#N canvas 60 711 828 296 10; #X obj 88 241 gemwin 20 a; #X obj 295 79 square; #X obj 295 49 color 1 0 0 1; #X obj 94 77 square; #X obj 94 47 color 0 0 1 1; #X obj 94 25 gemhead a; #X msg 88 199 title a \, create \, 1; #X msg 268 199 title b \, create \, 1; #X obj 223 158 b; #X obj 223 138 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X text 240 136 create window; #X text 405 85 You can have multiple window and display different things on each.; #X obj 268 241 gemwin 20 b; #X text 405 119 Basically \, use [gemwin fps context_name] to create a named context then use [gemhead context_name] to render to this context only.; #X obj 295 27 gemhead b; #X connect 2 0 1 0; #X connect 4 0 3 0; #X connect 5 0 4 0; #X connect 6 0 0 0; #X connect 7 0 12 0; #X connect 8 0 6 0; #X connect 8 0 7 0; #X connect 9 0 8 0; #X connect 14 0 2 0;