#N canvas 0 0 784 537 10; #X obj 64 47 gemhead; #X obj 96 94 gemlist_info; #X floatatom 177 138 5 0 0 0 - - -; #X floatatom 217 138 5 0 0 0 - - -; #X floatatom 258 138 5 0 0 0 - - -; #X obj 177 115 unpack f f f; #X text 185 97 position; #X obj 64 71 t a a; #X obj 64 328 GEMglLoadIdentity; #X obj 64 204 translateXYZ 2 1 3; #X obj 96 254 gemlist_info; #X floatatom 177 298 5 0 0 0 - - -; #X floatatom 217 298 5 0 0 0 - - -; #X floatatom 258 298 5 0 0 0 - - -; #X obj 177 275 unpack f f f; #X text 185 257 position; #X obj 64 231 t a a; #X obj 96 384 gemlist_info; #X floatatom 177 428 5 0 0 0 - - -; #X floatatom 217 428 5 0 0 0 - - -; #X floatatom 258 428 5 0 0 0 - - -; #X obj 177 405 unpack f f f; #X text 185 387 position; #X obj 64 361 t a a; #X obj 64 532 circle; #X floatatom 105 179 5 0 0 0 - - -; #X obj 391 101 gemwin; #X msg 400 78 create \, 1; #X obj 64 457 translateXYZ 0 0 -4; #X obj 96 504 gemlist_info; #X floatatom 177 548 5 0 0 0 - - -; #X floatatom 217 548 5 0 0 0 - - -; #X floatatom 258 548 5 0 0 0 - - -; #X obj 177 525 unpack f f f; #X text 185 507 position; #X obj 64 481 t a a; #X text 272 197 <- this translation does not affect the circle \, because of the "load identity" object that resets the transformation; #X text 209 333 <- this object reset the gemlist sent by the gemhead. ; #X text 211 457 <- move the object regarding the camera position (this is normally done automatically by the gemwin \, but since we have reset the transformation matrix we have to do it ourselves...); #X connect 0 0 7 0; #X connect 1 4 5 0; #X connect 5 0 2 0; #X connect 5 1 3 0; #X connect 5 2 4 0; #X connect 7 0 9 0; #X connect 7 1 1 0; #X connect 8 0 23 0; #X connect 9 0 16 0; #X connect 10 4 14 0; #X connect 14 0 11 0; #X connect 14 1 12 0; #X connect 14 2 13 0; #X connect 16 0 8 0; #X connect 16 1 10 0; #X connect 17 4 21 0; #X connect 21 0 18 0; #X connect 21 1 19 0; #X connect 21 2 20 0; #X connect 23 0 28 0; #X connect 23 1 17 0; #X connect 25 0 9 1; #X connect 27 0 26 0; #X connect 28 0 35 0; #X connect 29 4 33 0; #X connect 33 0 30 0; #X connect 33 1 31 0; #X connect 33 2 32 0; #X connect 35 0 24 0; #X connect 35 1 29 0;