From 52542a8cf371981b24fdc6abce1c992b17addde8 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Wed, 12 Dec 2018 16:04:11 +0000 Subject: Gem 97fe0d368f5b9f9880d1253623f5d3e58f475002 linux/amd64 built 'master:97fe0d368f5b9f9880d1253623f5d3e58f475002' for linux/amd64 --- Gem/light-help.pd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Gem/light-help.pd') diff --git a/Gem/light-help.pd b/Gem/light-help.pd index 04ff855..611c89d 100644 --- a/Gem/light-help.pd +++ b/Gem/light-help.pd @@ -49,7 +49,7 @@ (unlike [world_light] which is at an infinite distance). Because light is local light \, there is more computation required. Use a world_light if you don't mind parallel light rays.; -#X text 27 373 Inlet 1: message: debug 1|0; +#X text 27 373 Inlet 1: message: debug 1|0 (default:0); #X text 28 388 Inlet 2: list: 3(RGB) or 4(RGBA) float values; #X obj 483 235 light; #X msg 570 213 1 1 1; @@ -80,7 +80,7 @@ sphere.; #X text 63 307 light-number; #X obj 492 175 tgl 20 0 empty \$0-onoff empty 17 7 0 10 -262144 -1 -1 0 1; -#X text 27 362 Inlet 1: float: turn light on(1)/off(0); +#X text 27 362 Inlet 1: float: turn light on/off (default:1); #X connect 12 0 13 0; #X connect 13 0 12 0; #X connect 16 0 31 0; -- cgit v1.2.1