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/*-----------------------------------------------------------------
LOG
    GEM - Graphics Environment for Multimedia

    A Glu object

    Copyright (c) 1997-2000 Mark Danks. mark@danks.org
    Copyright (c) Günther Geiger. geiger@epy.co.at
    Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
    For information on usage and redistribution, and for a DISCLAIMER OF ALL
    WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.

-----------------------------------------------------------------*/

#ifndef _INCLUDE__GEM_BASE_GEMGLUOBJ_H_
#define _INCLUDE__GEM_BASE_GEMGLUOBJ_H_

// I hate Microsoft...I shouldn't have to do this!
#ifdef _WIN32
#include <windows.h>
#endif

#include <string.h>


#include <math.h>
#ifndef M_PI
#  define M_PI (3.1415926)
#endif

#include "Base/GemShape.h"

#ifndef GLU_SILHOUETTE
# define GLU_SILHOUETTE 0
#endif

/*-----------------------------------------------------------------
-------------------------------------------------------------------
CLASS
    GemGluObj

    A Glu object

DESCRIPTION

    Inlet for an int - "in2"

    "in2" - the number of slices in the object

-----------------------------------------------------------------*/
class GEM_EXTERN GemGluObj : public GemShape
{
public:

  //////////
  // Constructor
  GemGluObj(t_floatarg size, t_floatarg slices=10.f, t_floatarg stacks=0.f);

protected:

  //////////
  // Destructor
  virtual ~GemGluObj();

  //////////
  // The number of slices in the quadric
  void            numSlicesMess(int numSlices);
  void            numSlicesMess(int numSlices, int numStacks);

  //////////
  // The number of slices
  int             m_numSlices, m_numStacks;

  //////////
  t_inlet         *m_sliceInlet;

  //////////
  // creation callback
  static void     real_obj_setupCallback(t_class *classPtr)
  {
    GemShape::real_obj_setupCallback(classPtr);
    GemGluObj::obj_setupCallback(classPtr);
  }

private:

  static inline GemGluObj *GetMyClass(void *data)
  {
    return((GemGluObj *)((Obj_header *)data)->data);
  }

  //////////
  // Static member functions
  static void     obj_setupCallback(t_class *classPtr);
  static void     numSlicesMessCallback(void *data, t_symbol*, int, t_atom*);
};

#endif  // for header file