#N canvas 394 120 624 402 10; #X declare -lib Gem; #X text 452 8 GEM object; #X obj 8 275 cnv 15 430 120 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 39 278 Inlets:; #X text 38 355 Outlets:; #X obj 8 236 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 0; #X text 17 235 Arguments:; #X obj 7 76 cnv 15 430 150 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 453 60 Example:; #X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 0; #N canvas 0 0 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 142 68 set create; #X msg 132 112 create \, 1; #X msg 198 112 destroy; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 6 0; #X connect 3 1 5 0; #X connect 3 1 7 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 519 293 pd gemwin; #X msg 519 274 create; #X text 515 253 Create window:; #X obj 450 148 cnv 15 160 80 empty empty empty 20 12 0 14 -24198 -66577 0; #X obj 451 84 gemhead; #X text 71 31 Class: pix object; #X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144 -1 -1; #N canvas 0 0 587 366 image 0; #X obj 77 48 inlet; #X obj 77 344 outlet; #X obj 77 205 pix_image examples/data/fractal.JPG; #X obj 223 55 inlet; #X msg 223 123 open \$1; #X obj 223 100 openpanel; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 5 0; #X connect 4 0 2 0; #X connect 5 0 4 0; #X restore 451 113 pd image; #X text 63 246 ; #X text 56 368 Outlet 1: gemlist; #X text 23 292 Inlet 1: gemlist; #X obj 451 233 pix_draw; #X text 516 105 open an image; #X text 509 118 (JPEG \, TIFF \, ..); #X obj 451 206 pix_gain; #X text 50 12 Synopsis: [pix_gain]; #X text 29 76 Description: multiply pixel-values; #X floatatom 476 151 5 0 0 1 common - -; #X msg 527 179 1 0.5 0; #X msg 528 201 0 0.4 0.8 1; #X text 10 93 pix_gain applies a gain multiplier to each pixel in a pix. The float is a constant modifier applied to all color components. If you use just R G B \, it assumes an alpha of 1.0.; #X text 13 152 NOTE: while you can use this \, remember that you can often achieve the very same thing using the [color]-object for coloring the Geo onto which the image data is textured \, which could be done on the gfx-card (very efficient!) \, while [pix_gain] is always(!) done on the CPU!!!; #X text 23 305 Inlet 1: : multiplier for all channels; #X text 23 321 Inlet 2: list: 3 (RGB) or 4 (RGBA) values as multipliers for each channels; #X obj 518 8 declare -lib Gem; #X connect 10 0 11 0; #X connect 11 0 10 0; #X connect 14 0 17 0; #X connect 16 0 17 1; #X connect 17 0 24 0; #X connect 24 0 21 0; #X connect 27 0 24 1; #X connect 28 0 24 2; #X connect 29 0 24 2;