#N canvas 450 81 684 364 10; #X declare -lib Gem; #X obj 499 97 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 509 283 cnv 15 140 60 empty empty empty 20 12 0 14 -195568 -66577 0; #X msg 524 303 create; #X text 520 282 Create window:; #X obj 7 65 cnv 15 450 140 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 8 256 cnv 15 450 100 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 9 261 Inlets:; #X obj 8 216 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577 0; #X text 17 215 Arguments:; #X text 482 8 GEM object; #X text 27 273 Inlet 1: gemlist; #X text 9 290 Outlets:; #X text 21 303 Outlet 1: gemlist; #X text 505 79 Example:; #X text 33 14 Synopsis: [render_trigger]; #X obj 502 128 cnv 15 160 120 empty empty empty 20 12 0 14 -24198 -66577 0; #X obj 510 102 gemhead; #X obj 510 137 render_trigger; #X obj 510 183 t b a b; #X obj 532 258 square; #X text 54 30 Class: control object; #X text 7 69 Description: triggers on rendering; #X text 29 85 render_trigger allows you to know when the actual rendering is occurring in a gemlist. If you think of the gemlist as a list of actions which occur \, the pre-bang outlet sends a bang out before any of the actions below the render_trigger in the gemlist. The post-bang sends out a bang after all of the actions have occurred.; #X text 72 225 (none); #X text 21 316 Outlet 2: bang : pre-render; #X text 21 330 Outlet 2: bang : post-render; #X text 9 172 !THIS IS OBOLETE AS YOU CAN NOW USE THE [trigger] OBJECT FOR THE SAME PURPOSE!; #X obj 602 158 bng 15 250 50 0 empty empty post 20 8 0 8 -262144 -1 -1; #X obj 556 158 bng 15 250 50 0 empty empty pre 20 8 0 8 -262144 -1 -1; #X obj 510 227 bng 15 250 50 0 empty empty post 20 8 0 8 -262144 -1 -1; #X obj 554 208 bng 15 250 50 0 empty empty pre 20 8 0 8 -262144 -1 -1; #N canvas 0 0 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 142 68 set create; #X msg 132 93 create \, 1 \, frame 2; #X msg 198 112 destroy \, reset; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 6 0; #X connect 3 1 5 0; #X connect 3 1 7 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 524 323 pd gemwin (2fps); #X obj 558 8 declare -lib Gem; #X connect 2 0 31 0; #X connect 16 0 17 0; #X connect 17 0 18 0; #X connect 17 1 28 0; #X connect 17 2 27 0; #X connect 18 0 29 0; #X connect 18 1 19 0; #X connect 18 2 30 0; #X connect 31 0 2 0;