From 095b7e513f736567848173f2572d8b329ad75af9 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Thu, 19 Mar 2015 19:32:08 +0000 Subject: Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/x86_64 built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/x86_64 --- Gem/glsl_fragment-help.pd | 91 ----------------------------------------------- 1 file changed, 91 deletions(-) delete mode 100644 Gem/glsl_fragment-help.pd (limited to 'Gem/glsl_fragment-help.pd') diff --git a/Gem/glsl_fragment-help.pd b/Gem/glsl_fragment-help.pd deleted file mode 100644 index ea7a537..0000000 --- a/Gem/glsl_fragment-help.pd +++ /dev/null @@ -1,91 +0,0 @@ -#N canvas 90 26 633 413 10; -#X text 452 8 GEM object; -#X obj 8 257 cnv 15 430 140 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X text 11 258 Inlets:; -#X text 10 348 Outlets:; -#X obj 8 222 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 -0; -#X text 17 222 Arguments:; -#X obj 7 66 cnv 15 430 150 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 451 77 cnv 15 170 170 empty empty empty 20 12 0 14 -228992 -66577 -0; -#X text 453 60 Example:; -#X obj 456 108 cnv 15 160 130 empty empty empty 35 12 0 14 -24198 -66577 -0; -#X text 14 361 Outlet 1: gemlist; -#X text 21 272 Inlet 1: gemlist; -#X obj 10 153 cnv 15 420 50 empty empty empty 20 12 0 14 -225280 -66577 -0; -#X text 71 31 Class: shader object; -#X text 451 325 see also:; -#X obj 453 362 glsl_vertex; -#X text 14 157 IMPORTANT NOTE: your openGL-implementation (gfx-card -driver \, ...) has to support the GLSL-standard (which is part of openGL-2.0) -in order to make use of this object.; -#X floatatom 545 216 0 0 0 0 ID - -; -#X obj 459 193 glsl_fragment; -#X obj 453 342 glsl_program; -#X text 50 12 Synopsis: [glsl_fragment]; -#X text 13 66 Description: load a GLSL fragment shader; -#X text 14 85 [glsl_fragment] loads and compiles a GLSL fragment shader -into a module \, suitable for linking with [glsl_program]; -#X text 17 118 An ID of the generated module is sent to the 2nd outlet. -Use this ID in the "shader" message to [glsl_program]; -#X text 63 233 : filename to load as GLSL fragment shader -; -#X text 21 284 Inlet 1: "open ": filename to load as GLSL -fragment shader module.; -#X text 21 315 Inlet 1: "print": print info about the GLSL-support -in your openGL implementation; -#X text 14 376 Outlet 2: : ID of the GLSL-module; -#X obj 459 86 gemhead; -#X msg 552 170 print; -#X obj 521 261 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 450 300 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 142 68 set create; -#X msg 197 134 destroy; -#X msg 132 112 reset \, create \, 1; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 7 0; -#X connect 3 1 5 0; -#X connect 3 1 6 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X restore 526 300 pd gemwin; -#X msg 526 281 create; -#X text 522 260 Create window:; -#X obj 527 117 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#N canvas 0 22 450 300 open 0; -#X obj 312 45 openpanel; -#X obj 311 157 outlet; -#X obj 312 69 t b s; -#X msg 332 94 set open \$1; -#X obj 312 22 inlet; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 2 1 3 0; -#X connect 3 0 1 0; -#X connect 4 0 0 0; -#X restore 470 116 pd open; -#X msg 470 136 open Toon.frag; -#X obj 453 382 glsl_geometry; -#X connect 18 1 17 0; -#X connect 28 0 18 0; -#X connect 29 0 18 0; -#X connect 31 0 32 0; -#X connect 32 0 31 0; -#X connect 34 0 35 0; -#X connect 35 0 36 0; -#X connect 36 0 18 0; -- cgit v1.2.1