#N canvas 6 61 629 393 10; #X declare -lib Gem; #X text 452 8 GEM object; #X obj 8 216 cnv 15 430 125 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 39 218 Inlets:; #X text 39 310 Outlets:; #X obj 8 176 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 0; #X text 17 175 Arguments:; #X obj 8 76 cnv 15 430 90 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 453 60 Example:; #X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 0; #N canvas 0 0 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 142 68 set create; #X msg 132 112 create \, 1; #X msg 198 112 destroy; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 6 0; #X connect 3 1 5 0; #X connect 3 1 7 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 519 293 pd gemwin; #X msg 519 274 create; #X text 515 253 Create window:; #X obj 451 138 cnv 15 160 90 empty empty empty 20 12 0 14 -24198 -66577 0; #X obj 451 84 gemhead; #X text 71 31 Class: pix object; #X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144 -1 -1; #N canvas 0 0 587 366 image 0; #X obj 77 48 inlet; #X obj 77 344 outlet; #X obj 77 205 pix_image examples/data/fractal.JPG; #X obj 223 55 inlet; #X msg 223 123 open \$1; #X obj 223 100 openpanel; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 5 0; #X connect 4 0 2 0; #X connect 5 0 4 0; #X restore 451 113 pd image; #X obj 451 233 pix_texture; #X text 63 186 ; #X text 57 323 Outlet 1: gemlist; #X text 63 232 Inlet 1: gemlist; #X obj 451 255 square 3; #X obj 451 207 pix_lumaoffset; #X text 29 77 Description: offset pixels depending on the luminance ; #X floatatom 497 152 5 0 0 2 offset - -; #X floatatom 544 152 5 0 0 2 gap - -; #X text 63 275 Inlet 2: float: offset-factor; #X text 64 288 Inlet 3: float: spacing between lines; #X obj 533 169 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X msg 533 187 smooth \$1; #X msg 465 186 fill \$1; #X obj 465 168 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X text 63 259 Inlet 1: message: smooth [0|1] : do smooth fill; #X text 63 245 Inlet 1: message: fill [0|1] : draw filled lines; #X text 13 91 [pix_lumaoffset] will offset each pixel in the y-direction according to its luminance value. The amount of offsetting can be specified as well as a gap between the offsetted lines. The gap can be filled or left black \, if filled \, the transition can be smoothed.; #X text 50 12 Synopsis: [pix_lumaoffset]; #X text 516 105 open an image; #X text 509 118 (JPEG \, TIFF \, ..); #X text 13 357 NOTE: specifying too high offsets might cause crashes!!! ; #X obj 518 8 declare -lib Gem; #X connect 10 0 11 0; #X connect 11 0 10 0; #X connect 14 0 17 0; #X connect 16 0 17 1; #X connect 17 0 23 0; #X connect 18 0 22 0; #X connect 23 0 18 0; #X connect 25 0 23 1; #X connect 26 0 23 2; #X connect 29 0 30 0; #X connect 30 0 23 0; #X connect 31 0 23 0; #X connect 32 0 31 0;