 index ca02c91..0000000 --- a/Gem/examples/04.pix/18.Curves.pd +++ /dev/null @@ -1,180 +0,0 @@ -#N canvas 119 33 764 634 10; -#N canvas 285 0 681 629 tables 0; -#N canvas 0 0 450 300 (subpatch) 0; -#X array red 256 float 0; -#X coords 0 255 255 0 256 140 1; -#X restore 95 30 graph; -#N canvas 0 0 450 300 (subpatch) 0; -#X array green 256 float 0; -#X coords 0 255 255 0 256 140 1; -#X restore 399 29 graph; -#N canvas 0 0 450 300 (subpatch) 0; -#X array blue 256 float 0; -#X coords 0 255 255 0 256 140 1; -#X restore 98 214 graph; -#N canvas 0 0 450 300 (subpatch) 0; -#X array alpha 64 float 0; -#X coords 0 255 63 0 256 140 1; -#X restore 396 212 graph; -#N canvas 0 0 450 300 (subpatch) 0; -#X array edge 8 float 0; -#X coords 0 255 7 0 256 140 1; -#X restore 49 440 graph; -#X text 319 459 set all black and white pixels to black.; -#X text 318 477 set all "grey" pixels (the transients) to white.; -#X restore 219 225 pd tables; -#X obj 30 272 gemhead; -#X obj 30 468 pix_texture; -#N canvas 0 0 450 300 (subpatch) 0; -#X array rgba 67 float 0; -#X coords 0 256 66 0 256 140 1; -#X restore 217 70 graph; -#X text 78 8 pix_curve: adjust the colour of an image; -#X text 291 227 separate tables for r \, g \, b and a; -#X obj 466 274 pix_curve rgba; -#X obj 469 324 pix_curve red green blue; -#X obj 470 373 pix_curve red green blue alpha; -#X text 504 291 one curve for all channels; -#X text 505 391 curves for r \, g \, b \, a; -#X text 500 341 curves for r \, g \, b \; leave a unchanged; -#X msg 507 127 \; rgba cosinesum 64 128 128; -#X obj 30 393 pix_curve rgba; -#N canvas 328 58 600 502 init 0; -#X obj 93 39 loadbang; -#X msg 115 87 \; rgba resize 256 \; red resize 256 green resize 256 -\; blue resize 256 \; alpha resize 64 \; alpha const 128; -#X obj 93 197 t b b; -#X msg 93 219 256; -#X msg 125 218 0; -#X obj 93 241 until; -#X obj 93 262 i; -#X obj 123 261 + 1; -#X msg 93 177 bang; -#X obj 93 283 t f f f; -#X obj 93 370 tabwrite rgba; -#X msg 93 348 \$1 \$1; -#X obj 210 304 / 255; -#X obj 210 326 sqrt; -#X obj 210 347 * 255; -#X obj 210 395 tabwrite red; -#X obj 210 373 pack 0 0; -#X obj 319 456 tabwrite green; -#X obj 104 395 tabwrite blue; -#X obj 93 63 t b b b; -#X msg 364 83 \; edge resize 8 \; edge const 255 \; edge 0 0 \; edge -7 0; -#X obj 319 393 unpack; -#X obj 319 413 - 255; -#X obj 319 432 * -1; -#X obj 362 413 - 255; -#X obj 362 432 * -1; -#X connect 0 0 19 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 6 1; -#X connect 5 0 6 0; -#X connect 6 0 7 0; -#X connect 6 0 9 0; -#X connect 7 0 6 1; -#X connect 8 0 2 0; -#X connect 9 0 11 0; -#X connect 9 1 12 0; -#X connect 9 2 16 1; -#X connect 11 0 10 0; 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-#X text 56 272 maybe this could be done more easily..?; -#X obj 59 202 pix_buf; -#X obj 59 156 t a b; -#X connect 0 0 6 0; -#X connect 5 0 1 0; -#X connect 6 0 5 0; -#X connect 6 1 5 0; -#X restore 30 331 pd pix_update; -#X obj 244 592 square 2; -#X obj 30 435 alpha; -#X obj 30 303 pix_image ../data/fractal.JPG; -#X obj 244 506 pix_image ../data/dancer.JPG; -#X obj 11 151 cnv 15 200 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X obj 132 193 gemwin; -#X obj 132 135 t a; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 0 5 0; -#X connect 2 1 4 0; -#X connect 2 1 6 0; -#X connect 3 0 0 0; -#X connect 4 0 0 0; -#X connect 5 0 9 0; -#X connect 6 0 9 0; -#X connect 7 0 9 0; -#X connect 9 0 8 0; -#X restore 16 195 pd gemwin; -#X msg 16 171 create; -#X text 12 151 Create window and render; -#X connect 1 0 29 0; -#X connect 2 0 21 0; -#X connect 13 0 28 0; -#X connect 15 0 13 0; -#X connect 16 0 13 0; -#X connect 17 0 13 0; -#X connect 21 0 20 0; -#X connect 22 0 30 0; -#X connect 23 0 24 0; -#X connect 24 0 27 0; -#X connect 25 0 23 0; -#X connect 26 0 13 0; -#X connect 28 0 2 0; -#X connect 29 0 26 0; -#X connect 30 0 25 0; -#X connect 32 0 33 0; -#X connect 33 0 32 0; diff --git a/Gem/examples/04.pix/19.colorMatrix.pd b/Gem/examples/04.pix/19.colorMatrix.pd deleted file mode 100644 index c53ab1a..0000000 --- a/Gem/examples/04.pix/19.colorMatrix.pd +++ /dev/null @@ -1,60 +0,0 @@ -#N canvas 10 20 769 486 10; -#X obj 252 258 gemhead; -#X obj 252 313 pix_image ../data/fractal.JPG; -#X obj 252 343 pix_colormatrix; -#X msg 351 223 0 1 0 0 0 1 1 0 0; -#X msg 321 157 0 0 1 1 0 0 0 1 0; 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-#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 46 186 pd gemwin; -#X msg 46 162 create; -#X text 42 142 Create window and render; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 2 0 6 0; -#X connect 3 0 2 1; -#X connect 4 0 2 1; -#X connect 5 0 2 1; -#X connect 6 0 7 0; -#X connect 8 0 2 1; -#X connect 15 0 16 0; -#X connect 16 0 15 0; diff --git a/Gem/examples/04.pix/20.convolve.pd b/Gem/examples/04.pix/20.convolve.pd deleted file mode 100644 index bf3999f..0000000 --- a/Gem/examples/04.pix/20.convolve.pd +++ /dev/null @@ -1,106 +0,0 @@ -#N canvas 150 20 846 728 12; -#X obj 575 515 s matrix; -#X obj 502 516 s scale; -#X msg 502 483 1; -#X obj 575 404 s matrix; -#X obj 502 405 s scale; -#X msg 502 372 1; -#X obj 572 311 s matrix; -#X obj 499 312 s scale; -#X msg 499 279 1; 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-#X connect 2 0 3 0; -#X connect 3 0 18 0; -#X connect 4 0 3 2; -#X connect 6 0 11 0; -#X connect 7 0 6 2; -#X connect 9 0 8 0; -#X connect 10 0 6 0; -#X connect 12 0 9 0; -#X connect 13 0 7 0; -#X connect 14 0 13 0; -#X connect 15 0 18 1; -#X connect 16 0 18 2; -#X connect 17 0 18 3; -#X connect 18 0 5 0; -#X connect 19 0 0 0; -#X connect 19 1 10 0; -#X connect 20 0 21 0; diff --git a/Gem/examples/07.texture/08.MotionBlur.pd b/Gem/examples/07.texture/08.MotionBlur.pd deleted file mode 100644 index ca5e121..0000000 --- a/Gem/examples/07.texture/08.MotionBlur.pd +++ /dev/null @@ -1,130 +0,0 @@ -#N canvas 13 0 1023 406 10; -#X obj 33 260 world_light; -#X msg 282 164 bang; -#X obj 282 144 metro 500; -#X obj 282 126 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X obj 593 113 gemhead -1; -#X obj 593 234 pix_snap2tex; -#X msg 638 210 0 0; -#X msg 684 209 500 500; -#X obj 638 187 t b b; -#X obj 593 194 t b a; -#X obj 593 272 alpha; -#X floatatom 766 262 5 0 0 0 - - -; -#X obj 593 340 square 4; -#X obj 771 114 vsl 15 128 0 1 0 0 empty empty empty 0 -8 0 8 -262144 --1 -1 0 1; -#X msg 47 118 frame \$1; -#X floatatom 47 100 5 0 0 0 - - -; -#X obj 593 296 colorRGB 1 1 1 0.888; -#X obj 33 236 gemhead; -#X obj 638 168 loadbang; -#N canvas 0 0 749 590 moving 0; -#X obj 193 81 gemhead; -#X obj 193 384 translateXYZ; -#X obj 276 67 t b b; -#X obj 276 104 random 100; -#X obj 193 357 colorRGB 1 1 1; -#X obj 276 39 inlet; -#X obj 193 411 teapot; -#X obj 276 135 pack 0 1000; -#X obj 276 181 / 100; -#X obj 276 201 * 8; -#X obj 276 221 - 4; -#X obj 375 104 random 100; -#X obj 375 135 pack 0 1000; -#X obj 375 181 / 100; -#X obj 375 201 * 8; -#X obj 375 221 - 4; -#X obj 276 159 line 50 10; -#X obj 375 159 line 50 10; -#X connect 0 0 4 0; -#X connect 1 0 6 0; -#X connect 2 0 3 0; -#X connect 2 1 11 0; -#X connect 3 0 7 0; -#X connect 4 0 1 0; -#X connect 5 0 2 0; -#X connect 7 0 16 0; -#X connect 8 0 9 0; -#X connect 8 0 4 1; -#X connect 9 0 10 0; -#X connect 10 0 1 1; -#X connect 11 0 12 0; -#X connect 12 0 17 0; -#X connect 13 0 14 0; -#X connect 13 0 4 2; -#X connect 14 0 15 0; -#X connect 15 0 1 2; -#X connect 16 0 8 0; -#X connect 17 0 13 0; -#X restore 282 186 pd moving object; -#X text 267 31 FullScreen Motion Blur:; -#N canvas 87 154 414 208 Gem.init 0; -#X obj 118 46 loadbang; -#X obj 118 113 outlet; -#X msg 118 81 reset \, frame 100 \, lighting 1; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X restore 77 143 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 47 160 pd gemwin; -#X connect 1 0 19 0; -#X connect 2 0 1 0; -#X connect 3 0 2 0; -#X connect 4 0 9 0; -#X connect 5 0 10 0; -#X connect 6 0 5 1; -#X connect 7 0 5 2; -#X connect 8 0 6 0; -#X connect 8 1 7 0; -#X connect 9 0 5 0; -#X connect 9 1 5 0; -#X connect 10 0 16 0; -#X connect 11 0 16 4; -#X connect 13 0 11 0; -#X connect 14 0 22 0; -#X connect 15 0 14 0; -#X connect 16 0 12 0; -#X connect 17 0 0 0; -#X connect 18 0 8 0; -#X connect 21 0 22 0; diff --git a/Gem/examples/07.texture/09.sharedTextures.pd b/Gem/examples/07.texture/09.sharedTextures.pd deleted file mode 100644 index bd8cb84..0000000 --- a/Gem/examples/07.texture/09.sharedTextures.pd +++ /dev/null @@ -1,79 +0,0 @@ -#N canvas 180 41 1035 404 10; -#X floatatom 370 259 0 0 0 0 - - -; -#X obj 325 122 pix_image ../data/fractal.JPG; -#X obj 325 155 pix_texture; -#X obj 325 279 rotate 0 1 1; -#X obj 325 307 cube; -#X obj 704 209 pix_texture; -#X obj 325 237 translateXYZ -2 1 0; -#X obj 704 283 circle; -#X obj 704 253 translateXYZ 2 1 0; -#X obj 325 84 gemhead 10; -#X obj 704 154 gemhead 30; -#X obj 570 272 gemhead 20; -#X obj 570 299 pix_texture; -#X obj 570 328 pix_coordinate; -#X obj 570 351 translateXYZ 0 -1 0; -#X obj 570 381 triangle; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 121 174 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 91 191 pd gemwin; -#X connect 0 0 3 1; -#X connect 1 0 2 0; -#X connect 2 0 6 0; -#X connect 2 1 5 1; -#X connect 3 0 4 0; -#X connect 5 0 8 0; -#X connect 6 0 3 0; -#X connect 8 0 7 0; -#X connect 9 0 1 0; -#X connect 10 0 5 0; -#X connect 11 0 12 0; -#X connect 12 0 13 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 16 0 17 0; diff --git a/Gem/examples/07.texture/10.framebuffer.pd b/Gem/examples/07.texture/10.framebuffer.pd deleted file mode 100644 index 7717e47..0000000 --- a/Gem/examples/07.texture/10.framebuffer.pd +++ /dev/null @@ -1,195 +0,0 @@ -#N canvas 446 42 834 667 10; -#X obj 202 83 gemhead 20; -#X obj 491 166 gemhead; -#X floatatom 532 391 5 0 0 0 - - -; -#X floatatom 481 392 5 0 0 0 - - -; -#X obj 581 389 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 --262144 -1 -1 0 256; -#X msg 286 97 dim 320 240; -#X msg 286 117 dim 256 256; -#X obj 278 634 rotateXYZ; -#X floatatom 334 617 5 0 0 0 - - -; -#X floatatom 346 636 5 0 0 0 - - -; -#X floatatom 295 617 5 0 0 0 - - -; -#X floatatom 299 443 5 0 0 0 - - -; -#X floatatom 348 443 5 0 0 0 - - -; -#X floatatom 250 443 5 0 0 0 - - -; -#X obj 278 333 separator; -#X obj -56 319 gemhead 1; -#X obj -56 339 world_light; -#X msg 286 137 dim 512 512; -#X floatatom 507 322 5 0 0 0 - - -; -#X floatatom 582 333 5 0 0 0 - - -; -#X msg 289 45 color 0 0 1 0; -#X msg 286 157 dim 1024 1024; -#X msg 289 69 color 0 0 0 0; -#X obj 203 507 rotateXYZ; -#X floatatom 226 490 5 0 0 0 - - -; -#X floatatom 269 490 5 0 0 0 - - -; -#X floatatom 318 496 5 0 0 0 - - -; -#X msg -21 72 color 0 0 0 0; -#X obj 278 554 t a b; -#X msg -33 51 color 0 1 1 0; -#X msg -12 121 lighting \$1; -#X obj -12 100 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X floatatom 554 433 5 0 0 0 - - -; -#X obj 202 302 t a a; -#X obj 202 355 color 1 1 1; -#X obj 203 413 pix_texture; -#X msg 406 94 mode \$1; -#X obj 406 67 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 -; -#X obj 203 467 translateXYZ -0.5 -0.8 -1; -#X msg 229 374 open data/fractal.JPG; -#X floatatom 376 507 5 0 0 0 - - -; -#X msg 289 10 type FLOAT; -#X obj 460 131 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X floatatom 342 281 5 0 0 0 - - -; -#X obj 203 527 sphere 0.4; -#X obj 491 357 rotateXYZ 28 0 200; -#X obj 491 431 square 2; -#X obj 491 410 translateXYZ 0 0 1.53; -#X obj 202 281 translateXYZ 0 0 -4; -#X obj 278 681 cube 0.57; -#X obj 278 527 translateXYZ 2 0 -1; -#X obj 202 135 color 0 1 0; -#X obj 179 195 cnv 15 400 60 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 202 200 gemframebuffer; -#X obj 491 233 pix_texture; -#X obj -56 410 gemhead; -#X obj -56 459 teapot 0.3; -#X obj -56 435 translateXYZ -3 3 0; -#X text -52 726 this example renders a scene (cube and sphere) into -a framebuffer \, which is then used as a texture onto a square. teapot -and square live in a "meta"-world in relation to cube and sphere.; -#X obj 362 575 % 360; -#X obj 308 575 i; -#X obj 491 265 t a b; -#X obj 567 286 + 1; -#X obj 334 575 + 5; -#X obj 521 286 i 200; -#X obj 595 286 % 3600; -#X obj 582 313 / 10; -#X text 435 65 <-- click me to change between normalized(0) and rectangle(1) -textures.; -#X text 399 717 you need framebuffer support on your gfx-card; -#X text 395 738 (and its driver!); -#X obj 202 394 pix_image ../data/fractal.JPG; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore -3 160 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore -33 177 pd gemwin; -#X connect 0 0 51 0; -#X connect 1 0 54 0; -#X connect 2 0 47 2; -#X connect 3 0 47 1; -#X connect 4 0 47 3; -#X connect 5 0 53 0; -#X connect 6 0 53 0; -#X connect 7 0 49 0; -#X connect 8 0 7 2; -#X connect 9 0 7 3; -#X connect 10 0 7 1; -#X connect 11 0 38 2; -#X connect 12 0 38 3; -#X connect 13 0 38 1; -#X connect 14 0 50 0; -#X connect 15 0 16 0; -#X connect 17 0 53 0; -#X connect 18 0 45 1; -#X connect 19 0 45 3; -#X connect 20 0 53 0; -#X connect 21 0 53 0; -#X connect 22 0 53 0; -#X connect 23 0 44 0; -#X connect 24 0 23 1; -#X connect 25 0 23 2; -#X connect 26 0 23 3; -#X connect 27 0 72 0; -#X connect 28 0 7 0; -#X connect 28 1 60 0; -#X connect 29 0 72 0; -#X connect 30 0 72 0; -#X connect 31 0 30 0; -#X connect 32 0 46 1; -#X connect 33 0 34 0; -#X connect 33 1 14 0; -#X connect 34 0 70 0; -#X connect 35 0 38 0; -#X connect 36 0 53 0; -#X connect 37 0 36 0; -#X connect 38 0 23 0; -#X connect 39 0 70 0; -#X connect 40 0 50 3; -#X connect 41 0 53 0; -#X connect 42 0 1 0; -#X connect 43 0 48 3; -#X connect 45 0 47 0; -#X connect 47 0 46 0; -#X connect 48 0 33 0; -#X connect 50 0 28 0; -#X connect 51 0 53 0; -#X connect 53 0 48 0; -#X connect 53 1 54 1; -#X connect 54 0 61 0; -#X connect 55 0 57 0; -#X connect 57 0 56 0; -#X connect 59 0 60 1; -#X connect 60 0 8 0; -#X connect 60 0 63 0; -#X connect 61 0 45 0; -#X connect 61 1 64 0; -#X connect 62 0 65 0; -#X connect 63 0 59 0; -#X connect 64 0 62 0; -#X connect 64 0 66 0; -#X connect 65 0 64 1; -#X connect 66 0 19 0; -#X connect 70 0 35 0; -#X connect 71 0 72 0; diff --git a/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd b/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd deleted file mode 100644 index 69ef470..0000000 --- a/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd +++ /dev/null @@ -1,116 +0,0 @@ -#N canvas 39 70 764 536 10; -#X obj 108 279 cnv 15 300 80 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 112 112 cnv 15 300 60 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 116 50 gemhead; -#X obj 112 440 translateXYZ 1 0 0; -#X obj 260 443 translateXYZ -1 0 0; -#X obj 260 483 circle; -#X obj 116 239 rotateXYZ; -#X floatatom 156 222 5 0 0 0 - - -; -#X floatatom 194 423 5 0 0 0 - - -; -#X floatatom 346 426 5 0 0 0 - - -; -#X obj 322 50 gemhead; -#X floatatom 342 71 5 0 0 0 - - -; -#X obj 116 114 gemframebuffer; -#X obj 112 483 triangle; -#X obj 322 147 pix_texture; -#X obj 116 197 translateXYZ 0 0 -4; -#X obj 260 463 color 1 0 0; -#X obj 322 89 rotateXYZ; -#X obj 322 195 square 3; -#X obj 148 282 s gemfbhead_trigger1; -#X obj 116 259 t b b; -#X obj 112 336 r gemfbhead_trigger1; -#X obj 112 420 gemhead; -#X msg 44 389 0; -#X obj 44 366 loadbang; -#X obj 260 423 gemhead; -#X obj 260 336 r gemfbhead_trigger2; -#X obj 116 306 s gemfbhead_trigger2; -#X text 203 221 <- rotate all the render chain; -#X text 201 238 (it change even after a new gemhead \, this is not -very intuitive); -#X text 323 283 <- continue the render chain. The gemhead did not start -a new gemchain \, because it is banged during a frambuffer rendering -; -#X text 113 10 This example show how to draw multiples gemhead in a -single framebuffer; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 625 90 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 595 107 pd gemwin; -#X msg 595 63 color \$1 \$1 \$1; -#X obj 595 44 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -0.5; -#X connect 2 0 12 0; -#X connect 3 0 13 0; -#X connect 4 0 16 0; -#X connect 6 0 20 0; -#X connect 7 0 6 2; -#X connect 8 0 3 2; -#X connect 9 0 4 2; -#X connect 10 0 17 0; -#X connect 11 0 17 1; -#X connect 12 0 15 0; -#X connect 12 1 14 1; -#X connect 14 0 18 0; -#X connect 15 0 6 0; -#X connect 16 0 5 0; -#X connect 17 0 14 0; -#X connect 20 0 27 0; -#X connect 20 1 19 0; -#X connect 21 0 22 0; -#X connect 22 0 3 0; -#X connect 23 0 22 0; -#X connect 23 0 25 0; -#X connect 24 0 23 0; -#X connect 25 0 4 0; -#X connect 26 0 25 0; -#X connect 32 0 33 0; -#X connect 34 0 33 0; -#X connect 35 0 34 0; diff --git a/Gem/examples/08.io/01.Mouse.pd b/Gem/examples/08.io/01.Mouse.pd deleted file mode 100644 index fcf7d93..0000000 --- a/Gem/examples/08.io/01.Mouse.pd +++ /dev/null @@ -1,84 +0,0 @@ -#N canvas 396 160 600 500 10; -#X text 303 95 left button; -#X obj 302 193 spigot; -#X floatatom 391 324 0 0 0 0 - - -; -#X obj 193 275 gemhead; -#X floatatom 302 322 0 0 0 0 - - -; -#X obj 193 401 square; -#X text 109 29 this demonstrates how to use gemmouse; -#X obj 193 304 color 1 0 0; -#X obj 193 358 translateXYZ; -#X obj 302 262 - 1; -#X obj 302 294 * 4; -#X obj 391 189 spigot; -#X text 272 66 the outputs of gemmouse are:; -#X text 191 94 x pos; -#X text 247 94 y pos; -#X text 396 95 middle button; -#X text 499 96 right button; -#X obj 391 267 - 1; -#X obj 391 296 * -4; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 64 238 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 1 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 34 255 pd gemwin; -#X obj 338 143 gemmouse 2 2; -#X connect 1 0 9 0; -#X connect 2 0 8 2; -#X connect 3 0 7 0; -#X connect 4 0 8 1; -#X connect 7 0 8 0; -#X connect 8 0 5 0; -#X connect 9 0 10 0; -#X connect 10 0 4 0; -#X connect 11 0 17 0; -#X connect 17 0 18 0; -#X connect 18 0 2 0; -#X connect 19 0 20 0; -#X connect 21 0 1 0; -#X connect 21 1 11 0; -#X connect 21 2 11 1; -#X connect 21 2 1 1; diff --git a/Gem/examples/08.io/02.Tablet.pd b/Gem/examples/08.io/02.Tablet.pd deleted file mode 100644 index c633ee7..0000000 --- a/Gem/examples/08.io/02.Tablet.pd +++ /dev/null @@ -1,124 +0,0 @@ -#N canvas 308 107 688 553 10; -#X msg 197 266 bang; -#X obj 375 326 spigot; -#X floatatom 448 437 0 0 0; -#X obj 12 444 gemwin; -#X msg 26 150 create; -#X obj 197 299 gemhead; -#X msg 38 179 destroy; -#X msg 63 227 1; -#X msg 70 251 0; -#X floatatom 375 438 0 0 0; -#X obj 197 358 translateXYZ; -#X obj 375 382 - 1; -#X obj 375 410 * 4; -#X obj 448 321 spigot; -#X text 120 71 x pos; -#X text 171 73 y pos; -#X obj 400 103 gemtablet; -#X msg 61 321 bang; -#X obj 197 439 alpha; -#X text 114 55 the outputs of gemtablet are:; -#X text 229 75 pressure; -#X text 298 76 azimuth; -#X text 364 75 altitude; -#X text 439 75 twist; -#X text 114 26 Be aware that your tablet might not have all of the -rotation variables.; -#X obj 266 160 / 90; -#X obj 197 329 colorRGB 1 0 0; -#X obj 375 354 / 200; -#X obj 448 352 / 200; -#X obj 448 381 - 1; -#X obj 448 409 * -4; -#X text 117 7 this demonstrates how to use gemtablet; -#X obj 400 265 s xPos; -#X obj 409 238 s yPos; -#X obj 375 295 r xPos; -#X obj 447 294 r yPos; -#X obj 458 139 s lBut; -#X obj 501 290 r lBut; -#X obj 419 213 s press; -#X obj 234 492 r press; -#X obj 290 280 r press; -#X obj 429 