/* For information on usage and redistribution, and for a DISCLAIMER OF ALL * WARRANTIES, see the file, "LICENSE.txt," in this distribution. iem_dp written by IOhannes m zmoelnig, Thomas Musil, Copyright (c) IEM KUG Graz Austria 1999 - 2007 */ /* double precision library */ #include "m_pd.h" #include "iemlib.h" #include "iem_dp.h" /* ------------------------ div__ or /__ ---------------------------- */ /* based on miller's /, which is part of pd, only with double precision */ static t_class *div___class; typedef struct _div__ { t_object x_obj; t_float x_coarse_left; t_float x_fine_left; t_float x_coarse_right; t_float x_fine_right; t_outlet *x_out_coarse; t_outlet *x_out_fine; } t_div__; static void div___bang(t_div__ *x) { double ddiv, nom; t_float fdiv; nom = iem_dp_calc_sum(x->x_coarse_right, x->x_fine_right); ddiv = (nom ? iem_dp_calc_sum(x->x_coarse_left, x->x_fine_left) / nom : 0); fdiv = (t_float)ddiv; outlet_float(x->x_out_fine, iem_dp_calc_residual(ddiv, fdiv)); outlet_float(x->x_out_coarse, fdiv); } static void div___float(t_div__ *x, t_floatarg f) { x->x_coarse_left = f; div___bang(x); } static void *div___new(t_symbol *s, int ac, t_atom *av) { t_div__ *x = (t_div__ *)pd_new(div___class); floatinlet_new(&x->x_obj, &x->x_fine_left); floatinlet_new(&x->x_obj, &x->x_coarse_right); floatinlet_new(&x->x_obj, &x->x_fine_right); x->x_coarse_left = 0.0f; x->x_fine_left = 0.0f; if((ac > 0) && (IS_A_FLOAT(av, 0))) x->x_coarse_right = atom_getfloatarg(0, ac, av); else x->x_coarse_right = 0.0f; if((ac > 1) && (IS_A_FLOAT(av, 1))) x->x_fine_right = atom_getfloatarg(1, ac, av); else x->x_fine_right = 0.0f; x->x_out_coarse = outlet_new(&x->x_obj, &s_float); x->x_out_fine = outlet_new(&x->x_obj, &s_float); return (x); } static void div___free(t_div__ *x) { } void div___setup(void) { div___class = class_new(gensym("div__"), (t_newmethod)div___new, 0, sizeof(t_div__), 0, A_GIMME, 0); class_addcreator((t_newmethod)div___new, gensym("/__"), A_GIMME, 0); class_addcreator((t_newmethod)div___new, gensym("/''"), A_GIMME, 0); class_addbang(div___class, div___bang); class_addfloat(div___class, div___float); }