From 15b30fe20b401d079c2b3c6a8e77eee827813de3 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Tue, 17 Mar 2015 22:54:19 +0000 Subject: Gem 096ed6ef786b7a9d6e11a437ff8526619c89a1fd osx/x86_64 built 'master:096ed6ef786b7a9d6e11a437ff8526619c89a1fd' for osx/x86_64 --- Gem/gem.todo.txt | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 Gem/gem.todo.txt (limited to 'Gem/gem.todo.txt') diff --git a/Gem/gem.todo.txt b/Gem/gem.todo.txt new file mode 100644 index 0000000..43a16a7 --- /dev/null +++ b/Gem/gem.todo.txt @@ -0,0 +1,65 @@ +GEM ONLINE DOCUMENTATION CHAPTER 7: TODO +---------------------------------------- + + This is a list of future improvements and changes. +No importance should be given to the order...it is just +when I thought of things. + - Mark D. + - IOhannes m z + +---------------------------- TODO ----------------------------- + +GENERAL +------- +only connect to tablet if gem_tablet exists +make a separate Gem-thread (to do parallel audio/video-processing) +enable output to other "devices": like files, video-editing-cards,... + +PARTICLE +-------- + + +OBJECTS +------- +triangle_fan +stereoscopic display with hardware glasses +NURBS/bezier patches +3DstudioMax file loader +CAL3d (character animation library): (not sure anymore. maybe quake2-files would be better ?) +Alias|Wavefront file data + - articulation hierarchies in Wavefront's Kinemation + - read Preview's .mov files (an ascii list of x, y, and/or z values) +morphing between alias|wavefront models + - assume same number of points in each model + +PIXES +----- +pix_dv (under linux this still needs a lot of testing) +motion and image analysis +some way to fragment an image so that it can be used as multiple + texture maps (hopefully arbitrary shapes, but possibly only rectangular) +pix_erosion +pix_dilation +pix_median/min/max filter +pix_lowpass +pix_highpass +video external keyer + - three inputs - the matte and two image inputs +increased control of the Threshold object. + - upper and lower levels adjustable +stereoscopic texture loader +pix_circle +pix_triangle +test pix_video - espec offset message + +OPENGL +------ +be able to switch between single and double buffering on the fly +have multiple graphics windows +increased control of view port, etc. +be able to use multiple pipes (MCO) +try out glMatrixMode(GL_TEXTURE) to deal with nonstandard texture mapping +render to a pixblock (use pbuffers or offscreen renderer) +on systems that run in console mode only (like linux with(out) XFree86), render to the console with beautiful ASCII-art +multipass rendering +multitexturing -- cgit v1.2.1