187 s azimuth; -#X obj 438 162 s altitude; -#X obj 236 385 r azimuth; -#X obj 266 132 r altitude; -#X text 45 298 clear screen; -#X obj 197 408 rotate 0 0 1; -#X obj 197 518 square; -#X obj 197 471 scaleXYZ 1 0.05 1; -#X obj 219 190 t b f; -#X obj 220 241 - 1; -#X msg 219 215 1; -#X obj 290 303 / 6; -#X text 527 74 middle; -#X text 488 75 left; -#X text 581 74 right; -#X obj 514 140 s mBut; -#X obj 570 139 s rBut; -#X obj 553 289 r mBut; -#X obj 605 289 r rBut; -#N canvas 421 80 290 179 Gem.init 0; -#X obj 83 30 loadbang; -#X msg 161 76 reset; -#X obj 45 146 outlet; -#X obj 88 51 t b b; -#X msg 45 75 dimen 400 400; -#X msg 90 114 buffer 1; -#X connect 0 0 3 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 3 0 5 0; -#X connect 3 1 1 0; -#X connect 4 0 2 0; -#X connect 5 0 2 0; -#X restore 61 417 pd Gem.init; -#X connect 0 0 5 0; -#X connect 1 0 0 0; -#X connect 1 0 27 0; -#X connect 2 0 10 2; -#X connect 4 0 3 0; -#X connect 5 0 26 0; -#X connect 6 0 3 0; -#X connect 7 0 3 0; -#X connect 8 0 3 0; -#X connect 9 0 10 1; -#X connect 10 0 46 0; -#X connect 11 0 12 0; -#X connect 12 0 9 0; -#X connect 13 0 28 0; -#X connect 16 0 32 0; -#X connect 16 1 33 0; -#X connect 16 2 38 0; -#X connect 16 3 41 0; -#X connect 16 4 42 0; -#X connect 16 6 36 0; -#X connect 16 7 56 0; -#X connect 16 8 57 0; -#X connect 17 0 3 0; -#X connect 18 0 48 0; -#X connect 25 0 49 0; -#X connect 25 0 26 3; -#X connect 26 0 10 0; -#X connect 27 0 11 0; -#X connect 28 0 29 0; -#X connect 29 0 30 0; -#X connect 30 0 2 0; -#X connect 34 0 1 0; -#X connect 35 0 13 0; -#X connect 37 0 13 1; -#X connect 37 0 1 1; -#X connect 39 0 47 1; -#X connect 40 0 52 0; -#X connect 43 0 46 1; -#X connect 44 0 25 0; -#X connect 46 0 18 0; -#X connect 48 0 47 0; -#X connect 49 0 51 0; -#X connect 49 1 50 1; -#X connect 50 0 26 1; -#X connect 51 0 50 0; -#X connect 52 0 26 4; -#X connect 60 0 3 0; diff --git a/Gem/examples/08.io/03.Orb.pd b/Gem/examples/08.io/03.Orb.pd deleted file mode 100644 index 6e50d58..0000000 --- a/Gem/examples/08.io/03.Orb.pd +++ /dev/null @@ -1,51 +0,0 @@ -#N canvas 396 160 600 500 10; -#X text 52 292 x pos; -#X text 94 292 y pos; -#X obj 234 146 gemorb 2; -#X floatatom 82 267 0 0 0; -#X floatatom 117 267 0 0 0; -#X floatatom 152 267 0 0 0; -#X floatatom 202 271 0 0 0; -#X floatatom 237 271 0 0 0; -#X floatatom 272 271 0 0 0; -#X text 133 90 the outputs of gemorb are:; -#X text 134 292 z pos; -#X text 197 293 x rot; -#X text 239 293 y rot; -#X text 279 293 z rot; -#X obj 91 230 unpack 0 0 0; -#X obj 204 230 unpack 0 0 0; -#X floatatom 333 270 0 0 0; -#X floatatom 368 270 0 0 0; -#X floatatom 403 270 0 0 0; -#X obj 385 231 unpack 0 0 0 0 0 0; -#X floatatom 448 271 0 0 0; -#X floatatom 483 271 0 0 0; -#X floatatom 518 271 0 0 0; -#X text 133 111 position; -#X text 224 110 rotation; -#X text 317 109 button status; -#X text 340 290 a; -#X text 377 293 b; -#X text 411 290 c; -#X text 457 293 d; -#X text 491 291 e; -#X text 529 295 f; -#X text 94 56 The argument should be the serial port number of the -orb; -#X text 255 17 gemorb; -#X connect 2 0 14 0; -#X connect 2 1 15 0; -#X connect 2 2 19 0; -#X connect 14 0 3 0; -#X connect 14 1 4 0; -#X connect 14 2 5 0; -#X connect 15 0 6 0; -#X connect 15 1 7 0; -#X connect 15 2 8 0; -#X connect 19 0 16 0; -#X connect 19 1 17 0; -#X connect 19 2 18 0; -#X connect 19 3 20 0; -#X connect 19 4 21 0; -#X connect 19 5 22 0; diff --git a/Gem/examples/08.io/04.UseOrb.pd b/Gem/examples/08.io/04.UseOrb.pd deleted file mode 100644 index cecdfa4..0000000 --- a/Gem/examples/08.io/04.UseOrb.pd +++ /dev/null @@ -1,86 +0,0 @@ -#N canvas 396 160 600 366 10; -#X obj 41 324 gemwin; -#X msg 70 111 create; -#X obj 223 109 gemhead; -#X msg 76 138 destroy; -#X msg 96 184 1; -#X msg 96 208 0; -#X obj 223 260 square; -#X text 109 29 this demonstrates how to create a red square; -#X msg 467 228 draw line; -#X obj 338 68 gemorb 2; -#X obj 223 227 rotateXYZ; -#X obj 367 109 unpack 0 0 0; -#X obj 223 195 color; -#X obj 467 158 unpack 0 0 0; -#X msg 506 208 draw fill; -#X obj 467 184 sel 1; -#X obj 506 184 sel 1; -#N canvas 91 174 290 179 Gem.init 0; -#X obj 83 30 loadbang; -#X msg 161 76 reset; -#X obj 45 107 outlet; -#X msg 45 75 dimen 300 300; -#X obj 88 51 t b b; -#X connect 0 0 4 0; -#X connect 1 0 2 0; -#X connect 3 0 2 0; -#X connect 4 0 3 0; -#X connect 4 1 1 0; -#X restore 78 297 pd Gem.init; -#X obj 367 136 * 0.25; -#X obj 393 156 * 0.25; -#X obj 411 179 * 0.25; -#N canvas 0 0 450 300 process 0; -#X obj 185 63 unpack 0 0 0; -#X obj 185 199 pack 0 0 0; -#X obj 185 107 / 500; -#X obj 185 127 abs; -#X obj 185 147 + 0.1; -#X obj 235 107 / 500; -#X obj 235 127 abs; -#X obj 235 147 + 0.1; -#X obj 285 107 / 500; -#X obj 285 127 abs; -#X obj 285 147 + 0.1; -#X obj 185 226 outlet; -#X obj 185 36 inlet; -#X connect 0 0 2 0; -#X connect 0 1 5 0; -#X connect 0 2 8 0; -#X connect 1 0 11 0; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 4 0 1 0; -#X connect 5 0 6 0; -#X connect 6 0 7 0; -#X connect 7 0 1 1; -#X connect 8 0 9 0; -#X connect 9 0 10 0; -#X connect 10 0 1 2; -#X connect 12 0 0 0; -#X restore 338 89 pd process; -#X connect 1 0 0 0; -#X connect 2 0 12 0; -#X connect 3 0 0 0; -#X connect 4 0 0 0; -#X connect 5 0 0 0; -#X connect 8 0 6 0; -#X connect 9 0 21 0; -#X connect 9 1 11 0; -#X connect 9 2 13 0; -#X connect 10 0 6 0; -#X connect 11 0 18 0; -#X connect 11 1 19 0; -#X connect 11 2 20 0; -#X connect 12 0 10 0; -#X connect 13 0 15 0; -#X connect 13 1 16 0; -#X connect 14 0 6 0; -#X connect 15 0 8 0; -#X connect 16 0 14 0; -#X connect 17 0 0 0; -#X connect 18 0 10 1; -#X connect 19 0 10 2; -#X connect 20 0 10 3; -#X connect 21 0 12 1; diff --git a/Gem/examples/09.openGL/01.primQuad.pd b/Gem/examples/09.openGL/01.primQuad.pd deleted file mode 100644 index da187b2..0000000 --- a/Gem/examples/09.openGL/01.primQuad.pd +++ /dev/null @@ -1,107 +0,0 @@ -#N canvas 50 20 769 629 10; -#X obj 469 17 gemhead; -#X obj 468 504 GEMglEnd; -#X obj 469 233 GEMglColor4f 1 0 0 0; -#X obj 469 254 GEMglVertex3f -1 0 0; -#X obj 469 366 GEMglColor3f 0 1 0; -#X obj 468 387 GEMglVertex3f 1 0 0; -#X obj 469 307 GEMglColor3f 0 0 1; -#X obj 469 330 GEMglVertex3f 0 -1 0; -#X floatatom 502 45 5 0 0 0 - - -; -#X obj 469 77 GEMglRotatef 0 1 1 1; -#X obj 605 127 GLdefine GL_SMOOTH; -#X obj 605 105 loadbang; -#X obj 605 147 loadbang; -#X obj 605 169 GLdefine GL_POLYGON; -#X obj 469 187 GEMglBegin; -#X obj 469 145 GEMglShadeModel; -#X obj 621 487 loadbang; -#X obj 468 527 GEMglShadeModel; -#X obj 621 509 GLdefine GL_FLAT; -#X text 52 17 this is an example how to use Gem as an openGL-wrapper: -; -#X text 47 79 you can use "any" openGL-command (like "glBegin") as -a Gem-object with a prepended "GEM" (like [GEMglBegin]); -#X text 32 378 to make use of GL-constants (like "GL_TRIANGLE") \, -use the object [GLdefine] \, that maps symbols to their corresponding -values.; -#X obj 468 436 GEMglColor3fv 1 1 0; -#X obj 468 459 GEMglVertex3fv 0 1 0; -#X msg 613 413 1 0 1; -#X msg 655 413 1 1 0; -#X floatatom 650 260 3 0 100 0 - - -; -#X obj 650 281 * 0.01; -#X msg 672 103 bang; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 104 170 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 74 187 pd gemwin; -#X connect 0 0 9 0; -#X connect 1 0 17 0; -#X connect 2 0 3 0; -#X connect 3 0 6 0; -#X connect 4 0 5 0; -#X connect 5 0 22 0; -#X connect 6 0 7 0; -#X connect 7 0 4 0; -#X connect 8 0 9 1; -#X connect 9 0 15 0; -#X connect 10 0 15 1; -#X connect 11 0 10 0; -#X connect 12 0 13 0; -#X connect 13 0 14 1; -#X connect 14 0 2 0; -#X connect 15 0 14 0; -#X connect 16 0 18 0; -#X connect 18 0 17 1; -#X connect 22 0 23 0; -#X connect 23 0 1 0; -#X connect 24 0 22 1; -#X connect 25 0 22 1; -#X connect 26 0 27 0; -#X connect 27 0 6 2; -#X connect 28 0 10 0; -#X connect 29 0 30 0; diff --git a/Gem/examples/09.openGL/02.displayList.pd b/Gem/examples/09.openGL/02.displayList.pd deleted file mode 100644 index d6ec2e6..0000000 --- a/Gem/examples/09.openGL/02.displayList.pd +++ /dev/null @@ -1,185 +0,0 @@ -#N canvas 76 58 1137 553 10; -#X obj 366 251 GEMglGenLists 1; -#X obj 336 418 GEMglNewList; -#X obj 147 432 GEMglCallList; -#N canvas 0 0 450 300 once 0; -#X obj 91 62 inlet; -#X obj 91 266 outlet; -#X obj 91 150 spigot 1; -#X obj 91 175 t a b; -#X msg 121 197 0; -#X obj 298 57 inlet open; -#X obj 298 92 t b; -#X msg 142 128 1; -#X connect 0 0 2 0; -#X connect 2 0 3 0; -#X connect 3 0 1 0; -#X connect 3 1 4 0; -#X connect 4 0 2 1; -#X connect 5 0 6 0; -#X connect 6 0 7 0; -#X connect 7 0 2 1; -#X restore 366 229 pd once; -#N canvas 0 0 450 300 once 0; -#X obj 91 62 inlet; -#X obj 91 266 outlet; -#X obj 91 150 spigot 1; -#X obj 91 175 t a b; -#X msg 121 197 0; -#X obj 298 57 inlet open; -#X obj 298 92 t b; -#X msg 142 128 1; -#X connect 0 0 2 0; -#X connect 2 0 3 0; -#X connect 3 0 1 0; -#X connect 3 1 4 0; -#X connect 4 0 2 1; -#X connect 5 0 6 0; -#X connect 6 0 7 0; -#X connect 7 0 2 1; -#X restore 336 392 pd once; -#X obj 549 281 t b f; -#X obj 415 374 loadbang; -#X obj 415 393 GLdefine GL_COMPILE; -#X msg 417 199 bang; -#X obj 336 508 GEMglEndList; -#X obj 336 445 t a a; -#X obj 366 466 separator; -#X obj 336 173 gemhead 1; -#X obj 336 198 t a a; -#X obj 466 271 t f b; -#X obj 345 298 t f f; -#X text 26 21 this is an example of how to use Gem's openGL-wrapper-objects -to speed up things; -#X obj 147 248 gemhead; -#X obj 147 311 translateXYZ; -#X obj 147 364 rotateXYZ; -#X floatatom 549 236 5 -2 2 2 pos - -; -#X floatatom 199 282 5 -4 4 0 - - -; -#X floatatom 185 339 5 0 0 0 - - -; -#X text 346 25 1 generate a displaylist with [GEMglGenLists]; -#X text 376 38 you should do this only once; -#X text 346 65 2 compile what is between [GEMglNewList] and [GEMglEndList] -; -#X text 377 82 you should do this \, whenever a parameter of the display-list -has changed; -#X text 346 125 3 call the displaylist with [GEMglCallList]; -#N canvas 0 0 450 300 weird 0; -#X obj 37 9 inlet gemlist; -#X obj 37 125 cylinder; -#X obj 190 30 inlet dist; -#X obj 360 30 inlet tearot; -#X obj 67 204 rotate 0 0 1 0; -#X obj 67 231 teapot 0.2; -#X obj 67 173 translate 1 0 0 2; -#X obj 67 144 color 1 0 0; -#X obj 37 103 color 1 1 1 0.5; -#X obj 37 81 alpha; -#X obj 37 34 t a a; -#X obj 67 56 separator; -#X connect 0 0 10 0; -#X connect 2 0 6 1; -#X connect 3 0 4 1; -#X connect 4 0 5 0; -#X connect 6 0 4 0; -#X connect 7 0 6 0; -#X connect 8 0 1 0; -#X connect 9 0 8 0; -#X connect 10 0 9 0; -#X connect 10 1 11 0; -#X connect 11 0 7 0; -#X restore 366 487 pd weird thing; -#X msg 496 318 bang; -#X floatatom 660 269 5 0 0 2 rot - -; -#X text 535 320 recompile the display-list; -#X obj 147 400 spigot; -#X obj 249 365 t b f; -#X msg 202 400 1; -#X text 461 190 CLICK ME to generate the display-list \, once the rendering -is turned on; -#X text 598 231 when you change this \, the display-list will be recompiled -; -#X text 706 258 when you change this \, the display-list will NOT be -recompiled. You have to do that by hand!; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 119 99 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; -#X msg 102 214 create \, 1; -#X msg 177 215 destroy; -#X obj 102 239 t a; -#X obj 318 54 inlet; -#X obj 318 255 gemwin; -#X obj 318 100 t a a; -#X obj 318 287 outlet; -#X obj 350 128 route create destroy; -#X obj 350 150 t b; -#X msg 350 172 1; -#X obj 390 150 t b; -#X msg 390 172 0; -#X obj 350 195 t f; -#X msg 350 219 set \$1; -#X text 118 122 rendering; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 2 1 4 0; -#X connect 3 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 8 0; -#X connect 6 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 0; -#X connect 8 1 10 0; -#X connect 10 0 11 0; -#X connect 10 1 13 0; -#X connect 11 0 12 0; -#X connect 12 0 15 0; -#X connect 13 0 14 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 0 0; -#X coords 0 -1 1 1 85 40 1 100 100; -#X restore 89 116 pd gemwin; -#X connect 0 1 14 0; -#X connect 1 0 10 0; -#X connect 3 0 0 0; -#X connect 4 0 1 0; -#X connect 5 0 29 0; -#X connect 5 1 28 1; -#X connect 6 0 7 0; -#X connect 7 0 1 2; -#X connect 8 0 3 1; -#X connect 10 0 9 0; -#X connect 10 1 11 0; -#X connect 11 0 28 0; -#X connect 12 0 13 0; -#X connect 13 0 4 0; -#X connect 13 1 3 0; -#X connect 14 0 15 0; -#X connect 14 1 29 0; -#X connect 15 0 33 0; -#X connect 15 1 1 1; -#X connect 17 0 18 0; -#X connect 18 0 19 0; -#X connect 19 0 32 0; -#X connect 20 0 5 0; -#X connect 21 0 18 1; -#X connect 21 0 18 2; -#X connect 22 0 19 1; -#X connect 22 0 19 2; -#X connect 22 0 19 3; -#X connect 29 0 4 1; -#X connect 30 0 28 2; -#X connect 32 0 2 0; -#X connect 33 0 34 0; -#X connect 33 1 2 1; -#X connect 34 0 32 1; -#X connect 38 0 39 0; diff --git a/Gem/examples/09.openGL/03.stencilBuffer.pd b/Gem/examples/09.openGL/03.stencilBuffer.pd deleted file mode 100644 index 44f1e61..0000000 --- a/Gem/examples/09.openGL/03.stencilBuffer.pd +++ /dev/null @@ -1,251 +0,0 @@ -#N canvas 431 30 849 872 10; -#X obj 39 330 GEMglEnable; -#X floatatom 125 332 5 0 0 0 - - -; -#X obj 111 282 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 111 305 GLdefine GL_STENCIL_TEST; -#X obj 129 280 loadbang; -#X obj 104 382 GLdefine GL_STENCIL_BUFFER_BIT; -#X obj 166 361 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X floatatom 119 407 5 0 0 0 - - -; -#X obj 104 359 loadbang; -#X obj 39 249 GEMglClearStencil 0; -#X obj 39 407 GEMglClear; -#X obj 39 33 gemhead 45; -#X obj 39 506 GEMglStencilFunc; -#X msg 146 480 1; -#X obj 75 436 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 74 459 GLdefine GL_ALWAYS; -#X obj 96 436 loadbang; -#X floatatom 100 480 5 0 0 0 - - -; -#X obj 39 586 GEMglStencilOp; -#X floatatom 156 581 5 0 0 0 - - -; -#X obj 70 486 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 70 552 GLdefine GL_REPLACE; -#X obj 95 530 loadbang; -#X obj 239 743 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 170 742 loadbang; -#X obj 39 810 GEMglClear; -#X floatatom 156 812 5 0 0 0 - - -; -#X obj 145 788 GLdefine GL_DEPTH_BUFFER_BIT; -#X obj 126 743 t b b; -#X obj 490 287 GEMglStencilFunc; -#X msg 597 263 1; -#X obj 525 220 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 546 218 loadbang; -#X floatatom 535 264 5 0 0 0 - - -; -#X obj 525 241 GLdefine GL_NOTEQUAL; -#X obj 490 396 color 1 0 0; -#X obj 490 659 GEMglStencilFunc; -#X msg 597 634 1; -#X obj 525 594 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 547 592 loadbang; -#X floatatom 536 638 5 0 0 0 - - -; -#X obj 490 709 rotateXYZ 0 0 45; -#X obj 525 615 GLdefine GL_EQUAL; -#X obj 490 685 color 1 1 0; -#X obj 126 766 GLdefine GL_COLOR_BUFFER_BIT; -#X obj 490 365 GEMglStencilOp; -#X floatatom 601 364 5 0 0 0 - - -; -#X obj 521 310 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 544 307 loadbang; -#X obj 521 331 GLdefine GL_KEEP; -#X floatatom 58 144 5 0 0 0 - - -; -#X floatatom 97 144 5 0 0 0 - - -; -#X obj 39 187 colorRGB 0 0 1; -#X obj 126 810 |; -#X floatatom 587 830 5 0 0 0 - - -; -#X obj 569 782 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X obj 569 805 GLdefine GL_STENCIL_TEST; -#X obj 587 780 loadbang; -#X obj 490 830 GEMglDisable; -#X text 67 212 allow \, clear and configure stencil buffer; -#X obj 39 695 circle 1.5; -#X text 131 685 draw in all buffer; -#X text 104 840 clear color and depth buffer; -#X text 488 189 draw where the stencil buffer is not 1; -#X obj 490 423 square 3; -#X text 522 565 draw where the stencil buffer is 1; -#X obj 529 21 gemhead 10; -#X floatatom 562 41 5 0 0 0 - - -; -#X floatatom 602 41 5 0 0 0 - - -; -#X floatatom 642 41 5 0 0 0 - - -; -#X obj 529 87 world_light; -#X obj 529 62 rotateXYZ 0 0 0; -#X obj 39 167 rotateXYZ; -#X text 151 144 <- play with this.; -#X text 238 858 (c) Cyrille Henry 2006; -#X obj 39 56 t a b; -#X obj 74 78 i; -#X obj 122 56 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 -; -#X obj 103 78 + 0; -#X obj 74 123 t f f; 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-#X text 306 603 this example uses the framebuffer image in the vertex -shader in the same way you can do in the pixel shader. 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I don't know -on other OS/hardware.; -#X text 29 72 This patch is quite huge. the GPU compute the position -of 64x92 masses \, and 64x92x12 links at 50x20 Hz. (about 7e+07 links/sec -\, so about 100 time faster than what is curently possible with MSD -on a CPU) (My GPU is old \, this patch performs 10 to 50 times faster -on a good GPU); -#X obj 606 346 s qqt_noise; -#X connect 0 0 5 0; -#X connect 2 0 1 0; -#X connect 9 0 10 0; -#X connect 10 0 24 0; -#X connect 11 0 12 0; -#X connect 13 0 7 1; -#X connect 14 0 3 0; -#X connect 16 0 7 0; -#X connect 17 0 20 0; -#X connect 17 1 20 1; -#X connect 18 0 17 0; -#X connect 19 0 17 1; diff --git a/Gem/examples/10.glsl/11.geometry.pd b/Gem/examples/10.glsl/11.geometry.pd deleted file mode 100644 index 1851c8a..0000000 --- a/Gem/examples/10.glsl/11.geometry.pd +++ /dev/null @@ -1,123 +0,0 @@ -#N canvas 197 25 552 632 10; -#X floatatom 132 447 9 0 0 0 ID - -; -#X floatatom 132 279 9 0 0 0 ID - -; -#X obj 150 506 print linking; -#X obj 132 465 pack 0 0 0; -#X floatatom 126 364 9 0 0 0 ID - -; -#X obj 44 139 gemhead; -#X msg 132 485 link \$1 \$2 \$3; -#X obj 44 319 glsl_vertex; -#X obj 44 403 glsl_fragment; 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-#X msg 831 93 ShadeL \$1; -#X obj 831 72 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -8 0 10 --262144 -1 -1 23 256; -#X msg 212 486 -1; -#X msg 269 485 -0.75; -#X text 163 486 invert; -#X msg 406 485 -1; -#X msg 463 484 -0.75; -#X text 357 485 invert; -#X msg 605 488 -1; -#X msg 662 487 -0.75; -#X text 556 488 invert; -#X msg 800 489 -1; -#X msg 857 488 -0.75; -#X text 751 489 invert; -#X obj 17 218 gemwin; -#X obj 37 168 loadbang; -#X obj 160 -8 scaleXYZ 4 4 1; -#X obj 353 -8 scaleXYZ 4 4 1; -#X obj 552 -4 scaleXYZ 4 4 1; -#X obj 747 -5 scaleXYZ 4 4 1; -#X text 21 548 This patch allow multiples images to be assembled in -order to dreate a panoramic image.; -#X text 20 575 A shader distord the image to correct distance distortion -\, and allow a fade between 2 images; -#X text 17 602 "dz" depend on the angles between images.; -#X text 462 579 copyright cyrille Henry and iem.; -#X text 463 596 This developement was suported by the COMEDIA project -; -#X floatatom 18 354 5 0 0 0 - - -; -#X msg 18 373 dZ \$1; -#X obj 18 311 r init_shader; -#X msg 18 333 1.62; -#X msg 199 47 1.38; -#X msg 37 192 dimen 1024 256; -#X msg 177 264 thread 0 \, open cam1.jpg; -#X msg 370 265 thread 0 \, open cam2.jpg; -#X msg 569 266 thread 0 \, open cam3.jpg; -#X msg 764 267 thread 0 \, open cam4.jpg; -#X connect 0 0 101 0; -#X connect 1 0 101 0; -#X connect 2 0 32 0; -#X connect 3 0 4 0; -#X connect 4 0 6 0; -#X connect 4 1 49 0; -#X connect 4 1 82 0; -#X connect 5 0 118 0; -#X connect 6 0 9 0; -#X connect 7 0 2 0; -#X connect 8 0 7 0; -#X connect 9 0 2 0; -#X connect 9 1 10 0; -#X connect 9 2 11 0; -#X connect 10 0 4 1; -#X connect 11 0 4 1; -#X connect 12 0 33 0; -#X connect 13 0 14 0; -#X connect 14 0 16 0; -#X connect 14 1 50 0; -#X connect 14 1 84 0; -#X connect 15 0 119 0; -#X connect 16 0 19 0; -#X connect 17 0 12 0; -#X connect 18 0 17 0; -#X connect 19 0 