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#X text 452 8 GEM object;
#X obj 8 335 cnv 15 430 130 empty empty empty 20 12 0 14 -233017 -66577
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#X text 39 338 Inlets:;
#X text 38 435 Outlets:;
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#X text 17 296 Arguments:;
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#X text 453 60 Example:;
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#N canvas 0 0 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
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#X text 515 253 Create window:;
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#X obj 451 84 gemhead;
#X text 71 31 Class: pix object;
#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144
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#N canvas 0 0 587 366 image 0;
#X obj 77 48 inlet;
#X obj 77 344 outlet;
#X obj 77 205 pix_image examples/data/fractal.JPG;
#X obj 223 55 inlet;
#X msg 223 123 open \$1;
#X obj 223 100 openpanel;
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#X text 63 307 <none>;
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#X text 63 352 Inlet 1: gemlist;
#X obj 451 253 pix_draw;
#X text 516 105 open an image;
#X text 509 118 (JPEG \, TIFF \, ..);
#X text 63 365 Inlet 1: 1|0 : apply/don't apply (default:1);
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#X text 44 480 (ported from "pete's plugins" \, www.petewarden.com)
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#X msg 464 195 refract \$1;
#X msg 544 195 mag \$1;
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#X floatatom 544 137 3 0 0 1 - - -;
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#X msg 544 155 height \$1;
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#X text 29 56 Description: display a pix through glass bricks;
#X text 80 158 range = 0.01 to 16 \, default = 2;
#X text 79 198 range = 1 to 255 \, default = 16;
#X text 80 230 range = 1 to 255 \, default = 16;
#X text 80 273 range = 0 or 1 \, default = 1;
#X text 28 77 The input image is broken up into rectangular cells \,
and scaled up or down within them. The effect is like looking through
a wall of glass bricks \, each acting as a magnifying or shrinking
lens for its part of the image;
#X text 37 138 How much to shrink or expand the input image within
each cell;
#X text 37 182 Width of each cell \, where 1 is the image width;
#X text 37 214 Height of each cell \, where 1 is the image height;
#X text 28 244 Turning this off prevents the image from being expanded
to larger than it's original size (within each cell);
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#X text 63 406 Inlet 1: mag 1|0;
#X text 63 421 Inlet 1: refract <float>;
#X text 63 392 Inlet 1: height <float>;
#X text 49 12 Synopsis: [pix_refraction];
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