From 5c694f159b012d1d94bf15bfe580dec52e4fe797 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Sat, 14 Mar 2015 20:40:49 +0000 Subject: Gem osx/x86_64 built '' for osx/x86_64 --- Gem/world_light-help.pd | 95 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 Gem/world_light-help.pd (limited to 'Gem/world_light-help.pd') diff --git a/Gem/world_light-help.pd b/Gem/world_light-help.pd new file mode 100644 index 0000000..7c5566b --- /dev/null +++ b/Gem/world_light-help.pd @@ -0,0 +1,95 @@ +#N canvas 265 153 653 455 10; +#X text 475 59 Example:; +#X obj 7 64 cnv 15 450 200 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 7 317 cnv 15 450 100 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 26 322 Inlets:; +#X obj 8 276 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577 +0; +#X text 17 275 Arguments:; +#X text 452 8 GEM object; +#X text 44 334 Inlet 1: gemlist; +#X text 26 388 Outlets:; +#X text 38 401 Outlet 1: gemlist; +#X obj 469 77 cnv 15 170 320 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X obj 474 331 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 +0; +#N canvas 0 22 450 300 gemwin 0; +#X obj 132 136 gemwin; +#X obj 67 89 outlet; +#X obj 67 10 inlet; +#X obj 67 41 route create; +#X msg 67 70 set destroy; +#X msg 142 68 set create; +#X msg 256 112 destroy; +#X obj 322 45 inlet; +#X msg 132 112 create \, 1; +#X connect 2 0 3 0; +#X connect 3 0 4 0; +#X connect 3 0 8 0; +#X connect 3 1 5 0; +#X connect 3 1 6 0; +#X connect 4 0 1 0; +#X connect 5 0 1 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X connect 8 0 0 0; +#X restore 479 370 pd gemwin; +#X msg 479 351 create; +#X text 475 330 Create window:; +#X obj 473 129 cnv 15 150 100 empty empty empty 20 12 0 14 -24198 -66577 +0; +#X obj 481 84 gemhead; +#X text 53 30 Class: non-geometric object; +#X text 7 69 Description: adds a point-light to the scene; +#X text 44 361 Inlet 1: message: debug 1|0; +#X text 45 376 Inlet 2: list: 3(RGB) or 4(RGBA) float values; +#X msg 568 182 1 1 1; +#X obj 495 157 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X msg 495 178 debug \$1; +#X text 19 189 Keep in mind that the attributes have to be set before +rendering the vertices \, so if you are trying for frame accurate rendering +\, you will want to set the gemhead order to a low nuber so that all +of the values of the light get set first.; +#X obj 480 264 sphere; +#X floatatom 561 88 5 0 0 0 - - -; +#X obj 481 106 rotateXYZ 0 -120 0; +#X obj 480 242 gemhead 40; +#X obj 537 271 cnv 15 85 50 empty empty empty 20 12 0 14 -24198 -66577 +0; +#X msg 539 298 lighting \$1; +#X obj 539 276 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X msg 567 159 1 1 0; +#X text 18 169 The second inlet sets the color of the light-source. +; +#X text 63 287 light-number; +#X obj 481 204 world_light; +#X text 19 86 [world_light] produces a light which is at an infinite +distance from the scene. This means that all of the light rays are +parallel \, which reduces the computation somewhat.; +#X text 17 135 You can adjust the light with [rotate]. If you are lost +use "debug" to display the light source as a small cone.; +#X text 33 14 Synopsis: [world_light]; +#X obj 490 134 tgl 20 0 empty \$0-onoff empty 17 7 0 10 -262144 -1 +-1 0 1; +#X text 44 348 Inlet 1: float: turn light on(1)/off(0); +#X text 40 425 see also:; +#X obj 145 425 spot_light; +#X obj 103 425 light; +#X connect 12 0 13 0; +#X connect 13 0 12 0; +#X connect 16 0 27 0; +#X connect 21 0 35 1; +#X connect 22 0 23 0; +#X connect 23 0 35 0; +#X connect 26 0 27 2; +#X connect 27 0 35 0; +#X connect 28 0 25 0; +#X connect 30 0 12 1; +#X connect 31 0 30 0; +#X connect 32 0 35 1; +#X connect 39 0 35 0; -- cgit v1.2.1