12 0; -#X connect 19 1 20 0; -#X connect 19 2 21 0; -#X connect 20 0 14 1; -#X connect 21 0 14 1; -#X connect 22 0 34 0; -#X connect 23 0 24 0; 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diff --git a/Gem/examples/10.glsl/14.blur.pd b/Gem/examples/10.glsl/14.blur.pd deleted file mode 100644 index ed1c099..0000000 --- a/Gem/examples/10.glsl/14.blur.pd +++ /dev/null @@ -1,177 +0,0 @@ -#N canvas 481 142 778 497 10; -#X obj 16 74 gemhead; -#X obj 16 130 gemframebuffer; -#X obj 129 13 loadbang; -#X obj 16 185 translateXYZ 0 0 -4; -#X obj 14 283 cnv 15 125 200 empty empty empty 20 12 0 14 -228856 -66577 -0; -#X floatatom 82 334 5 0 0 0 - - -; -#X obj 16 362 rotateXYZ 30 30 0; -#X obj 16 385 colorRGB 1 0 1; -#X obj 16 408 teapot 1.5; -#N canvas 385 358 230 231 shunt 0; -#X obj 171 17 inlet; -#X obj 72 67 * -1; -#X obj 72 91 + 1; -#X obj 27 17 inlet; -#X obj 27 200 outlet; -#X obj 126 197 outlet; -#X obj 27 117 spigot 1; -#X obj 126 115 spigot 0; -#X connect 0 0 1 0; -#X connect 0 0 7 1; -#X connect 1 0 2 0; -#X connect 2 0 6 1; -#X connect 3 0 6 0; -#X connect 3 0 7 0; -#X connect 6 0 4 0; -#X connect 7 0 5 0; -#X restore 16 223 pd shunt; -#X obj 81 224 tgl 15 0 empty empty empty 17 7 0 10 -257985 -1 -1 0 -1; 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-#X obj 59 46 loadbang; -#X obj 119 130 outlet; -#X msg 118 81 reset \, dimen 500 500 \, lighting 1 \, title blur \, -frame 20 \,; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X restore 289 80 pd Gem.init; -#X obj 75 217 world_light; -#X obj 75 194 gemhead 1; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X connect 10 0 9 0; -#X restore 17 32 pd gemwin; -#X msg 17 8 create; -#X obj 383 89 cnv 15 150 25 empty empty empty 20 12 0 14 -257985 -66577 -0; -#X obj 392 95 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 --1 -1 0 1; -#X obj 389 140 s blur; -#X obj 389 115 / 500; -#X text 389 69 blur; -#X obj 551 91 cnv 15 150 25 empty empty empty 20 12 0 14 -257985 -66577 -0; -#X obj 560 97 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 --1 -1 0 1; -#X text 556 67 motion blur; -#X obj 557 226 * 1; -#X text 640 129 angle (radian); -#X connect 0 0 1 0; -#X connect 1 0 3 0; -#X connect 1 1 28 0; -#X connect 2 0 22 0; -#X connect 3 0 9 0; -#X connect 5 0 6 2; -#X connect 5 0 6 1; -#X connect 6 0 7 0; -#X connect 7 0 8 0; -#X connect 9 0 6 0; -#X connect 9 1 16 0; -#X connect 10 0 9 1; -#X connect 12 0 19 0; -#X connect 16 0 12 0; -#X connect 18 0 19 1; -#X connect 19 0 17 0; -#X connect 21 0 1 0; -#X connect 22 0 20 0; -#X connect 23 0 24 0; -#X connect 25 0 23 0; -#X connect 26 0 25 0; -#X connect 27 0 23 0; -#X connect 28 0 23 1; -#X connect 29 0 30 0; -#X connect 31 0 48 1; -#X connect 32 0 33 0; -#X connect 33 0 48 0; -#X connect 33 1 34 0; -#X connect 34 0 29 1; -#X connect 35 0 34 1; -#X connect 36 0 37 0; -#X connect 37 0 32 0; -#X connect 37 1 35 0; -#X connect 37 1 31 0; -#X connect 38 0 39 0; -#X connect 39 0 38 0; -#X connect 41 0 43 0; -#X connect 43 0 42 0; -#X connect 46 0 32 0; -#X connect 48 0 29 0; diff --git a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd b/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd deleted file mode 100644 index e1ae128..0000000 --- a/Gem/examples/10.glsl/15.bicubic_image_interpolation.pd +++ /dev/null @@ -1,63 +0,0 @@ -#N canvas 722 145 681 529 10; -#X obj 232 189 gemhead; -#X obj 232 356 pix_noise 5 5; -#X obj 232 446 pix_texture; -#X obj 232 465 square 4; -#X msg 240 403 rectangle 1; -#X obj 240 382 loadbang; -#X obj 242 222 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 --1 -1; -#X floatatom 250 272 5 0 0 0 - - -; -#X obj 35 196 gemwin; -#X msg 250 334 set \$1 \$2; -#X obj 250 314 pack f f; -#X obj 303 288 t b f; -#X floatatom 303 271 5 0 0 0 - - -; -#X msg 35 151 create \, 1; -#X msg 42 173 0 \, destroy; -#X obj 232 243 _glsl bicubic_interpolation; -#X obj 436 191 gemhead; -#X msg 358 408 quality \$1; -#X obj 358 389 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 -1; -#X obj 33 246 vradio 15 1 1 3 empty empty empty 0 -8 0 10 -262144 -1 --1 0; -#X text 53 246 bicubic interpolation; -#X text 53 264 bilinear interpolation; -#X text 55 276 no interpolation; -#X obj 33 304 s sel_interpolation; -#X obj 232 169 == 0; -#X obj 232 149 r sel_interpolation; -#X obj 436 152 r sel_interpolation; -#X obj 436 172 != 0; -#X obj 358 369 != 2; -#X obj 358 349 r sel_interpolation; -#X text 46 16 This example use shader in order to compute a bicubic -image interpolation. Bicubic interpolation offer a smoother surface -than obtain with bilinear interpolation. But since it need 16 sample -to compute the interpolation \, it is quite slow.; -#X connect 0 0 15 0; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 4 0 2 0; -#X connect 5 0 4 0; -#X connect 6 0 15 0; -#X connect 7 0 10 0; -#X connect 9 0 1 0; -#X connect 10 0 9 0; -#X connect 11 0 10 0; -#X connect 11 1 10 1; -#X connect 12 0 11 0; -#X connect 13 0 8 0; -#X connect 14 0 8 0; -#X connect 15 0 1 0; -#X connect 16 0 1 0; -#X connect 17 0 2 0; -#X connect 18 0 17 0; -#X connect 19 0 23 0; -#X connect 24 0 0 0; -#X connect 25 0 24 0; -#X connect 26 0 27 0; -#X connect 27 0 16 0; -#X connect 28 0 18 0; -#X connect 29 0 28 0; diff --git a/Gem/examples/10.glsl/GLSL_mix.frag b/Gem/examples/10.glsl/GLSL_mix.frag deleted file mode 100644 index ce47bf8..0000000 --- a/Gem/examples/10.glsl/GLSL_mix.frag +++ /dev/null @@ -1,35 +0,0 @@ -//jack/RYBN 2010 -#extension GL_EXT_gpu_shader4 : enable -#extension GL_ARB_texture_rectangle : enable -uniform sampler2DRect Ttex1; -uniform sampler2DRect Ttex2; -uniform sampler2DRect tex0; -uniform float style; -uniform float mix_factor; -varying vec2 texcoord0; -ivec2 size1 = textureSize2DRect(Ttex1, 0); -ivec2 size2 = textureSize2DRect(Ttex2, 0); -ivec2 size0 = textureSize2DRect(tex0, 0); - -void main (void) -{ - float sizeF1X = float(size1.x)/float(size0.x); - float sizeF1Y = float(size1.y)/float(size0.y); - float sizeF2X = float(size2.x)/float(size0.x); - float sizeF2Y = float(size2.y)/float(size0.y); - vec4 color1 = texture2DRect(Ttex1, vec2(texcoord0.s*sizeF1X,texcoord0.t*sizeF1Y)); - vec4 color2 = texture2DRect(Ttex2, vec2(texcoord0.s*sizeF2X,texcoord0.t*sizeF2Y)); - if (style == 0.) { - gl_FragColor = (color1 + color2); - } else if (style == 1.) { - gl_FragColor = (color1 - color2); - } else if (style == 2.) { - gl_FragColor = abs(color1 - color2); - } else if (style == 3.) { - gl_FragColor = (color1 * color2); - } else if (style == 4.) { - gl_FragColor = mix(color1,color2,mix_factor); - } - -} - diff --git a/Gem/examples/10.glsl/GLSL_mix.vert b/Gem/examples/10.glsl/GLSL_mix.vert deleted file mode 100644 index a69a61f..0000000 --- a/Gem/examples/10.glsl/GLSL_mix.vert +++ /dev/null @@ -1,9 +0,0 @@ -//jack/RYBN 2010 -varying vec2 texcoord0; - -void main() -{ - texcoord0 = (gl_TextureMatrix[0]*gl_MultiTexCoord0).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/P_distord.frag b/Gem/examples/10.glsl/P_distord.frag deleted file mode 100644 index 5460d6c..0000000 --- a/Gem/examples/10.glsl/P_distord.frag +++ /dev/null @@ -1,19 +0,0 @@ -// Cyrille Henry 2007 - -uniform sampler2D tex0; - -void main() -{ - vec2 C = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - gl_FragColor = texture2D(tex0, C ) ; -} - - - - - - - - - - diff --git a/Gem/examples/10.glsl/P_distord.vert b/Gem/examples/10.glsl/P_distord.vert deleted file mode 100644 index f0db5f3..0000000 --- a/Gem/examples/10.glsl/P_distord.vert +++ /dev/null @@ -1,21 +0,0 @@ -// Cyrille Henry 2007 - -uniform float K; -uniform sampler2D tex0; - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - - float xs1 = sin((1.2 + gl_TexCoord[0].s)*(2.3+gl_TexCoord[0].t)); - float xs2 = sin(xs1*533.); - float xs3 = K * sin(xs2*1013.); - - float ys1 = sin((2.1 + gl_TexCoord[0].s)*(3.2+gl_TexCoord[0].t)); - float ys2 = sin(ys1*5313.); - float ys3 = K * sin(ys2*10113.); - - gl_Position = gl_ModelViewProjectionMatrix * (gl_Vertex + vec4(xs3,ys3,0.,0.)); - -} - diff --git a/Gem/examples/10.glsl/T_distord.frag b/Gem/examples/10.glsl/T_distord.frag deleted file mode 100644 index 385f427..0000000 --- a/Gem/examples/10.glsl/T_distord.frag +++ /dev/null @@ -1,31 +0,0 @@ -// Cyrille Henry 2007 - -uniform float K1, seed; -uniform sampler2D tex0; - -void main() -{ - - vec2 C = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - - float xs1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); - float xs2 = sin(xs1*533.); - float xs3 = sin(xs2*1013.); - - float ys1 = sin(gl_TexCoord[0].s*gl_TexCoord[0].t/(abs(seed)+1.)); - float ys2 = sin(ys1*5313.); - float ys3 = sin(ys2*10113.); - - gl_FragColor = texture2D(tex0, C + K1 * 0.01 *vec2(xs3,ys3)) ; - -} - - - - - - - - - - diff --git a/Gem/examples/10.glsl/T_distord.vert b/Gem/examples/10.glsl/T_distord.vert deleted file mode 100644 index 1143615..0000000 --- a/Gem/examples/10.glsl/T_distord.vert +++ /dev/null @@ -1,9 +0,0 @@ -// Cyrille Henry 2007 - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = ftransform(); - -} - diff --git a/Gem/examples/10.glsl/_glsl.pd b/Gem/examples/10.glsl/_glsl.pd deleted file mode 100644 index de6228c..0000000 --- a/Gem/examples/10.glsl/_glsl.pd +++ /dev/null @@ -1,73 +0,0 @@ -#N canvas 652 79 668 661 10; -#X obj 78 339 glsl_vertex; -#X msg 32 338 print; -#X obj 78 626 glsl_program; -#X obj 163 555 pack 0 0; -#X msg 30 476 print; -#X obj 163 511 change; -#X obj 150 358 change; -#X msg 163 579 link \$1 \$2; -#X msg 32 620 print; -#X obj 77 490 glsl_fragment; -#X floatatom 163 535 2 0 0 0 ID - -; -#X floatatom 150 381 2 0 0 0 ID - -; -#X obj 181 600 print linking; -#X obj 15 21 inlet; -#X obj 78 662 outlet; -#X msg 106 309 open \$1.vert; -#X msg 90 453 open \$1.frag; -#X obj 577 95 inlet; -#X obj 15 44 route bang; -#X obj 255 11 gemhead 1; -#X msg 255 33 1; -#X obj 255 57 change; -#X obj 255 81 t b; -#X obj 157 647 change; -#X obj 157 668 t b; -#X obj 158 690 outlet; -#X obj 140 224 t a a; -#X obj 90 426 symbol; -#X obj 90 401 t b; -#X msg 287 598 0; -#X obj 15 65 t b b b; -#X obj 140 199 symbol \$1; -#X text 270 193 This abstraction can be usefull to load shader. Shader -location is relative to this abstraction path.; -#X connect 0 0 9 0; -#X connect 0 1 6 0; -#X connect 1 0 0 0; -#X connect 2 0 14 0; -#X connect 2 1 23 0; -#X connect 3 0 7 0; -#X connect 4 0 9 0; -#X connect 5 0 10 0; -#X connect 6 0 11 0; -#X connect 6 0 28 0; -#X connect 7 0 2 0; -#X connect 7 0 12 0; -#X connect 8 0 2 0; -#X connect 9 0 2 0; -#X connect 9 1 5 0; -#X connect 10 0 3 0; -#X connect 11 0 3 1; -#X connect 13 0 18 0; -#X connect 15 0 0 0; -#X connect 16 0 9 0; -#X connect 17 0 2 0; -#X connect 18 0 30 0; -#X connect 18 1 0 0; -#X connect 19 0 20 0; -#X connect 20 0 21 0; -#X connect 21 0 22 0; -#X connect 22 0 31 0; -#X connect 23 0 24 0; -#X connect 24 0 25 0; -#X connect 26 0 15 0; -#X connect 26 1 27 1; -#X connect 27 0 16 0; -#X connect 28 0 27 0; -#X connect 29 0 23 0; -#X connect 30 0 29 0; -#X connect 30 1 10 0; -#X connect 30 2 31 0; -#X connect 31 0 26 0; diff --git a/Gem/examples/10.glsl/bicubic_interpolation.frag b/Gem/examples/10.glsl/bicubic_interpolation.frag deleted file mode 100644 index 9482bc6..0000000 --- a/Gem/examples/10.glsl/bicubic_interpolation.frag +++ /dev/null @@ -1,90 +0,0 @@ -// Cyrille Henry 2007 - -#extension GL_ARB_texture_rectangle : enable -uniform sampler2DRect texture; - -void main (void) -{ - vec2 coordinate = (gl_TextureMatrix[0] * gl_TexCoord[0]).st-vec2(0.5,0.5); - - vec2 coord = floor(coordinate)+vec2(0.5,0.5); - vec2 interpol = fract(coordinate); - vec2 interpol2 = interpol * interpol; - vec2 interpol3 = interpol2 * interpol; - - vec4 C00 = texture2DRect(texture, coord + vec2(-1,-1) ); - vec4 C10 = texture2DRect(texture, coord + vec2( 0,-1) ); - vec4 C20 = texture2DRect(texture, coord + vec2( 1,-1) ); - vec4 C30 = texture2DRect(texture, coord + vec2( 2,-1) ); - vec4 C01 = texture2DRect(texture, coord + vec2(-1, 0) ); - vec4 C11 = texture2DRect(texture, coord ); - vec4 C21 = texture2DRect(texture, coord + vec2( 1, 0) ); - vec4 C31 = texture2DRect(texture, coord + vec2( 2, 0) ); - vec4 C02 = texture2DRect(texture, coord + vec2(-1, 1) ); - vec4 C12 = texture2DRect(texture, coord + vec2( 0, 1) ); - vec4 C22 = texture2DRect(texture, coord + vec2( 1, 1) ); - vec4 C32 = texture2DRect(texture, coord + vec2( 2, 1) ); - vec4 C03 = texture2DRect(texture, coord + vec2(-1, 2) ); - vec4 C13 = texture2DRect(texture, coord + vec2( 0, 2) ); - vec4 C23 = texture2DRect(texture, coord + vec2( 1, 2) ); - vec4 C33 = texture2DRect(texture, coord + vec2( 2, 2) ); - - vec4 w0 = C11; - vec4 w1 = C21; - vec4 w2 = C12; - vec4 w3 = C22; - // x derivative - vec4 x0 = (C21 - C01) / 2.; - vec4 x1 = (C31 - C11) / 2.; - vec4 x2 = (C22 - C02) / 2.; - vec4 x3 = (C32 - C12) / 2.; - // y derivative - vec4 y0 = (C12 - C10) / 2.; - vec4 y1 = (C22 - C20) / 2.; - vec4 y2 = (C13 - C11) / 2.; - vec4 y3 = (C23 - C21) / 2.; - // xy derivative - vec4 z0 = (C22 - C00) / 2.; - vec4 z1 = (C32 - C10) / 2.; - vec4 z2 = (C23 - C01) / 2.; - vec4 z3 = (C33 - C11) / 2.; - - - - vec4 a00 = w0; - vec4 a01 = y0; - vec4 a02 = -3.*w0 + 3.*w2 -2.*y0 - y2; - vec4 a03 = 2.*w0 - 2.*w2 + y0 + y2; - vec4 a10 = x0; - vec4 a11 = z0; - vec4 a12 = -3.*x0 + 3.*x2 - 2.*z0 - z2; - vec4 a13 = 2.*x0 - 2.*x2 + z0 + z2; - vec4 a20 = -3.*w0 + 3.*w1 - 2.*x0 - x1; - vec4 a21 = -3.*y0 + 3.*y1 - 2.*z0 - z1; - vec4 a22 = 9.*w0 - 9.*w1 - 9.*w2 + 9.*w3 + 6.*x0 + 3.*x1 + -6.*x2 - 3.*x3 + 6.*y0 - 6.*y1 + 3.*y2 - 3.*y3 + 4.*z0 + 2.*z1 + 2.*z2 + z3; - vec4 a23 = -6.*w0 + 6.*w1 + 6.*w2 - 6.*w3 -4.*x0 - 2.*x1 + 4.*x2 + 2.*x3 -3.*y0 + 3.*y1 - 3.*y2 + 3.*y3 + -2.*z0 - z1 - 2.*z2 - z3; - vec4 a30 = 2.*w0 - 2.*w1 + x0 + x1; - vec4 a31 = 2.*y0 - 2.*y1 + z0 + z1; - vec4 a32 = -6.*w0 + 6.*w1 + 6.*w2 -6.*w3 -3.*x0 - 3.*x1 + 3.*x2 + 3.*x3 -4.*y0 + 4.*y1 - 2.*y2 + 2.*y3 + -2.*z0 - 2.*z1 - z2 - z3; - vec4 a33 = 4.*w0 - 4.*w1 - 4.*w2 + 4.*w3 + 2.*x0 + 2.*x1 + -2.*x2 - 2.*x3 + 2.*y0 - 2.*y1 + 2.*y2 - 2.*y3 + z0 + z1 + z2 + z3; - - - vec4 color = a00; - color += a01 * interpol.y; - color += a02 * interpol2.y; - color += a03 * interpol3.y; - color += a10 * interpol.x; - color += a11 * interpol.x * interpol.y; - color += a12 * interpol.x * interpol2.y; - color += a13 * interpol.x * interpol3.y; - color += a20 * interpol2.x; - color += a21 * interpol2.x * interpol.y; - color += a22 * interpol2.x * interpol2.y; - color += a23 * interpol2.x * interpol3.y; - color += a30 * interpol3.x; - color += a31 * interpol3.x * interpol.y; - color += a32 * interpol3.x * interpol2.y; - color += a33 * interpol3.x * interpol3.y; - - gl_FragColor = color; -} diff --git a/Gem/examples/10.glsl/bicubic_interpolation.vert b/Gem/examples/10.glsl/bicubic_interpolation.vert deleted file mode 100644 index c890bd7..0000000 --- a/Gem/examples/10.glsl/bicubic_interpolation.vert +++ /dev/null @@ -1,8 +0,0 @@ -// Cyrille Henry 2007 - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/blur.frag b/Gem/examples/10.glsl/blur.frag deleted file mode 100644 index f54e03a..0000000 --- a/Gem/examples/10.glsl/blur.frag +++ /dev/null @@ -1,18 +0,0 @@ -uniform sampler2D tex0; -uniform vec2 distance; -uniform vec2 TX; - -void main (void) -{ - - vec2 texcoord = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - vec4 sample = 0.5 * texture2D(tex0, texcoord - distance); - sample += texture2D(tex0, texcoord); - sample += 0.5 * texture2D(tex0, texcoord + distance); - - sample /= 2.; - - gl_FragColor = sample; -} - - diff --git a/Gem/examples/10.glsl/blur.vert b/Gem/examples/10.glsl/blur.vert deleted file mode 100644 index 0254682..0000000 --- a/Gem/examples/10.glsl/blur.vert +++ /dev/null @@ -1,9 +0,0 @@ -varying vec2 texcoord0; -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - - // perform standard transform on vertex - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/cam1.jpg b/Gem/examples/10.glsl/cam1.jpg deleted file mode 100644 index c5023ba..0000000 Binary files a/Gem/examples/10.glsl/cam1.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/cam2.jpg b/Gem/examples/10.glsl/cam2.jpg deleted file mode 100644 index dd7ab0b..0000000 Binary files a/Gem/examples/10.glsl/cam2.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/cam3.jpg b/Gem/examples/10.glsl/cam3.jpg deleted file mode 100644 index 76b6898..0000000 Binary files a/Gem/examples/10.glsl/cam3.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/cam4.jpg b/Gem/examples/10.glsl/cam4.jpg deleted file mode 100644 index 8d2c096..0000000 Binary files a/Gem/examples/10.glsl/cam4.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/fetching.frag b/Gem/examples/10.glsl/fetching.frag deleted file mode 100644 index 3d1af1f..0000000 --- a/Gem/examples/10.glsl/fetching.frag +++ /dev/null @@ -1,8 +0,0 @@ -varying vec4 C; - -void main (void) -{ - gl_FragColor = C; -} - - diff --git a/Gem/examples/10.glsl/fetching.vert b/Gem/examples/10.glsl/fetching.vert deleted file mode 100644 index b41cc16..0000000 --- a/Gem/examples/10.glsl/fetching.vert +++ /dev/null @@ -1,15 +0,0 @@ -uniform sampler2D MyTex; -varying vec4 C; -void main() -{ - vec4 v = vec4(gl_Vertex); - vec4 color = texture2D(MyTex, (gl_TextureMatrix[0] * gl_MultiTexCoord0).st); - v.z = color.r; -// v.x += (color.b-0.5)/2.; -// v.y += (color.g-0.5)/2.; - - C=color; - gl_Position = gl_ModelViewProjectionMatrix * v; - -} - diff --git a/Gem/examples/10.glsl/fetching2.frag b/Gem/examples/10.glsl/fetching2.frag deleted file mode 100644 index 1b576a5..0000000 --- a/Gem/examples/10.glsl/fetching2.frag +++ /dev/null @@ -1,56 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect texture; -uniform float K2, K; - -vec2 pos_(vec2 V, float x, float y) -{ - V += vec2(x,y); - return(max(min(V,vec2(91.,63.)),vec2(0.))); -} - - -void main (void) -{ - vec2 pos = gl_TexCoord[0].st * vec2(90.,62.)