From 356f94fc355f36c16e48555d10c2377dff4b7554 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Tue, 17 Mar 2015 22:38:45 +0000 Subject: Gem 096ed6ef786b7a9d6e11a437ff8526619c89a1fd osx/x86_64 built 'coverity_scan:096ed6ef786b7a9d6e11a437ff8526619c89a1fd' for osx/x86_64 --- Gem/gem.todo.txt | 65 -------------------------------------------------------- 1 file changed, 65 deletions(-) delete mode 100644 Gem/gem.todo.txt (limited to 'Gem/gem.todo.txt') diff --git a/Gem/gem.todo.txt b/Gem/gem.todo.txt deleted file mode 100644 index 43a16a7..0000000 --- a/Gem/gem.todo.txt +++ /dev/null @@ -1,65 +0,0 @@ -GEM ONLINE DOCUMENTATION CHAPTER 7: TODO ----------------------------------------- - - This is a list of future improvements and changes. -No importance should be given to the order...it is just -when I thought of things. - - Mark D. - - IOhannes m z - ----------------------------- TODO ----------------------------- - -GENERAL -------- -only connect to tablet if gem_tablet exists -make a separate Gem-thread (to do parallel audio/video-processing) -enable output to other "devices": like files, video-editing-cards,... - -PARTICLE --------- - - -OBJECTS -------- -triangle_fan -stereoscopic display with hardware glasses -NURBS/bezier patches -3DstudioMax file loader -CAL3d (character animation library): (not sure anymore. maybe quake2-files would be better ?) -Alias|Wavefront file data - - articulation hierarchies in Wavefront's Kinemation - - read Preview's .mov files (an ascii list of x, y, and/or z values) -morphing between alias|wavefront models - - assume same number of points in each model - -PIXES ------ -pix_dv (under linux this still needs a lot of testing) -motion and image analysis -some way to fragment an image so that it can be used as multiple - texture maps (hopefully arbitrary shapes, but possibly only rectangular) -pix_erosion -pix_dilation -pix_median/min/max filter -pix_lowpass -pix_highpass -video external keyer - - three inputs - the matte and two image inputs -increased control of the Threshold object. - - upper and lower levels adjustable -stereoscopic texture loader -pix_circle -pix_triangle -test pix_video - espec offset message - -OPENGL ------- -be able to switch between single and double buffering on the fly -have multiple graphics windows -increased control of view port, etc. -be able to use multiple pipes (MCO) -try out glMatrixMode(GL_TEXTURE) to deal with nonstandard texture mapping -render to a pixblock (use pbuffers or offscreen renderer) -on systems that run in console mode only (like linux with(out) XFree86), render to the console with beautiful ASCII-art -multipass rendering -multitexturing -- cgit v1.2.1