/256. ; - - vec4 color1 = texture2DRect(texture,pos_(pos,-1./256.,-1./256.)); - vec4 color2 = texture2DRect(texture,pos_(pos, 0./256.,-1./256.)); - vec4 color3 = texture2DRect(texture,pos_(pos, 1./256.,-1./256.)); - vec4 color4 = texture2DRect(texture,pos_(pos,-1./256., 0./256.)); - vec4 color5 = texture2DRect(texture,pos_(pos, 0./256., 0./256.)); - vec4 color6 = texture2DRect(texture,pos_(pos, 1./256., 0./256.)); - vec4 color7 = texture2DRect(texture,pos_(pos,-1./256., 1./256.)); - vec4 color8 = texture2DRect(texture,pos_(pos, 0./256., 1./256.)); - vec4 color9 = texture2DRect(texture,pos_(pos, 1./256., 1./256.)); - - vec4 colorBG = color1 + color2 + color4 + color5; - vec4 colorBD = color3 + color2 + color6 + color5; - vec4 colorHG = color4 + color5 + color7 + color8; - vec4 colorHD = color5 + color6 + color8 + color9; - - vec2 fract_pos = (fract(pos)); - - vec4 XB = mix(colorBG,colorBD,fract_pos.x); - vec4 XH = mix(colorHG,colorHD,fract_pos.x); - vec4 X = mix(XB,XH,fract_pos.y) / 4.; - - X -= vec4(0.5); - X.xyz = normalize(X.xyz); - - if(gl_FrontFacing) - {X *= -1.;} - - float tmp = dot(X.xyz,normalize(vec3(0.,1.,1.))); - tmp = -tmp; - tmp = max(0.,tmp) + 0.3 * min(0.,tmp); - - tmp = 0.1 + 0.9 * tmp; - vec4 color = tmp * vec4(1,0.95,0.9,1); - color.a = smoothstep(0.75,1.,pos.x); - gl_FragColor = color; - -} - - diff --git a/Gem/examples/10.glsl/fetching2.vert b/Gem/examples/10.glsl/fetching2.vert deleted file mode 100644 index 01fbf0a..0000000 --- a/Gem/examples/10.glsl/fetching2.vert +++ /dev/null @@ -1,21 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform float K; - -void main() -{ - vec4 v = vec4(gl_Vertex); - vec4 color = texture2DRect(MyTex, gl_MultiTexCoord0.st * vec2(91./128.,63./128.)); - - gl_TexCoord[0] = gl_MultiTexCoord0; - - v.x = color.r -0.5; - v.y = color.g -0.5; - v.z = color.b -0.5; - - gl_Position = gl_ModelViewProjectionMatrix * v; - -} - diff --git a/Gem/examples/10.glsl/game.frag b/Gem/examples/10.glsl/game.frag deleted file mode 100644 index 9b5800d..0000000 --- a/Gem/examples/10.glsl/game.frag +++ /dev/null @@ -1,30 +0,0 @@ -// Cyrille Henry 2007 - -uniform sampler2D texture; - -const float dx = 1./500.; // change to gemwin dim - -void main (void) -{ - vec2 tmp = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - - float x = tmp.s; - float y = tmp.t; - - vec4 c; - c = texture2D(texture, vec2(x-dx, y-dx)); - c += texture2D(texture, vec2(x, y-dx)); - c += texture2D(texture, vec2(x+dx, y-dx)); - c += texture2D(texture, vec2(x-dx, y)); - c += texture2D(texture, vec2(x+dx, y)); - c += texture2D(texture, vec2(x-dx, y+dx)); - c += texture2D(texture, vec2(x, y+dx)); - c += texture2D(texture, vec2(x+dx, y+dx)); - - vec4 c1 = texture2D(texture, vec2(x, y)); - - c.rgb = vec3(step(2.5-c1.r,c.r)*step(c.r,3.5)); - c.a = 1.; - - gl_FragColor = c; -} diff --git a/Gem/examples/10.glsl/game.vert b/Gem/examples/10.glsl/game.vert deleted file mode 100644 index 64eb4f4..0000000 --- a/Gem/examples/10.glsl/game.vert +++ /dev/null @@ -1,14 +0,0 @@ -// Cyrille Henry 2007 - -uniform float K1; -uniform float K2; -uniform float K3; - -uniform vec2 offset; - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = ftransform(); -} - diff --git a/Gem/examples/10.glsl/geo.frag b/Gem/examples/10.glsl/geo.frag deleted file mode 100644 index 7ec0b43..0000000 --- a/Gem/examples/10.glsl/geo.frag +++ /dev/null @@ -1,8 +0,0 @@ -void main() -{ - vec4 tmp = gl_Color; - tmp.a /= 10.; - gl_FragColor = tmp; - // set color but alpha is 20 time less -} - diff --git a/Gem/examples/10.glsl/geo.geom b/Gem/examples/10.glsl/geo.geom deleted file mode 100644 index 3271c6f..0000000 --- a/Gem/examples/10.glsl/geo.geom +++ /dev/null @@ -1,28 +0,0 @@ -#version 120 -#extension GL_EXT_geometry_shader4: enable - -void main(void) -{ - //increment variable - int i,j; - float rnd1,rnd2; - rnd1 = 0.0216767863321334264; // seed - rnd2 = 0.0475785688678678345; - for(j=0; j< 40; j++) - { - rnd1 = fract(124.321345312123465*rnd1) -0.5; // easy way to generated pseudo random number - rnd2 = fract(5234.43532345435245*rnd2) -0.5; - - //draw 40 time the same geometry, but with small shift in it's position - for(i=0; i< gl_VerticesIn; i++) - { - gl_FrontColor = gl_FrontColorIn[i]; - gl_TexCoord[0] = gl_TexCoordIn[i][0]; - gl_Position = gl_PositionIn[i]; // get position of the original point - gl_Position.xy += vec2(rnd1,rnd2)/3.; // add small random - // the geometry as already been transform in 2d, so we jut have to move it in X and Y - EmitVertex(); - } - EndPrimitive(); - } -} diff --git a/Gem/examples/10.glsl/geo.vert b/Gem/examples/10.glsl/geo.vert deleted file mode 100644 index 4359aa3..0000000 --- a/Gem/examples/10.glsl/geo.vert +++ /dev/null @@ -1,7 +0,0 @@ -void main() -{ - gl_FrontColor = gl_Color; - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = ftransform(); - //simple passthrow -} diff --git a/Gem/examples/10.glsl/img1.jpg b/Gem/examples/10.glsl/img1.jpg deleted file mode 100644 index 8e17c8b..0000000 Binary files a/Gem/examples/10.glsl/img1.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/img2.jpg b/Gem/examples/10.glsl/img2.jpg deleted file mode 100644 index 5934461..0000000 Binary files a/Gem/examples/10.glsl/img2.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/img3.jpg b/Gem/examples/10.glsl/img3.jpg deleted file mode 100644 index edfaf1e..0000000 Binary files a/Gem/examples/10.glsl/img3.jpg and /dev/null differ diff --git a/Gem/examples/10.glsl/interpol.frag b/Gem/examples/10.glsl/interpol.frag deleted file mode 100644 index a3c2c08..0000000 --- a/Gem/examples/10.glsl/interpol.frag +++ /dev/null @@ -1,13 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect texture_mass; -uniform float init; - -void main (void) -{ - vec2 coord = gl_TexCoord[0].st/2.; - vec4 pos = texture2DRect(texture_mass, coord); - - gl_FragColor = pos; -} diff --git a/Gem/examples/10.glsl/link.frag b/Gem/examples/10.glsl/link.frag deleted file mode 100644 index 053cd5e..0000000 --- a/Gem/examples/10.glsl/link.frag +++ /dev/null @@ -1,164 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect texture_mass, texture_mass_old, texture_normal; -uniform float init, gravite; -uniform vec2 wind; -uniform float D; -uniform float K1; // rigiditée liaison -uniform float W,f,N; // amplitude du Wind et frequence; Noise -uniform float t; //temps - -varying vec2 coord; - -vec2 test1(vec2 V) -{ -// return(max(min(V,vec2(64.)),vec2(0.))); - return(V); -} - -void main (void) -{ - vec4 force = vec4(0,1.,0.,1.); - - if ( (coord.x < 92.) && (coord.y < 64.) ) - { - vec3 dist; - float taille; - - vec4 pos = texture2DRect(texture_mass, coord );// -vec4(0.5); - vec4 pos_old = texture2DRect(texture_mass_old,coord );// -vec4(0.5); - vec4 posG = texture2DRect(texture_mass, (coord+vec2(-1., 0.)));// -vec4(0.5); - vec4 posD = texture2DRect(texture_mass, (coord+vec2( 1., 0.)));// -vec4(0.5); - vec4 posH = texture2DRect(texture_mass, (coord+vec2( 0., 1.)));// -vec4(0.5); - vec4 posB = texture2DRect(texture_mass, (coord+vec2( 0.,-1.)));// -vec4(0.5); - vec4 posHD = texture2DRect(texture_mass, (coord+vec2( 1.,-1.)));// -vec4(0.5); - vec4 posBG = texture2DRect(texture_mass, (coord+vec2(-1., 1.)));// -vec4(0.5); - vec4 posHG = texture2DRect(texture_mass, (coord+vec2( 1., 1.)));// -vec4(0.5); - vec4 posBD = texture2DRect(texture_mass, (coord+vec2(-1.,-1.)));// -vec4(0.5); - vec4 pos2G = texture2DRect(texture_mass, (coord+vec2(-2., 0.)));// -vec4(0.5); - vec4 pos2D = texture2DRect(texture_mass, (coord+vec2( 2., 0.)));// -vec4(0.5); - vec4 pos2H = texture2DRect(texture_mass, (coord+vec2( 0., 2.)));// -vec4(0.5); - vec4 pos2B = texture2DRect(texture_mass, (coord+vec2( 0.,-2.)));// -vec4(0.5); - // lecture des position des masses voisinnes - - force = pos-pos_old; - // ajout de la force d'inertie (conservation de la vitesse) - - force *= 1.-D; - // damping relatif a un point fix - // ATTENTION, c'est le seul damping du system! - - - // 4 liens direct (gauche / droite et haut / bas) - // on ajoute une force ssi la taille est > 0 - // on limite aussi ds l'espace pour ne prendre en compte que le lien valide (effet de bord) - - dist = pos.xyz - posG.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x > 1.) ) - { force.xyz += -K1 * (taille - 1./1000.)* normalize(dist); } - - dist = pos.xyz - posD.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x < 91.) ) - { force.xyz += -K1 * (taille - 1./1000.)* normalize(dist); } - - dist = pos.xyz - posH.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.y < 63.) ) - { force.xyz += -K1 * (taille - 1./1000.)* normalize(dist); } - - dist = pos.xyz - posB.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.y > 1.) ) - { force.xyz += -K1 * (taille - 1./1000.)* normalize(dist); } - - // 4 liens diagonaux (haut gauche, bas droite, etc) - dist = pos.xyz - posHD.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x < 91.) && (coord.y > 1.) ) - { force.xyz += -K1 * (taille - 1.4142/1000.)* normalize(dist); } - - dist = pos.xyz - posBG.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x > 1.) && (coord.y < 63.) ) - { force.xyz += -K1 * (taille - 1.4142/1000.)* normalize(dist); } - - dist = pos.xyz - posHG.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x < 91.) && (coord.y < 63.) ) - { force.xyz += -K1 * (taille - 1.4142/1000.)* normalize(dist); } - - dist = pos.xyz - posBD.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x > 1.) && (coord.y > 1.) ) - { force.xyz += -K1 * (taille - 1.4142/1000.)* normalize(dist); } - - // 4 liens double longeur (rigidité de flexion) - dist = pos.xyz - pos2G.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x > 2.) ) - { force.xyz += -K1 * (taille - 2./1000.)* normalize(dist); } - - dist = pos.xyz - pos2D.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.x < 90.) ) - { force.xyz += -K1 * (taille - 2./1000.)* normalize(dist); } - - dist = pos.xyz - pos2H.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.y < 62.) ) - { force.xyz += -K1 * (taille - 2./1000.)* normalize(dist); } - - dist = pos.xyz - pos2B.xyz ; - taille = length(dist) ; - if ( (taille > 0.) && (coord.y > 2.) ) - { force.xyz += -K1 * (taille - 2./1000.)* normalize(dist); } - - // autres forces - vec4 normal = texture2DRect(texture_normal, coord*64.) -vec4(0.5); - normal = normalize(normal); - // float force_wind = abs(dot(normalize(vec3(wind.xy,0.)),normal.xyz)); - - force.r += wind.x/100.; - force.g += gravite/100.; - force.b += wind.y/100.; - - // ajout d'une force sinusoidal perpendiculaire a la direction du vent - float W_sin = cos(-t + f*0.01*gl_TexCoord[0].s); - W_sin *= 91.- gl_TexCoord[0].s; - W_sin /= 91.; - W_sin *= 91.- gl_TexCoord[0].s; - W_sin /= 91.; - - W_sin *= gl_TexCoord[0].t + 50.; - W_sin /= 63.; - W_sin *= gl_TexCoord[0].t + 50.; - W_sin /= 63.; - - force.x += W*(-wind.y*W_sin); - force.z += W*( wind.x*W_sin); - - // ajout d'un pseuo buit - float W_noiseX = cos(t + 0.353 * coord.t + 0.0234434* coord.s + 345.2342); - W_noiseX = cos(123456.35345 * W_noiseX + 234.23); - float W_noiseY = cos(-2.2 * t + 6235.457456 * W_noiseX + 567.456); - float W_noiseZ = cos(5.*t + 8976457.457 * W_noiseX + 3464.54); - W_noiseX = cos(323344.64345 * W_noiseX + 567.45); - - force.x += 0.00001 * N * W_noiseX; - force.y += 0.00001 * N * W_noiseY; - force.z += 0.00001 * N * W_noiseZ; - - - // preparation de la sortie - force = min(max(force,vec4(-0.5)),vec4(0.5)); - // min et max pour virer les +inf - force += vec4(0.5,0.5,0.5,1.); - // ajout de l'ofset pour etre entre 0 et 1 - force.a = 1.; - // on vire la 4eme composante au cas ou. - } - gl_FragColor = mix(force,vec4(0.5,0.5,0.5,1.),init); -} diff --git a/Gem/examples/10.glsl/link.vert b/Gem/examples/10.glsl/link.vert deleted file mode 100644 index fefc366..0000000 --- a/Gem/examples/10.glsl/link.vert +++ /dev/null @@ -1,10 +0,0 @@ -varying vec2 coord; - - -void main() -{ - - coord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/mass.frag b/Gem/examples/10.glsl/mass.frag deleted file mode 100644 index 29a2ef2..0000000 --- a/Gem/examples/10.glsl/mass.frag +++ /dev/null @@ -1,34 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect texture_mass_old,texture_link; -varying vec2 coord; -uniform float init; - -void main (void) -{ - vec4 color = vec4(0.,0.,1.,1.); - if ( (coord.x < 92.) && (coord.y < 64.) ) - { - vec4 pos = texture2DRect(texture_mass_old, coord)-vec4(0.5); - vec4 force = texture2DRect(texture_link, coord)-vec4(0.5); - - force = min(max(force,vec4(-0.5)),vec4(0.5)); - // on vire les +inf et -inf qui peuvent poser pb en cas d'instabilités - pos += force; - //increment de la position - - float reset = step(coord.x,1.); -// reset *= step(mod(coord.y,10.),4.); - // les point en x<1 sont tjrs reseté : ils sont dc imobiles - - color = mix(pos,vec4(coord.x/1000.,(coord.y-32.)/1000.,0.,0.),reset+(1.-reset)*init); - // couleur de sortie mixé avec couleur d'initialisation - - color += vec4(0.5); - color.a = 1.; - // preparation de la sortie (ajout de l'offset + virer l'alpha) - } - - gl_FragColor = color; -} diff --git a/Gem/examples/10.glsl/mass.vert b/Gem/examples/10.glsl/mass.vert deleted file mode 100644 index fefc366..0000000 --- a/Gem/examples/10.glsl/mass.vert +++ /dev/null @@ -1,10 +0,0 @@ -varying vec2 coord; - - -void main() -{ - - coord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/multitexture.frag b/Gem/examples/10.glsl/multitexture.frag deleted file mode 100644 index 9e8ed0c..0000000 --- a/Gem/examples/10.glsl/multitexture.frag +++ /dev/null @@ -1,13 +0,0 @@ -uniform sampler2D MyTex; -uniform sampler2D MyTex1; - -varying vec2 texcoord1; -varying vec2 texcoord2; - -void main (void) -{ - vec4 color = texture2D(MyTex, texcoord1); - vec4 color2 = texture2D(MyTex1, texcoord2); - gl_FragColor = (color + color2) / 2.; -} - diff --git a/Gem/examples/10.glsl/multitexture.vert b/Gem/examples/10.glsl/multitexture.vert deleted file mode 100644 index 2cade19..0000000 --- a/Gem/examples/10.glsl/multitexture.vert +++ /dev/null @@ -1,11 +0,0 @@ -varying vec2 texcoord1; -varying vec2 texcoord2; - -void main() -{ - - texcoord1 = (gl_TextureMatrix[0] * gl_MultiTexCoord0).st; - texcoord2 = (gl_TextureMatrix[1] * gl_MultiTexCoord1).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/multitexture_rect.frag b/Gem/examples/10.glsl/multitexture_rect.frag deleted file mode 100644 index 3eb9b2b..0000000 --- a/Gem/examples/10.glsl/multitexture_rect.frag +++ /dev/null @@ -1,15 +0,0 @@ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform sampler2DRect MyTex1; - -varying vec2 texcoord1; -varying vec2 texcoord2; - -void main (void) -{ - vec4 color = texture2DRect(MyTex, texcoord1); - vec4 color2 = texture2DRect(MyTex1, texcoord1); // texcoord2 does not work. - gl_FragColor = (color + color2) / 2.; -} - diff --git a/Gem/examples/10.glsl/multitexture_rect.vert b/Gem/examples/10.glsl/multitexture_rect.vert deleted file mode 100644 index 2cade19..0000000 --- a/Gem/examples/10.glsl/multitexture_rect.vert +++ /dev/null @@ -1,11 +0,0 @@ -varying vec2 texcoord1; -varying vec2 texcoord2; - -void main() -{ - - texcoord1 = (gl_TextureMatrix[0] * gl_MultiTexCoord0).st; - texcoord2 = (gl_TextureMatrix[1] * gl_MultiTexCoord1).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/normal.frag b/Gem/examples/10.glsl/normal.frag deleted file mode 100644 index eef7f86..0000000 --- a/Gem/examples/10.glsl/normal.frag +++ /dev/null @@ -1,37 +0,0 @@ -// Cyrille Henry 2008 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect texture_mass; -varying vec2 coord; - -vec2 test1(vec2 V) -{ - return(max(min(V,vec2(91.,63.)),vec2(0.))); -} - -void main (void) -{ - vec4 color = vec4(1.,0.,0.,1.); - - if ( (coord.x < 91.) && (coord.y < 63.) ) - { - vec4 posG = texture2DRect(texture_mass, test1(coord+vec2(-1., 0.))) ; - vec4 posD = texture2DRect(texture_mass, test1(coord+vec2( 1., 0.))) ; - vec4 posH = texture2DRect(texture_mass, test1(coord+vec2( 0.,-1.))) ; - vec4 posB = texture2DRect(texture_mass, test1(coord+vec2( 0., 1.))) ; - - vec3 normal = cross((posG.xyz-posD.xyz),(posH.xyz-posB.xyz)); - color.xyz = normalize(normal); - color.xyz = normal; - - vec3 DX = posG.xyz-posD.xyz; - vec3 DY = posH.xyz-posB.xyz; - - color += vec4(1.); - color *= 0.5; - - } - color.a = 1.; - gl_FragColor = color; - -} diff --git a/Gem/examples/10.glsl/normal.vert b/Gem/examples/10.glsl/normal.vert deleted file mode 100644 index fefc366..0000000 --- a/Gem/examples/10.glsl/normal.vert +++ /dev/null @@ -1,10 +0,0 @@ -varying vec2 coord; - - -void main() -{ - - coord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).st; - gl_Position = ftransform(); - -} diff --git a/Gem/examples/10.glsl/panoramique.frag b/Gem/examples/10.glsl/panoramique.frag deleted file mode 100644 index d0378b6..0000000 --- a/Gem/examples/10.glsl/panoramique.frag +++ /dev/null @@ -1,28 +0,0 @@ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform float dZ, ShadeL, ShadeR, sizeX, sizeY; - -void main (void) -{ - - vec2 pos_out; - pos_out.x=-1.+(2.*gl_TexCoord[0].s)/sizeX; - pos_out.y=-1.+(2.*gl_TexCoord[0].t)/sizeY; - pos_out.y *= sqrt(pos_out.x*pos_out.x+dZ*dZ)/dZ; - - pos_out.x = sizeX*(pos_out.x+1.)/2.; - pos_out.y = sizeY*(pos_out.y+1.)/2.; - - vec4 color = texture2DRect(MyTex, pos_out); - - color.a = 1.; - float tmp = mix(0.,1.,gl_TexCoord[0].s/ShadeL); - tmp = min(tmp,1.); - color.a *= tmp; - tmp = mix(0.,1.,(sizeX-gl_TexCoord[0].s)/ShadeR); - tmp = min(tmp,1.); - color.a *= tmp; - - gl_FragColor = color; -} diff --git a/Gem/examples/10.glsl/panoramique.vert b/Gem/examples/10.glsl/panoramique.vert deleted file mode 100644 index 5fcb9d8..0000000 --- a/Gem/examples/10.glsl/panoramique.vert +++ /dev/null @@ -1,5 +0,0 @@ -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} diff --git a/Gem/examples/10.glsl/single_blur.pd b/Gem/examples/10.glsl/single_blur.pd deleted file mode 100644 index 76088b7..0000000 --- a/Gem/examples/10.glsl/single_blur.pd +++ /dev/null @@ -1,55 +0,0 @@ -#N canvas 310 229 681 595 10; -#X obj 99 59 inlet; -#X obj 26 145 gemframebuffer; -#X obj 26 215 translateXYZ 0 0 -4; -#X obj 26 285 pix_texture; -#X obj 26 305 square 4; -#X msg 43 264 quality 1 \, rectangle 0; -#X obj 43 243 loadbang; -#X obj 128 431 outlet; -#X obj 26 195 _glsl blur; -#X obj 47 166 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X obj 248 85 t f f; -#X obj 248 17 r blur; -#X obj 248 133 pack f f; -#X obj 26 85 gemhead \$1; -#X obj 248 112 * \$2; -#X obj 301 111 * \$3; -#X msg 248 153 distance \$1 \$2; -#X obj 42 119 r to_fb; -#X obj 248 39 route float; -#X obj 322 61 unpack f f; -#X obj 441 18 r motion_blur; -#X obj 441 90 pack f f; -#X obj 441 65 * \$2; -#X obj 441 41 unpack f f; -#X obj 508 65 * \$2; -#X connect 0 0 3 1; -#X connect 1 0 8 0; -#X connect 1 1 7 0; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 5 0 3 0; -#X connect 6 0 5 0; -#X connect 8 0 2 0; -#X connect 9 0 8 0; -#X connect 10 0 14 0; -#X connect 10 1 15 0; -#X connect 11 0 18 0; -#X connect 12 0 16 0; -#X connect 13 0 1 0; -#X connect 14 0 12 0; -#X connect 15 0 12 1; -#X connect 16 0 8 1; -#X connect 17 0 1 0; -#X connect 18 0 10 0; -#X connect 18 1 19 0; -#X connect 19 0 14 0; -#X connect 19 1 15 0; -#X connect 20 0 23 0; -#X connect 21 0 16 0; -#X connect 22 0 21 0; -#X connect 23 0 22 0; -#X connect 23 1 24 0; -#X connect 24 0 21 1; diff --git a/Gem/examples/10.glsl/texture.frag b/Gem/examples/10.glsl/texture.frag deleted file mode 100644 index aaee824..0000000 --- a/Gem/examples/10.glsl/texture.frag +++ /dev/null @@ -1,16 +0,0 @@ -// Cyrille Henry 2007 - -//#extension GL_ARB_texture_rectangle : enable -//uniform sampler2DRect MyTex; -uniform sampler2D MyTex; -uniform float B,C; - -void main (void) -{ - vec4 color = texture2D(MyTex, (gl_TextureMatrix[0] * gl_TexCoord[0]).st); - - color *= B+1.; // brightness - vec4 gray = vec4(dot(color.rgb,vec3(0.2125, 0.7154, 0.0721))); - color = mix(gray, color, C+1.); // contrast - gl_FragColor = color; -} diff --git a/Gem/examples/10.glsl/texture.vert b/Gem/examples/10.glsl/texture.vert deleted file mode 100644 index bda9f47..0000000 --- a/Gem/examples/10.glsl/texture.vert +++ /dev/null @@ -1,8 +0,0 @@ -// Cyrille Henry 2007 - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - -} diff --git a/Gem/examples/10.glsl/texture_rect.frag b/Gem/examples/10.glsl/texture_rect.frag deleted file mode 100644 index 98adc1f..0000000 --- a/Gem/examples/10.glsl/texture_rect.frag +++ /dev/null @@ -1,16 +0,0 @@ -// Cyrille Henry 2007 - -#extension GL_ARB_texture_rectangle : enable -uniform sampler2DRect MyTex; -//uniform sampler2D MyTex; -uniform float B,C; - -void main (void) -{ - vec4 color = texture2DRect(MyTex, (gl_TextureMatrix[0] * gl_TexCoord[0]).st); - - color *= B+1.; // brightness - vec4 gray = vec4(dot(color.rgb,vec3(0.2125, 0.7154, 0.0721))); - color = mix(gray, color, C+1.); // contrast - gl_FragColor = color; -} diff --git a/Gem/examples/10.glsl/tri2fan.frag b/Gem/examples/10.glsl/tri2fan.frag deleted file mode 100644 index 391dc68..0000000 --- a/Gem/examples/10.glsl/tri2fan.frag +++ /dev/null @@ -1,6 +0,0 @@ -void main() -{ - gl_FragColor = vec4(1.0,1.0,1.0,0.1); - // set color -} - diff --git a/Gem/examples/10.glsl/tri2fan.geom b/Gem/examples/10.glsl/tri2fan.geom deleted file mode 100644 index 45961e2..0000000 --- a/Gem/examples/10.glsl/tri2fan.geom +++ /dev/null @@ -1,51 +0,0 @@ -// Cyrille Henry 2010 - -#version 120 -#extension GL_EXT_geometry_shader4 : enable - -void main(void) -{ - - int i; //increment variable - vec4 pos1,pos2, pos3, pos4, pos5; // tmp - vec3 high; - - for(i=0; i< gl_VerticesIn; i += 3){ // for all triangles - pos1 = gl_PositionIn[i]; - pos2 = gl_PositionIn[i+1]; - pos3 = gl_PositionIn[i+2]; - pos4 = (pos1 + pos2 + pos3) / 3.; // center of the triangle - - high = 10.*cross(pos2.xyz-pos1.xyz,pos3.xyz-pos2.xyz); - // hight and orientation of the piramide - - high = normalize(high); - high *= length(pos2-pos1); - pos5 = pos4 ; - pos5.xyz += high; - - gl_Position = gl_ModelViewProjectionMatrix * pos1; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos2; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos3; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos4; - EmitVertex(); - gl_Position = gl_ModelViewProjectionMatrix * pos5; - EmitVertex(); - - EndPrimitive(); - // new primitive - } - -} - diff --git a/Gem/examples/10.glsl/tri2fan.vert b/Gem/examples/10.glsl/tri2fan.vert deleted file mode 100644 index 2d22ff2..0000000 --- a/Gem/examples/10.glsl/tri2fan.vert +++ /dev/null @@ -1,6 +0,0 @@ -void main() -{ - gl_Position = gl_Vertex; -} - - diff --git a/Gem/examples/10.glsl/vague.frag b/Gem/examples/10.glsl/vague.frag deleted file mode 100644 index 7b6a2f3..0000000 --- a/Gem/examples/10.glsl/vague.frag +++ /dev/null @@ -1,23 +0,0 @@ -// Cyrille Henry 2007 - -#extension GL_ARB_texture_rectangle : enable - -uniform float K; -uniform sampler2DRect texture, texture1, texture2; - -const float dx = 1.; -const float dy = 1.; -const float dp = 1.; - -void main (void) -{ - float light; - vec2 position = gl_TexCoord[0].st; - vec4 C, C1; - C = texture2DRect(texture2, position) ; - - vec4 color2 = texture2DRect(texture1, (position+K*C.rg)); - - gl_FragColor = color2; - -} diff --git a/Gem/examples/10.glsl/wave.frag b/Gem/examples/10.glsl/wave.frag deleted file mode 100644 index d455f88..0000000 --- a/Gem/examples/10.glsl/wave.frag +++ /dev/null @@ -1,40 +0,0 @@ -// Cyrille Henry 2007 - -#extension GL_ARB_texture_rectangle : enable - -uniform float K1,K3,D1,K; -uniform sampler2DRect text; - -const float dx = 1.; -const float dy = 1.; - -void main (void) -{ - float x,y; - vec4 C; - vec2 texture1 = gl_TexCoord[0].st ; - - x=texture1.x; - y=texture1.y; - - C = texture2DRect(text, vec2(x, y)); - - vec4 color_cote = texture2DRect(text, vec2(x-dx, y-dy)); - color_cote += texture2DRect(text, vec2(x+dx, y-dy)); - color_cote += texture2DRect(text, vec2(x-dx, y+dy)); - color_cote += texture2DRect(text, vec2(x+dx, y+dy)); - color_cote += texture2DRect(text, vec2(x, y-dy)); - color_cote += texture2DRect(text, vec2(x-dx, y)); - color_cote += texture2DRect(text, vec2(x+dx, y)); - color_cote += texture2DRect(text, vec2(x, y+dy)); - - - float K = K1 * color_cote.r + K3 * 0.5 - (8. * K1 + K3) * C.r; - float D = D1 * (C.r - C.g); - - C.b = C.g; - C.g = C.r; - C.r = (2.* C.g) - C.b + K - D ; - - gl_FragColor = vec4(C.rgb,1.); -} diff --git a/Gem/examples/11.obj-exporter/obj_cube.pd b/Gem/examples/11.obj-exporter/obj_cube.pd deleted file mode 100644 index d874dc6..0000000 --- a/Gem/examples/11.obj-exporter/obj_cube.pd +++ /dev/null @@ -1,152 +0,0 @@ -#N canvas 511 83 666 689 12; -#X obj 18 14 inlet; -#X obj 18 35 t a a; -#X obj 50 98 spigot 0; -#X obj 50 169 GEMglPushMatrix; -#X obj 50 573 GEMglPopMatrix; -#X obj 50 211 gemlist_info; -#X obj 103 77 r global_snap_obj; -#X obj 560 718 s global_obj_creator; -#X obj 50 317 gemlist_info; -#X obj 342 25 loadbang; -#X obj 342 46 \$1; -#X obj 342 67 sel 0; -#X msg 342 88 1; -#X obj 342 110 f; -#X text 374 108 or primitive apothema for matju; -#X text 375 92 primitive size; -#X obj 342 131 s \$0-size; -#X obj 422 25 inlet; -#X obj 18 77 outlet; -#X obj 166 168 r \$0-size; -#X obj 50 190 translateXYZ; -#X obj 104 275 * -2; -#X obj 50 296 translateXYZ; 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-#X connect 22 0 8 0; -#X connect 23 0 21 0; -#X connect 24 0 29 0; -#X connect 24 4 37 0; -#X connect 25 0 26 1; -#X connect 26 0 24 0; -#X connect 27 0 25 0; -#X connect 28 0 49 0; -#X connect 28 4 38 0; -#X connect 29 0 28 0; -#X connect 30 0 33 0; -#X connect 31 0 3 0; -#X connect 31 1 44 0; -#X connect 33 0 29 2; -#X connect 34 0 40 0; -#X connect 34 0 41 0; -#X connect 35 0 7 0; -#X connect 36 0 7 0; -#X connect 37 0 7 0; -#X connect 38 0 7 0; -#X connect 39 0 45 1; -#X connect 40 0 67 0; -#X connect 41 0 68 0; -#X connect 42 0 41 1; -#X connect 42 0 43 0; -#X connect 43 0 40 1; -#X connect 44 0 7 0; -#X connect 45 0 18 0; -#X connect 46 0 51 0; -#X connect 46 4 61 0; -#X connect 47 0 55 0; -#X connect 47 4 62 0; -#X connect 48 0 65 0; -#X connect 48 0 66 0; -#X connect 49 0 46 0; -#X connect 50 0 51 2; -#X connect 51 0 47 0; -#X connect 52 0 50 0; -#X connect 53 0 58 0; -#X connect 53 4 63 0; -#X connect 54 0 55 1; -#X connect 55 0 53 0; -#X connect 56 0 54 0; -#X connect 57 0 4 0; -#X connect 57 4 64 0; -#X connect 58 0 57 0; -#X connect 59 0 60 0; -#X connect 60 0 58 2; -#X connect 61 0 7 0; -#X connect 62 0 7 0; -#X connect 63 0 7 0; -#X connect 64 0 7 0; -#X connect 65 0 49 3; -#X connect 66 0 49 1; -#X connect 67 0 7 0; -#X connect 68 0 7 0; diff --git a/Gem/examples/11.obj-exporter/obj_exporter-help.pd b/Gem/examples/11.obj-exporter/obj_exporter-help.pd deleted file mode 100644 index 543a2b2..0000000 --- a/Gem/examples/11.obj-exporter/obj_exporter-help.pd +++ /dev/null @@ -1,87 +0,0 @@ -#N canvas 58 106 645 381 12; -#X obj 35 90 gemhead; -#X obj 35 175 translateXYZ 0 0 0.1; -#X obj 35 153 rotateXYZ 1 5 9; -#X obj 35 197 scaleXYZ 1 1.1 1; -#X obj 35 219 obj_square 0.2; -#X obj 242 205 obj_exporter; -#X msg 242 95 save test1.obj; -#N canvas 428 179 450 300 repeat 0; -#X obj 36 22 inlet; -#X obj 36 44 t a a; -#X obj 111 170 gemlist; -#X obj 36 227 outlet; -#X obj 111 149 until; -#X msg 111 128 30; -#X obj 36 65 route gem_state; -#X obj 36 86 route float; -#X msg 36 107 gem_state \$1; -#X connect 0 0 1 0; -#X connect 1 0 6 0; -#X connect 1 1 2 1; -#X connect 2 0 3 0; -#X connect 4 0 2 0; -#X connect 5 0 4 0; -#X connect 6 0 7 0; -#X connect 7 0 8 0; -#X connect 7 1 5 0; -#X connect 8 0 3 0; -#X restore 35 112 pd repeat 30; -#X msg 35 15 create \, 1; -#X msg 46 36 destroy; -#X floatatom 69 133 5 0 0 0 - - -; -#X floatatom 109 133 5 0 0 0 - - -; -#X floatatom 149 133 5 0 0 0 - - -; -#X msg 256 142 goupe \$1; -#X obj 256 123 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X text 276 122 grouping or not the various primitives; -#X text 325 144 default = 0; -#X msg 270 181 triangulate \$1; -#X obj 270 164 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X text 379 182 triangulate quads (default = 0); -#X obj 35 324 obj_primTri; -#X msg 47 261 0.1 0.3 0.5; -#X msg 59 282 0.2 0.4 0.5; -#X obj 47 240 loadbang; -#X obj 241 261 gemhead; -#X obj 401 261 gemhead; -#X obj 401 324 obj_rectangle 0.5 1; -#X obj 401 282 translateXYZ -1 -1 2; -#X obj 401 303 rotateXYZ 30 -20 10; -#X msg 72 303 0.2 0.4 0.4; -#X obj 241 324 obj_cube 0.5; -#X obj 241 303 rotateXYZ 30 30 30; -#X obj 241 282 translateXYZ 2 1 2; -#X obj 35 59 gemwin; -#X text 236 16 Here is a way to create obj file in Gem.; -#X obj 307 64 model; -#X connect 0 0 7 0; -#X connect 1 0 3 0; -#X connect 2 0 1 0; -#X connect 3 0 4 0; -#X connect 4 0 20 0; -#X connect 6 0 5 0; -#X connect 7 0 2 0; -#X connect 8 0 33 0; -#X connect 9 0 33 0; -#X connect 10 0 2 1; -#X connect 11 0 2 2; -#X connect 12 0 2 3; -#X connect 13 0 5 0; -#X connect 14 0 13 0; -#X connect 17 0 5 0; -#X connect 18 0 17 0; -#X connect 21 0 20 1; -#X connect 22 0 20 2; -#X connect 23 0 21 0; -#X connect 23 0 22 0; -#X connect 23 0 29 0; -#X connect 24 0 32 0; -#X connect 25 0 27 0; -#X connect 27 0 28 0; -#X connect 28 0 26 0; -#X connect 29 0 20 3; -#X connect 31 0 30 0; -#X connect 32 0 31 0; diff --git a/Gem/examples/11.obj-exporter/obj_exporter.pd b/Gem/examples/11.obj-exporter/obj_exporter.pd deleted file mode 100644 index 5a4b08f..0000000 --- a/Gem/examples/11.obj-exporter/obj_exporter.pd +++ /dev/null @@ -1,96 +0,0 @@ -#N canvas 166 167 375 605 12; -#X obj 90 9 inlet; -#X obj 51 108 gemhead; -#X obj 51 150 delay 0; -#X obj 83 234 s global_snap_obj; -#X msg 113 74 1; -#X obj 51 129 t b; -#X obj 51 171 spigot 0; -#X msg 83 213 0; -#X obj 51 598 textfile; -#X msg 146 74 rewind \, clear; -#X msg 51 314 write \$1 cr; -#X obj 66 338 r global_obj_creator; -#X obj 66 359 route g v f; -#X msg 90 401 add v \$1 \$2 \$3; -#X obj 115 422 list prepend add f; -#X obj 90 51 t a b b; -#X obj 51 291 symbol; -#X obj 115 443 list trim; -#X obj 51 192 t b b; -#X obj 90 269 symbol; -#X obj 98 506 f; -#X obj 121 529 + 1; -#X msg 116 485 0; -#X obj 66 556 pack s f; -#X msg 66 577 add g \$1_\$2; -#X obj 66 485 t a b; -#X obj 148 51 == 0; -#X obj 66 464 spigot 1; -#N canvas 1 82 450 300 remove_cam_offset 0; -#X obj 213 32 gemhead 1; -#X obj 213 53 gemlist_info; -#X obj 294 74 unpack f f f; -#X obj 23 28 inlet; -#X obj 23 244 outlet; -#X obj 23 76 unpack f f f; -#X obj 23 217 pack f f f; -#X obj 23 167 -; -#X obj 63 167 -; -#X obj 104 167 -; -#X connect 0 0 1 0; -#X connect 1 4 2 0; -#X connect 2 0 7 1; -#X connect 2 1 8 1; -#X connect 2 2 9 1; -#X connect 3 0 5 0; -#X connect 5 0 7 0; -#X connect 5 1 8 0; -#X connect 5 2 9 0; -#X connect 6 0 4 0; -#X connect 7 0 6 0; -#X connect 8 0 6 1; -#X connect 9 0 6 2; -#X restore 90 380 pd remove_cam_offset; -#X obj 90 30 route save groupe triangulate; -#X obj 223 51 s global_obj_triangulate; -#X connect 0 0 29 0; -#X connect 1 0 5 0; -#X connect 2 0 6 0; -#X connect 4 0 6 1; -#X connect 4 0 3 0; -#X connect 5 0 2 0; -#X connect 6 0 18 0; -#X connect 7 0 3 0; -#X connect 7 0 6 1; -#X connect 9 0 8 0; -#X connect 10 0 8 0; -#X connect 11 0 12 0; -#X connect 12 0 27 0; -#X connect 12 1 28 0; -#X connect 12 2 14 0; -#X connect 13 0 8 0; -#X connect 14 0 17 0; -#X connect 15 0 19 0; -#X connect 15 1 4 0; -#X connect 15 2 9 0; -#X connect 15 2 22 0; -#X connect 16 0 10 0; -#X connect 17 0 8 0; -#X connect 18 0 16 0; -#X connect 18 1 7 0; -#X connect 19 0 16 1; -#X connect 20 0 21 0; -#X connect 20 0 23 1; -#X connect 21 0 20 1; -#X connect 22 0 20 1; -#X connect 23 0 24 0; -#X connect 24 0 8 0; -#X connect 25 0 23 0; -#X connect 25 1 20 0; -#X connect 26 0 27 1; -#X connect 27 0 25 0; -#X connect 28 0 13 0; -#X connect 29 0 15 0; -#X connect 29 1 26 0; -#X connect 29 2 30 0; diff --git a/Gem/examples/11.obj-exporter/obj_primTri.pd b/Gem/examples/11.obj-exporter/obj_primTri.pd deleted file mode 100644 index 2607197..0000000 --- a/Gem/examples/11.obj-exporter/obj_primTri.pd +++ /dev/null @@ -1,87 +0,0 @@ -#N canvas 418 99 489 673 12; -#X obj 23 26 inlet; -#X obj 137 19 inlet; -#X obj 183 19 inlet; -#X obj 233 19 inlet; -#X obj 304 19 inlet; -#X obj 350 19 inlet; -#X obj 400 19 inlet; -#X obj 23 47 t a a; -#X obj 23 89 outlet; -#X obj 23 68 primTri 0 0 0; -#X obj 55 110 spigot 0; -#X obj 55 173 GEMglPushMatrix; -#X obj 55 542 GEMglPopMatrix; -#X obj 55 236 gemlist_info; -#X obj 108 89 r global_snap_obj; -#X obj 178 602 s global_obj_creator; -#X text 217 241 get it's position; -#X text 227 260 send it to the global abstraction; -#X obj 55 362 gemlist_info; -#X obj 55 215 translateXYZ; -#X obj 55 341 translateXYZ; -#X obj 55 488 gemlist_info; -#X obj 55 467 translateXYZ; -#X obj 55 131 t a b; -#X text 171 155 create new groupe; -#X msg 136 257 v \$1 \$2 \$3; -#X msg 136 383 v \$1 \$2 \$3; -#X msg 136 509 v \$1 \$2 \$3; -#X msg 87 152 g triangle; -#X obj 55 278 GEMglPopMatrix; -#X obj 55 299 GEMglPushMatrix; -#X obj 55 404 GEMglPopMatrix; -#X obj 55 425 GEMglPushMatrix; -#X obj 82 194 unpack f f f; -#X text 217 223 1st vertex of the triangle; -#X obj 82 320 unpack f f f; -#X text 220 340 2nd vertex of the triangle; -#X obj 82 446 unpack f f f; -#X text 152 465 3rd vertex of the triangle; -#X msg 55 563 f -3 -2 -1; -#X connect 0 0 7 0; -#X connect 1 0 9 1; -#X connect 1 0 33 0; -#X connect 2 0 9 2; -#X connect 2 0 35 0; -#X connect 3 0 9 3; -#X connect 3 0 37 0; -#X connect 4 0 9 4; -#X connect 5 0 9 5; -#X connect 6 0 9 6; -#X connect 7 0 9 0; -#X connect 7 1 10 0; -#X connect 9 0 8 0; -#X connect 10 0 23 0; -#X connect 11 0 19 0; -#X connect 12 0 39 0; -#X connect 13 0 29 0; -#X connect 13 4 25 0; -#X connect 14 0 10 1; -#X connect 18 0 31 0; -#X connect 18 4 26 0; -#X connect 19 0 13 0; -#X connect 20 0 18 0; -#X connect 21 0 12 0; -#X connect 21 4 27 0; -#X connect 22 0 21 0; -#X connect 23 0 11 0; -#X connect 23 1 28 0; -#X connect 25 0 15 0; -#X connect 26 0 15 0; -#X connect 27 0 15 0; -#X connect 28 0 15 0; -#X connect 29 0 30 0; -#X connect 30 0 20 0; -#X connect 31 0 32 0; -#X connect 32 0 22 0; -#X connect 33 0 19 1; -#X connect 33 1 19 2; -#X connect 33 2 19 3; -#X connect 35 0 20 1; -#X connect 35 1 20 2; -#X connect 35 2 20 3; -#X connect 37 0 22 1; -#X connect 37 1 22 2; -#X connect 37 2 22 3; -#X connect 39 0 15 0; diff --git a/Gem/examples/11.obj-exporter/obj_rectangle.pd b/Gem/examples/11.obj-exporter/obj_rectangle.pd deleted file mode 100644 index 648eddf..0000000 --- a/Gem/examples/11.obj-exporter/obj_rectangle.pd +++ /dev/null @@ -1,123 +0,0 @@ -#N canvas 571 83 666 689 12; -#X obj 18 24 inlet; -#X obj 18 45 t a a; -#X obj 50 108 spigot 0; -#X obj 50 179 GEMglPushMatrix; -#X obj 50 583 GEMglPopMatrix; -#X obj 50 221 gemlist_info; -#X obj 103 87 r global_snap_obj; -#X obj 387 591 s global_obj_creator; -#X text 212 203 1st vertex of the square; -#X text 212 221 get it's position; -#X text 252 241 send it to the global abstraction; -#X obj 50 327 gemlist_info; -#X text 152 326 get it's position; -#X text 257 348 send it to the global abstraction; -#X obj 342 18 loadbang; -#X obj 342 39 \$1; -#X obj 342 60 sel 0; -#X msg 342 82 1; -#X obj 342 104 f; -#X obj 422 16 inlet; -#X obj 18 87 outlet; -#X obj 50 200 translateXYZ; -#X obj 104 285 * -2; -#X obj 50 306 translateXYZ; -#X text 147 304 2nd vertex of the square; -#X obj 50 434 gemlist_info; -#X obj 77 392 * -2; -#X obj 50 413 translateXYZ; -#X obj 50 540 gemlist_info; -#X obj 50 519 translateXYZ; -#X obj 50 131 t a b; -#X text 170 153 create new groupe; -#X text 147 411 3rd vertex of the square; -#X obj 104 498 * 2; -#X obj 50 604 t b; -#X msg 131 242 v \$1 \$2 \$3; -#X msg 131 349 v \$1 \$2 \$3; -#X msg 131 455 v \$1 \$2 \$3; -#X msg 131 562 v \$1 \$2 \$3; -#X obj 50 646 spigot 1; -#X obj 160 646 spigot 0; -#X obj 103 604 r global_obj_triangulate; -#X obj 103 625 == 0; -#X obj 342 125 s \$0-sizeX; -#X obj 472 18 loadbang; -#X obj 472 60 sel 0; -#X msg 472 82 1; -#X obj 472 104 f; -#X obj 552 16 inlet; -#X obj 472 39 \$2; -#X obj 472 125 s \$0-sizeY; -#X msg 82 152 g rectangle; -#X obj 164 178 r \$0-sizeX; -#X obj 240 178 r \$0-sizeY; -#X obj 104 263 r \$0-sizeY; -#X obj 77 370 r \$0-sizeX; -#X obj 104 477 r \$0-sizeY; -#X obj 18 66 rectangle; -#X obj 59 45 r \$0-sizeX; -#X obj 139 45 r \$0-sizeY; -#X msg 50 667 f -1 -2 -3 -4; -#X msg 160 667 f -2 -3 -4 \, f -4 -1 -2; -#X connect 0 0 1 0; -#X connect 1 0 57 0; -#X connect 1 1 2 0; -#X connect 2 0 30 0; -#X connect 3 0 21 0; -#X connect 4 0 34 0; -#X connect 5 0 23 0; -#X connect 5 4 35 0; -#X connect 6 0 2 1; -#X connect 11 0 27 0; -#X connect 11 4 36 0; -#X connect 14 0 15 0; -#X connect 15 0 16 0; -#X connect 16 0 17 0; -#X connect 16 1 18 0; -#X connect 17 0 18 0; -#X connect 18 0 43 0; -#X connect 19 0 18 0; -#X connect 21 0 5 0; -#X connect 22 0 23 2; -#X connect 23 0 11 0; -#X connect 25 0 29 0; -#X connect 25 4 37 0; -#X connect 26 0 27 1; -#X connect 27 0 25 0; -#X connect 28 0 4 0; -#X connect 28 4 38 0; -#X connect 29 0 28 0; -#X connect 30 0 3 0; -#X connect 30 1 51 0; -#X connect 33 0 29 2; -#X connect 34 0 39 0; -#X connect 34 0 40 0; -#X connect 35 0 7 0; -#X connect 36 0 7 0; -#X connect 37 0 7 0; -#X connect 38 0 7 0; -#X connect 39 0 60 0; -#X connect 40 0 61 0; -#X connect 41 0 40 1; -#X connect 41 0 42 0; -#X connect 42 0 39 1; -#X connect 44 0 49 0; -#X connect 45 0 46 0; -#X connect 45 1 47 0; -#X connect 46 0 47 0; -#X connect 47 0 50 0; -#X connect 48 0 47 0; -#X connect 49 0 45 0; -#X connect 51 0 7 0; -#X connect 52 0 21 1; -#X connect 53 0 21 2; -#X connect 54 0 22 0; -#X connect 55 0 26 0; -#X connect 56 0 33 0; -#X connect 57 0 20 0; -#X connect 58 0 57 1; -#X connect 59 0 57 2; -#X connect 60 0 7 0; -#X connect 61 0 7 0; diff --git a/Gem/examples/11.obj-exporter/obj_square.pd b/Gem/examples/11.obj-exporter/obj_square.pd deleted file mode 100644 index c9a18f0..0000000 --- a/Gem/examples/11.obj-exporter/obj_square.pd +++ /dev/null @@ -1,108 +0,0 @@ -#N canvas 573 83 666 689 12; -#X obj 18 24 inlet; -#X obj 18 45 t a a; -#X obj 50 108 spigot 0; -#X obj 50 179 GEMglPushMatrix; -#X obj 50 583 GEMglPopMatrix; -#X obj 50 221 gemlist_info; -#X obj 103 87 r global_snap_obj; -#X obj 387 591 s global_obj_creator; -#X text 212 203 1st vertex of the square; -#X text 212 221 get it's position; -#X text 252 241 send it to the global abstraction; -#X obj 50 327 gemlist_info; -#X text 152 326 get it's position; -#X text 257 348 send it to the global abstraction; -#X obj 18 66 square; -#X obj 342 18 loadbang; -#X obj 342 39 \$1; -#X obj 342 60 sel 0; -#X msg 342 82 1; -#X obj 342 104 f; -#X text 365 123 or primitive apothema for matju; -#X text 366 107 primitive size; -#X obj 342 141 s \$0-size; -#X obj 422 16 inlet; -#X obj 18 87 outlet; -#X obj 168 180 r \$0-size; -#X obj 50 200 translateXYZ; -#X obj 104 285 * -2; -#X obj 50 306 translateXYZ; -#X obj 104 263 r \$0-size; -#X text 147 304 2nd vertex of the square; -#X obj 50 434 gemlist_info; -#X obj 77 392 * -2; -#X obj 50 413 translateXYZ; -#X obj 77 370 r \$0-size; -#X obj 50 540 gemlist_info; -#X obj 50 519 translateXYZ; -#X obj 104 477 r \$0-size; -#X obj 50 131 t a b; -#X text 150 152 create new groupe; -#X text 147 411 3rd vertex of the square; -#X obj 104 498 * 2; -#X obj 50 604 t b; -#X msg 131 242 v \$1 \$2 \$3; -#X msg 131 349 v \$1 \$2 \$3; -#X msg 131 455 v \$1 \$2 \$3; -#X msg 131 562 v \$1 \$2 \$3; -#X obj 59 45 r \$0-size; -#X msg 82 152 g square; -#X obj 50 646 spigot 1; -#X obj 160 646 spigot 0; -#X obj 103 604 r global_obj_triangulate; -#X obj 103 625 == 0; -#X msg 50 667 f -1 -2 -3 -4; -#X msg 160 667 f -2 -3 -4 \, f -4 -1 -2; -#X connect 0 0 1 0; -#X connect 1 0 14 0; -#X connect 1 1 2 0; -#X connect 2 0 38 0; -#X connect 3 0 26 0; -#X connect 4 0 42 0; -#X connect 5 0 28 0; -#X connect 5 4 43 0; -#X connect 6 0 2 1; -#X connect 11 0 33 0; -#X connect 11 4 44 0; -#X connect 14 0 24 0; -#X connect 15 0 16 0; -#X connect 16 0 17 0; -#X connect 17 0 18 0; -#X connect 17 1 19 0; -#X connect 18 0 19 0; -#X connect 19 0 22 0; -#X connect 23 0 19 0; -#X connect 25 0 26 1; -#X connect 25 0 26 2; -#X connect 26 0 5 0; -#X connect 27 0 28 2; -#X connect 28 0 11 0; -#X connect 29 0 27 0; -#X connect 31 0 36 0; -#X connect 31 4 45 0; -#X connect 32 0 33 1; -#X connect 33 0 31 0; -#X connect 34 0 32 0; -#X connect 35 0 4 0; -#X connect 35 4 46 0; -#X connect 36 0 35 0; -#X connect 37 0 41 0; -#X connect 38 0 3 0; -#X connect 38 1 48 0; -#X connect 41 0 36 2; -#X connect 42 0 49 0; -#X connect 42 0 50 0; -#X connect 43 0 7 0; -#X connect 44 0 7 0; -#X connect 45 0 7 0; -#X connect 46 0 7 0; -#X connect 47 0 14 1; -#X connect 48 0 7 0; -#X connect 49 0 53 0; -#X connect 50 0 54 0; -#X connect 51 0 50 1; -#X connect 51 0 52 0; -#X connect 52 0 49 1; -#X connect 53 0 7 0; -#X connect 54 0 7 0; diff --git a/Gem/examples/12.multi_screen_projection/01.flat_projection-help.pd b/Gem/examples/12.multi_screen_projection/01.flat_projection-help.pd deleted file mode 100644 index eb5b2fc..0000000 --- a/Gem/examples/12.multi_screen_projection/01.flat_projection-help.pd +++ /dev/null @@ -1,30 +0,0 @@ -#N canvas 365 180 996 500 10; -#X obj 39 307 r render; -#X obj 39 437 pix_texture; -#X obj 110 353 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 --1 -1; -#X obj 110 373 openpanel; -#X msg 110 394 open \$1; -#X obj 39 458 square 25; -#X text 99 307 <- this object must be present in your patch to start -the gemchain like in this example.; -#X floatatom 109 462 5 0 0 0 - - -; -#X obj 39 49 flat_projection 20; -#X text 304 191 <- abstraction [flat_projection]; -#X obj 39 416 pix_image ../data/fractal.JPG; -#X msg 51 24 offset 1024 0; -#X text 176 23 other messages to the gemwin; -#X text 305 133 This define the way screen are physically connected -to the computer.; -#X text 306 93 This define the way screen are positioned in space to -create a single image.; -#X text 305 159 geometry screen and geometry computer can be diferents -\, but should define the same number of screen.; -#X connect 0 0 10 0; -#X connect 1 0 5 0; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 4 0 10 0; -#X connect 7 0 5 1; -#X connect 10 0 1 0; -#X connect 11 0 8 0; diff --git a/Gem/examples/12.multi_screen_projection/02.nfp-help.pd b/Gem/examples/12.multi_screen_projection/02.nfp-help.pd deleted file mode 100644 index 6a8404d..0000000 --- a/Gem/examples/12.multi_screen_projection/02.nfp-help.pd +++ /dev/null @@ -1,46 +0,0 @@ -#N canvas 321 188 996 584 10; -#X obj 27 231 gemhead; -#X obj 27 298 gemframebuffer; -#X obj 27 348 translateXYZ 0 0 -4; -#X msg 43 275 dimen 1024 768; -#X obj 43 255 loadbang; -#X obj 27 442 pix_texture; -#X obj 27 464 rectangle 5.333 4; -#X msg 42 397 thread 0 \, open grid.jpg; -#X obj 42 377 loadbang; -#X text 24 211 creation of a big framebuffer; -#X msg 171 274 rectangle 1; -#X obj 171 255 loadbang; -#X obj 27 420 pix_image; -#X obj 30 177 gemwin; -#X msg 30 129 create \, 1; -#X msg 43 149 0 \, destroy; -#X obj 122 320 s nfp_fb; -#X obj 35 61 load_save; -#X obj 86 43 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X obj 35 43 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X obj 280 43 nfp_flat_wall 1; -#X obj 35 19 loadbang; -#X obj 490 43 nfp_flat_wall 2; -#X obj 703 44 nfp_curved_wall 3; -#X text 52 43 load; -#X text 104 42 save; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 1 1 16 0; -#X connect 2 0 12 0; -#X connect 3 0 1 0; -#X connect 4 0 3 0; -#X connect 5 0 6 0; -#X connect 7 0 12 0; -#X connect 8 0 7 0; -#X connect 10 0 1 0; -#X connect 11 0 10 0; -#X connect 12 0 5 0; -#X connect 14 0 13 0; -#X connect 15 0 13 0; -#X connect 18 0 17 1; -#X connect 19 0 17 0; -#X connect 21 0 19 0; diff --git a/Gem/examples/12.multi_screen_projection/config.txt b/Gem/examples/12.multi_screen_projection/config.txt deleted file mode 100644 index 8e10bbb..0000000 --- a/Gem/examples/12.multi_screen_projection/config.txt +++ /dev/null @@ -1,70 +0,0 @@ -VP_CR_Y-3 2.34; 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diff --git a/Gem/examples/12.multi_screen_projection/nfp_22.frag b/Gem/examples/12.multi_screen_projection/nfp_22.frag deleted file mode 100644 index e3ce36c..0000000 --- a/Gem/examples/12.multi_screen_projection/nfp_22.frag +++ /dev/null @@ -1,18 +0,0 @@ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform float Sl,Sr,St,Sb; // shade size -varying vec2 pos; - - -void main (void) -{ - vec4 color = texture2DRect(MyTex, gl_TexCoord[0].st); - - color.a *=min(1.,pos.x/Sl); - color.a *=min(1.,(1.-pos.x)/Sr); - color.a *=min(1.,pos.y/St); - color.a *=min(1.,(1.-pos.y)/Sb); - - gl_FragColor = color; -} diff --git a/Gem/examples/12.multi_screen_projection/nfp_22.vert b/Gem/examples/12.multi_screen_projection/nfp_22.vert deleted file mode 100644 index ab8f107..0000000 --- a/Gem/examples/12.multi_screen_projection/nfp_22.vert +++ /dev/null @@ -1,26 +0,0 @@ -uniform vec2 Vtl,Vbl,Vtr,Vbr; // Vertex position -uniform vec2 Ttl,Tbl,Ttr,Tbr; // texture coordinate -uniform vec2 center; - -varying vec2 pos; - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - - vec4 position = gl_Vertex; - position.xy += 1.; - position.xy /= 2.; - pos = position.xy; - position.xy = pow(position.xy,center); - - vec2 tex_top = mix(Ttl,Ttr,pos.x); - vec2 tex_bottom = mix(Tbl,Tbr,pos.x); - gl_TexCoord[0].st = mix(tex_top,tex_bottom, pos.y); - - vec2 pos_top = mix(Vtl,Vtr,position.x); - vec2 pos_bottom = mix(Vbl,Vbr,position.x); - position.xy = mix(pos_top,pos_bottom, position.y); - - gl_Position = gl_ModelViewProjectionMatrix * position; -} diff --git a/Gem/examples/12.multi_screen_projection/nfp_33.frag b/Gem/examples/12.multi_screen_projection/nfp_33.frag deleted file mode 100644 index e3ce36c..0000000 --- a/Gem/examples/12.multi_screen_projection/nfp_33.frag +++ /dev/null @@ -1,18 +0,0 @@ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect MyTex; -uniform float Sl,Sr,St,Sb; // shade size -varying vec2 pos; - - -void main (void) -{ - vec4 color = texture2DRect(MyTex, gl_TexCoord[0].st); - - color.a *=min(1.,pos.x/Sl); - color.a *=min(1.,(1.-pos.x)/Sr); - color.a *=min(1.,pos.y/St); - color.a *=min(1.,(1.-pos.y)/Sb); - - gl_FragColor = color; -} diff --git a/Gem/examples/12.multi_screen_projection/nfp_33.vert b/Gem/examples/12.multi_screen_projection/nfp_33.vert deleted file mode 100644 index 68066b0..0000000 --- a/Gem/examples/12.multi_screen_projection/nfp_33.vert +++ /dev/null @@ -1,37 +0,0 @@ -uniform vec2 Vtl,Vbl,Vtr,Vbr,Vtc,Vbc,Vcl,Vcr,Vcc; // Vertex position -uniform vec2 Ttl,Tbl,Ttr,Tbr; // texture coordinate -uniform vec2 center; - -varying vec2 pos; - -void main() -{ - gl_TexCoord[0] = gl_MultiTexCoord0; - - vec4 position = gl_Vertex; - position.xy += 1.; - position.xy /= 2.; - pos = position.xy; - - vec2 tex_top = mix(Ttl,Ttr,pos.x); - vec2 tex_bottom = mix(Tbl,Tbr,pos.x); - gl_TexCoord[0].st = mix(tex_top,tex_bottom, pos.y); - - vec2 pos_top1 = mix(Vtl,Vtc,position.x); - vec2 pos_top2 = mix(Vtc,Vtr,position.x); - vec2 pos_top = mix(pos_top1,pos_top2,position.x); 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-#X obj 19 67 load_save; -#X obj 19 9 loadbang; -#X obj 27 47 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X obj 84 47 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X floatatom 277 88 5 0 0 0 - - -; -#X floatatom 277 108 5 0 0 0 - - -; -#X obj 171 86 saved data1; -#X obj 171 106 saved data2; -#X text 103 48 save; -#X text 43 49 load; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 1; -#X connect 4 0 6 0; -#X connect 5 0 7 0; -#X connect 6 0 4 0; -#X connect 7 0 5 0; diff --git a/Gem/examples/12.multi_screen_projection/saved.pd b/Gem/examples/12.multi_screen_projection/saved.pd deleted file mode 100644 index 499c0bd..0000000 --- a/Gem/examples/12.multi_screen_projection/saved.pd +++ /dev/null @@ -1,24 +0,0 @@ -#N canvas 545 325 474 372 10; -#X obj 268 0 t b; -#X obj 53 124 f; -#X obj 268 220 f; -#X obj 53 -21 inlet; -#X obj 53 284 outlet; -#X obj 268 266 list trim; -#X obj 268 247 list prepend \$1; -#X obj 268 285 s save_system_data; -#X obj 268 -26 r save_system_save; -#X obj 105 10 r save_system_saved; -#X obj 105 36 route \$1; -#X msg 53 263 set \$1; -#X connect 0 0 2 0; -#X connect 1 0 2 1; -#X connect 1 0 11 0; -#X connect 2 0 6 0; -#X connect 3 0 1 0; -#X connect 5 0 7 0; -#X connect 6 0 5 0; -#X connect 8 0 0 0; -#X connect 9 0 10 0; -#X connect 10 0 1 0; -#X connect 11 0 4 0; diff --git a/Gem/examples/12.multi_screen_projection/soft_edge.frag b/Gem/examples/12.multi_screen_projection/soft_edge.frag deleted file mode 100644 index 1c2e35f..0000000 --- a/Gem/examples/12.multi_screen_projection/soft_edge.frag +++ /dev/null @@ -1,62 +0,0 @@ -// Cyrille Henry 2010 - -//#extension GL_ARB_texture_rectangle : enable -//uniform sampler2DRect MyTex; -uniform sampler2D MyTex; -uniform vec2 overlap, geometry_screen, geometry_computer; - -void main (void) -{ -// FSAA - -// change coord from computer matrix to screen matrice - vec2 coord = (gl_TextureMatrix[0] * gl_TexCoord[0]).st; - vec2 pos_new = coord; - pos_new *= geometry_computer; - float screen_num = floor(pos_new.x)+floor(pos_new.y)*geometry_computer.x; // number of the screen - pos_new = fract(pos_new); // coord in 1 screen (from 0 to 1) - pos_new.x += fract(screen_num/geometry_screen.x)*geometry_screen.x; - pos_new.y += floor(screen_num/geometry_screen.x); - pos_new /= geometry_screen; - -// compute position regarding to the overlap - vec2 pos = pos_new; - pos *= geometry_screen; - - vec2 pos_over = fract(pos); - pos_over *= overlap; - pos_over -= overlap/2.; - pos += pos_over; - pos += overlap/2.; - pos /= geometry_screen + overlap; - vec4 color = texture2D(MyTex, pos); - -// compute fade on Top and Right - vec2 black = pos_new; - black *= geometry_screen; - black = fract(black); - black *= 1. + (overlap/ (geometry_screen/2.)); - black -= 1.; - black = max(black,0.); - black *= (geometry_screen / 2.) / overlap; - if ( ( floor(pos_new.x*geometry_screen.x) < geometry_screen.x-1. ) && (overlap.x != 0.) ) - color *= (1.-black.x); - if ( ( floor(pos_new.y*geometry_screen.y) < geometry_screen.y-1. ) && (overlap.x != 0.) ) - color *= (1.-black.y); - -// compute fade on Left and bottom - black = pos_new; - black *= geometry_screen; - black = fract(black); - black = vec2(1.) - black; - black *= 1. + (overlap/ (geometry_screen/2.)); - black -= 1.; - black = max(black,0.); - black *= (geometry_screen / 2.) / overlap; - if ( ( floor(pos_new.x*geometry_screen.x) > 0. ) && (overlap.x != 0.) ) - color *= (1.-black.x); - if ( ( floor(pos_new.y*geometry_screen.y) > 0. ) && (overlap.x != 0.) ) - color *= (1.-black.y); - - gl_FragColor = color; -} diff --git a/Gem/examples/13.recursion/01.repetition_is_futile.pd b/Gem/examples/13.recursion/01.repetition_is_futile.pd deleted file mode 100644 index 2fe7232..0000000 --- a/Gem/examples/13.recursion/01.repetition_is_futile.pd +++ /dev/null @@ -1,61 +0,0 @@ -#N canvas 0 0 602 516 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 48 10 create; -#X msg 55 33 destroy; -#X obj 14 93 gemhead; -#X obj 14 123 t a a; -#X obj 59 123 circle; -#X obj 14 153 separator; -#X obj 14 213 scale 0.7; -#X obj 14 173 rotate 45 0 0 1; -#X obj 14 243 t a a; -#X obj 59 243 circle; -#X obj 14 273 separator; -#X obj 14 333 scale 0.7; -#X obj 14 293 rotate 45 0 0 1; -#X obj 14 363 t a a; -#X obj 59 363 circle; -#X obj 14 193 translate 2 0 1 0; -#X obj 14 313 translate 2 0 1 0; -#X obj 14 393 separator; -#X obj 14 453 scale 0.7; -#X obj 14 413 rotate 45 0 0 1; -#X obj 14 433 translate 2 0 1 0; -#X obj 14 483 t a a; -#X obj 59 483 circle; -#X text 170 17 A tutorial on recursion in Gem; -#X text 170 37 (GPL) 2007 Claude Heiland-Allen -; -#X text 170 77 The simplest and most obvious way of working with Gem -is to create all the objects statically. That is \, the Gem chain (or -tree) is exactly what is visible in the patch.; -#X text 170 127 Say we way we want to make a spiral of circles. Even -with just 4 circles the repetition is painfully obvious \, and if we -wanted more the duplication would be painfully tedious.; -#X text 170 177 There is a powerful way to avoid this pain \, however -\, using recursion.; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 0; -#X connect 4 0 5 0; -#X connect 5 0 7 0; -#X connect 5 1 6 0; -#X connect 7 0 9 0; -#X connect 8 0 10 0; -#X connect 9 0 17 0; -#X connect 10 0 12 0; -#X connect 10 1 11 0; -#X connect 12 0 14 0; -#X connect 13 0 15 0; -#X connect 14 0 18 0; -#X connect 15 0 19 0; -#X connect 15 1 16 0; -#X connect 17 0 8 0; -#X connect 18 0 13 0; -#X connect 19 0 21 0; -#X connect 20 0 23 0; -#X connect 21 0 22 0; -#X connect 22 0 20 0; -#X connect 23 1 24 0; diff --git a/Gem/examples/13.recursion/02.iteration_is_insufficient.pd b/Gem/examples/13.recursion/02.iteration_is_insufficient.pd deleted file mode 100644 index fad24c1..0000000 --- a/Gem/examples/13.recursion/02.iteration_is_insufficient.pd +++ /dev/null @@ -1,33 +0,0 @@ -#N canvas 0 0 602 259 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 48 10 create; -#X msg 55 33 destroy; -#X obj 14 93 gemhead; -#X obj 14 153 t a a; -#X obj 59 153 circle; -#X obj 14 223 scale 0.7; -#X obj 14 183 rotate 45 0 0 1; -#X obj 14 203 translate 2 0 1 0; -#X text 170 17 A tutorial on recursion in Gem; -#X text 170 37 (GPL) 2007 Claude Heiland-Allen -; -#X text 170 77 A common idiom in Gem is to use the [repeat] object -found in the Zexy library \, to generate multiple copies of the same -object. Let's try using it to make our spiral.; -#X obj 14 123 repeat 64; -#X text 170 127 And indeed \, it works well. But a spiral is a linear -structure \, without branches. Iteration has solved one problem \, -only to present us with another: what if we want a branching structure? -; -#X text 170 187 Recursion is an elegant solution to this problem.; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 0; -#X connect 4 0 13 0; -#X connect 5 0 8 0; -#X connect 5 1 6 0; -#X connect 8 0 9 0; -#X connect 9 0 7 0; -#X connect 13 0 5 0; diff --git a/Gem/examples/13.recursion/03.recursive_spiral.pd b/Gem/examples/13.recursion/03.recursive_spiral.pd deleted file mode 100644 index 2783fc8..0000000 --- a/Gem/examples/13.recursion/03.recursive_spiral.pd +++ /dev/null @@ -1,71 +0,0 @@ -#N canvas 3 2 602 516 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 48 10 create; -#X msg 55 33 destroy; -#X obj 14 93 gemhead; -#X obj 14 213 t a a; -#X obj 59 213 circle; -#X obj 14 283 scale 0.7; -#X obj 14 243 rotate 45 0 0 1; -#X obj 14 263 translate 2 0 1 0; -#X text 170 17 A tutorial on recursion in Gem; -#X text 170 37 (GPL) 2007 Claude Heiland-Allen -; -#X text 170 77 A common idiom in Gem is to use the [repeat] object -found in the Zexy library \, to generate multiple copies of the same -object. Let's try using it to make our spiral.; -#X obj 14 183 separator; -#X obj 24 163 r \$0-recurse; -#X obj 68 133 v \$0-depth; -#X obj 14 113 t a b; -#X obj 68 113 f 16; -#X floatatom 91 96 5 0 0 2 max-depth - -; -#X obj 36 433 s \$0-recurse; -#X obj 14 313 t b a b; -#X obj 99 343 v \$0-depth; -#X obj 99 363 - 1; -#X obj 99 383 max 0; -#X obj 99 403 v \$0-depth; -#X obj 36 413 spigot; -#X obj 14 343 v \$0-depth; -#X obj 14 383 v \$0-depth; -#X obj 14 363 + 1; -#X text 170 127 First \, we need to limit the depth of the recursion -\, to avoid the dreaded "stack overflow" errors from both Pd and OpenGL. -We set the maximum depth before doing anything else in the Gem chain. -; -#X text 170 187 Next \, we draw the circle and set up the transformations -for the recursive call.; -#X text 170 227 Finally \, we check that we are within the allowed -depth \, and recurse (after decrementing the maximum depth).; -#X text 170 267 At first glance \, this recursive solution is much -less elegant than the iterative solution with [repeat] \, and it is --- for non-branching structures. The power of recursion comes from -the ease with which branching structures can be created.; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 0; -#X connect 4 0 16 0; -#X connect 5 0 8 0; -#X connect 5 1 6 0; -#X connect 7 0 20 0; -#X connect 8 0 9 0; -#X connect 9 0 7 0; -#X connect 13 0 5 0; -#X connect 14 0 13 0; -#X connect 16 0 13 0; -#X connect 16 1 17 0; -#X connect 17 0 15 0; -#X connect 18 0 17 1; -#X connect 20 0 26 0; -#X connect 20 1 25 0; -#X connect 20 2 21 0; -#X connect 21 0 22 0; -#X connect 22 0 23 0; -#X connect 23 0 24 0; -#X connect 23 0 25 1; -#X connect 25 0 19 0; -#X connect 26 0 28 0; -#X connect 28 0 27 0; diff --git a/Gem/examples/13.recursion/04.binary_tree.pd b/Gem/examples/13.recursion/04.binary_tree.pd deleted file mode 100644 index ef8f69f..0000000 --- a/Gem/examples/13.recursion/04.binary_tree.pd +++ /dev/null @@ -1,98 +0,0 @@ -#N canvas 3 2 602 516 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 48 10 create; -#X msg 55 33 destroy; -#X obj 14 93 gemhead; -#X text 170 17 A tutorial on recursion in Gem; -#X text 170 37 (GPL) 2007 Claude Heiland-Allen -; -#X obj 24 163 r \$0-recurse; -#X obj 68 133 v \$0-depth; -#X obj 14 113 t a b; -#X floatatom 91 96 5 0 0 2 max-depth - -; -#X obj 14 253 t a a; -#X obj 59 253 circle; -#X obj 14 223 separator; -#X obj 36 473 s \$0-recurse; -#X obj 14 353 t b a b; -#X obj 99 383 v \$0-depth; -#X obj 99 403 - 1; -#X obj 99 423 max 0; -#X obj 99 443 v \$0-depth; -#X obj 36 453 spigot; -#X obj 14 383 v \$0-depth; -#X obj 14 423 v \$0-depth; -#X obj 14 403 + 1; -#X obj 184 253 t a a; -#X obj 229 253 circle; -#X obj 206 473 s \$0-recurse; -#X obj 184 353 t b a b; -#X obj 269 383 v \$0-depth; -#X obj 269 403 - 1; -#X obj 269 423 max 0; -#X obj 269 443 v \$0-depth; -#X obj 206 453 spigot; -#X obj 184 383 v \$0-depth; -#X obj 184 423 v \$0-depth; -#X obj 184 403 + 1; -#X obj 184 223 separator; -#X obj 14 183 t a a; -#X obj 184 303 translate 1.5 0 1 0; -#X obj 184 323 scale 0.5; -#X obj 14 323 scale 0.5; -#X obj 14 303 translate 1.5 0 1 0; -#X obj 14 283 rotate -30 0 0 1; -#X obj 184 283 rotate 30 0 0 1; -#X obj 68 113 f 4; -#X text 170 77 The simplest recursive branching structure is one that -splits into two at each branch. Essentially what we are creating is -a circle \, plus two transformed copies of the whole structure \, limited -to a maximums depth of recursion.; -#X text 170 137 Be careful not to increase the max-depth too much: -the splitting at each recursion leads to an exponential increase in -the number of circles to be drawn.; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 0; -#X connect 4 0 9 0; -#X connect 7 0 37 0; -#X connect 9 0 37 0; -#X connect 9 1 44 0; -#X connect 10 0 44 1; -#X connect 11 0 42 0; -#X connect 11 1 12 0; -#X connect 13 0 11 0; -#X connect 15 0 21 0; -#X connect 15 1 20 0; -#X connect 15 2 16 0; -#X connect 16 0 17 0; -#X connect 17 0 18 0; -#X connect 18 0 19 0; -#X connect 18 0 20 1; -#X connect 20 0 14 0; -#X connect 21 0 23 0; -#X connect 23 0 22 0; -#X connect 24 0 43 0; -#X connect 24 1 25 0; -#X connect 27 0 33 0; -#X connect 27 1 32 0; -#X connect 27 2 28 0; -#X connect 28 0 29 0; -#X connect 29 0 30 0; -#X connect 30 0 31 0; -#X connect 30 0 32 1; -#X connect 32 0 26 0; -#X connect 33 0 35 0; -#X connect 35 0 34 0; -#X connect 36 0 24 0; -#X connect 37 0 13 0; -#X connect 37 1 36 0; -#X connect 38 0 39 0; -#X connect 39 0 27 0; -#X connect 40 0 15 0; -#X connect 41 0 40 0; -#X connect 42 0 41 0; -#X connect 43 0 38 0; -#X connect 44 0 8 0; diff --git a/Gem/examples/13.recursion/05.n-ary_tree.pd b/Gem/examples/13.recursion/05.n-ary_tree.pd deleted file mode 100644 index 91d0565..0000000 --- a/Gem/examples/13.recursion/05.n-ary_tree.pd +++ /dev/null @@ -1,81 +0,0 @@ -#N canvas 3 2 600 605 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 48 10 create; -#X msg 55 33 destroy; -#X obj 14 93 gemhead; -#X text 170 17 A tutorial on recursion in Gem; -#X text 170 37 (GPL) 2007 Claude Heiland-Allen -; -#X obj 30 159 r \$0-recurse; -#X obj 68 133 v \$0-depth; -#X obj 14 113 t a b; -#X floatatom 84 70 5 0 0 2 max-depth - -; -#X obj 14 187 t a a; -#X obj 60 188 circle; -#X obj 14 325 separator; -#X obj 36 536 s \$0-recurse; -#X obj 14 416 t b a b; -#X obj 99 446 v \$0-depth; -#X obj 99 466 - 1; -#X obj 99 486 max 0; -#X obj 99 506 v \$0-depth; -#X obj 36 516 spigot; -#X obj 14 446 v \$0-depth; -#X obj 14 486 v \$0-depth; -#X obj 14 466 + 1; -#X obj 68 113 f 4; -#X obj 14 346 rotate 0 0 0 1; -#X obj 126 303 * 72; -#X obj 14 366 translate 2 0 1 0; -#X obj 14 386 scale 0.35; -#X obj 14 270 nrepeat 5; -#X obj 119 236 t f f; -#X floatatom 118 196 5 0 0 2 count - -; -#X obj 149 259 swap 360; -#X obj 149 282 /; -#X obj 118 215 clip 1 16; -#X obj 84 89 clip 1 6; -#X text 170 77 Recursion can be combined with iteration to make complex -structures. However \, using the [repeat] from Zexy is no longer enough. -Trying to use it with an external counter leads to re-entrancy bugs -\, because the [repeat] is retriggered before the counter has finished -\, which messes up the counter's internal state. [nrepeat] is a "repeat -with a built in counter" \, which is re-entrancy safe.; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 0 0; -#X connect 4 0 9 0; -#X connect 7 0 11 0; -#X connect 9 0 11 0; -#X connect 9 1 24 0; -#X connect 10 0 35 0; -#X connect 11 0 29 0; -#X connect 11 1 12 0; -#X connect 13 0 25 0; -#X connect 15 0 21 0; -#X connect 15 1 20 0; -#X connect 15 2 16 0; -#X connect 16 0 17 0; -#X connect 17 0 18 0; -#X connect 18 0 19 0; -#X connect 18 0 20 1; -#X connect 20 0 14 0; -#X connect 21 0 23 0; -#X connect 23 0 22 0; -#X connect 24 0 8 0; -#X connect 25 0 27 0; -#X connect 26 0 25 1; -#X connect 27 0 28 0; -#X connect 28 0 15 0; -#X connect 29 0 13 0; -#X connect 29 1 26 0; -#X connect 30 0 29 1; -#X connect 30 1 32 0; -#X connect 31 0 34 0; -#X connect 32 0 33 0; -#X connect 32 1 33 1; -#X connect 33 0 26 1; -#X connect 34 0 30 0; -#X connect 35 0 24 1; diff --git a/Gem/examples/13.recursion/06.breaking_symmetry.pd b/Gem/examples/13.recursion/06.breaking_symmetry.pd deleted file mode 100644 index c409aaf..0000000 --- a/Gem/examples/13.recursion/06.breaking_symmetry.pd +++ /dev/null @@ -1,384 +0,0 @@ -#N canvas 4 2 673 560 10; -#X obj 14 66 gemwin; -#X obj 14 9 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X msg 55 33 destroy; -#X obj 14 92 gemhead; -#X text 220 17 A tutorial on recursion in Gem; -#X text 220 37 (GPL) 2007 Claude Heiland-Allen -; -#X obj 30 273 r \$0-recurse; -#X obj 14 301 t a a; -#X floatatom 72 360 5 0 0 2 count - -; -#X obj 72 379 clip 1 6; -#N canvas 0 0 368 384 \$0-transformations 0; -#X obj 19 19 inlet; -#X obj 250 19 inlet; -#X obj 19 343 outlet; -#X text 299 20 count; -#X text 72 19 gem; -#X text 74 344 gem; -#X obj 19 44 separator; -#X obj 19 315 scaleXYZ; -#X obj 19 225 translateXYZ; -#X obj 19 135 rotateXYZ; -#X obj 38 74 tabread \$0-rotate-X; -#X obj 57 94 tabread \$0-rotate-Y; -#X obj 77 114 tabread \$0-rotate-Z; -#X obj 45 164 tabread \$0-translate-X; -#X obj 71 184 tabread \$0-translate-Y; -#X obj 98 204 tabread \$0-translate-Z; -#X obj 36 254 tabread \$0-scale-X; -#X obj 53 274 tabread \$0-scale-Y; -#X obj 70 294 tabread \$0-scale-Z; -#X text 135 230 Transform the recursion branch \,; -#X connect 0 0 6 0; -#X connect 1 0 10 0; -#X connect 1 0 11 0; -#X connect 1 0 12 0; -#X connect 1 0 13 0; -#X connect 1 0 14 0; -#X connect 1 0 15 0; -#X connect 1 0 16 0; -#X connect 1 0 17 0; -#X connect 1 0 18 0; -#X connect 6 0 9 0; -#X connect 7 0 2 0; -#X connect 8 0 7 0; -#X connect 9 0 8 0; -#X connect 10 0 9 1; -#X connect 11 0 9 2; -#X connect 12 0 9 3; -#X connect 13 0 8 1; -#X connect 14 0 8 2; -#X connect 15 0 8 3; -#X connect 16 0 7 1; -#X connect 17 0 7 2; -#X connect 18 0 7 3; -#X restore 63 442 pd \$0-transformations; -#N canvas 0 0 679 337 \$0-colourize-and-limit-depth 0; -#X obj 297 19 inlet; -#X obj 293 298 outlet; -#X text 343 299 gem; -#X text 347 21 gem; -#X obj 436 18 inlet; -#X text 487 18 count; -#X obj 352 171 v \$0-depth; -#X obj 352 191 - 1; -#X obj 352 211 max 0; -#X obj 352 231 v \$0-depth; -#X obj 294 246 spigot; -#X obj 264 174 v \$0-depth; -#X obj 264 214 v \$0-depth; -#X obj 264 194 + 1; -#X obj 436 189 v \$0-R; -#X obj 436 229 v \$0-R; -#X obj 486 189 v \$0-G; -#X obj 486 229 v \$0-G; -#X obj 536 229 v \$0-B; -#X obj 536 189 v \$0-B; -#X obj 436 71 tabread \$0-colour-R; -#X obj 486 105 tabread \$0-colour-G; -#X obj 536 128 tabread \$0-colour-B; -#X text 442 248 Transform colours.; -#X text 251 271 Limit recursion depth.; -#X obj 536 209 + 1; -#X obj 486 209 + 1; -#X obj 435 209 + 1; -#X obj 297 52 t b a b; -#X obj 436 167 t b f; -#X obj 486 167 t b f; -#X obj 536 167 t b f; -#X obj 46 18 inlet; -#X text 97 18 count; -#X obj 46 189 v \$0-R; -#X obj 46 229 v \$0-R; -#X obj 96 189 v \$0-G; -#X obj 96 229 v \$0-G; -#X obj 146 229 v \$0-B; -#X obj 146 189 v \$0-B; -#X obj 46 71 tabread \$0-colour-R; -#X obj 96 105 tabread \$0-colour-G; -#X obj 146 128 tabread \$0-colour-B; -#X obj 46 167 t b f; -#X obj 96 167 t b f; -#X obj 146 167 t b f; -#X text 52 252 Untransform colours.; -#X obj 45 209 - 1; -#X obj 96 209 - 1; -#X obj 146 209 - 1; -#X connect 0 0 28 0; -#X connect 4 0 20 0; -#X connect 4 0 21 0; -#X connect 4 0 22 0; -#X connect 6 0 7 0; -#X connect 7 0 8 0; -#X connect 8 0 9 0; -#X connect 8 0 10 1; -#X connect 10 0 1 0; -#X connect 11 0 13 0; -#X connect 13 0 12 0; -#X connect 14 0 27 0; -#X connect 16 0 26 0; -#X connect 19 0 25 0; -#X connect 20 0 29 0; -#X connect 21 0 30 0; -#X connect 22 0 31 0; -#X connect 25 0 18 0; -#X connect 26 0 17 0; -#X connect 27 0 15 0; -#X connect 28 0 11 0; -#X connect 28 1 10 0; -#X connect 28 2 6 0; -#X connect 29 0 14 0; -#X connect 29 1 27 1; -#X connect 30 0 16 0; -#X connect 30 1 26 1; -#X connect 31 0 19 0; -#X connect 31 1 25 1; -#X connect 32 0 40 0; -#X connect 32 0 41 0; -#X connect 32 0 42 0; -#X connect 34 0 47 0; -#X connect 36 0 48 0; -#X connect 39 0 49 0; -#X connect 40 0 43 0; -#X connect 41 0 44 0; -#X connect 42 0 45 0; -#X connect 43 0 34 0; -#X connect 43 1 47 1; -#X connect 44 0 36 0; -#X connect 44 1 48 1; -#X connect 45 0 39 0; -#X connect 45 1 49 1; -#X connect 47 0 35 0; -#X connect 48 0 37 0; -#X connect 49 0 38 0; -#X restore 14 479 pd \$0-colourize-and-limit-depth; -#X obj 14 499 s \$0-recurse; -#X obj 14 223 t a b; -#N canvas 22 26 435 181 \$0-initialize 0; -#X obj 23 20 inlet; -#X text 68 19 bang; -#X obj 23 122 v \$0-depth; -#X obj 23 102 f 4; -#X obj 103 122 v \$0-R; -#X obj 153 122 v \$0-G; -#X obj 203 122 v \$0-B; -#X obj 160 21 inlet; -#X text 205 20 max depth; -#X text 18 146 Initialize the variables: recursion depth and object -colours.; -#X obj 203 98 f 0; -#X obj 153 99 f 0; -#X obj 103 98 f 0; -#X connect 0 0 3 0; -#X connect 0 0 10 0; -#X connect 0 0 11 0; -#X connect 0 0 12 0; -#X connect 3 0 2 0; -#X connect 7 0 3 1; -#X connect 10 0 6 0; -#X connect 11 0 5 0; -#X connect 12 0 4 0; -#X restore 44 243 pd \$0-initialize; -#X floatatom 151 200 5 0 0 2 depth - -; -#N canvas 0 0 340 391 \$0-draw-object 0; -#X obj 23 14 inlet; -#X text 69 13 gem; -#X obj 23 67 t a b b b; -#X obj 23 321 colorRGB; -#X obj 23 358 cube; -#X obj 240 291 inlet; -#X text 286 291 alpha; -#X obj 42 106 v \$0-R; -#X obj 120 104 v \$0-G; -#X obj 198 104 v \$0-B; -#X text 125 76 Normalize the colour range.; -#X obj 23 41 separator; -#X obj 42 253 expr $f1/$f4 \; $f2/$f4 \; $f3/$f4; -#X obj 42 128 expr $f1 \; $f2 \; $f3 \; max(max(max($f1 \, $f2) \, -$f3) \, 1); -#X connect 0 0 11 0; -#X connect 2 0 3 0; -#X connect 2 1 7 0; -#X connect 2 2 8 0; -#X connect 2 3 9 0; -#X connect 3 0 4 0; -#X connect 5 0 3 4; -#X connect 7 0 13 0; -#X connect 8 0 13 1; -#X connect 9 0 13 2; -#X connect 11 0 2 0; -#X connect 12 0 3 1; -#X connect 12 1 3 2; -#X connect 12 2 3 3; -#X connect 13 0 12 0; -#X connect 13 1 12 1; -#X connect 13 2 12 2; -#X connect 13 3 12 3; -#X restore 44 321 pd \$0-draw-object; -#X floatatom 158 279 5 0 0 2 alpha - -; -#X obj 158 299 / 100; -#N canvas 0 0 650 615 \$0-gui 0; -#X obj 11 11 xform-gui 0; -#X obj 167 263 t a; -#X msg 167 293 \$3 \$1 \$2; -#X obj 167 329 unpack f f s; -#X obj 246 355 select cR cG cB rX rY rZ tX tY tZ sX sY sZ; -#X obj 167 576 tabwrite; -#X obj 246 485 symbol \$0-colour-R; -#X obj 270 465 symbol \$0-colour-G; -#X obj 294 445 symbol \$0-colour-B; -#X obj 318 425 symbol \$0-rotate-X; -#X obj 342 405 symbol \$0-rotate-Y; -#X obj 366 385 symbol \$0-rotate-Z; -#X obj 390 485 symbol \$0-translate-X; -#X obj 414 465 symbol \$0-translate-Y; -#X obj 438 445 symbol \$0-translate-Z; -#X obj 462 425 symbol \$0-scale-X; -#X obj 486 405 symbol \$0-scale-Y; -#X obj 510 385 symbol \$0-scale-Z; -#X obj 374 552 list prepend set; -#X obj 374 572 list trim; -#X obj 495 112 inlet; -#X obj 71 11 xform-gui 1; -#X obj 131 11 xform-gui 2; -#X obj 191 11 xform-gui 3; -#X obj 251 11 xform-gui 4; -#X obj 311 11 xform-gui 5; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 2 0 3 0; -#X connect 3 0 5 0; -#X connect 3 1 5 1; -#X connect 3 2 4 0; -#X connect 4 0 6 0; -#X connect 4 1 7 0; -#X connect 4 2 8 0; -#X connect 4 3 9 0; -#X connect 4 4 10 0; -#X connect 4 5 11 0; -#X connect 4 6 12 0; -#X connect 4 7 13 0; -#X connect 4 8 14 0; -#X connect 4 9 15 0; -#X connect 4 10 16 0; -#X connect 4 11 17 0; -#X connect 6 0 18 0; -#X connect 7 0 18 0; -#X connect 8 0 18 0; -#X connect 9 0 18 0; -#X connect 10 0 18 0; -#X connect 11 0 18 0; -#X connect 12 0 18 0; -#X connect 13 0 18 0; -#X connect 14 0 18 0; -#X connect 15 0 18 0; -#X connect 16 0 18 0; -#X connect 17 0 18 0; -#X connect 18 0 19 0; -#X connect 19 0 5 0; -#X connect 20 0 0 0; -#X connect 20 0 21 0; -#X connect 20 0 22 0; -#X connect 20 0 23 0; -#X connect 20 0 24 0; -#X connect 20 0 25 0; -#X connect 21 0 1 0; -#X connect 22 0 1 0; -#X connect 23 0 1 0; -#X connect 24 0 1 0; -#X connect 25 0 1 0; -#X coords 0 -1 1 1 362 212 2 10 10; -#X restore 275 286 pd \$0-gui; -#X text 460 263 transformation parameters; -#N canvas 0 0 360 364 \$0-transformation-parameters 0; -#X obj 21 318 table \$0-scale-Z 6; -#X obj 21 298 table \$0-scale-Y 6; -#X obj 21 278 table \$0-scale-X 6; -#X obj 21 208 table \$0-translate-X 6; -#X obj 21 228 table \$0-translate-Y 6; -#X obj 21 248 table \$0-translate-Z 6; -#X obj 21 178 table \$0-rotate-Z 6; -#X obj 21 158 table \$0-rotate-Y 6; -#X obj 21 138 table \$0-rotate-X 6; -#X obj 21 68 table \$0-colour-R 6; -#X obj 21 88 table \$0-colour-G 6; -#X obj 21 108 table \$0-colour-B 6; -#X text 21 29 Tables to store transformation parameters.; -#X restore 418 506 pd \$0-transformation-parameters; -#X obj 14 191 alpha; -#X msg 37 164 auto \$1; -#X obj 38 139 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#N canvas 0 0 471 288 \$0-scene-transformation 0; -#X obj 20 20 inlet; -#X obj 20 42 t a b; -#X obj 20 149 rotateXYZ; -#X obj 50 67 f 0; -#X obj 88 67 + 1; -#X obj 62 98 / 1.618; -#X obj 82 122 / 1.618; -#X obj 20 217 scale 0.05; -#X obj 53 191 inlet; -#X obj 20 252 outlet; -#X text 152 215 Scale the whole scene.; -#X text 158 67 Rotate the whole scene continuously.; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 1 1 3 0; -#X connect 2 0 7 0; -#X connect 3 0 4 0; -#X connect 3 0 2 1; -#X connect 3 0 5 0; -#X connect 4 0 3 1; -#X connect 5 0 2 2; -#X connect 5 0 6 0; -#X connect 6 0 2 3; -#X connect 7 0 9 0; -#X connect 8 0 7 1; -#X restore 14 115 pd \$0-scene-transformation; -#X floatatom 158 69 5 0 0 2 scale - -; -#X obj 158 89 / 100; -#X obj 151 221 clip 0 6; -#X text 219 182 Subpatches are used to hide the implementation details -of each part of the patch. Further comments are inside.; -#X obj 275 260 bng 15 250 50 1 empty empty randomize 17 7 0 10 -262144 --1 -1; -#X obj 14 404 nnrepeat 5; -#X text 220 77 Another new object is necessary for full effect: [nnrepeat] -which outputs the repeat count both before and after the repeated value -\, thus we can do and undo actions before and after \, such as colourizing -the geos according to the transformations. Allowing different parameters -for each transformation means we can create non-symmetric structures -with some sort of self-similarity.; -#X msg 48 13 create; -#X connect 1 0 0 0; -#X connect 2 0 0 0; -#X connect 3 0 25 0; -#X connect 6 0 7 0; -#X connect 7 0 31 0; -#X connect 7 1 16 0; -#X connect 8 0 9 0; -#X connect 9 0 31 1; -#X connect 10 0 11 1; -#X connect 11 0 12 0; -#X connect 13 0 7 0; -#X connect 13 1 14 0; -#X connect 15 0 28 0; -#X connect 17 0 18 0; -#X connect 18 0 16 1; -#X connect 22 0 13 0; -#X connect 23 0 22 0; -#X connect 24 0 23 0; -#X connect 25 0 22 0; -#X connect 26 0 27 0; -#X connect 27 0 25 1; -#X connect 28 0 14 1; -#X connect 30 0 19 0; -#X connect 31 0 11 0; -#X connect 31 1 10 0; -#X connect 31 2 10 1; -#X connect 31 2 11 2; -#X connect 33 0 0 0; diff --git a/Gem/examples/13.recursion/README b/Gem/examples/13.recursion/README deleted file mode 100644 index 90b5cf4..0000000 --- a/Gem/examples/13.recursion/README +++ /dev/null @@ -1,23 +0,0 @@ -gem-recursion -- a tutorial on using recursion with Gem -Copyright (C) 2007 Claude Heiland-Allen - - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - - -Requirements: -(*) pd-0.40-2 or greater -(*) Gem for pd -(*) Zexy for pd diff --git a/Gem/examples/13.recursion/nnrepeat-help.pd b/Gem/examples/13.recursion/nnrepeat-help.pd deleted file mode 100644 index b23304e..0000000 --- a/Gem/examples/13.recursion/nnrepeat-help.pd +++ /dev/null @@ -1,28 +0,0 @@ -#N canvas 0 0 506 325 10; -#X floatatom 87 195 5 0 0 0 - - -; -#X text 94 11 - repeat a message several times with counter; -#X obj 54 273 print repeat; -#X msg 22 110 bang; -#X msg 49 136 1 1 2 3 5 8 13 21 44 fibonacchi; -#X text 63 111 repeat bangs; -#X text 282 138 repeat a list; -#X msg 69 166 set 5; -#X text 117 167 repeat anything; -#X text 127 194 reset the number of repetitions; -#X text 100 220 creation argument initializes the number of repeats -; -#X obj 19 12 nnrepeat 1; -#X obj 22 219 nnrepeat 3; -#X obj 87 250 print n1; -#X obj 22 297 print n2; -#X text 19 44 Similar to [repeat] from Zexy but outputs the repetition -count from the right-hand outlet then outputs the repeated input from -the middle outlet \, then outputs the repetition count again from the -left-hand outlet.; -#X connect 0 0 12 1; -#X connect 3 0 12 0; -#X connect 4 0 12 0; -#X connect 7 0 12 0; -#X connect 12 0 14 0; -#X connect 12 1 2 0; -#X connect 12 2 13 0; diff --git a/Gem/examples/13.recursion/nnrepeat-test.pd b/Gem/examples/13.recursion/nnrepeat-test.pd deleted file mode 100644 index 91b5c94..0000000 --- a/Gem/examples/13.recursion/nnrepeat-test.pd +++ /dev/null @@ -1,55 +0,0 @@ -#N canvas 0 0 481 517 10; -#X obj 71 95 r \$0-recurse; -#X obj 71 380 s \$0-recurse; -#X obj 140 270 t b a b; -#X obj 224 290 v \$0-depth; -#X obj 224 310 - 1; -#X obj 224 330 max 0; -#X obj 162 350 spigot; -#X obj 224 350 v \$0-depth; -#X obj 185 160 t b f; -#X obj 185 183 v \$0-depth; -#X obj 185 208 pack f f; -#X obj 140 290 v \$0-depth; -#X obj 140 330 v \$0-depth; -#X obj 140 310 + 1; -#X obj 108 50 t a b; -#X msg 108 21 nrepeat test; -#X obj 285 108 v \$0-depth; -#X floatatom 262 77 5 0 0 2 max-depth - -; -#X floatatom 261 38 5 0 0 2 repetitions - -; -#X obj 246 108 f 3; -#X obj 185 235 print ->; -#X obj 98 160 t b f; -#X obj 98 183 v \$0-depth; -#X obj 98 208 pack f f; -#X obj 98 235 print <-; -#X obj 108 135 nnrepeat 2; -#X connect 0 0 25 0; -#X connect 2 0 11 0; -#X connect 2 1 6 0; -#X connect 2 2 3 0; -#X connect 3 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 6 1; -#X connect 5 0 7 0; -#X connect 6 0 1 0; -#X connect 8 0 9 0; -#X connect 8 1 10 1; -#X connect 9 0 10 0; -#X connect 10 0 20 0; -#X connect 11 0 13 0; -#X connect 13 0 12 0; -#X connect 14 0 25 0; -#X connect 14 1 19 0; -#X connect 15 0 14 0; -#X connect 17 0 19 1; -#X connect 18 0 25 1; -#X connect 19 0 16 0; -#X connect 21 0 22 0; -#X connect 21 1 23 1; -#X connect 22 0 23 0; -#X connect 23 0 24 0; -#X connect 25 0 21 0; -#X connect 25 1 2 0; -#X connect 25 2 8 0; diff --git a/Gem/examples/13.recursion/nnrepeat.pd b/Gem/examples/13.recursion/nnrepeat.pd deleted file mode 100644 index c0e89d1..0000000 --- a/Gem/examples/13.recursion/nnrepeat.pd +++ /dev/null @@ -1,27 +0,0 @@ -#N canvas 0 0 400 328 10; -#X obj 61 94 nrepeat \$1; -#X obj 136 21 inlet; -#X text 178 21 count; -#X obj 27 20 inlet; -#X text 68 21 repeatee; -#X obj 88 175 stack; -#X obj 61 136 t b a; -#X obj 126 137 t f f; -#X obj 25 262 outlet; -#X text 75 263 count; -#X obj 132 263 outlet; -#X text 182 264 repeated; -#X obj 256 263 outlet; -#X text 311 265 count; -#X obj 132 209 print nnrepeat-internal-error; -#X text 23 295 nnrepeat.pd (GPL) ; -#X connect 0 0 6 0; -#X connect 0 1 7 0; -#X connect 1 0 0 1; -#X connect 3 0 0 0; -#X connect 5 0 8 0; -#X connect 5 1 14 0; -#X connect 6 0 5 0; -#X connect 6 1 10 0; -#X connect 7 0 12 0; -#X connect 7 1 5 1; diff --git a/Gem/examples/13.recursion/nrepeat-help.pd b/Gem/examples/13.recursion/nrepeat-help.pd deleted file mode 100644 index 41f21de..0000000 --- a/Gem/examples/13.recursion/nrepeat-help.pd +++ /dev/null @@ -1,25 +0,0 @@ -#N canvas 0 0 506 325 10; -#X floatatom 80 196 5 0 0 0 - - -; -#X obj 19 12 nrepeat 1; -#X text 94 11 - repeat a message several times with counter; -#X text 19 44 Similar to [repeat] from Zexy but also outputs the repetition -count from the right-hand outlet before it outputs the repeated input -from the left-hand outlet.; -#X obj 22 219 nrepeat 3; -#X obj 22 273 print repeat; -#X obj 80 249 print n; -#X msg 22 110 bang; -#X msg 49 136 1 1 2 3 5 8 13 21 44 fibonacchi; -#X text 63 111 repeat bangs; -#X text 282 138 repeat a list; -#X msg 69 166 set 5; -#X text 117 167 repeat anything; -#X text 127 194 reset the number of repetitions; -#X text 100 220 creation argument initializes the number of repeats -; -#X connect 0 0 4 1; -#X connect 4 0 5 0; -#X connect 4 1 6 0; -#X connect 7 0 4 0; -#X connect 8 0 4 0; -#X connect 11 0 4 0; diff --git a/Gem/examples/13.recursion/nrepeat-test.pd b/Gem/examples/13.recursion/nrepeat-test.pd deleted file mode 100644 index 48348b3..0000000 --- a/Gem/examples/13.recursion/nrepeat-test.pd +++ /dev/null @@ -1,46 +0,0 @@ -#N canvas 0 0 481 517 10; -#X obj 71 95 r \$0-recurse; -#X obj 71 380 s \$0-recurse; -#X obj 108 260 t b a b; -#X obj 192 280 v \$0-depth; -#X obj 192 300 - 1; -#X obj 192 320 max 0; -#X obj 130 340 spigot; -#X obj 192 340 v \$0-depth; -#X obj 166 160 t b f; -#X obj 166 183 v \$0-depth; -#X obj 166 208 pack f f; -#X obj 165 239 print nrepeat; -#X obj 108 280 v \$0-depth; -#X obj 108 320 v \$0-depth; -#X obj 108 300 + 1; -#X obj 108 50 t a b; -#X msg 108 21 nrepeat test; -#X obj 285 108 v \$0-depth; -#X floatatom 262 77 5 0 0 2 max-depth - -; -#X floatatom 261 38 5 0 0 2 repetitions - -; -#X obj 246 108 f 3; -#X obj 108 135 nrepeat 2; -#X connect 0 0 21 0; -#X connect 2 0 12 0; -#X connect 2 1 6 0; -#X connect 2 2 3 0; -#X connect 3 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 6 1; -#X connect 5 0 7 0; -#X connect 6 0 1 0; -#X connect 8 0 9 0; -#X connect 8 1 10 1; -#X connect 9 0 10 0; -#X connect 10 0 11 0; -#X connect 12 0 14 0; -#X connect 14 0 13 0; -#X connect 15 0 21 0; -#X connect 15 1 20 0; -#X connect 16 0 15 0; -#X connect 18 0 20 1; -#X connect 19 0 21 1; -#X connect 20 0 17 0; -#X connect 21 0 2 0; -#X connect 21 1 8 0; diff --git a/Gem/examples/13.recursion/nrepeat.pd b/Gem/examples/13.recursion/nrepeat.pd deleted file mode 100644 index 4d26d68..0000000 --- a/Gem/examples/13.recursion/nrepeat.pd +++ /dev/null @@ -1,49 +0,0 @@ -#N canvas 0 0 413 451 10; -#X obj 78 26 inlet; -#X obj 78 60 t b a b; -#X obj 131 121 repeat \$1; -#X obj 189 24 inlet; -#X obj 92 239 stack; -#X msg 122 192 0; -#X msg 146 239 0; -#X obj 78 192 t b b; -#X obj 131 142 t a b; -#X obj 161 193 t b b; -#X msg 176 240 1; -#X obj 92 267 list prepend; -#X obj 92 295 route 0 1; -#X text 86 312 nop; -#X obj 121 321 t f f; -#X obj 236 195 + 1; -#X obj 121 361 outlet; -#X obj 10 205 outlet; -#X obj 187 298 print nrepeat-stack-underflow; -#X obj 187 328 print nrepeat-internal-error; -#X text 119 24 repeatee; -#X text 233 23 count; -#X text 8 225 repeated; -#X text 119 381 counter; -#X text 30 419 nrepeat.pd (GPL) ; -#X connect 0 0 1 0; -#X connect 1 0 7 0; -#X connect 1 1 2 0; -#X connect 1 2 5 0; -#X connect 2 0 8 0; -#X connect 3 0 2 1; -#X connect 4 0 11 0; -#X connect 4 1 18 0; -#X connect 5 0 4 1; -#X connect 6 0 11 1; -#X connect 7 0 4 0; -#X connect 7 1 6 0; -#X connect 8 0 17 0; -#X connect 8 1 9 0; -#X connect 9 0 4 0; -#X connect 9 1 10 0; -#X connect 10 0 11 1; -#X connect 11 0 12 0; -#X connect 12 1 14 0; -#X connect 12 2 19 0; -#X connect 14 0 16 0; -#X connect 14 1 15 0; -#X connect 15 0 4 1; diff --git a/Gem/examples/13.recursion/stack-help.pd b/Gem/examples/13.recursion/stack-help.pd deleted file mode 100644 index b891067..0000000 --- a/Gem/examples/13.recursion/stack-help.pd +++ /dev/null @@ -1,20 +0,0 @@ -#N canvas 0 0 411 333 10; -#X obj 43 199 stack; -#X obj 43 269 print popped; -#X obj 73 249 print empty; -#X msg 130 163 list foo 2 bar; -#X floatatom 73 108 5 0 0 1 float - -; -#X obj 43 79 bng 15 250 50 0 empty empty pop 17 7 0 10 -262144 -1 -1 -; -#X symbolatom 101 135 10 0 0 1 symbol - -; -#X text 241 164 mixture of stuff; 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-#X obj 435 39 bng 50 250 50 0 reset empty RESET 0 -8 128 12 -258699 --1 -1; -#X obj 50 38 bng 50 250 50 0 start empty start 0 -8 128 12 -24198 -1 --1; -#X obj 257 60 tgl 30 0 help help ? 7 15 192 24 -262144 -258699 -1 0 -1; -#X text 61 168 on linux you can use the arrow-keys too...; -#X text 46 187 first mouse-button toggles between help/game; diff --git a/Gem/examples/data/64shade.tif b/Gem/examples/data/64shade.tif deleted file mode 100644 index 7091b2a..0000000 Binary files a/Gem/examples/data/64shade.tif and /dev/null differ diff --git a/Gem/examples/data/COPYING.txt b/Gem/examples/data/COPYING.txt deleted file mode 100644 index a80de72..0000000 --- a/Gem/examples/data/COPYING.txt +++ /dev/null @@ -1,89 +0,0 @@ -COPYRIGHT issues of the examples data files -=========================================== - -This data is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - --------------------------------------------- - -The contents of the examples/data folder provides data-files for -showcase use within the pd/Gem environment. - -I try to only include files that are free to use (as in Free Speech -and Free Beer). -However, for legacy reasons some of the files here may have non-free -clauses in their license agreements. -These files will be removed from this package as soon as their -problematic state is discovered. - -If you notice such a problematic case, please contact me -(zmoelnig[AT]iem[DOT]at) immediately, so i can remove it and replace it -by a free alternative. - - -=========================================== - - -vera.ttf --------------------------------------------- - -Bitstream Vera Fonts Copyright - -The fonts have a generous copyright, allowing derivative works (as -long as "Bitstream" or "Vera" are not in the names), and full -redistribution (so long as they are not *sold* by themselves). They -can be be bundled, redistributed and sold with any software. - -The fonts are distributed under the following copyright: - -Copyright -========= - -Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream -Vera is a trademark of Bitstream, Inc. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of the fonts accompanying this license ("Fonts") and associated -documentation files (the "Font Software"), to reproduce and distribute -the Font Software, including without limitation the rights to use, -copy, merge, publish, distribute, and/or sell copies of the Font -Software, and to permit persons to whom the Font Software is furnished -to do so, subject to the following conditions: - -The above copyright and trademark notices and this permission notice -shall be included in all copies of one or more of the Font Software -typefaces. - -The Font Software may be modified, altered, or added to, and in -particular the designs of glyphs or characters in the Fonts may be -modified and additional glyphs or characters may be added to the -Fonts, only if the fonts are renamed to names not containing either -the words "Bitstream" or the word "Vera". - -This License becomes null and void to the extent applicable to Fonts -or Font Software that has been modified and is distributed under the -"Bitstream Vera" names. - -The Font Software may be sold as part of a larger software package but -no copy of one or more of the Font Software typefaces may be sold by -itself. - -THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT -OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL -BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR -OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, -OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT -SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE. - -Except as contained in this notice, the names of Gnome, the Gnome -Foundation, and Bitstream Inc., shall not be used in advertising or -otherwise to promote the sale, use or other dealings in this Font -Software without prior written authorization from the Gnome Foundation -or Bitstream Inc., respectively. For further information, contact: -fonts at gnome dot org. - diff --git a/Gem/examples/data/Toon.frag b/Gem/examples/data/Toon.frag deleted file mode 100644 index 268bdab..0000000 --- a/Gem/examples/data/Toon.frag +++ /dev/null @@ -1,61 +0,0 @@ -// -// Fragment shader for cartoon-style shading -// -// Author: Philip Rideout -// -// Copyright (c) 2005 3Dlabs Inc. Ltd. -// -/************************************************************************ -* * -* Copyright (C) 2002-2006 3Dlabs Inc. Ltd. * -* * -* All rights reserved. * -* * -* Redistribution and use in source and binary forms, with or without * -* modification, are permitted provided that the following conditions * -* are met: * -* * -* Redistributions of source code must retain the above copyright * -* notice, this list of conditions and the following disclaimer. * -* * -* Redistributions in binary form must reproduce the above * -* copyright notice, this list of conditions and the following * -* disclaimer in the documentation and/or other materials provided * -* with the distribution. * -* * -* Neither the name of 3Dlabs Inc. Ltd. nor the names of its * -* contributors may be used to endorse or promote products derived * -* from this software without specific prior written permission. * -* * -* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * -* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * -* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * -* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * -* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * -* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * -* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * -* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * -* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * -* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * -* POSSIBILITY OF SUCH DAMAGE. * -* * -************************************************************************/ - -const vec3 DiffuseColor= vec3( 0.1,0.1,0.1); -const vec3 PhongColor = vec3( 0.5,0.5,0.5); -const float Edge= 0.2; -uniform float Phong; -varying vec3 Normal; - -void main (void) -{ - vec3 color = DiffuseColor; - float f = dot(vec3(0,0,1),Normal); - if (abs(f) < Edge) - color = vec3(0); - if (f > Phong) - color = PhongColor; - - gl_FragColor = vec4(color, 1); -} diff --git a/Gem/examples/data/Toon.vert b/Gem/examples/data/Toon.vert deleted file mode 100644 index 2f7d51c..0000000 --- a/Gem/examples/data/Toon.vert +++ /dev/null @@ -1,54 +0,0 @@ -// -// Vertex shader for cartoon-style shading -// -// Author: Philip Rideout -// -// Copyright (c) 2005 3Dlabs Inc. Ltd. -// -// -// -/************************************************************************ -* * -* Copyright (C) 2002-2006 3Dlabs Inc. Ltd. * -* * -* All rights reserved. * -* * -* Redistribution and use in source and binary forms, with or without * -* modification, are permitted provided that the following conditions * -* are met: * -* * -* Redistributions of source code must retain the above copyright * -* notice, this list of conditions and the following disclaimer. * -* * -* Redistributions in binary form must reproduce the above * -* copyright notice, this list of conditions and the following * -* disclaimer in the documentation and/or other materials provided * -* with the distribution. * -* * -* Neither the name of 3Dlabs Inc. Ltd. nor the names of its * -* contributors may be used to endorse or promote products derived * -* from this software without specific prior written permission. * -* * -* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * -* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * -* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * -* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * -* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * -* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * -* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * -* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * -* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * -* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * -* POSSIBILITY OF SUCH DAMAGE. * -* * -************************************************************************/ - - -varying vec3 Normal; - -void main(void) -{ - Normal = normalize(gl_NormalMatrix * gl_Normal); - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} diff --git a/Gem/examples/data/alea.mpg b/Gem/examples/data/alea.mpg deleted file mode 100644 index adeb521..0000000 Binary files a/Gem/examples/data/alea.mpg and /dev/null differ diff --git a/Gem/examples/data/anim-1.mov b/Gem/examples/data/anim-1.mov deleted file mode 100644 index 40ebf9d..0000000 Binary files a/Gem/examples/data/anim-1.mov and /dev/null differ diff --git a/Gem/examples/data/bitmap_font_6x8.bmp b/Gem/examples/data/bitmap_font_6x8.bmp deleted file mode 100644 index 3a9fc0b..0000000 Binary files a/Gem/examples/data/bitmap_font_6x8.bmp and /dev/null differ diff --git a/Gem/examples/data/blob0.tif b/Gem/examples/data/blob0.tif deleted file mode 100644 index f595a3c..0000000 Binary files a/Gem/examples/data/blob0.tif and /dev/null differ diff --git a/Gem/examples/data/blob1.tif b/Gem/examples/data/blob1.tif deleted file mode 100644 index 4f27652..0000000 Binary files a/Gem/examples/data/blob1.tif and /dev/null differ diff --git a/Gem/examples/data/blob2.tif b/Gem/examples/data/blob2.tif deleted file mode 100644 index 57debc5..0000000 Binary files a/Gem/examples/data/blob2.tif and /dev/null differ diff --git a/Gem/examples/data/dancer.JPG b/Gem/examples/data/dancer.JPG deleted file mode 100644 index ba50f1a..0000000 Binary files a/Gem/examples/data/dancer.JPG and /dev/null differ diff --git a/Gem/examples/data/ducks.png b/Gem/examples/data/ducks.png deleted file mode 100644 index 1491078..0000000 Binary files a/Gem/examples/data/ducks.png and /dev/null differ diff --git a/Gem/examples/data/fractal.JPG b/Gem/examples/data/fractal.JPG deleted file mode 100644 index 330b82c..0000000 Binary files a/Gem/examples/data/fractal.JPG and /dev/null differ diff --git a/Gem/examples/data/fractalAlpha.TIF b/Gem/examples/data/fractalAlpha.TIF deleted file mode 100644 index 754ccdf..0000000 Binary files a/Gem/examples/data/fractalAlpha.TIF and /dev/null differ diff --git a/Gem/examples/data/homer.avi b/Gem/examples/data/homer.avi deleted file mode 100644 index f27ec00..0000000 Binary files a/Gem/examples/data/homer.avi and /dev/null differ diff --git a/Gem/examples/data/random.fp b/Gem/examples/data/random.fp deleted file mode 100644 index 651fdeb..0000000 --- a/Gem/examples/data/random.fp +++ /dev/null @@ -1,111 +0,0 @@ -!!ARBfp1.0 -# Based on an algorithm described by Francois Grieu, sci.crypt, 5th February 2004 -#ATTRIB tex0 = fragment.texcoord[0]; -ATTRIB tex0 = fragment.position; -ATTRIB col = fragment.color; - -#PARAM bounds = program.local[1]; -#PARAM seed = program.local[2]; -PARAM bounds = 10.0; -PARAM seed = 1234; -PARAM coordsOffset = { -100, 100, 0, 0 }; -PARAM cMult = 0.0001002707309736288; -PARAM aSubtract = 0.2727272727272727; -PARAM coordMult0 = { 0.67676, 0.000058758, 0, 0 }; -PARAM coordMult1 = { 0.0000696596, 0.797976, 0, 0 }; -PARAM coordMult2 = { 0.587976, 0.0000233443, 0, 0 }; - -TEMP tableCoord, a, b, c, floorA, seedCoords, res; - -ADD seedCoords, tex0, coordsOffset; - -# gFastRngA = (((currentX*multX)/(currentY*multY))+ -MUL tableCoord, seedCoords, coordMult0; -RCP tableCoord.y, tableCoord.y; -MUL a.x, tableCoord.x, tableCoord.y; - -# (((height-currentY)*multX2)/((width-currentX)*multY2))+ -SUB tableCoord, bounds, seedCoords; -MUL tableCoord, tableCoord, coordMult1; -RCP tableCoord.x, tableCoord.x; -MAD a.x, tableCoord.x, tableCoord.y, a.x; - -# (((height-currentX)*multX3)/((width-currentY)*multY3))); -SUB tableCoord.x, bounds.y, seedCoords.x; -SUB tableCoord.y, bounds.x, seedCoords.y; -MUL tableCoord, tableCoord, coordMult2; -RCP tableCoord.y, tableCoord.y; -MAD a.x, tableCoord.x, tableCoord.y, a.x; - -# gFastRngA = fmod(gFastRngA,1); -FRC a.x, a.x; -ADD a.x, a.x, seed; - -MOV c.x, 0; -MOV b.x, 0; - -# (gFastRngA += gFastRngC*(1./9973)+(3./11)-floor(gFastRngA)) -FRC floorA.x, a.x; -SUB floorA.x, a.x, floorA.x; -SUB floorA.x, aSubtract.x, floorA.x; -ADD floorA.x, floorA.x, a.x; -MAD a.x, c.x, cMult.x, floorA.x; - -# (gFastRngB += (gFastRngA *= gFastRngA)) -MUL a.x, a.x, a.x; -ADD b.x, b.x, a.x; - -# (gFastRngC += (gFastRngB -= floor(gFastRngB))) -FRC b.x, b.x; -ADD c.x, c.x, b.x; - -# (gFastRngC -= floor(gFastRngC)) -FRC c.x, c.x; - -# (gFastRngA += gFastRngC*(1./9973)+(3./11)-floor(gFastRngA)) -FRC floorA.x, a.x; -SUB floorA.x, a.x, floorA.x; -SUB floorA.x, aSubtract.x, floorA.x; -ADD floorA.x, floorA.x, a.x; -MAD a.x, c.x, cMult.x, floorA.x; - -# (gFastRngB += (gFastRngA *= gFastRngA)) -MUL a.x, a.x, a.x; -ADD b.x, b.x, a.x; - -# (gFastRngC += (gFastRngB -= floor(gFastRngB))) -FRC b.x, b.x; -ADD c.x, c.x, b.x; - -# (gFastRngC -= floor(gFastRngC)) -FRC c.x, c.x; - -# (gFastRngA += gFastRngC*(1./9973)+(3./11)-floor(gFastRngA)) -FRC floorA.x, a.x; -SUB floorA.x, a.x, floorA.x; -SUB floorA.x, aSubtract.x, floorA.x; -ADD floorA.x, floorA.x, a.x; -MAD a.x, c.x, cMult.x, floorA.x; - -# (gFastRngB += (gFastRngA *= gFastRngA)) -MUL a.x, a.x, a.x; -ADD b.x, b.x, a.x; - -# (gFastRngC += (gFastRngB -= floor(gFastRngB))) -FRC b.x, b.x; -ADD c.x, c.x, b.x; - -# (gFastRngC -= floor(gFastRngC)) -FRC c.x, c.x; - - -MOV res, c.x; -MOV res.a, 1; - -MUL res, res, -0.5; - -ADD res, res, col; - -MOV result.color, res; - -END diff --git a/Gem/examples/data/temp0.JPG b/Gem/examples/data/temp0.JPG deleted file mode 100644 index ba50f1a..0000000 Binary files a/Gem/examples/data/temp0.JPG and /dev/null differ diff --git a/Gem/examples/data/temp1.JPG b/Gem/examples/data/temp1.JPG deleted file mode 100644 index 330b82c..0000000 Binary files a/Gem/examples/data/temp1.JPG and /dev/null differ diff --git a/Gem/examples/data/temp2.JPG b/Gem/examples/data/temp2.JPG deleted file mode 100644 index 0152c1b..0000000 Binary files a/Gem/examples/data/temp2.JPG and /dev/null differ diff --git a/Gem/examples/data/toon.vp b/Gem/examples/data/toon.vp deleted file mode 100644 index 621670b..0000000 --- a/Gem/examples/data/toon.vp +++ /dev/null @@ -1,36 +0,0 @@ -!!ARBvp1.0 - -# Toon Shader by James A. McCombe, Tue Jun 17 2003 -# -# Implements a very crude toon shader. Basically, a simple dot product between a -# light direction vector and the vertex normal is performed. The output of this is -# used to set the texture coordinates to lookup inside a special texture which -# effectively quantises the light intensity into 3 bands. -# -# Parameters: -# program.env[0] - Light direction vector - -ATTRIB vPosition = vertex.position; -ATTRIB vNormal = vertex.normal; - -PARAM lightDirection = program.env[0]; - -TEMP t0, transVertex; - -DP4 result.position.x, state.matrix.mvp.row[0], vPosition; -DP4 result.position.y, state.matrix.mvp.row[1], vPosition; -DP4 result.position.z, state.matrix.mvp.row[2], vPosition; -DP4 result.position.w, state.matrix.mvp.row[3], vPosition; - -DP3 t0.x, state.matrix.modelview[0].invtrans.row[0], vNormal; -DP3 t0.z, state.matrix.modelview[0].invtrans.row[1], vNormal; -DP3 t0.y, state.matrix.modelview[0].invtrans.row[2], vNormal; - -# Dot product of normal and light vector to do tone lookup -DP3 t0, t0, lightDirection; -SWZ result.texcoord[0], t0, x,1,1,1; - -# Write the primary vertex color -MOV result.color, vertex.color; - -END diff --git a/Gem/examples/data/valcolor.tab b/Gem/examples/data/valcolor.tab deleted file mode 100644 index 43a8523..0000000 --- a/Gem/examples/data/valcolor.tab +++ /dev/null @@ -1,6 +0,0 @@ -0. 0. 0. -1. 1. 1. -.5 .0 1. -0. 1. 0. -1. 1. 1. -0. 0. 0. diff --git a/Gem/examples/data/valmotion.tab b/Gem/examples/data/valmotion.tab deleted file mode 100644 index 1a3f2ac..0000000 --- a/Gem/examples/data/valmotion.tab +++ /dev/null @@ -1,8 +0,0 @@ -0. 0. 0. -0. 0. 0. -2. 2. -2. --3. -1. .5 --2. 4. -1. -.5 -.5 0. -0. 0. 0. -0. 0. 0. diff --git a/Gem/examples/data/venus.mtl b/Gem/examples/data/venus.mtl deleted file mode 100644 index dc43199..0000000 --- a/Gem/examples/data/venus.mtl +++ /dev/null @@ -1,9 +0,0 @@ -# -# venus.mtl -# - -newmtl vskin -Ka 0.6 0.6 0.45 -Kd 0.6 0.6 0.45 -Ks 0.2 0.1 0.1 -Ns 5.0 diff --git a/Gem/examples/data/venus.obj b/Gem/examples/data/venus.obj deleted file mode 100644 index 1dc1749..0000000 --- a/Gem/examples/data/venus.obj +++ /dev/null @@ -1,2147 +0,0 @@ -# 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